Compare commits

...

305 Commits

Author SHA1 Message Date
刘涛 434160afa8 【obfz】兼容删除dnlib 2025-10-17 12:25:37 +08:00
walon 01754c8fb4 [version] Release v8.6.0 2025-09-27 17:15:06 +08:00
walon 1934d90f27 [remove] remove unused ReversePInvokeWrap.meta 2025-09-03 09:35:55 +08:00
walon 814572e1a1 [fix] fix the bug that BashUtil.CopyDir calls UnityEditor.FileUtil.CopyFileOrDirectory failed when parent directory of dst does not exist. 2025-08-26 21:17:03 +08:00
walon d505624c78 [version] Release v8.5.1 2025-08-25 19:23:54 +08:00
walon e36bbb9022 [fix] fixed PInvokeAnalyzer bug in computing PInvoke function calling conventions. 2025-08-25 19:23:29 +08:00
walon 0642726469 [version] Release v8.5.0 2025-08-20 12:45:19 +08:00
walon d86572db37 [change] change domain hybridclr.doc.code-philosophy.com to www.hybridclr.cn 2025-08-20 12:44:19 +08:00
xiewen b5944ea834 [change] BashUtil::CopyDir replaces CopyWithCheckLongFile with CopyUnityEditor.FileUtil.CopyFileOrDirectory 2025-08-20 12:44:17 +08:00
walon 73654e76d2 [version] Release v8.4.0 2025-07-26 10:24:27 +08:00
walon 1537690bb5 [change] add new LoadImageErrorCode items 2025-07-25 21:07:45 +08:00
walon 7f158f814a [fix] fix the issue that `Texture Compression` option in Build Settings was changed after running `HybridCLR/Generate/All` on Android platform 2025-07-04 17:17:44 +08:00
walon ee7af5c592 [version] Release v8.3.0 2025-07-03 20:59:20 +08:00
walon ab41cd0144 [fix] fix the bug that not collect struct in calli and extern method signature in generating MethodBridge. 2025-06-30 12:12:02 +08:00
walon 59a3c3974a [version] Release v8.2.0 2025-06-12 08:38:36 +08:00
walon c9ff293dfe [change] changed from throw exception to logError when not supported pinvoke or reverse pinvoke method parameter type was found 2025-06-06 16:57:53 +08:00
walon 56486b8a76 [change] change package category to Scripting 2025-06-01 18:00:09 +08:00
walon 8e27e8d41b [change] remove warning log when the result of resolving method is null in GenericMethod::ResolveMethod. 2025-05-29 17:04:10 +08:00
walon fca130bbfa [version] Release v8.1.0 2025-05-29 14:26:45 +08:00
walon c21dbcc60a [change] Remove redundant `buildOptions |= BuildOptions.CleanBuildCache;` code since it's already added in the GetBuildPlayerOptions function. 2025-05-29 14:22:50 +08:00
walon 7f2fa52f37 [change] change visibility of LinkXmlWriter to public. 2025-05-22 19:55:36 +08:00
walon da46e71534 [fix] fix bug of GenericArgumentContext that inflate ByRef and SZArray to Ptr. 2025-05-22 19:53:49 +08:00
walon 804418fddb [change] update supported unity versions in README 2025-05-09 19:17:35 +08:00
walon 7a0032934b [version] Release v8.0.0 2025-05-02 10:41:51 +08:00
walon b301b44cd3 [refactor] move ReversePInvokeWrap/Analyzer.cs to MethodBridge/MonoPInvokeCallbackAnalyzer.cs
[change] validate unsupported parameter type(.e.g string) in MonoPInvokeCallback signature when generate MethodBridge file
2025-04-30 16:20:03 +08:00
walon ddc3332958 [change] validate unsupported parameter type(.e.g string) in PInvoke signature when generate MethodBridge file 2025-04-30 16:11:41 +08:00
walon 52f25bdb2a [change] AssemblyResolver also resolves `*.dll.bytes` files besides `*.dll`. 2025-04-30 15:33:46 +08:00
walon 31be818bb6 [fix] fix error of computing CallingConvention in MethodBridge/Generator::BuildCalliMethods 2025-04-30 15:30:03 +08:00
walon 213a11ff25 [new] generate Managed2NativeFunction for PInvoke method 2025-04-30 15:05:40 +08:00
walon 585be97be9 [change] change type of the first argument `methodPointer` of Managed2NativeFunctionPointer from `const void*` to `Il2CppMethodPointer` 2025-04-30 12:40:21 +08:00
walon 361873803f [refactor] refactor code of settings. 2025-04-28 10:20:08 +08:00
walon 46f308ed5e [opt] optimization unnecessary initialization of typeArgsStack and methodArgsStack of GenericArgumentContext 2025-04-25 22:02:54 +08:00
walon 34406b1c13 [change] the shared type of ElementType.FnPtr is changed from IntPtr to UIntPtr 2025-04-25 21:59:15 +08:00
walon e5b52922f7 [version] Release v7.10.0 2025-04-22 12:05:15 +08:00
walon e44fa663db [fix] fix bug of `CompileDll(BuildTarget target)` that use EditorUserBuildSettings.activeBuildTarget instead of target to call CompileDll 2025-04-12 14:21:35 +08:00
walon 903cf9faa2 [change] add information of beginner QQ group 3 in README.md 2025-04-08 08:50:48 +08:00
L0veTomori 3fe41a8cba
[opt] strip AOT assembly resources. (#54) 2025-04-03 10:48:40 +08:00
walon 603b0ccb24 [version] Release v7.9.0 2025-03-31 09:44:50 +08:00
walon 9429a4d24d [version] Release v7.8.1 2025-03-24 19:34:25 +08:00
walon ea592ba20c [version] Release v7.8.0 2025-03-23 23:18:11 +08:00
walon 8d1280a1bd [fix] fixed the bug where BashUtil.RemoveDir failed to run under certain circumstances on macOS systems. 2025-03-14 08:59:11 +08:00
walon 528240b52b [version] Release v7.7.0 2025-03-12 15:29:30 +08:00
walon 4768c039d2 [fix] fixed hook failed in version below MacOS 11 2025-03-07 13:29:47 +08:00
walon 10dc749d7a [change] CompileDllActiveBuildTarget and GenerateAll use EditorUserBuildSettings.development to compile hot update dll. 2025-03-05 16:14:08 +08:00
walon 0c5ef00c12 [remove] remove option HybridCLRSettings.enableStraceTraceInWebGLReleaseBuild 2025-03-05 15:59:37 +08:00
walon 1553582ec1 [remove] remove option HybridCLRSettings.enableProfilerInReleaseBuild 2025-03-05 15:58:11 +08:00
walon 756b906a21 [version] Release v7.6.0 2025-03-01 13:51:01 +08:00
walon 355e24fbe8 [fix] fixed the bug in the MethodBridge generator where it incorrectly handle [StructLayout] and blittable types when generating code for struct classes. 2025-03-01 10:39:05 +08:00
walon 9e4946aa45 [new] add AssemblySorter to sort assemblies by reference order 2025-02-08 16:53:11 +08:00
walon 8e571d594d [version] Release v7.5.0 2025-02-05 10:42:54 +08:00
walon b8dd2be1e4 [revert] Revert "[new] support preserve UnityEngine core types when GenerateLinkXml"
This reverts commit 82163d2e50.
2025-02-05 10:35:49 +08:00
walon de7b60695a [version] Release v7.4.1 2025-01-19 11:41:54 +08:00
walon a11ebecf93 [fix] fixe the bug that preserving UnityEngine.PerformanceReportingModule when generating link.xml would cause the Android app built with Unity 2019 to crash on startup. 2025-01-18 22:55:37 +08:00
walon 019412fa81 [version] Release v7.4.0 2025-01-17 21:40:09 +08:00
walon 84bf6d59db [change] removed unnecessary field initialization in the HybridCLRSettings class. 2025-01-08 16:28:12 +08:00
walon 82163d2e50 [new] support preserve UnityEngine core types when GenerateLinkXml 2025-01-08 16:20:39 +08:00
walon 208372e6af [new] add MethodBridge.cpp.tpl. MethodBridgeGeneratorCommand doesn't generate and override from same file 2025-01-08 15:26:48 +08:00
walon dd8d812641 [change] add UnityVersion.h.tpl and AssemblyManifest.cpp.tpl, Il2CppDefGenerator doesn't generates and override code file from same one 2025-01-08 15:21:43 +08:00
walon c19b34542e [fix] fixed the bug where StripAOTDllCommand did not set BuildPlayerOptions.subtarget in Unity 2021+ versions, causing failure when publishing dedicated buildTarget. 2025-01-08 15:00:54 +08:00
walon e30306d7e1 [fix] fixed the bug in AOTAssemblyMetadataStripper::Strip where ModuleWriterOptions MetadataFlags.PreserveRids was not used. 2025-01-07 16:19:11 +08:00
walon 20f34c9b14 [fix] fix bug of computing CallingConvention of calli 2025-01-03 12:23:04 +08:00
walon 45749ffb5c [new] add Managed2NativeFunctionPointer MethodBridge functions 2025-01-02 22:22:59 +08:00
walon b176d63d93 [version] Release v7.3.0 2024-12-31 12:49:10 +08:00
walon 0c99afd58e [fix] fix the bug where MissingMetadataChecker can't detect references to newly added AOT assemblies. 2024-12-18 18:21:37 +08:00
walon 2458c9a9ba [fix] fix the issue in Unity 6000 where the modification of the trimmed AOT DLL output directory for the visionOS build target caused CopyStrippedAOTAssemblies::GetStripAssembliesDir2021 to fail in copying AOT DLLs. 2024-12-16 19:22:56 +08:00
walon 4d0fef095b [version] Release v7.2.0 2024-12-09 09:36:12 +08:00
walon 642d2cd644 [version] Release v7.1.0 2024-12-04 18:15:52 +08:00
walon e54ce36b0e [fix] fix the bug that CopyStrippedAOTAssemblies didn't work on UWP platform of 6000.0.x 2024-12-01 12:53:38 +08:00
walon ac8b649d50 [fix] fix the issue that CopyStrippedAOTAssemblies didn't support HMIAndroid in tuanjie engine 2024-11-25 12:46:13 +08:00
walon 9ca9cd5aa7 [new] support prejit interpreter class and method 2024-11-20 14:05:34 +08:00
walon 37dafd7b3c [change] change the attributes on fields of HybridCLRSettings from `[Header]` to `[ToolTip]` 2024-11-20 11:27:02 +08:00
walon f58d12c2cb [change] refactor code comments and translate them to English 2024-11-20 11:25:31 +08:00
walon d5eaa350c5 [change] add RuntimeOptionId::MaxInlineableMethodBodySize 2024-11-20 09:15:28 +08:00
walon 1f0053a3c9 [version] Release v7.0.0 2024-11-15 20:59:11 +08:00
walon 15dccc7427 [change] add RuntimeOptionId::MaxMethodBodyCacheSize and RuntimeOptionId::MaxMethodInlineDepth 2024-11-15 20:51:10 +08:00
walon 7d287a2293 [fix] fix the bug in `MissingMetadataChecker` where it did not check for missing fields. 2024-11-06 12:09:06 +08:00
walon f19ba3eb30 [fix] fix the bug in GenericReferenceWriter where _systemTypePattern did not properly escape the '.' in type names. This caused issues when compiler-generated anonymous types and functions contained string sequences like 'System-Int', incorrectly matching them to 'System.Int', resulting in runtime exceptions. 2024-11-05 18:19:13 +08:00
walon 4e172129d8 [version] Release v6.11.0 2024-10-31 09:44:33 +08:00
walon 2414e77fef [version] Release v6.10.1 2024-10-24 15:44:37 +08:00
walon 77517a9814 [fix] Fixs HookUtils compile errors in Unity 2019 and 2020 2024-10-24 15:43:35 +08:00
walon 162f21f6a5 [change] remove README_zh.md.meta, add README_EN.md.meta 2024-10-23 20:48:15 +08:00
walon bd7c3293bc [version] Release v6.10.0 2024-10-23 12:05:33 +08:00
walon e25be945c7 [change] update README.md 2024-10-23 12:02:02 +08:00
walon 925921c27c [fix] 修复MonoHook判定processorType时没有正确处理某些CPU上processorType为全大写的情况(如有些机器上返回INTEL而不是Intel) 2024-09-30 12:13:37 +08:00
walon 64a6d26fa3 [version] 发布v6.9.0版本 2024-09-27 19:37:24 +08:00
walon c24617d864 [version] 发布v6.8.0版本 2024-09-14 12:10:06 +08:00
walon 59bc259cc8 [version] 发布v6.7.1版本 2024-08-26 12:29:07 +08:00
walon c413cd6143 [version] 发布v6.7.0版本 2024-08-25 14:28:35 +08:00
walon c614cdcf4e [fix] 修复PatchScriptingAssembliesJsonHook中的断言在从WebGL平台切换到其他平台时断言失败的问题 2024-08-22 22:19:14 +08:00
walon 08f493ab3e [new] HybridCLRSettings新增enableProfilerInReleaseBuild和enableStraceTraceInWebGLReleaseBuild两个选项 2024-08-22 21:57:40 +08:00
walon 3705ca6e1f [version] 发布v6.6.0版本 2024-08-10 20:47:35 +08:00
walon 34df279943 [version] 发布v6.5.0版本 2024-08-02 15:14:05 +08:00
walon b85ed1aa92 [change] 新增LoadImageErrorCode::PDB_BAD_FILE错误码 2024-08-02 14:31:31 +08:00
walon faf4a328af [fix] 修复RELEASELOG未包含6.3和6.4版本标题的问题 2024-07-31 10:20:03 +08:00
walon 53f4f33bf0 [version] 发布v6.4.0版本 2024-07-25 10:10:16 +08:00
walon 48c91f497b [fix] 修复MethodBridge/Generator GetOrCalculateTypeInfoSignature计算等价类时未考虑到ClassLayout、Layout和FieldOffset因素的bug 2024-07-18 14:12:23 +08:00
walon 9afbe3bd84 [fix] 修复Library/PlayerDataCache目录不存在时,PatchScriptingAssembliesJsonHook运行异常的bug 2024-07-18 13:37:20 +08:00
walon 2d5f71f6b7 [version] 发布v6.3.0版本 2024-07-15 10:26:26 +08:00
walon 5747458bf2 [fix] 修复微信小游戏平台当TextureCompression非默认值时临时目录名为WinxinMiniGame{xxx},导致没有成功修改scriptingassemblies.json文件的bug 2024-07-12 17:54:59 +08:00
walon 0b455eb882 [fix] 修复 Unity 2022导出的xcode工程包含多个ShellScript片段时错误地删除了非重复片断的bug 2024-07-12 09:47:57 +08:00
walon e086228d90 [fix] 修复团结引擎微信小游戏平台由于同时定义了UNITY_WEIXINMINIGAME和UNITY_WEBGL宏,导致从错误路径查找scriptingassemblies.json文件失败,运行时出现脚本missing的bug 2024-07-02 17:00:05 +08:00
walon 909e96ca7c [version] 发布v6.2.0版本 2024-06-30 19:40:27 +08:00
walon 75b24345f6 [change] 更新README 2024-06-17 10:57:07 +08:00
walon 88e20505f8 [version] 发布v6.1.0版本 2024-06-15 01:23:09 +08:00
walon b4b486944c [fix] 修复`Generate/LinkXml`生成的link.xml中对UnityEngine.Debug preserve all导致在Unity 2023及更高版本的iOS、visionOS等平台上出现Undefined symbols for architecture arm64: "CheckApplicationIntegrity(IntegrityCheckLevel)" 编译错误的问题。此bug由Unity引起,但通过在生成link.xml时忽略UnityEngine.Debug类来临时解决这个问题 2024-06-13 22:04:35 +08:00
walon 360ba38805 [change] 升级dnlib版本,修复ModuleMD保存dll时将未加Assembly限定的mscorlib程序集中类型的程序集设置为当前程序集的严重bug 2024-06-13 19:44:23 +08:00
walon e5a6952777 [version] 发布v6.0.0版本 2024-06-11 00:24:54 +08:00
walon 9330cf682c [fix] 修复在Unity 2023及6000版本在iOS平台的构建bug 2024-06-11 00:24:48 +08:00
walon 16a7d5d529 [remove] 删除无用的 ReversePInvokeWrapperGeneratorCommand代码文件 2024-06-10 13:19:06 +08:00
walon 303c6c7b35 [fix] 修复计算Native2Manager桥接函数未考虑到MonoPInvokeCallback函数,导致从lua或者其他语言调用c#热更新函数有时候会出现UnsupportedNative2ManagedMethod的bug 2024-06-10 13:18:46 +08:00
walon e4cf9e9086 [fix] 修复在某些不支持visionOS的Unity版本上CopyStrippedAOTAssemblies类有编译错误的bug 2024-06-10 12:44:52 +08:00
walon b977a85b23 [opt] 优化 PatchScriptingAssembliesJsonHook.cs在WebGL和WeixinMiniGame平台的宏开关 2024-05-30 19:22:52 +08:00
walon 0fcb51a369 [fix] PatchScriptingAssemblyList.cs在Unity 2023+版本webgl平台的编译错误 2024-05-30 19:21:58 +08:00
walon d61511924d [fix] 修复tuanjie引擎及Unity2023.2.x不支持visionOS引发的编译错误 2024-05-30 19:15:23 +08:00
walon aca7dd0a67 [new] 新增GeneratedAOTGenericReferenceExcludeExistsAOTClassAndMethods,计算热更新引用的AOT泛型类型和函数时排除掉AOT中已经存在的泛型和函数,最终生成更精准的补充元数据程序集列表 2024-05-30 13:08:24 +08:00
walon fc685a99ca [fix] 修复计算 MonoPInvokeCallback的CallingConvention时,如果delegate在其他程序集中定义,会被错误当作Winapi,导致wrapper签名计算错误的bug 2024-05-30 13:08:24 +08:00
walon d431aeb019 [new] 支持MonoPInvokeCallback函数的参数或返回类型为struct类型
[fix] 修复ReversePInvokeWrapper函数定义未包含调用约定的bug
[refactor] 合并ReversePInvokeMethodStub到MethodBridge,同时将MetadataModule中ReversePInvoke相关代码移到InterpreterModule
2024-05-30 13:08:21 +08:00
walon 63d0aaa6e6 [opt] `Generate/All`在生成之前检查是否已经安装HybridCLR 2024-05-30 13:07:23 +08:00
walon d45974c6b4 [new] 支持Unity 2023 2024-05-30 13:07:23 +08:00
walon 3de931a3af [opt] 打包时检查生成桥接函数时的development选项与当前development选项一致。`Generate/All`之后切换development选项再打包,将会产生严重的崩溃 2024-05-30 13:07:23 +08:00
walon b96d6fc10d [new] 支持Unity 6 2024-05-30 13:07:23 +08:00
walon ef1b78caae [version] 发布v5.4.1版本 2024-05-30 12:49:11 +08:00
walon 47622bf49c [new] 支持visionOS平台
[fix] 修复tvOS平台使用了错误的Unity-iPhone.xcodeproj路径导致找不到project.pbxproj的bug
2024-05-30 12:45:21 +08:00
walon 846d7103a3 [fix] 修复计算 MonoPInvokeCallback的CallingConvention时,如果delegate在其他程序集中定义,会被错误当作Winapi,导致wrapper签名计算错误的bug 2024-05-30 12:26:48 +08:00
walon 170f13082e [version] 发布v5.4.0版本 2024-05-17 21:43:21 +08:00
walon 60016d7481 [fix] 修复当dll中存在指向本程序集内的TypeRef时,dnlib的TypeDef.DefinitionAssembly返回null导致 Link/Analyzer.cs运行抛出异常的bug 2024-05-17 21:43:15 +08:00
walon 97dae7fed2 [fix] 修复当Append xcode项目到现存的xcode项目时,第1次会导致'Run Script'命令被重复追加,从第2次起将会找不到--external-lib-il2-cpp而打印错误日志的bug 2024-05-14 22:38:38 +08:00
walon f935127cd3 [new] ReversePInvoke支持CallingConvention 2024-05-14 12:48:15 +08:00
walon ec5f2ef05e [fix] 修复计算struct等价性时,将struct平铺展开计算等价,在某些平台并不适用的bug。例如 struct A { uint8_t x; A2 y; } struct A2 { uint8_t x; int32_t y;}; 跟 struct B {uint8_t x; uint8_t y; int32_t z;} 在x86_64 abi下并不等价 2024-05-14 12:48:15 +08:00
