walon
|
f810ac53ba
|
[opt] 当Installer中il2cpp路径不包含版本号时,给出提示
[opt] 新增 LoadMetadataForAOTAssembly(byte[])函数,简化使用。同时在Editor下被意外调用时给出更清晰的信息
|
2022-09-28 21:48:09 +08:00 |
walon
|
a56f940890
|
[fix] 修复遗漏扫描泛型类里的非泛型函数,导致桥接函数缺失的问题
|
2022-09-28 15:35:37 +08:00 |
walon
|
62bf4c2847
|
[fix] 修复 UnityPluginAssemblyResolver 扫描dll时,失误扫描了非Plugins dll的bug
|
2022-09-27 16:12:34 +08:00 |
walon
|
cd68f33161
|
[fix] 修复plugin dll与Unity自带dll同名时,GenerateMethodBridge生成失败的bug
|
2022-09-27 14:57:00 +08:00 |
walon
|
07b56fe7e5
|
[fix] 修复调用Data目录为Data~目录后读取资源文件失败的bug
|
2022-09-26 13:30:07 +08:00 |
walon
|
3440f79421
|
[fix] 修复ResolveClass某些情况下抛出NullReferenceException的bug
|
2022-09-26 12:49:23 +08:00 |
walon
|
d544133227
|
Merge pull request #2 from huangchaoqun/main
[refactor] Data目录重命名为Data~,避免生成meta文件
|
2022-09-26 12:48:15 +08:00 |
ForeseePretty
|
3c280ba80b
|
Merge pull request #1 from focus-creative-games/main
[fix] 生成完成后释放dnlib相关对象,避免出现dll文件被占用的异常
|
2022-09-26 12:41:18 +08:00 |
walon
|
5926b285e3
|
[fix] 生成完成后释放dnlib相关对象,避免出现dll文件被占用的异常
|
2022-09-26 12:12:57 +08:00 |
hansheng
|
eb2522049a
|
fix: ignores Data
Data to Data~
|
2022-09-26 11:54:14 +08:00 |
walon
|
830f0cca7d
|
[opt] 生成的 AOTGenericReferences 文件中泛型类型和函数按名称排序
|
2022-09-23 18:09:14 +08:00 |
walon
|
c76e68411f
|
[new] AOTGenericReferences打印出详细的泛型类型及函数签名
|
2022-09-23 15:16:43 +08:00 |
walon
|
aed13e464b
|
[new] 过滤非aot泛型类及函数
|
2022-09-23 14:26:28 +08:00 |
walon
|
0af6f704b2
|
[refactor] 重构。将7Zip及UnitFS移入HybridCLR.Editor模块。合并Generate命令。
|
2022-09-23 09:40:06 +08:00 |
walon
|
7f2ee9c22b
|
[refactor] 重构桥接函数签名。之前不区分 i1,u1 i2,u2之类签名,现在改为区分,因为在一些abi的编译器优化下,可能出现bug
|
2022-09-22 16:57:01 +08:00 |
walon
|
a3f0befea4
|
[fix] 修复计算泛型 多维数组桥接函数时抛出异常的bug
|
2022-09-22 12:11:26 +08:00 |
walon
|
590505195e
|
[fix] 修复偶然情况下build apk包时,PatchScriptingAssemblyList 传递参数为apk路径,导致patch失败的bug
|
2022-09-22 11:20:47 +08:00 |
walon
|
a52ab358b3
|
[init] 初始化0.1.0版本
|
2022-09-22 08:56:07 +08:00 |
walon
|
0bdd9edaf4
|
Initial commit
|
2022-08-30 08:31:01 +08:00 |