Rorschach 6d0ceaa4f5
[fix] 修正HybridCLRSettingProvider.cs中文档链接 (#46) 2024-05-14 12:47:09 +08:00
walon 95922aec1e [version] 发布v5.3.0版本 2024-04-22 10:17:59 +08:00
walon 3259c11828 [fix] 修复导出tvOS工程时未修改xcode工程设置,导致打包失败的bug 2024-04-21 13:45:47 +08:00
walon 74bab1d935 [fix] 修复tvOS目标时,未复制裁剪AOT dll,导致生成桥接函数失败的bug 2024-04-21 13:44:54 +08:00
walon fd81edb495 [fix] 解决StripAOTDllCommand生成的临时项目的locationPathName不规范导致与某些插件如Embeded Browser不兼容的问题 2024-04-12 00:35:09 +08:00
walon 12bafb897f [fix] 修复团结引擎1.1.0起删除TUANJIE_2022宏导致没有复制裁剪后的AOT程序集的bug 2024-04-10 10:32:23 +08:00
walon a6befb1312 [fix] 修复开启development build选项时出现mono相关头文件找不到的bug 2024-04-10 10:31:30 +08:00
walon a36e3fe72d [fix] 修复__ReversePInvokeMethod_XXX函数未设置Il2CppThreadContext,导致从native线程回调时获取Thread变量崩溃的bug 2024-04-10 10:31:30 +08:00
walon d9776d1793 [new] UnityVersion.h中新增 HYBRIDCLR_TUANJIE_VERSION 宏 2024-04-08 21:55:13 +08:00
walon 2697eb5a90 [version] 发布v5.2.1版本 2024-04-05 14:17:35 +08:00
walon 4879bb7f44 [opt] LoadModule中设置 mod.EnableTypeDefFindCache = true,数倍提升了计算桥接函数的性能 2024-04-03 11:09:04 +08:00
walon 24f85780a2 [fix] 修复团结引擎导出iOS平台xcode工程文件名改名为Tuanjie-iPhone.xcodeproj导致构建xcode工程失败的bug 2024-03-26 21:06:37 +08:00
walon 6c679cc3ab [version] 发布v5.2.0版本 2024-03-25 10:12:17 +08:00
walon 20a06f1ec5 [fix] 修复GenericArgumentContext不支持ElementType.FnPtr的bug 2024-02-29 20:37:57 +08:00
walon 5446bd937c [new] Installer支持团结引擎 2024-02-28 14:20:39 +08:00
walon ae88dd0eec Revert "[change] Il2CppDefGenerator对于团结引擎额外生成一个UNITY_ENGINE_TUANJIE宏定义"
This reverts commit c6caba5662bc1f35bd0590963fd01286672a8185.
2024-02-27 16:04:15 +08:00
walon a5c006d67c [change] 为RuntimeApi添加[Preserve]特性,避免被裁剪 2024-02-26 14:17:45 +08:00
walon 67c487f521 [version] 发布v5.1.0版本 2024-02-26 10:46:11 +08:00
walon 6ffb977ef3 [version] 发布v5.0.0版本。恢复对Unity 2019的支持,并且支持2019版本在iOS平台以源码形式构建 2024-01-26 11:57:34 +08:00
walon f59ba2623a [fix] 修复2019 build iOS出现 zutil.c编译错误的bug 2024-01-25 23:05:28 +08:00
walon 4b57138935 [new] 新增 MissingMetadataChecker检查裁剪类型或者函数丢失的问题 2024-01-23 20:24:12 +08:00
walon 276cd0a4a8 [change] AssemblyCacheBase新增TryLoadModule接口
[change] AssemblyCacheBase加载Module时先File.ReadAllBytes读取dll内容,避免Dispose问题
2024-01-23 20:24:12 +08:00
walon 22a9793b9d [new] 支持2019下以源码方式打包iOS 2024-01-15 13:24:19 +08:00
walon 1b7947b196 [fix] 修复2019 Mac Standalone 没有正确 PatchScriptingAssemblyList的bug 2024-01-15 13:24:19 +08:00
walon 188fdc9430 [fix] 修复2019 Mac Standalone 没有正确 PatchScriptingAssemblyList的bug 2024-01-15 13:24:19 +08:00
walon ff0f225423 还原 2019 2024-01-15 13:24:03 +08:00
walon 36ca398543 [opt] AOTAssemblyMetadataStripper保存时保持table~的id稳定 2024-01-15 09:42:35 +08:00
walon f30e2f5b33 [new] 新增 AOTAssemblyMetadataStripper用于剔除AOT dll中非泛型函数元数据 2024-01-12 21:40:45 +08:00
walon a531a213c2 [opt] 优化 AOTReference计算,如果泛型的所有泛型参数都是class约束,则不加入到需要补充元数据的集合 2024-01-12 21:36:04 +08:00
walon 2b42376505 [new] 新增对团结引擎 HMIAndroid、OpenHarmony、WeixinMiniGame平台的支持 2024-01-04 11:48:30 +08:00
walon ef103d8351 [new] 支持团结引擎WeixinMiniGame和OpenHarmony BuildTarget下复制裁剪后的AOT dll 2024-01-03 17:30:28 +08:00
walon db87b92f78 [change] Il2CppDefGenerator对于团结引擎额外生成一个UNITY_ENGINE_TUANJIE宏定义 2024-01-02 13:06:29 +08:00
walon 51da1d4c43 [version] 发布v4.0.15版本 2024-01-02 11:35:32 +08:00
walon 71ad34d7ac [fix] 修复Additional Compiler Arguments中输入 -nullable:enable 之后,Editor抛出InvalidCastException的bug。来自报告 https://github.com/focus-creative-games/hybridclr/issues/116 2023-12-22 21:51:41 +08:00
walon 7c29ab804b [refactor] RuntimeApi中设置hybridclr参数的功能统一通过GetRuntimeOption和SetRuntimeOption函数 2023-12-22 12:24:09 +08:00
walon 9b269ea4c2 [opt] 优化桥接函数生成,将同构的struct映射到同一个结构,减少了30-35%的桥接函数数量 2023-12-16 15:17:30 +08:00
Alan Liu c9ad6880cb 修复报错:BuildFailedException: Build path contains a project previously built without the "Create Visual Studio Solution" 2023-12-15 11:05:51 +08:00
walon 372fa9e06e [change] 调整Installer窗口的显示内容 2023-12-15 11:05:04 +08:00
walon 3df95d138d [change] StripAOTDllCommand导出时不再设置BuildScriptsOnly选项 2023-12-14 12:00:28 +08:00
walon 410bb9b542 [version] 发布v4.0.14版本 2023-12-08 12:24:04 +08:00
walon 15155b9a46 [change] InstallerController::WriteLocalVersion写入后打印日志 2023-11-28 21:02:17 +08:00
walon f810ede6d7 [version] 发布v4.0.13版本 2023-11-26 22:32:48 +08:00
walon 63d9e7f4c3 [fix] 修复当出现非常规字段名时生成的桥接函数代码文件有编译错误的bug 2023-11-24 10:00:57 +08:00
walon 3cea936aa4 [refactor] 重构 AssemblyCache和 AssemblyReferenceDeepCollector,消除冗余代码
[fix] 修复裁剪aot dll中出现netstandard时,生成桥接函数异常的bug
2023-11-23 13:48:06 +08:00
walon d90faed922 [change] 删除不必要的Datas~/Templates目录,直接以原始文件为模板 2023-11-10 13:35:53 +08:00
walon febff1c658 [version] 发布v4.0.12版本 2023-11-02 10:51:58 +08:00
walon 94a329a522 [fix] 修复BashUtil.RemoveDir的bug 2023-11-02 10:47:55 +08:00
walon 84ed2e6b9d [version] 发布v4.0.11版本 2023-11-01 22:37:15 +08:00
walon 47fbd443c1 [fix] 修复桥接函数计算时未归结函数参数类型,导致出现多个同名签名的bug 2023-11-01 20:34:24 +08:00
walon d5b52cc8db [fix] 修复BashUtil.RemoveDir在偶然情况下出现删除目录失败的问题。新增多次重试。 2023-11-01 20:34:24 +08:00
walon d9ed27abfb [new] Generate支持 netstandard 2023-11-01 20:33:42 +08:00
walon f51c2803c1 [fix] 修复 ReversePInvokeWrap生成不必要地解析referenced dll,导致如果有aot dll引用了netstandard会出现解析错误的bug 2023-10-30 11:19:53 +08:00
walon 05a34d4d12 [new] 检查当前安装的libil2cpp版本是否与package版本匹配,避免升级package后未重新install的问题 2023-10-15 12:44:22 +08:00
walon 216d09f7b6 [version] 发布v4.0.10版本 2023-10-12 13:58:55 +08:00
walon 8d441a02d2 [version] 发布v4.0.9版本 2023-10-11 19:18:50 +08:00
walon de2bc21f20 [fix] 修复Unity 2022上AddLil2cppSourceCodeToXcodeproj2022OrNewer的编译错误 2023-10-11 19:10:20 +08:00
walon 4aba5c2a5e [version] 发布v4.0.8版本 2023-10-10 17:36:17 +08:00
walon b573e61504 [refactor] RuntimeApi相关函数由PInvoke改为InternalCall 2023-10-09 22:24:35 +08:00
walon 69de3d733d [refactor] 调整HybridCLR.Editor模块一些不规范的命名空间 2023-10-09 15:39:32 +08:00
walon a77ed7369a [version] 发布v4.0.7版本 2023-10-08 23:06:36 +08:00
walon 1bd27a3e22 [fix] 修复生成桥接函数时,如果热更新程序集未包含任何代码直接引用了某个aot程序集,则没有为该aot程序集生成桥接函数,导致出现NotSupportNative2Managed异常的bug 2023-10-08 13:27:23 +08:00
walon 4da7c1a524 [change] 打包时清空裁减aot dll目录 2023-10-07 21:59:48 +08:00
Rorschach 5c750e9c02
[fix] PS5构建Package包时,在IUnityLinkerProcessor.GenerateAdditionalLinkXmlFile处理 ScriptingAssemblies.json (#36) 2023-09-28 20:18:22 +08:00
firleaves cc09487671
[fix] 修复mac下面路径过长导致拷贝文件失败 (#37) 2023-09-28 19:37:46 +08:00
walon b024a18ba1 [version] 发布v4.0.6版本 2023-09-26 16:25:13 +08:00
walon 4587cb7c19 [version] 发布v4.0.5版本 2023-09-25 09:59:54 +08:00
walon beec0b73e6 [fix] 修复MetaUtil.ToShareTypeSig将Ptr和ByRef计算成IntPtr的bug,正确应该是UIntPtr 2023-09-23 21:19:45 +08:00
walon 61fb0cfe34 [change] 对于小版本不兼容的Unity版本,不再禁止安装,而是提示警告 2023-09-17 23:30:09 +08:00
yanbing.zhou 260909bd4b
[fix] 修改StandaloneLinux平台dll路径 (#35) 2023-09-17 20:58:18 +08:00
walon 06a250b9fa [version] 发布v4.0.4版本。正式支持所有平台 2023-09-10 13:37:36 +08:00
walon dc884d36b8 [change] 支持获得UWP、PS5等平台的裁剪后aot dll 2023-09-10 13:37:12 +08:00
walon 1168d51e93 [change] 更新README和LICENSE 2023-09-10 13:22:53 +08:00
walon 7270e9194d [change] 调整RuntimeApi.cs中dllName的实现 2023-09-10 13:22:53 +08:00
walon 1d50dfcb6e [fix] StripAOTDllCommand生成AOT dll时的BuildOption采用当前Player的设置,避免当打包开启development时, StripAOTDllCommand生成Release aot dll,而打包生成debug aot dll,产生补充元数据及桥接函数生成不匹配的严重错误 2023-09-10 13:22:33 +08:00
walon 1eaaf44c97 [fix] 修复不正确地从EditorUserBuildSettings.selectedBuildTargetGroup获得BuildGroupTarget的bug 2023-09-10 13:21:56 +08:00
walon 9cf8f19517 [fix] 修复Unity 2020的il2cpp在不同目录存在同名ThreadPool文件,导致偶发生成的同一个lump文件中包含这两个文件时,出现编译错误的问题。解决方式为给每个目录生成一个lump文件 2023-09-10 13:21:28 +08:00
walon 22760c6c7c [remove] 移除无用的LZ4.dll 2023-09-03 19:08:46 +08:00
walon 47e43b0afa [change] 小幅重构生成Native2Managed及AdjustorThunk的代码,消除重复代码 2023-08-31 19:22:07 +08:00
walon 58c7073073 [version] 发布v4.0.3版本 2023-08-31 11:20:07 +08:00
walon 9dafabd1ee [fix] 修复桥接函数签名计算的bug 2023-08-31 11:06:06 +08:00
walon 5857696b56 [change] 日志和异常文本换成英文,方便海外开发者 2023-08-30 11:07:12 +08:00
walon f2807f4838 [version] 发布v4.0.2版本 2023-08-29 20:22:51 +08:00
walon f46c180181 [version] 发布v4.0.1版本 2023-08-28 11:19:51 +08:00
walon 1e14a5f30f [version] 发布v4.0.0版本 2023-08-27 23:08:19 +08:00
walon dfa11d11c3 [change] object及指针类型的签名由i改为u 2023-08-24 19:36:00 +08:00
walon 69d3303f3d [opt] 大幅优化Native2Managed方向桥接函数传参性能 2023-08-24 19:26:50 +08:00
walon 9eb6dda71b [refactor] 重构桥接函数,彻底解决跨平台问题 2023-08-24 12:58:09 +08:00
walon 10e0568251 [change] 关闭检查增量式GC选项 2023-08-21 11:34:19 +08:00
walon 1f9faf49a3 [version] 发布v3.4.2版本 2023-08-13 13:07:49 +08:00
walon 3f1b34682d [fix] 修复计算 AOTGenericReferences时未考虑到泛型中调用泛型的问题,导致间接调用的泛型未被统计在内的bug 2023-08-13 13:07:37 +08:00
walon c3f6325e4a [version] 发布v3.4.1版本 2023-07-31 11:06:02 +08:00
walon a9f5608ecf [change] 检查Settings中热更新程序集列表配置中程序集名不能为空
[fix] 修复当某个热更新程序集正好是另一个AOT程序集后缀时,由于只对比字符串尾部,意外将该AOT程序集也过滤的bug
2023-07-21 18:05:12 +08:00
walon 8a95fd57f5 [version] 发布v3.4.0版本 2023-07-17 12:33:23 +08:00
walon 679c21da43 [fix] 修复计算桥接函数未考虑到泛型类的成员函数中可能包含Native2Manager调用 2023-07-12 23:09:58 +08:00
walon 52bab856ed [change] README中新增RELEASELOG的链接 2023-07-11 15:15:18 +08:00
walon 844b2fb62f [change] 从hybridclr仓库同步 README 2023-07-11 15:01:20 +08:00
walon 88404cbbfc [refactor] 重构Installer 2023-07-11 12:27:11 +08:00
walon 9b4aa904ef [new] 整理 RELEASELOG.md 较旧的版本记录 2023-07-09 13:59:46 +08:00
walon a71153d414 [change] 修正RuntimeApi.cs文件某些代码的缩进问题 2023-07-07 21:38:38 +08:00
walon bec8c84c56 [fix] 修复Win下生成的Lump文件中include路径以\为目录分隔符导致同步到Mac后找不到路径的bug 2023-07-07 21:37:18 +08:00
walon 79bab0459c [change] link.xml及AOTGenericReferences.cs默认输出路径改为HybridCLRGenerate,避免与顶层HybridCLRData混淆 2023-07-04 12:25:35 +08:00
walon 1d09f72460 [change] RuntimeApi::GetInterpreterThreadFrameStackSize 之类的函数在Editor下为空非extern函数,避免Editor下调用时出错 2023-07-03 22:54:33 +08:00
walon 058270c658 [version] 发布v3.3.0版本 2023-07-03 10:48:16 +08:00
walon 210c781fad [change] 禁用hybridclr后打包ios时不再修改导出的xcode工程 2023-07-02 21:50:52 +08:00
walon 6757f6df5b [fix] 修复2020-2021编译libil2cpp.a未包含brotli相关代码文件导致出现编译错误的bug 2023-06-30 20:15:03 +08:00
walon 41c73fe35b [fix] 修复使用不兼容版本打开Installer时出现异常的bug 2023-06-30 12:20:56 +08:00
walon 4d487fa4c4 [fix] 修复Installer中将hybridclr拼成bybridclr的错误 2023-06-28 11:46:04 +08:00
walon 2f71bb515d [change] 调整CompileDll ScriptCompilationSettings设置相关代码 2023-06-27 08:58:08 +08:00
walon 0d8b001dd2 [fix] 解决ReversePInvokeWrap生成不稳定的问题 2023-06-27 08:57:14 +08:00
walon 3d68dc4db3 [fix] 解决MethodBridge生成不稳定的问题 2023-06-27 08:57:02 +08:00
walon 2988aef85a [change] 优化LinkXml生成 2023-06-27 08:18:11 +08:00
walon 768512bcfa [change] 解决AOTGenericReference生成不稳定的问题 2023-06-27 08:13:16 +08:00
walon 4492449b73 [fix] 修复从导出xcode项目包含绝对路径导致传送到其他机器上编译时找不到路径的bug 2023-06-23 16:19:58 +08:00
walon be113567ba [version] 发布v3.2.1版本 2023-06-21 11:08:13 +08:00
walon e45a789569 [change] 为Anaylizer加上using 限定,解决某些情况下与项目的类型同名而产生编译冲突的问题 2023-06-21 11:07:00 +08:00
walon 0a82b0d339 [new] Installer界面新增显示package版本 2023-06-16 18:20:18 +08:00
walon c8cd323bb0 [fix] 修复重构文档站后的帮助文档的链接错误 2023-06-15 17:06:55 +08:00
walon 2f09f88ca2 [new] CompileDll新增MacOS、Linux、WebGL目标 2023-06-15 17:05:46 +08:00
walon 8e178c0e37 [version] 发布v3.2.0版本 2023-06-15 12:00:05 +08:00
walon 40711cbf38 [new] iOS打包时直接将源码包含到工程,不再需要单独编译libil2cpp.a
[remove] 移除无用的iOSBuild目录
2023-06-15 09:57:15 +08:00
walon 7749b6448e [change] 当用不兼容版本打开Installer时不再抛出异常,而是显示“与当前版本不兼容” 2023-06-12 13:30:32 +08:00
walon 1459992ec4 [version] 发布v3.1.1版本 2023-06-12 10:34:00 +08:00
walon c09dad4ae1 [remove] CheckSettings中不再自动设置Api Compatible Level 2023-06-08 13:24:00 +08:00
walon 271dc70626 [opt] 生成AOTGenericReferences时,补充元数据assembly列表由注释改成List<string>列表,方便在代码中直接使用。 2023-06-07 12:17:10 +08:00
walon c462aeb2ef [fix] 修复计算桥接函数时未考虑到补充元数据泛型实例化会导致访问到一些非公开的函数的情况,导致少生成一些必要的桥接函数 2023-06-07 11:47:17 +08:00
walon adbdbf3a00 [remove] 删除无用的复制Unity 2019 Unity.IL2CPP.dll 的代码 2023-06-06 15:51:18 +08:00
walon 10684d29cd [fix] CompileDll后主动关闭进度条,临时解决Unity 2022版本Editor的bug 2023-06-06 11:28:27 +08:00
walon 7d58454fdd [version] 发布v3.1.0版本 2023-06-03 19:51:05 +08:00
walon 21b85aa2d3 [fix] 修复WebGL平台ABI的bug 2023-06-03 19:44:50 +08:00
walon 8439e4176d [new] 新增对Unity 2020的支持 2023-06-03 19:42:56 +08:00
walon 4b43870ff2 [version] 发布v3.0.3版本 2023-06-02 15:49:08 +08:00
walon b49b94521e [version] 发布v3.0.2版本 2023-06-01 11:52:49 +08:00
walon 49873ba6ed [new] 新增菜单命令`HybridCLR/CompileDll/ActiveBuildTarget_Development`,用于编译出DevelopmentBuild模式的热更新dll 2023-06-01 11:43:41 +08:00
walon 97f083f07d [revert] Revert "[new] HybridCLRSettings新增AOT dll快照目录,由于保存打包时生成的AOT dlls"
This reverts commit 8d0634620a.
2023-06-01 11:15:40 +08:00
walon 941bbc723a [version] 发布3.0.1版本,正式支持2022.3.0 2023-06-01 00:40:46 +08:00
walon 18def7886d [version] 发布v3.0.0版本 2023-05-21 11:43:16 +08:00
walon f1336c56d4 [change] 移除一些无用代码 2023-05-21 10:00:44 +08:00
walon 8f89651d10 [merge][version] 合并3.0分支改动,正式进入3.0.0版本。 2023-05-21 09:50:38 +08:00
walon 8d0634620a [new] HybridCLRSettings新增AOT dll快照目录,由于保存打包时生成的AOT dlls 2023-05-20 10:59:34 +08:00
walon f5afc43625 [version] 发布2.4.2版本 2023-05-19 12:31:09 +08:00
walon f8eee2ba49 [change] 更新package信息 2023-05-13 09:38:10 +08:00
walon 07b52bed05 [version] 发布2.4.1 2023-05-12 22:54:25 +08:00
walon 3139fbefa6 [new] 补充遗漏的 RELEASELOG.md.meta 文件 2023-05-10 11:34:31 +08:00
walon fbeeb3d959 发布v2.4.0版本 2023-05-09 18:46:08 +08:00
walon 1f4e754adb [fix] 修复当struct只包含一个float或double字段时,在arm64上计算桥接函数签名错误的bug 2023-05-06 18:57:47 +08:00
walon f63bbc8a52 [opt] CheckSettings中检查ScriptingBackend及ApiCompatibleLevel,切换为正确的值 2023-05-06 12:28:03 +08:00
walon b17751b8a8 [new] 新增 MsvcStdextWorkaround.cs 解决2020 vs下stdext编译错误的问题 2023-05-04 16:23:07 +08:00
walon 05e721cf02 [fix] BuildOptions.CleanBuildCache从UNITY_2021_2_OR_NEWER开始才有,而不是UNITY_2021_1_OR_NEWER 2023-05-03 17:17:40 +08:00
walon 29646f1294 [change] 替换package.json中focus-creative-games为code-philosophy 2023-05-03 15:50:20 +08:00
walon 3702411ac8 [fix] 修复本地复制libil2cpp却仍然从仓库下载安装的bug 2023-05-03 12:22:16 +08:00
walon d205f00a1b [version] 2.3.0版本 2023-04-30 12:03:28 +08:00
walon 2894701063 [fix] 修复2019版本MonoBleedingEdge的子目录中包含了过长路径的文件导致Installer复制文件出错的问题
[change] StripAOTDllCommand失败时抛出异常而不是打印错误日志
2023-04-30 01:35:25 +08:00
walon 1045538b40 [refactor] 调整Installer接口 2023-04-29 12:41:47 +08:00
walon 8fd9b2ec82 [new] Installer支持从本地目录复制改造后的libil2cpp目录 2023-04-29 12:11:16 +08:00
walon 0ccdd424ab [version] 2.2.0版本,支持 2020.3.47及2021.3.23 2023-04-26 11:09:52 +08:00
walon c083e4ada4 [opt] 优化Resolve Assembly失败时的错误信息 2023-04-23 12:20:56 +08:00
walon 4c6dd1249a [fix] 修复WebGL一些桥接函数ABI计算的bug 2023-04-22 14:05:50 +08:00
walon b8b990bfc1 [fix] 为PatchScriptingAssembliesJsonHook的proxy函数添加无用代码以满足最小代码长度要求 2023-03-31 00:22:48 +08:00
walon 252e6add67 [remove] 删除无用的测试代码文件 BuildPipeline_StripDll_HookTest.cs 2023-03-31 00:21:52 +08:00
walon 6e76b96f97 [version] 升级到2.1.0 2023-03-28 22:35:44 +08:00
walon dd18ecdba5 [version] 升级到2.0.11版本 2023-03-28 16:03:37 +08:00
walon 2ff3e276d2 [revert] 回滚版本"6909c32a0c8fcf11d4b573af890a0232c1525afe [new] 支持 2021 WebGL资源上挂载脚本" 引入的MonoHook的bug 2023-03-28 13:25:53 +08:00
Jonson 1d5f2a953c
[fix] 修复MonoHook在2020.3.x系列编辑器compile的时候,有可能发生hook没有及时注入从而导致打iOS包失败
[fix]  较高版本的Unity GetFunctionPointer不再依赖GUISkin.current,反而高版本unity的GUISkin.current这个值不会立即有值,导致在编辑器compile等时候,hook没有及时注入从而导致打iOS包失败

---------

Co-authored-by: liaoqiang <liaoqiang@nibirutech.com>
2023-03-28 13:25:32 +08:00
walon 75cb53cb19 [opt] 优化AOTGenericReferences生成,包含assembly列表及美化后的泛型类型及函数名 2023-03-20 17:30:05 +08:00
walon c84f575a2e [change] 对2019修改data.unity3d文件时不再备份data.unity32.bak 2023-03-16 08:39:47 +08:00
walon 3beb788baa [fix] 修复 StripAOTDllCommand由于缓存原因,有些情况下生成失败的问题。通过添加BuildOptions.CleanBuildCache选项解决。此选项在Unity 2021及更高版本新增。 2023-03-13 12:17:39 +08:00
walon 6909c32a0c [new] 支持 2021 WebGL资源上挂载脚本 2023-03-13 09:55:26 +08:00
walon bbb43c3185 [version] hybridclr仓库版本升到v2.0.3 2023-03-11 22:02:32 +08:00
walon 1159125044 [version] 支持2020.3.45及2021.3.20版本 2023-03-11 12:09:46 +08:00
walon 141ff18a7e [version] 升级hybridclr版本为v2.0.2 2023-03-03 12:01:56 +08:00
walon a9ca9fc613 [change] Installer使用tag而不是commit id,安装时不必拉取整个branch,大幅缩短安装时间
[change] 升级hybridclr和il2cpp_plus版本
2023-02-22 10:43:30 +08:00
walon 15f2f0b83c [opt] 优化AssemblyResolver失败时的错误日志 2023-02-12 11:38:18 +08:00
walon d67a11b384 [fix] 修复WebGL平台未正确处理空struct类型的桥接函数签名的bug 2023-02-09 20:11:15 +08:00
walon ff93f30a69 [new] 添加 Mac M1 silicon 平台的MonoHook native插件 2023-02-08 21:59:24 +08:00
walon 275a3bd01a [remove] 移除HybridCLRSettings的collectAssetReferenceTypes选项 2023-02-07 12:42:16 +08:00
walon b5a7899657 [new] 引入 [MonoHook](https://github.com/Misaka-Mikoto-Tech/MonoHook) 彻底解决获得2021版本iOS平台裁剪后AOT dll的问题,不再需要修改UnityEditor.CoreModule.dll 2023-02-06 20:48:22 +08:00
168 changed files with 7939 additions and 2749 deletions

View File

@ -1,5 +0,0 @@
# change logs
- 2022.8.30 创建

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 22f11da50eb60c245b40028549937af6
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 33c064b00b452284f93cd6e89de8a06d
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Binary file not shown.

View File

@ -0,0 +1,12 @@
#include "../Il2CppCompatibleDef.h"
namespace hybridclr
{
const char* g_placeHolderAssemblies[] =
{
//!!!{{PLACE_HOLDER
//!!!}}PLACE_HOLDER
nullptr,
};
}

View File

@ -0,0 +1,32 @@
#include <codegen/il2cpp-codegen-metadata.h>
#if HYBRIDCLR_UNITY_2023_OR_NEW
#include <codegen/il2cpp-codegen.h>
#elif HYBRIDCLR_UNITY_2022
#include <codegen/il2cpp-codegen-il2cpp.h>
#elif HYBRIDCLR_UNITY_2020 || HYBRIDCLR_UNITY_2021
#include <codegen/il2cpp-codegen-common-big.h>
#else
#include <codegen/il2cpp-codegen-common.h>
#endif
#include "vm/ClassInlines.h"
#include "vm/Object.h"
#include "vm/Class.h"
#include "vm/ScopedThreadAttacher.h"
#include "../metadata/MetadataUtil.h"
#include "../interpreter/InterpreterModule.h"
#include "../interpreter/MethodBridge.h"
#include "../interpreter/Interpreter.h"
#include "../interpreter/MemoryUtil.h"
#include "../interpreter/InstrinctDef.h"
using namespace hybridclr::interpreter;
using namespace hybridclr::metadata;
//!!!{{CODE
//!!!}}CODE

View File

@ -1,20 +0,0 @@
#include <codegen/il2cpp-codegen-metadata.h>
#include "vm/ClassInlines.h"
#include "vm/Object.h"
#include "vm/Class.h"
#include "../metadata/MetadataModule.h"
#include "../metadata/MetadataUtil.h"
#include "../interpreter/MethodBridge.h"
#include "../interpreter/Interpreter.h"
#include "../interpreter/MemoryUtil.h"
#include "../interpreter/InstrinctDef.h"
using namespace hybridclr::interpreter;
#if {PLATFORM_ABI}
//!!!{{CODE
//!!!}}CODE
#endif

View File

@ -1,32 +0,0 @@
#include "../metadata/ReversePInvokeMethodStub.h"
#include "../metadata/MetadataModule.h"
namespace hybridclr
{
namespace metadata
{
#if {PLATFORM_ABI}
//!!!{{CODE
void __ReversePInvokeMethod_0(void* xState)
{
CallLuaFunction(xState, 0);
}
void __ReversePInvokeMethod_1(void* xState)
{
CallLuaFunction(xState, 1);
}
Il2CppMethodPointer s_ReversePInvokeMethodStub[]
{
(Il2CppMethodPointer)__ReversePInvokeMethod_0,
(Il2CppMethodPointer)__ReversePInvokeMethod_1,
nullptr,
};
//!!!}}CODE
#endif
}
}

View File

@ -0,0 +1,6 @@
#pragma once
//!!!{{UNITY_VERSION
//!!!}}UNITY_VERSION

View File

@ -2,18 +2,38 @@
"versions": [
{
"unity_version":"2019",
"hybridclr" : { "branch":"main", "hash":"531f98365eebce5d1390175be2b41c41e217d918"},
"il2cpp_plus": { "branch":"2019-main", "hash":"ebe5190b0404d1857832bd1d52ebec7c3730a01d"}
"hybridclr" : { "branch":"v8.6.0"},
"il2cpp_plus": { "branch":"v2019-8.1.0"}
},
{
"unity_version":"2020",
"hybridclr" : { "branch":"main", "hash":"531f98365eebce5d1390175be2b41c41e217d918"},
"il2cpp_plus": { "branch":"2020-main", "hash":"c6cf54285381d0b03a58126e0d39b6e4d11937b7"}
"hybridclr" : { "branch":"v8.6.0"},
"il2cpp_plus": { "branch":"v2020-8.1.0"}
},
{
"unity_version":"2021",
"hybridclr" : { "branch":"main", "hash":"531f98365eebce5d1390175be2b41c41e217d918"},
"il2cpp_plus": { "branch":"2021-main", "hash":"99cd1cbbfc1f637460379e81c9a7776cd3e662ad"}
"hybridclr" : { "branch":"v8.6.0"},
"il2cpp_plus": { "branch":"v2021-8.1.0"}
},
{
"unity_version":"2022",
"hybridclr" : { "branch":"v8.6.0"},
"il2cpp_plus": { "branch":"v2022-8.2.0"}
},
{
"unity_version":"2022-tuanjie",
"hybridclr" : { "branch":"v8.6.0"},
"il2cpp_plus": { "branch":"v2022-tuanjie-8.6.0"}
},
{
"unity_version":"2023",
"hybridclr" : { "branch":"v8.6.0"},
"il2cpp_plus": { "branch":"v2023-8.1.0"}
},
{
"unity_version":"6000",
"hybridclr" : { "branch":"v8.6.0"},
"il2cpp_plus": { "branch":"v6000-8.1.0"}
}
]
}

View File

@ -1,88 +0,0 @@
# file: CMakeList.txt
cmake_minimum_required(VERSION 3.0)
set(CMAKE_OSX_DEPLOYMENT_TARGET iOS)
set(TMP $ENV{HUATUO_IL2CPP_SOURCE_DIR})
if ( NOT TMP )
message(FATAL_ERROR "需要设置环境变量: HUATUO_IL2CPP_SOURCE_DIR")
else()
message(STATUS "unity il2cpp 路径为: ${TMP}")
endif()
set(SDK_VERSION $ENV{IPHONESIMULATOR_VERSION})
if ( SDK_VERSION )
message(STATUS "使用iPhoneSimulator版本:" ${SDK_VERSION})
else()
message(STATUS "当前使用默认版本的iPhoneSimulator可以通过设置环境变量IPHONESIMULATOR_VERSION指定版本")
endif()
project(il2cpp)
execute_process(COMMAND sh gen_lump.sh ${PROJECT_BINARY_DIR} WORKING_DIRECTORY ${CMAKE_SOURCE_DIR})
add_subdirectory(external)
add_subdirectory(objective)
set(IL2CPP_SOURCE_DIR $ENV{HUATUO_IL2CPP_SOURCE_DIR})
message(STATUS "il2cpp project, binary dir: " ${CMAKE_BINARY_DIR})
message(STATUS "il2cpp project, build dir: " ${PROJECT_BINARY_DIR})
message(STATUS "il2cpp project, il2cpp source dir: " ${IL2CPP_SOURCE_DIR})
SET_PROPERTY(GLOBAL PROPERTY USE_FOLDERS ON)
find_program(CLANG_EXECUTABLE NAMES clang clang-7 clang-8 clang-9 clang-10)
if (NOT CLANG_EXECUTABLE)
message(FATAL_ERROR "Cannot find any clang executable.")
endif()
set(CMAKE_OSX_SYSROOT /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator${SDK_VERSION}.sdk)
#set(CMAKE_VERBOSE_MAKEFILE ON)
set(CMAKE_CXX_COMPILER clang++)
set(CMAKE_C_COMPILER clang)
#add_compile_options(-x objective-c++)
# Xcode
set(CMAKE_CXX_FLAGS "-target arm64-apple-ios11.0 -fmessage-length=0 -fdiagnostics-show-note-include-stack -fmacro-backtrace-limit=0 -std=gnu++1z -fmodules -fmodules-prune-interval=86400 -fmodules-prune-after=345600 -fmodules-ignore-macro=IL2CPP_TARGET_IOS=1 -fembed-bitcode -fmodules-ignore-macro=BASELIB_DYNAMICLIBRARY=1 -fmodules-ignore-macro=BASELIB_INLINE_NAMESPACE=il2cpp_baselib -fmodules-ignore-macro=AARCH64 -fmodules-ignore-macro=__aarch64__ -fmodules-ignore-macro=IL2CPP_SUPPORT_THREADS -fmodules-ignore-macro=IL2CPP_THREADS_PTHREAD -Wnon-modular-include-in-framework-module -Werror=non-modular-include-in-framework-module -Wno-trigraphs -fpascal-strings -Os -fno-common -Wno-missing-field-initializers -Wno-missing-prototypes -Werror=return-type -Wdocumentation -Wunreachable-code -Wquoted-include-in-framework-header -Werror=deprecated-objc-isa-usage -Werror=objc-root-class -Wno-non-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wno-missing-braces -Wparentheses -Wswitch -Wno-unused-function -Wno-unused-label -Wno-unused-parameter -Wno-unused-variable -Wunused-value -Wempty-body -Wuninitialized -Wconditional-uninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wconstant-conversion -Wint-conversion -Wbool-conversion -Wenum-conversion -Wno-float-conversion -Wnon-literal-null-conversion -Wobjc-literal-conversion -Wshorten-64-to-32 -Wno-newline-eof -Wno-c++11-extensions -DIL2CPP_TARGET_IOS=1 -isysroot ${CMAKE_OSX_SYSROOT} -fasm-blocks -fstrict-aliasing -Wdeprecated-declarations -Winvalid-offsetof -g -Wno-sign-conversion -Winfinite-recursion -Wmove -Wcomma -Wblock-capture-autoreleasing -Wstrict-prototypes -Wrange-loop-analysis -Wno-semicolon-before-method-body -Wunguarded-availability ")
add_definitions(-DIL2CPP_TARGET_IOS=1)
add_definitions(-DBASELIB_DYNAMICLIBRARY=1)
add_definitions(-DBASELIB_INLINE_NAMESPACE=il2cpp_baselib)
add_definitions(-DAARCH64)
add_definitions(-D__aarch64__)
add_definitions(-DIL2CPP_SUPPORT_THREADS)
add_definitions(-DIL2CPP_THREADS_PTHREAD)
#add_definitions(-DCMAKE_C_COMPILER=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang)
#add_definitions(-DCMAKE_CXX_COMPILER=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++)
#add_definitions(-DIL2CPP_TARGET_DARWIN)
add_definitions(-DIL2CPP_PLATFORM_SUPPORTS_TIMEZONEINFO)
add_definitions(-MMD)
add_definitions(-MT dependencies)
include_directories(${IL2CPP_SOURCE_DIR}/libil2cpp/)
include_directories(${IL2CPP_SOURCE_DIR}/external/)
include_directories(${IL2CPP_SOURCE_DIR}/external/baselib/Include/)
include_directories(${IL2CPP_SOURCE_DIR}/external/bdwgc/include/)
include_directories(${IL2CPP_SOURCE_DIR}/external/baselib/Platforms/OSX/Include/)
# SDK
include_directories(SYSTEM /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr/include/c++/v1)
include_directories(SYSTEM /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr/include)
aux_source_directory(${PROJECT_BINARY_DIR}/lump_cpp LUMP_SOURCE_LIST)
aux_source_directory(${IL2CPP_SOURCE_DIR}/libil2cpp LIBIL2CPP_SOURCE_LIST)
#find_library(zlib ${PROJECT_SOURCE_DIR}/external)
add_library(il2cpp_original STATIC ${LIBIL2CPP_SOURCE_LIST} ${LUMP_SOURCE_LIST})
add_dependencies(il2cpp_original external objective)
add_custom_command(TARGET il2cpp_original
POST_BUILD
COMMAND xcrun -r libtool -static -o libil2cpp.a libil2cpp_original.a external/libexternal.a objective/libobjective.a
COMMENT "post build this is command combine libil2cpp_original.a, libojjective.a and libzlib.a into libil2cpp"
)

View File

@ -1,19 +0,0 @@
#!/bin/bash
export HUATUO_IL2CPP_SOURCE_DIR=$(pushd ../LocalIl2CppData-OSXEditor/il2cpp > /dev/null && pwd && popd > /dev/null)
export IPHONESIMULATOR_VERSION=
rm -rf build
mkdir build
cd build
cmake -DCMAKE_SYSTEM_PROCESSOR=arm64 -DCMAKE_OSX_ARCHITECTURES=arm64 ..
make -j24
if [ -f "libil2cpp.a" ]
then
echo 'build succ'
else
echo "build fail"
exit 1
fi

View File

@ -1,47 +0,0 @@
# file: external/CMakeList.txt
cmake_minimum_required(VERSION 3.0)
set(CMAKE_OSX_DEPLOYMENT_TARGET iOS)
set(IL2CPP_SOURCE_DIR $ENV{HUATUO_IL2CPP_SOURCE_DIR})
set(SDK_VERSION $ENV{IPHONESIMULATOR_VERSION})
message(STATUS "external project, external source dir: " ${IL2CPP_SOURCE_DIR})
SET_PROPERTY(GLOBAL PROPERTY USE_FOLDERS ON)
find_program(CLANG_EXECUTABLE NAMES clang clang-7 clang-8 clang-9 clang-10)
if (NOT CLANG_EXECUTABLE)
message(FATAL_ERROR "Cannot find any clang executable.")
endif()
set(CMAKE_OSX_SYSROOT /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator${SDK_VERSION}.sdk)
set(CMAKE_VERBOSE_MAKEFILE ON)
set(CMAKE_C_COMPILER clang)
set(CMAKE_C_FLAGS "-x c -target arm64-apple-ios11.0 -fmessage-length=0 -fdiagnostics-show-note-include-stack -fmacro-backtrace-limit=0 -std=gnu11 -fmodules -fmodules-prune-interval=86400 -fmodules-prune-after=345600 -fmodules-ignore-macro=IL2CPP_TARGET_IOS=1 -fembed-bitcode -fmodules-ignore-macro=BASELIB_DYNAMICLIBRARY=1 -fmodules-ignore-macro=BASELIB_INLINE_NAMESPACE=il2cpp_baselib -fmodules-ignore-macro=AARCH64 -fmodules-ignore-macro=__aarch64__ -fmodules-ignore-macro=IL2CPP_SUPPORT_THREADS -fmodules-ignore-macro=IL2CPP_THREADS_PTHREAD -Wnon-modular-include-in-framework-module -Werror=non-modular-include-in-framework-module -Wno-trigraphs -fpascal-strings -Os -fno-common -Wno-missing-field-initializers -Wno-missing-prototypes -Werror=return-type -Wdocumentation -Wunreachable-code -Wquoted-include-in-framework-header -Werror=deprecated-objc-isa-usage -Werror=objc-root-class -Wno-missing-braces -Wparentheses -Wswitch -Wunused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wempty-body -Wuninitialized -Wconditional-uninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wconstant-conversion -Wint-conversion -Wbool-conversion -Wenum-conversion -Wno-float-conversion -Wnon-literal-null-conversion -Wobjc-literal-conversion -Wshorten-64-to-32 -Wpointer-sign -Wno-newline-eof -DIL2CPP_TARGET_IOS=1 -isysroot ${CMAKE_OSX_SYSROOT} -fstrict-aliasing -Wdeprecated-declarations -g -Wno-sign-conversion -Winfinite-recursion -Wcomma -Wblock-capture-autoreleasing -Wstrict-prototypes -Wno-semicolon-before-method-body -Wunguarded-availability")
add_definitions(-DIL2CPP_TARGET_IOS=1)
add_definitions(-DBASELIB_DYNAMICLIBRARY=1)
add_definitions(-DBASELIB_INLINE_NAMESPACE=il2cpp_baselib)
add_definitions(-DAARCH64)
add_definitions(-D__aarch64__)
#add_definitions(-D__arm64__)
add_definitions(-DIL2CPP_SUPPORT_THREADS)
add_definitions(-DIL2CPP_THREADS_PTHREAD)
#add_definitions(-DCMAKE_C_COMPILER=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang)
#add_definitions(-DCMAKE_CXX_COMPILER=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++)
#add_definitions(-DIL2CPP_TARGET_DARWIN)
add_definitions(-DIL2CPP_PLATFORM_SUPPORTS_TIMEZONEINFO=0)
add_definitions(-MMD)
add_definitions(-MT dependencies)
include_directories(${IL2CPP_SOURCE_DIR}/external/)
include_directories(${IL2CPP_SOURCE_DIR}/external/baselib/Include/)
include_directories(${IL2CPP_SOURCE_DIR}/external/bdwgc/include/)
include_directories(${IL2CPP_SOURCE_DIR}/external/baselib/Platforms/OSX/Include/)
aux_source_directory(${IL2CPP_SOURCE_DIR}/external/zlib/ ZLIB_C_SOURCE_LIST)
add_library(external STATIC ${ZLIB_C_SOURCE_LIST})

View File

@ -1,64 +0,0 @@
echo '====================================================================='
echo 'gen lump'
echo '$HUATUO_IL2CPP_SOURCE_DIR='${HUATUO_IL2CPP_SOURCE_DIR} #/Applications/Unity/Unity.app/Contents/il2cpp/
GEN_SOURCE_DIR=$1
BASE_DIR=${HUATUO_IL2CPP_SOURCE_DIR}/libil2cpp
echo base dir: ${BASE_DIR}
echo " "
#BASE_DIR=${HUATUO_IL2CPP_SOURCE_DIR}/libil2cpp
function SearchCppFile()
{
for f in $(ls $1)
do
SUB_DIR=$1/$f
if [ -d ${SUB_DIR} ]; then
SearchCppFile ${SUB_DIR}
fi
done
CPP_FILE_NUM=`ls -l $1/ | grep "\.cpp$"|wc -l`
if (( ${CPP_FILE_NUM} > 0 ))
then
for f in $1/*.cpp
do
echo "#include \""$f"\"" >> ${OUTPUT_FILE_NAME}
done
fi
MM_FILE_NUM=`ls -l $1/ | grep "\.mm$"|wc -l`
if (( ${MM_FILE_NUM} > 0 ))
then
for f in $1/*.mm
do
echo "#include \""$f"\"" >> ${OBJECTIVE_FILE_NAME}
done
fi
}
rm -rf "${GEN_SOURCE_DIR}"/lump_cpp
rm -rf "${GEN_SOURCE_DIR}"/lump_mm
mkdir "${GEN_SOURCE_DIR}"/lump_cpp
mkdir "${GEN_SOURCE_DIR}"/lump_mm
OBJECTIVE_FILE_NAME=${GEN_SOURCE_DIR}/lump_mm/lump_libil2cpp_ojective.mm
echo "#include \"${BASE_DIR}/il2cpp-config.h\"" > ${OBJECTIVE_FILE_NAME}
echo gen file: ${OBJECTIVE_FILE_NAME}
for FOLDER in hybridclr vm pch utils vm-utils codegen metadata os debugger mono gc icalls
do
OUTPUT_FILE_NAME=${GEN_SOURCE_DIR}/lump_cpp/lump_libil2cpp_${FOLDER}.cpp
echo "#include \"${BASE_DIR}/il2cpp-config.h\"" > ${OUTPUT_FILE_NAME}
if [ $FOLDER = hybridclr ] || [ $FOLDER = vm ]
then
echo "#include \"${BASE_DIR}/codegen/il2cpp-codegen.h\"" >> ${OUTPUT_FILE_NAME}
fi
SearchCppFile ${BASE_DIR}/${FOLDER}
echo gen file: ${OUTPUT_FILE_NAME}
done
echo gen done.
echo '====================================================================='
echo " "

View File

@ -1,62 +0,0 @@
# file: CMakeList.txt
cmake_minimum_required(VERSION 3.0)
set(CMAKE_OSX_DEPLOYMENT_TARGET iOS)
project(il2cpp)
set(IL2CPP_SOURCE_DIR $ENV{HUATUO_IL2CPP_SOURCE_DIR})
set(SDK_VERSION $ENV{IPHONESIMULATOR_VERSION})
message(STATUS "objective project, binary dir: " ${PROJECT_BINARY_DIR})
message(STATUS "objective project, il2cpp source dir: " ${PROJECT_SOURCE_DIR})
SET_PROPERTY(GLOBAL PROPERTY USE_FOLDERS ON)
find_program(CLANG_EXECUTABLE NAMES clang clang-7 clang-8 clang-9 clang-10)
if (NOT CLANG_EXECUTABLE)
message(FATAL_ERROR "Cannot find any clang executable.")
endif()
set(CMAKE_OSX_SYSROOT /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator${SDK_VERSION}.sdk)
set(CMAKE_VERBOSE_MAKEFILE ON)
set(CMAKE_CXX_COMPILER clang++)
set(CMAKE_C_COMPILER clang)
#add_compile_options(-x objective-c++)
# Xcode
set(CMAKE_CXX_FLAGS "-target arm64-apple-ios11.0 -fmessage-length=0 -fdiagnostics-show-note-include-stack -fmacro-backtrace-limit=0 -std=gnu++1z -fmodules -fmodules-prune-interval=86400 -fmodules-prune-after=345600 -fmodules-ignore-macro=IL2CPP_TARGET_IOS=1 -fembed-bitcode -fmodules-ignore-macro=BASELIB_DYNAMICLIBRARY=1 -fmodules-ignore-macro=BASELIB_INLINE_NAMESPACE=il2cpp_baselib -fmodules-ignore-macro=AARCH64 -fmodules-ignore-macro=__aarch64__ -fmodules-ignore-macro=IL2CPP_SUPPORT_THREADS -fmodules-ignore-macro=IL2CPP_THREADS_PTHREAD -Wnon-modular-include-in-framework-module -Werror=non-modular-include-in-framework-module -Wno-trigraphs -fpascal-strings -Os -fno-common -Wno-missing-field-initializers -Wno-missing-prototypes -Werror=return-type -Wdocumentation -Wunreachable-code -Wquoted-include-in-framework-header -Werror=deprecated-objc-isa-usage -Werror=objc-root-class -Wno-non-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wno-missing-braces -Wparentheses -Wswitch -Wno-unused-function -Wno-unused-label -Wno-unused-parameter -Wno-unused-variable -Wunused-value -Wempty-body -Wuninitialized -Wconditional-uninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wconstant-conversion -Wint-conversion -Wbool-conversion -Wenum-conversion -Wno-float-conversion -Wnon-literal-null-conversion -Wobjc-literal-conversion -Wshorten-64-to-32 -Wno-newline-eof -Wno-c++11-extensions -DIL2CPP_TARGET_IOS=1 -isysroot ${SDK_VERSION} -fasm-blocks -fstrict-aliasing -Wdeprecated-declarations -Winvalid-offsetof -g -Wno-sign-conversion -Winfinite-recursion -Wmove -Wcomma -Wblock-capture-autoreleasing -Wstrict-prototypes -Wrange-loop-analysis -Wno-semicolon-before-method-body -Wunguarded-availability ")
add_definitions(-DIL2CPP_TARGET_IOS=1)
add_definitions(-DBASELIB_DYNAMICLIBRARY=1)
add_definitions(-DBASELIB_INLINE_NAMESPACE=il2cpp_baselib)
add_definitions(-DAARCH64)
add_definitions(-D__aarch64__)
add_definitions(-DIL2CPP_SUPPORT_THREADS)
add_definitions(-DIL2CPP_THREADS_PTHREAD)
#add_definitions(-DCMAKE_C_COMPILER=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang)
#add_definitions(-DCMAKE_CXX_COMPILER=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++)
#add_definitions(-DIL2CPP_TARGET_DARWIN)
add_definitions(-DIL2CPP_PLATFORM_SUPPORTS_TIMEZONEINFO)
add_definitions(-MMD)
add_definitions(-MT dependencies)
include_directories(${IL2CPP_SOURCE_DIR}/libil2cpp)
include_directories(${IL2CPP_SOURCE_DIR}/external)
include_directories(${IL2CPP_SOURCE_DIR}/external/baselib/Include/)
include_directories(${IL2CPP_SOURCE_DIR}/external/bdwgc/include/)
include_directories(${IL2CPP_SOURCE_DIR}/external/baselib/Platforms/OSX/Include/)
# SDK
include_directories(SYSTEM /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr/include/c++/v1)
include_directories(SYSTEM /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr/include)
get_filename_component(PARENT_PATH ${PROJECT_BINARY_DIR} PATH)
aux_source_directory(${PARENT_PATH}/lump_mm LUMP_SOURCE_LIST)
#find_library(zlib ${PROJECT_SOURCE_DIR}/external)
add_library(objective STATIC ${LUMP_SOURCE_LIST})

View File

@ -42,11 +42,11 @@ namespace HybridCLR.Editor.UnityBinFileReader
writer.Write(new EndianBinaryWriter(output));
Debug.Log($"patch file:{dataunity3dFile} size:{output.Length}");
string bakFile = dataunity3dFile + ".bak";
if (!File.Exists(bakFile))
{
File.Copy(dataunity3dFile, bakFile);
}
//string bakFile = dataunity3dFile + ".bak";
//if (!File.Exists(bakFile))
//{
// File.Copy(dataunity3dFile, bakFile);
//}
File.WriteAllBytes(dataunity3dFile, output.ToArray());
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 4455f7304f8678f408dd6cf21734f55e
guid: 8f2dd29d56a640d4ebd1c2fd374b7638
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 8f2a6638b09b52f4c9dc8906d090b710
guid: 13fe0cab0b357464d889de45c8d98850
folderAsset: yes
DefaultImporter:
externalObjects: {}

View File

@ -0,0 +1,320 @@
using DotNetDetour;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Linq;
namespace MonoHook
{
public unsafe abstract class CodePatcher
{
public bool isValid { get; protected set; }
protected void* _pTarget, _pReplace, _pProxy;
protected int _jmpCodeSize;
protected byte[] _targetHeaderBackup;
public CodePatcher(IntPtr target, IntPtr replace, IntPtr proxy, int jmpCodeSize)
{
_pTarget = target.ToPointer();
_pReplace = replace.ToPointer();
_pProxy = proxy.ToPointer();
_jmpCodeSize = jmpCodeSize;
}
public void ApplyPatch()
{
BackupHeader();
EnableAddrModifiable();
PatchTargetMethod();
PatchProxyMethod();
FlushICache();
}
public void RemovePatch()
{
if (_targetHeaderBackup == null)
return;
EnableAddrModifiable();
RestoreHeader();
FlushICache();
}
protected void BackupHeader()
{
if (_targetHeaderBackup != null)
return;
uint requireSize = LDasm.SizeofMinNumByte(_pTarget, _jmpCodeSize);
_targetHeaderBackup = new byte[requireSize];
fixed (void* ptr = _targetHeaderBackup)
HookUtils.MemCpy(ptr, _pTarget, _targetHeaderBackup.Length);
}
protected void RestoreHeader()
{
if (_targetHeaderBackup == null)
return;
HookUtils.MemCpy_Jit(_pTarget, _targetHeaderBackup);
}
protected void PatchTargetMethod()
{
byte[] buff = GenJmpCode(_pTarget, _pReplace);
HookUtils.MemCpy_Jit(_pTarget, buff);
}
protected void PatchProxyMethod()
{
if (_pProxy == null)
return;
// copy target's code to proxy
HookUtils.MemCpy_Jit(_pProxy, _targetHeaderBackup);
// jmp to target's new position
long jmpFrom = (long)_pProxy + _targetHeaderBackup.Length;
long jmpTo = (long)_pTarget + _targetHeaderBackup.Length;
byte[] buff = GenJmpCode((void*)jmpFrom, (void*)jmpTo);
HookUtils.MemCpy_Jit((void*)jmpFrom, buff);
}
protected void FlushICache()
{
HookUtils.FlushICache(_pTarget, _targetHeaderBackup.Length);
HookUtils.FlushICache(_pProxy, _targetHeaderBackup.Length * 2);
}
protected abstract byte[] GenJmpCode(void* jmpFrom, void* jmpTo);
#if ENABLE_HOOK_DEBUG
protected string PrintAddrs()
{
if (IntPtr.Size == 4)
return $"target:0x{(uint)_pTarget:x}, replace:0x{(uint)_pReplace:x}, proxy:0x{(uint)_pProxy:x}";
else
return $"target:0x{(ulong)_pTarget:x}, replace:0x{(ulong)_pReplace:x}, proxy:0x{(ulong)_pProxy:x}";
}
#endif
private void EnableAddrModifiable()
{
HookUtils.SetAddrFlagsToRWX(new IntPtr(_pTarget), _targetHeaderBackup.Length);
HookUtils.SetAddrFlagsToRWX(new IntPtr(_pProxy), _targetHeaderBackup.Length + _jmpCodeSize);
}
}
public unsafe class CodePatcher_x86 : CodePatcher
{
protected static readonly byte[] s_jmpCode = new byte[] // 5 bytes
{
0xE9, 0x00, 0x00, 0x00, 0x00, // jmp $val ; $val = $dst - $src - 5
};
public CodePatcher_x86(IntPtr target, IntPtr replace, IntPtr proxy) : base(target, replace, proxy, s_jmpCode.Length) { }
protected override unsafe byte[] GenJmpCode(void* jmpFrom, void* jmpTo)
{
byte[] ret = new byte[s_jmpCode.Length];
int val = (int)jmpTo - (int)jmpFrom - 5;
fixed(void * p = &ret[0])
{
byte* ptr = (byte*)p;
*ptr = 0xE9;
int* pOffset = (int*)(ptr + 1);
*pOffset = val;
}
return ret;
}
}
/// <summary>
/// x64下2G 内的跳转
/// </summary>
public unsafe class CodePatcher_x64_near : CodePatcher_x86 // x64_near pathcer code is same to x86
{
public CodePatcher_x64_near(IntPtr target, IntPtr replace, IntPtr proxy) : base(target, replace, proxy) { }
}
/// <summary>
/// x64下距离超过2G的跳转
/// </summary>
public unsafe class CodePatcher_x64_far : CodePatcher
{
protected static readonly byte[] s_jmpCode = new byte[] // 12 bytes
{
// 由于 rax 会被函数作为返回值修改,并且不会被做为参数使用,因此修改是安全的
0x48, 0xB8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // mov rax, <jmpTo>
0x50, // push rax
0xC3 // ret
};
//protected static readonly byte[] s_jmpCode2 = new byte[] // 14 bytes
//{
// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // <jmpTo>
// 0xFF, 0x25, 0xF2, 0xFF, 0xFF, 0xFF // jmp [rip - 0xe]
//};
public CodePatcher_x64_far(IntPtr target, IntPtr replace, IntPtr proxy) : base(target, replace, proxy, s_jmpCode.Length) { }
protected override unsafe byte[] GenJmpCode(void* jmpFrom, void* jmpTo)
{
byte[] ret = new byte[s_jmpCode.Length];
fixed (void* p = &ret[0])
{
byte* ptr = (byte*)p;
*ptr++ = 0x48;
*ptr++ = 0xB8;
*(long*)ptr = (long)jmpTo;
ptr += 8;
*ptr++ = 0x50;
*ptr++ = 0xC3;
}
return ret;
}
}
public unsafe class CodePatcher_arm32_near : CodePatcher
{
private static readonly byte[] s_jmpCode = new byte[] // 4 bytes
{
0x00, 0x00, 0x00, 0xEA, // B $val ; $val = (($dst - $src) / 4 - 2) & 0x1FFFFFF
};
public CodePatcher_arm32_near(IntPtr target, IntPtr replace, IntPtr proxy) : base(target, replace, proxy, s_jmpCode.Length)
{
if (Math.Abs((long)target - (long)replace) >= ((1 << 25) - 1))
throw new ArgumentException("address offset of target and replace must less than ((1 << 25) - 1)");
#if ENABLE_HOOK_DEBUG
Debug.Log($"CodePatcher_arm32_near: {PrintAddrs()}");
#endif
}
protected override unsafe byte[] GenJmpCode(void* jmpFrom, void* jmpTo)
{
byte[] ret = new byte[s_jmpCode.Length];
int val = ((int)jmpTo - (int)jmpFrom) / 4 - 2;
fixed (void* p = &ret[0])
{
byte* ptr = (byte*)p;
*ptr++ = (byte)val;
*ptr++ = (byte)(val >> 8);
*ptr++ = (byte)(val >> 16);
*ptr++ = 0xEA;
}
return ret;
}
}
public unsafe class CodePatcher_arm32_far : CodePatcher
{
private static readonly byte[] s_jmpCode = new byte[] // 8 bytes
{
0x04, 0xF0, 0x1F, 0xE5, // LDR PC, [PC, #-4]
0x00, 0x00, 0x00, 0x00, // $val
};
public CodePatcher_arm32_far(IntPtr target, IntPtr replace, IntPtr proxy) : base(target, replace, proxy, s_jmpCode.Length)
{
if (Math.Abs((long)target - (long)replace) < ((1 << 25) - 1))
throw new ArgumentException("address offset of target and replace must larger than ((1 << 25) - 1), please use InstructionModifier_arm32_near instead");
#if ENABLE_HOOK_DEBUG
Debug.Log($"CodePatcher_arm32_far: {PrintAddrs()}");
#endif
}
protected override unsafe byte[] GenJmpCode(void* jmpFrom, void* jmpTo)
{
byte[] ret = new byte[s_jmpCode.Length];
fixed (void* p = &ret[0])
{
uint* ptr = (uint*)p;
*ptr++ = 0xE51FF004;
*ptr = (uint)jmpTo;
}
return ret;
}
}
/// <summary>
/// arm64 下 ±128MB 范围内的跳转
/// </summary>
public unsafe class CodePatcher_arm64_near : CodePatcher
{
private static readonly byte[] s_jmpCode = new byte[] // 4 bytes
{
/*
* from 0x14 to 0x17 is B opcode
* offset bits is 26
* https://developer.arm.com/documentation/ddi0596/2021-09/Base-Instructions/B--Branch-
*/
0x00, 0x00, 0x00, 0x14, // B $val ; $val = (($dst - $src)/4) & 7FFFFFF
};
public CodePatcher_arm64_near(IntPtr target, IntPtr replace, IntPtr proxy) : base(target, replace, proxy, s_jmpCode.Length)
{
if (Math.Abs((long)target - (long)replace) >= ((1 << 26) - 1) * 4)
throw new ArgumentException("address offset of target and replace must less than (1 << 26) - 1) * 4");
#if ENABLE_HOOK_DEBUG
Debug.Log($"CodePatcher_arm64: {PrintAddrs()}");
#endif
}
protected override unsafe byte[] GenJmpCode(void* jmpFrom, void* jmpTo)
{
byte[] ret = new byte[s_jmpCode.Length];
int val = (int)((long)jmpTo - (long)jmpFrom) / 4;
fixed (void* p = &ret[0])
{
byte* ptr = (byte*)p;
*ptr++ = (byte)val;
*ptr++ = (byte)(val >> 8);
*ptr++ = (byte)(val >> 16);
byte last = (byte)(val >> 24);
last &= 0b11;
last |= 0x14;
*ptr = last;
}
return ret;
}
}
/// <summary>
/// arm64 远距离跳转
/// </summary>
public unsafe class CodePatcher_arm64_far : CodePatcher
{
private static readonly byte[] s_jmpCode = new byte[] // 20 bytes(字节数过多,太危险了,不建议使用)
{
/*
* ADR: https://developer.arm.com/documentation/ddi0596/2021-09/Base-Instructions/ADR--Form-PC-relative-address-
* BR: https://developer.arm.com/documentation/ddi0596/2021-09/Base-Instructions/BR--Branch-to-Register-
*/
0x6A, 0x00, 0x00, 0x10, // ADR X10, #C
0x4A, 0x01, 0x40, 0xF9, // LDR X10, [X10,#0]
0x40, 0x01, 0x1F, 0xD6, // BR X10
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // $dst
};
public CodePatcher_arm64_far(IntPtr target, IntPtr replace, IntPtr proxy, int jmpCodeSize) : base(target, replace, proxy, jmpCodeSize)
{
}
protected override unsafe byte[] GenJmpCode(void* jmpFrom, void* jmpTo)
{
throw new NotImplementedException();
}
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: a22846b73022cb2458d1c40549ab6877
guid: 97cc0d26f72fc4148b8370b2252d1585
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -0,0 +1,74 @@
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using System.Linq;
using System.IO;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace MonoHook
{
/// <summary>
/// Hook 池,防止重复 Hook
/// </summary>
public static class HookPool
{
private static Dictionary<MethodBase, MethodHook> _hooks = new Dictionary<MethodBase, MethodHook>();
public static void AddHook(MethodBase method, MethodHook hook)
{
MethodHook preHook;
if (_hooks.TryGetValue(method, out preHook))
{
preHook.Uninstall();
_hooks[method] = hook;
}
else
_hooks.Add(method, hook);
}
public static MethodHook GetHook(MethodBase method)
{
if (method == null) return null;
MethodHook hook;
if (_hooks.TryGetValue(method, out hook))
return hook;
return null;
}
public static void RemoveHooker(MethodBase method)
{
if (method == null) return;
_hooks.Remove(method);
}
public static void UninstallAll()
{
var list = _hooks.Values.ToList();
foreach (var hook in list)
hook.Uninstall();
_hooks.Clear();
}
public static void UninstallByTag(string tag)
{
var list = _hooks.Values.ToList();
foreach (var hook in list)
{
if(hook.tag == tag)
hook.Uninstall();
}
}
public static List<MethodHook> GetAllHooks()
{
return _hooks.Values.ToList();
}
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: b63c5bf995a6d624dbd10d9df6cb6a7a
guid: 6b7421e47f0ae1e4ebb72bf18d1d7d48
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -0,0 +1,272 @@
#if !(UNITY_STANDALONE_OSX || UNITY_EDITOR_OSX)
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using UnityEngine;
namespace MonoHook
{
public static unsafe class HookUtils
{
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate void DelegateFlushICache(void* code, int size); // delegate * unmanaged[Cdecl] <void, byte, uint> native_flush_cache_fun_ptr; // unsupported at C# 8.0
static DelegateFlushICache flush_icache;
private static readonly long _Pagesize;
static HookUtils()
{
PropertyInfo p_SystemPageSize = typeof(Environment).GetProperty("SystemPageSize");
if (p_SystemPageSize == null)
throw new NotSupportedException("Unsupported runtime");
_Pagesize = (int)p_SystemPageSize.GetValue(null, new object[0]);
SetupFlushICacheFunc();
}
public static void MemCpy(void* pDst, void* pSrc, int len)
{
byte* pDst_ = (byte*)pDst;
byte* pSrc_ = (byte*)pSrc;
for (int i = 0; i < len; i++)
*pDst_++ = *pSrc_++;
}
public static void MemCpy_Jit(void* pDst, byte[] src)
{
fixed (void* p = &src[0])
{
MemCpy(pDst, p, src.Length);
}
}
/// <summary>
/// set flags of address to `read write execute`
/// </summary>
public static void SetAddrFlagsToRWX(IntPtr ptr, int size)
{
if (ptr == IntPtr.Zero)
return;
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
uint oldProtect;
bool ret = VirtualProtect(ptr, (uint)size, Protection.PAGE_EXECUTE_READWRITE, out oldProtect);
UnityEngine.Debug.Assert(ret);
#else
SetMemPerms(ptr,(ulong)size,MmapProts.PROT_READ | MmapProts.PROT_WRITE | MmapProts.PROT_EXEC);
#endif
}
public static void FlushICache(void* code, int size)
{
if (code == null)
return;
flush_icache?.Invoke(code, size);
#if ENABLE_HOOK_DEBUG
Debug.Log($"flush icache at 0x{(IntPtr.Size == 4 ? (uint)code : (ulong)code):x}, size:{size}");
#endif
}
public static KeyValuePair<long, long> GetPageAlignedAddr(long code, int size)
{
long pagesize = _Pagesize;
long startPage = (code) & ~(pagesize - 1);
long endPage = (code + size + pagesize - 1) & ~(pagesize - 1);
return new KeyValuePair<long, long>(startPage, endPage);
}
const int PRINT_SPLIT = 4;
const int PRINT_COL_SIZE = PRINT_SPLIT * 4;
public static string HexToString(void* ptr, int size, int offset = 0)
{
Func<IntPtr, string> formatAddr = (IntPtr addr__) => IntPtr.Size == 4 ? $"0x{(uint)addr__:x}" : $"0x{(ulong)addr__:x}";
byte* addr = (byte*)ptr;
StringBuilder sb = new StringBuilder(1024);
sb.AppendLine($"addr:{formatAddr(new IntPtr(addr))}");
addr += offset;
size += Math.Abs(offset);
int count = 0;
while (true)
{
sb.Append($"\r\n{formatAddr(new IntPtr(addr + count))}: ");
for (int i = 1; i < PRINT_COL_SIZE + 1; i++)
{
if (count >= size)
goto END;
sb.Append($"{*(addr + count):x2}");
if (i % PRINT_SPLIT == 0)
sb.Append(" ");
count++;
}
}
END:;
return sb.ToString();
}
static void SetupFlushICacheFunc()
{
string processorType = SystemInfo.processorType.ToLowerInvariant();
if (processorType.Contains("intel") || processorType.Contains("amd"))
return;
if (IntPtr.Size == 4)
{
// never release, so save GCHandle is unnecessary
s_ptr_flush_icache_arm32 = GCHandle.Alloc(s_flush_icache_arm32, GCHandleType.Pinned).AddrOfPinnedObject().ToPointer();
SetAddrFlagsToRWX(new IntPtr(s_ptr_flush_icache_arm32), s_flush_icache_arm32.Length);
flush_icache = Marshal.GetDelegateForFunctionPointer<DelegateFlushICache>(new IntPtr(s_ptr_flush_icache_arm32));
}
else
{
s_ptr_flush_icache_arm64 = GCHandle.Alloc(s_flush_icache_arm64, GCHandleType.Pinned).AddrOfPinnedObject().ToPointer();
SetAddrFlagsToRWX(new IntPtr(s_ptr_flush_icache_arm64), s_flush_icache_arm64.Length);
flush_icache = Marshal.GetDelegateForFunctionPointer<DelegateFlushICache>(new IntPtr(s_ptr_flush_icache_arm64));
}
#if ENABLE_HOOK_DEBUG
Debug.Log($"flush_icache delegate is {((flush_icache != null) ? "not " : "")}null");
#endif
}
static void* s_ptr_flush_icache_arm32, s_ptr_flush_icache_arm64;
private static byte[] s_flush_icache_arm32 = new byte[]
{
// void cdecl mono_arch_flush_icache (guint8 *code, gint size)
0x00, 0x48, 0x2D, 0xE9, // PUSH {R11,LR}
0x0D, 0xB0, 0xA0, 0xE1, // MOV R11, SP
0x08, 0xD0, 0x4D, 0xE2, // SUB SP, SP, #8
0x04, 0x00, 0x8D, 0xE5, // STR R0, [SP,#8+var_4]
0x00, 0x10, 0x8D, 0xE5, // STR R1, [SP,#8+var_8]
0x04, 0x00, 0x9D, 0xE5, // LDR R0, [SP,#8+var_4]
0x04, 0x10, 0x9D, 0xE5, // LDR R1, [SP,#8+var_4]
0x00, 0x20, 0x9D, 0xE5, // LDR R2, [SP,#8+var_8]
0x02, 0x10, 0x81, 0xE0, // ADD R1, R1, R2
0x01, 0x00, 0x00, 0xEB, // BL __clear_cache
0x0B, 0xD0, 0xA0, 0xE1, // MOV SP, R11
0x00, 0x88, 0xBD, 0xE8, // POP {R11,PC}
// __clear_cache ; CODE XREF: j___clear_cache+8↑j
0x80, 0x00, 0x2D, 0xE9, // PUSH { R7 }
0x02, 0x70, 0x00, 0xE3, 0x0F, 0x70, 0x40, 0xE3, // MOV R7, #0xF0002
0x00, 0x20, 0xA0, 0xE3, // MOV R2, #0
0x00, 0x00, 0x00, 0xEF, // SVC 0
0x80, 0x00, 0xBD, 0xE8, // POP {R7}
0x1E, 0xFF, 0x2F, 0xE1, // BX LR
};
private static byte[] s_flush_icache_arm64 = new byte[] // X0: code, W1: size
{
// void cdecl mono_arch_flush_icache (guint8 *code, gint size)
0xFF, 0xC3, 0x00, 0xD1, // SUB SP, SP, #0x30
0xE8, 0x03, 0x7E, 0xB2, // MOV X8, #4
0xE0, 0x17, 0x00, 0xF9, // STR X0, [SP,#0x30+var_8]
0xE1, 0x27, 0x00, 0xB9, // STR W1, [SP,#0x30+var_C]
0xE0, 0x17, 0x40, 0xF9, // LDR X0, [SP,#0x30+var_8]
0xE9, 0x27, 0x80, 0xB9, // LDRSW X9, [SP,#0x30+var_C]
0x09, 0x00, 0x09, 0x8B, // ADD X9, X0, X9
0xE9, 0x0F, 0x00, 0xF9, // STR X9, [SP,#0x30+var_18]
0xE8, 0x07, 0x00, 0xF9, // STR X8, [SP,#0x30+var_28]
0xE8, 0x03, 0x00, 0xF9, // STR X8, [SP,#0x30+var_30]
0xE8, 0x17, 0x40, 0xF9, // LDR X8, [SP,#0x30+var_8]
0x08, 0xF5, 0x7E, 0x92, // AND X8, X8, #0xFFFFFFFFFFFFFFFC
0xE8, 0x0B, 0x00, 0xF9, // STR X8, [SP,#0x30+var_20]
// loc_590 ; CODE XREF: mono_arch_flush_icache(uchar*, int)+58↓j
0xE8, 0x0B, 0x40, 0xF9, // LDR X8, [SP,#0x30+var_20]
0xE9, 0x0F, 0x40, 0xF9, // LDR X9, [SP,#0x30+var_18]
0x1F, 0x01, 0x09, 0xEB, // CMP X8, X9
0xE2, 0x00, 0x00, 0x54, // B.CS loc_5B8
0xE8, 0x0B, 0x40, 0xF9, // LDR X8, [SP,#0x30+var_20]
0x28, 0x7E, 0x0B, 0xD5, // SYS #3, c7, c14, #1, X8
0xE8, 0x0B, 0x40, 0xF9, // LDR X8, [SP,#0x30+var_20]
0x08, 0x11, 0x00, 0x91, // ADD X8, X8, #4
0xE8, 0x0B, 0x00, 0xF9, // STR X8, [SP,#0x30+var_20]
0xF7, 0xFF, 0xFF, 0x17, // B loc_590
// ; ---------------------------------------------------------------------------
// loc_5B8 ; CODE XREF: mono_arch_flush_icache(uchar *, int)+40↑j
0x9F, 0x3B, 0x03, 0xD5, // DSB ISH
0xE8, 0x17, 0x40, 0xF9, // LDR X8, [SP,#0x30+var_8]
0x08, 0xF5, 0x7E, 0x92, // AND X8, X8, #0xFFFFFFFFFFFFFFFC
0xE8, 0x0B, 0x00, 0xF9, // STR X8, [SP,#0x30+var_20]
// loc_5C8 ; CODE XREF: mono_arch_flush_icache(uchar *, int)+90↓j
0xE8, 0x0B, 0x40, 0xF9, // LDR X8, [SP,#0x30+var_20]
0xE9, 0x0F, 0x40, 0xF9, // LDR X9, [SP,#0x30+var_18]
0x1F, 0x01, 0x09, 0xEB, // CMP X8, X9
0xE2, 0x00, 0x00, 0x54, // B.CS loc_5F0
0xE8, 0x0B, 0x40, 0xF9, // LDR X8, [SP,#0x30+var_20]
0x28, 0x75, 0x0B, 0xD5, // SYS #3, c7, c5, #1, X8
0xE8, 0x0B, 0x40, 0xF9, // LDR X8, [SP,#0x30+var_20]
0x08, 0x11, 0x00, 0x91, // ADD X8, X8, #4
0xE8, 0x0B, 0x00, 0xF9, // STR X8, [SP,#0x30+var_20]
0xF7, 0xFF, 0xFF, 0x17, // B loc_5C8
// ; ---------------------------------------------------------------------------
// loc_5F0 ; CODE XREF: mono_arch_flush_icache(uchar *, int)+78↑j
0x9F, 0x3B, 0x03, 0xD5, // DSB ISH
0xDF, 0x3F, 0x03, 0xD5, // ISB
0xFF, 0xC3, 0x00, 0x91, // ADD SP, SP, #0x30 ; '0'
0xC0, 0x03, 0x5F, 0xD6, // RET
};
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
[Flags]
public enum Protection
{
PAGE_NOACCESS = 0x01,
PAGE_READONLY = 0x02,
PAGE_READWRITE = 0x04,
PAGE_WRITECOPY = 0x08,
PAGE_EXECUTE = 0x10,
PAGE_EXECUTE_READ = 0x20,
PAGE_EXECUTE_READWRITE = 0x40,
PAGE_EXECUTE_WRITECOPY = 0x80,
PAGE_GUARD = 0x100,
PAGE_NOCACHE = 0x200,
PAGE_WRITECOMBINE = 0x400
}
[DllImport("kernel32")]
public static extern bool VirtualProtect(IntPtr lpAddress, uint dwSize, Protection flNewProtect, out uint lpflOldProtect);
#else
[Flags]
public enum MmapProts : int {
PROT_READ = 0x1,
PROT_WRITE = 0x2,
PROT_EXEC = 0x4,
PROT_NONE = 0x0,
PROT_GROWSDOWN = 0x01000000,
PROT_GROWSUP = 0x02000000,
}
[DllImport("libc", SetLastError = true, CallingConvention = CallingConvention.Cdecl)]
private static extern int mprotect(IntPtr start, IntPtr len, MmapProts prot);
public static unsafe void SetMemPerms(IntPtr start, ulong len, MmapProts prot) {
var requiredAddr = GetPageAlignedAddr(start.ToInt64(), (int)len);
long startPage = requiredAddr.Key;
long endPage = requiredAddr.Value;
if (mprotect((IntPtr) startPage, (IntPtr) (endPage - startPage), prot) != 0)
throw new Exception($"mprotect with prot:{prot} fail!");
}
#endif
}
}
#endif

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: fe1634f74b7ca2e42bd07233b451cd94
guid: e84139b42a6164e4c93ce4df1be6dcfb
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -0,0 +1,116 @@
#if (UNITY_STANDALONE_OSX || UNITY_EDITOR_OSX)
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using UnityEngine;
namespace MonoHook
{
public static unsafe class HookUtils
{
static bool jit_write_protect_supported;
private static readonly long _Pagesize;
static HookUtils()
{
try
{
jit_write_protect_supported = pthread_jit_write_protect_supported_np() != 0;
}
catch { }
PropertyInfo p_SystemPageSize = typeof(Environment).GetProperty("SystemPageSize");
if (p_SystemPageSize == null)
throw new NotSupportedException("Unsupported runtime");
_Pagesize = (int)p_SystemPageSize.GetValue(null, new object[0]);
}
public static void MemCpy(void* pDst, void* pSrc, int len)
{
byte* pDst_ = (byte*)pDst;
byte* pSrc_ = (byte*)pSrc;
for (int i = 0; i < len; i++)
*pDst_++ = *pSrc_++;
}
public static void MemCpy_Jit(void* pDst, byte[] src)
{
if (!jit_write_protect_supported)
{
fixed(void * pSrc = &src[0])
{
MemCpy(pDst, pSrc, src.Length);
}
return;
}
fixed(void * p = &src[0])
{
memcpy_jit(new IntPtr(pDst), new IntPtr(p), src.Length);
}
}
/// <summary>
/// set flags of address to `read write execute`
/// </summary>
public static void SetAddrFlagsToRWX(IntPtr ptr, int size) { }
public static void FlushICache(void* code, int size) { }
public static KeyValuePair<long, long> GetPageAlignedAddr(long code, int size)
{
long pagesize = _Pagesize;
long startPage = (code) & ~(pagesize - 1);
long endPage = (code + size + pagesize - 1) & ~(pagesize - 1);
return new KeyValuePair<long, long>(startPage, endPage);
}
const int PRINT_SPLIT = 4;
const int PRINT_COL_SIZE = PRINT_SPLIT * 4;
public static string HexToString(void* ptr, int size, int offset = 0)
{
Func<IntPtr, string> formatAddr = (IntPtr addr__) => IntPtr.Size == 4 ? $"0x{(uint)addr__:x}" : $"0x{(ulong)addr__:x}";
byte* addr = (byte*)ptr;
StringBuilder sb = new StringBuilder(1024);
sb.AppendLine($"addr:{formatAddr(new IntPtr(addr))}");
addr += offset;
size += Math.Abs(offset);
int count = 0;
while (true)
{
sb.Append($"\r\n{formatAddr(new IntPtr(addr + count))}: ");
for (int i = 1; i < PRINT_COL_SIZE + 1; i++)
{
if (count >= size)
goto END;
sb.Append($"{*(addr + count):x2}");
if (i % PRINT_SPLIT == 0)
sb.Append(" ");
count++;
}
}
END:;
return sb.ToString();
}
[DllImport("pthread", SetLastError = true, CallingConvention = CallingConvention.Cdecl)]
private static extern int pthread_jit_write_protect_supported_np();
[DllImport("libMonoHookUtils_OSX", SetLastError = true, CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr memcpy_jit(IntPtr dst, IntPtr src, int len);
}
}
#endif

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 1eb9e19189731a344aad024a43e795bc
guid: efda6e010e5c6594081c4a62861d469f
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: d104ab5da8136154899a40116dc88731
guid: d796fc01daee1964586621890988a5ae
folderAsset: yes
DefaultImporter:
externalObjects: {}

View File

@ -0,0 +1,67 @@

using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using UnityEditor;
using System.Runtime.CompilerServices;
using MonoHook;
using HybridCLR.Editor.BuildProcessors;
using System.IO;
namespace HybridCLR.MonoHook
{
#if UNITY_2021_1_OR_NEWER && !UNITY_2023_1_OR_NEWER
[InitializeOnLoad]
public class CopyStrippedAOTAssembliesHook
{
private static MethodHook _hook;
static CopyStrippedAOTAssembliesHook()
{
if (_hook == null)
{
Type type = typeof(UnityEditor.EditorApplication).Assembly.GetType("UnityEditorInternal.AssemblyStripper");
MethodInfo miTarget = type.GetMethod("StripAssembliesTo", BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public);
MethodInfo miReplacement = new StripAssembliesDel(OverrideStripAssembliesTo).Method;
MethodInfo miProxy = new StripAssembliesDel(StripAssembliesToProxy).Method;
_hook = new MethodHook(miTarget, miReplacement, miProxy);
_hook.Install();
}
}
private delegate bool StripAssembliesDel(string outputFolder, out string output, out string error, IEnumerable<string> linkXmlFiles, object runInformation);
private static bool OverrideStripAssembliesTo(string outputFolder, out string output, out string error, IEnumerable<string> linkXmlFiles, object runInformation)
{
bool result = StripAssembliesToProxy(outputFolder, out output, out error, linkXmlFiles, runInformation);
if (!result)
{
return false;
}
UnityEngine.Debug.Log($"== StripAssembliesTo outputDir:{outputFolder}");
string outputStrippedDir = HybridCLR.Editor.SettingsUtil.GetAssembliesPostIl2CppStripDir(EditorUserBuildSettings.activeBuildTarget);
Directory.CreateDirectory(outputStrippedDir);
foreach (var aotDll in Directory.GetFiles(outputFolder, "*.dll"))
{
string dstFile = $"{outputStrippedDir}/{Path.GetFileName(aotDll)}";
Debug.Log($"[RunAssemblyStripper] copy aot dll {aotDll} -> {dstFile}");
File.Copy(aotDll, dstFile, true);
}
return result;
}
[MethodImpl(MethodImplOptions.NoOptimization)]
private static bool StripAssembliesToProxy(string outputFolder, out string output, out string error, IEnumerable<string> linkXmlFiles, object runInformation)
{
Debug.LogError("== StripAssembliesToProxy ==");
output = "";
error = "";
return true;
}
}
#endif
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: cf42c4f20b8a1b94baa04a1a5c6b8beb
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,56 @@

using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using UnityEditor;
using System.Runtime.CompilerServices;
using MonoHook;
using HybridCLR.Editor.BuildProcessors;
using System.IO;
namespace HybridCLR.MonoHook
{
#if UNITY_2022 || UNITY_2023_1_OR_NEWER
[InitializeOnLoad]
public class GetIl2CppFolderHook
{
private static MethodHook _hook;
static GetIl2CppFolderHook()
{
if (_hook == null)
{
Type type = typeof(UnityEditor.EditorApplication).Assembly.GetType("UnityEditorInternal.IL2CPPUtils");
MethodInfo miTarget = type.GetMethod("GetIl2CppFolder", BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public, null,
new Type[] { typeof(bool).MakeByRefType() }, null);
MethodInfo miReplacement = new StripAssembliesDel(OverrideMethod).Method;
MethodInfo miProxy = new StripAssembliesDel(PlaceHolderMethod).Method;
_hook = new MethodHook(miTarget, miReplacement, miProxy);
_hook.Install();
}
}
private delegate string StripAssembliesDel(out bool isDevelopmentLocation);
private static string OverrideMethod(out bool isDevelopmentLocation)
{
//Debug.Log("[GetIl2CppFolderHook] OverrideMethod");
string result = PlaceHolderMethod(out isDevelopmentLocation);
isDevelopmentLocation = false;
return result;
}
[MethodImpl(MethodImplOptions.NoOptimization)]
private static string PlaceHolderMethod(out bool isDevelopmentLocation)
{
Debug.LogError("[GetIl2CppFolderHook] PlaceHolderMethod");
isDevelopmentLocation = false;
return null;
}
}
#endif
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 96c2bc28db69e1644892219abef3d4b5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,74 @@

using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using UnityEditor;
using System.Runtime.CompilerServices;
using MonoHook;
using HybridCLR.Editor.BuildProcessors;
using System.IO;
namespace HybridCLR.MonoHook
{
#if UNITY_2021_1_OR_NEWER && (UNITY_WEBGL || UNITY_WEIXINMINIGAME)
[InitializeOnLoad]
public class PatchScriptingAssembliesJsonHook
{
private static MethodHook _hook;
static PatchScriptingAssembliesJsonHook()
{
if (_hook == null)
{
Type type = typeof(UnityEditor.EditorApplication);
MethodInfo miTarget = type.GetMethod("BuildMainWindowTitle", BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo miReplacement = new Func<string>(BuildMainWindowTitle).Method;
MethodInfo miProxy = new Func<string>(BuildMainWindowTitleProxy).Method;
_hook = new MethodHook(miTarget, miReplacement, miProxy);
_hook.Install();
}
}
private static string BuildMainWindowTitle()
{
var cacheDir = $"{Application.dataPath}/../Library/PlayerDataCache";
if (Directory.Exists(cacheDir))
{
foreach (var tempJsonPath in Directory.GetDirectories(cacheDir, "*", SearchOption.TopDirectoryOnly))
{
string dirName = Path.GetFileName(tempJsonPath);
#if UNITY_WEIXINMINIGAME
if (!dirName.Contains("WeixinMiniGame"))
{
continue;
}
#else
if (!dirName.Contains("WebGL"))
{
continue;
}
#endif
var patcher = new PatchScriptingAssemblyList();
patcher.PathScriptingAssembilesFile(tempJsonPath);
}
}
string newTitle = BuildMainWindowTitleProxy();
return newTitle;
}
[MethodImpl(MethodImplOptions.NoOptimization)]
private static string BuildMainWindowTitleProxy()
{
// 为满足MonoHook要求的最小代码长度而特地加入的无用填充代码
UnityEngine.Debug.Log(12345.ToString());
return string.Empty;
}
}
#endif
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: cc89a9041ab48ac41975fbd1e00b9b98
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,903 @@
using System;
using System.Runtime.InteropServices;
namespace DotNetDetour
{
/// <summary>
/// 用于计算汇编指令长度使用的是BlackBone的LDasm.c中的算法我把他翻译成C#了
/// </summary>
public unsafe class LDasm
{
const int F_INVALID = 0x01;
const int F_PREFIX = 0x02;
const int F_REX = 0x04;
const int F_MODRM = 0x08;
const int F_SIB = 0x10;
const int F_DISP = 0x20;
const int F_IMM = 0x40;
const int F_RELATIVE = 0x80;
const int OP_NONE = 0x00;
const int OP_INVALID = 0x80;
const int OP_DATA_I8 = 0x01;
const int OP_DATA_I16 = 0x02;
const int OP_DATA_I16_I32 = 0x04;
const int OP_DATA_I16_I32_I64 = 0x08;
const int OP_EXTENDED = 0x10;
const int OP_RELATIVE = 0x20;
const int OP_MODRM = 0x40;
const int OP_PREFIX = 0x80;
struct ldasm_data
{
public byte flags;
public byte rex;
public byte modrm;
public byte sib;
public byte opcd_offset;
public byte opcd_size;
public byte disp_offset;
public byte disp_size;
public byte imm_offset;
public byte imm_size;
}
static byte[] flags_table =
{
/* 00 */ OP_MODRM,
/* 01 */ OP_MODRM,
/* 02 */ OP_MODRM,
/* 03 */ OP_MODRM,
/* 04 */ OP_DATA_I8,
/* 05 */ OP_DATA_I16_I32,
/* 06 */ OP_NONE,
/* 07 */ OP_NONE,
/* 08 */ OP_MODRM,
/* 09 */ OP_MODRM,
/* 0A */ OP_MODRM,
/* 0B */ OP_MODRM,
/* 0C */ OP_DATA_I8,
/* 0D */ OP_DATA_I16_I32,
/* 0E */ OP_NONE,
/* 0F */ OP_NONE,
/* 10 */ OP_MODRM,
/* 11 */ OP_MODRM,
/* 12 */ OP_MODRM,
/* 13 */ OP_MODRM,
/* 14 */ OP_DATA_I8,
/* 15 */ OP_DATA_I16_I32,
/* 16 */ OP_NONE,
/* 17 */ OP_NONE,
/* 18 */ OP_MODRM,
/* 19 */ OP_MODRM,
/* 1A */ OP_MODRM,
/* 1B */ OP_MODRM,
/* 1C */ OP_DATA_I8,
/* 1D */ OP_DATA_I16_I32,
/* 1E */ OP_NONE,
/* 1F */ OP_NONE,
/* 20 */ OP_MODRM,
/* 21 */ OP_MODRM,
/* 22 */ OP_MODRM,
/* 23 */ OP_MODRM,
/* 24 */ OP_DATA_I8,
/* 25 */ OP_DATA_I16_I32,
/* 26 */ OP_PREFIX,
/* 27 */ OP_NONE,
/* 28 */ OP_MODRM,
/* 29 */ OP_MODRM,
/* 2A */ OP_MODRM,
/* 2B */ OP_MODRM,
/* 2C */ OP_DATA_I8,
/* 2D */ OP_DATA_I16_I32,
/* 2E */ OP_PREFIX,
/* 2F */ OP_NONE,
/* 30 */ OP_MODRM,
/* 31 */ OP_MODRM,
/* 32 */ OP_MODRM,
/* 33 */ OP_MODRM,
/* 34 */ OP_DATA_I8,
/* 35 */ OP_DATA_I16_I32,
/* 36 */ OP_PREFIX,
/* 37 */ OP_NONE,
/* 38 */ OP_MODRM,
/* 39 */ OP_MODRM,
/* 3A */ OP_MODRM,
/* 3B */ OP_MODRM,
/* 3C */ OP_DATA_I8,
/* 3D */ OP_DATA_I16_I32,
/* 3E */ OP_PREFIX,
/* 3F */ OP_NONE,
/* 40 */ OP_NONE,
/* 41 */ OP_NONE,
/* 42 */ OP_NONE,
/* 43 */ OP_NONE,
/* 44 */ OP_NONE,
/* 45 */ OP_NONE,
/* 46 */ OP_NONE,
/* 47 */ OP_NONE,
/* 48 */ OP_NONE,
/* 49 */ OP_NONE,
/* 4A */ OP_NONE,
/* 4B */ OP_NONE,
/* 4C */ OP_NONE,
/* 4D */ OP_NONE,
/* 4E */ OP_NONE,
/* 4F */ OP_NONE,
/* 50 */ OP_NONE,
/* 51 */ OP_NONE,
/* 52 */ OP_NONE,
/* 53 */ OP_NONE,
/* 54 */ OP_NONE,
/* 55 */ OP_NONE,
/* 56 */ OP_NONE,
/* 57 */ OP_NONE,
/* 58 */ OP_NONE,
/* 59 */ OP_NONE,
/* 5A */ OP_NONE,
/* 5B */ OP_NONE,
/* 5C */ OP_NONE,
/* 5D */ OP_NONE,
/* 5E */ OP_NONE,
/* 5F */ OP_NONE,
/* 60 */ OP_NONE,
/* 61 */ OP_NONE,
/* 62 */ OP_MODRM,
/* 63 */ OP_MODRM,
/* 64 */ OP_PREFIX,
/* 65 */ OP_PREFIX,
/* 66 */ OP_PREFIX,
/* 67 */ OP_PREFIX,
/* 68 */ OP_DATA_I16_I32,
/* 69 */ OP_MODRM | OP_DATA_I16_I32,
/* 6A */ OP_DATA_I8,
/* 6B */ OP_MODRM | OP_DATA_I8,
/* 6C */ OP_NONE,
/* 6D */ OP_NONE,
/* 6E */ OP_NONE,
/* 6F */ OP_NONE,
/* 70 */ OP_RELATIVE | OP_DATA_I8,
/* 71 */ OP_RELATIVE | OP_DATA_I8,
/* 72 */ OP_RELATIVE | OP_DATA_I8,
/* 73 */ OP_RELATIVE | OP_DATA_I8,
/* 74 */ OP_RELATIVE | OP_DATA_I8,
/* 75 */ OP_RELATIVE | OP_DATA_I8,
/* 76 */ OP_RELATIVE | OP_DATA_I8,
/* 77 */ OP_RELATIVE | OP_DATA_I8,
/* 78 */ OP_RELATIVE | OP_DATA_I8,
/* 79 */ OP_RELATIVE | OP_DATA_I8,
/* 7A */ OP_RELATIVE | OP_DATA_I8,
/* 7B */ OP_RELATIVE | OP_DATA_I8,
/* 7C */ OP_RELATIVE | OP_DATA_I8,
/* 7D */ OP_RELATIVE | OP_DATA_I8,
/* 7E */ OP_RELATIVE | OP_DATA_I8,
/* 7F */ OP_RELATIVE | OP_DATA_I8,
/* 80 */ OP_MODRM | OP_DATA_I8,
/* 81 */ OP_MODRM | OP_DATA_I16_I32,
/* 82 */ OP_MODRM | OP_DATA_I8,
/* 83 */ OP_MODRM | OP_DATA_I8,
/* 84 */ OP_MODRM,
/* 85 */ OP_MODRM,
/* 86 */ OP_MODRM,
/* 87 */ OP_MODRM,
/* 88 */ OP_MODRM,
/* 89 */ OP_MODRM,
/* 8A */ OP_MODRM,
/* 8B */ OP_MODRM,
/* 8C */ OP_MODRM,
/* 8D */ OP_MODRM,
/* 8E */ OP_MODRM,
/* 8F */ OP_MODRM,
/* 90 */ OP_NONE,
/* 91 */ OP_NONE,
/* 92 */ OP_NONE,
/* 93 */ OP_NONE,
/* 94 */ OP_NONE,
/* 95 */ OP_NONE,
/* 96 */ OP_NONE,
/* 97 */ OP_NONE,
/* 98 */ OP_NONE,
/* 99 */ OP_NONE,
/* 9A */ OP_DATA_I16 | OP_DATA_I16_I32,
/* 9B */ OP_NONE,
/* 9C */ OP_NONE,
/* 9D */ OP_NONE,
/* 9E */ OP_NONE,
/* 9F */ OP_NONE,
/* A0 */ OP_DATA_I8,
/* A1 */ OP_DATA_I16_I32_I64,
/* A2 */ OP_DATA_I8,
/* A3 */ OP_DATA_I16_I32_I64,
/* A4 */ OP_NONE,
/* A5 */ OP_NONE,
/* A6 */ OP_NONE,
/* A7 */ OP_NONE,
/* A8 */ OP_DATA_I8,
/* A9 */ OP_DATA_I16_I32,
/* AA */ OP_NONE,
/* AB */ OP_NONE,
/* AC */ OP_NONE,
/* AD */ OP_NONE,
/* AE */ OP_NONE,
/* AF */ OP_NONE,
/* B0 */ OP_DATA_I8,
/* B1 */ OP_DATA_I8,
/* B2 */ OP_DATA_I8,
/* B3 */ OP_DATA_I8,
/* B4 */ OP_DATA_I8,
/* B5 */ OP_DATA_I8,
/* B6 */ OP_DATA_I8,
/* B7 */ OP_DATA_I8,
/* B8 */ OP_DATA_I16_I32_I64,
/* B9 */ OP_DATA_I16_I32_I64,
/* BA */ OP_DATA_I16_I32_I64,
/* BB */ OP_DATA_I16_I32_I64,
/* BC */ OP_DATA_I16_I32_I64,
/* BD */ OP_DATA_I16_I32_I64,
/* BE */ OP_DATA_I16_I32_I64,
/* BF */ OP_DATA_I16_I32_I64,
/* C0 */ OP_MODRM | OP_DATA_I8,
/* C1 */ OP_MODRM | OP_DATA_I8,
/* C2 */ OP_DATA_I16,
/* C3 */ OP_NONE,
/* C4 */ OP_MODRM,
/* C5 */ OP_MODRM,
/* C6 */ OP_MODRM | OP_DATA_I8,
/* C7 */ OP_MODRM | OP_DATA_I16_I32,
/* C8 */ OP_DATA_I8 | OP_DATA_I16,
/* C9 */ OP_NONE,
/* CA */ OP_DATA_I16,
/* CB */ OP_NONE,
/* CC */ OP_NONE,
/* CD */ OP_DATA_I8,
/* CE */ OP_NONE,
/* CF */ OP_NONE,
/* D0 */ OP_MODRM,
/* D1 */ OP_MODRM,
/* D2 */ OP_MODRM,
/* D3 */ OP_MODRM,
/* D4 */ OP_DATA_I8,
/* D5 */ OP_DATA_I8,
/* D6 */ OP_NONE,
/* D7 */ OP_NONE,
/* D8 */ OP_MODRM,
/* D9 */ OP_MODRM,
/* DA */ OP_MODRM,
/* DB */ OP_MODRM,
/* DC */ OP_MODRM,
/* DD */ OP_MODRM,
/* DE */ OP_MODRM,
/* DF */ OP_MODRM,
/* E0 */ OP_RELATIVE | OP_DATA_I8,
/* E1 */ OP_RELATIVE | OP_DATA_I8,
/* E2 */ OP_RELATIVE | OP_DATA_I8,
/* E3 */ OP_RELATIVE | OP_DATA_I8,
/* E4 */ OP_DATA_I8,
/* E5 */ OP_DATA_I8,
/* E6 */ OP_DATA_I8,
/* E7 */ OP_DATA_I8,
/* E8 */ OP_RELATIVE | OP_DATA_I16_I32,
/* E9 */ OP_RELATIVE | OP_DATA_I16_I32,
/* EA */ OP_DATA_I16 | OP_DATA_I16_I32,
/* EB */ OP_RELATIVE | OP_DATA_I8,
/* EC */ OP_NONE,
/* ED */ OP_NONE,
/* EE */ OP_NONE,
/* EF */ OP_NONE,
/* F0 */ OP_PREFIX,
/* F1 */ OP_NONE,
/* F2 */ OP_PREFIX,
/* F3 */ OP_PREFIX,
/* F4 */ OP_NONE,
/* F5 */ OP_NONE,
/* F6 */ OP_MODRM,
/* F7 */ OP_MODRM,
/* F8 */ OP_NONE,
/* F9 */ OP_NONE,
/* FA */ OP_NONE,
/* FB */ OP_NONE,
/* FC */ OP_NONE,
/* FD */ OP_NONE,
/* FE */ OP_MODRM,
/* FF */ OP_MODRM
};
static byte[] flags_table_ex =
{
/* 0F00 */ OP_MODRM,
/* 0F01 */ OP_MODRM,
/* 0F02 */ OP_MODRM,
/* 0F03 */ OP_MODRM,
/* 0F04 */ OP_INVALID,
/* 0F05 */ OP_NONE,
/* 0F06 */ OP_NONE,
/* 0F07 */ OP_NONE,
/* 0F08 */ OP_NONE,
/* 0F09 */ OP_NONE,
/* 0F0A */ OP_INVALID,
/* 0F0B */ OP_NONE,
/* 0F0C */ OP_INVALID,
/* 0F0D */ OP_MODRM,
/* 0F0E */ OP_INVALID,
/* 0F0F */ OP_MODRM | OP_DATA_I8, //3Dnow
/* 0F10 */ OP_MODRM,
/* 0F11 */ OP_MODRM,
/* 0F12 */ OP_MODRM,
/* 0F13 */ OP_MODRM,
/* 0F14 */ OP_MODRM,
/* 0F15 */ OP_MODRM,
/* 0F16 */ OP_MODRM,
/* 0F17 */ OP_MODRM,
/* 0F18 */ OP_MODRM,
/* 0F19 */ OP_INVALID,
/* 0F1A */ OP_INVALID,
/* 0F1B */ OP_INVALID,
/* 0F1C */ OP_INVALID,
/* 0F1D */ OP_INVALID,
/* 0F1E */ OP_INVALID,
/* 0F1F */ OP_NONE,
/* 0F20 */ OP_MODRM,
/* 0F21 */ OP_MODRM,
/* 0F22 */ OP_MODRM,
/* 0F23 */ OP_MODRM,
/* 0F24 */ OP_MODRM | OP_EXTENDED, //SSE5
/* 0F25 */ OP_INVALID,
/* 0F26 */ OP_MODRM,
/* 0F27 */ OP_INVALID,
/* 0F28 */ OP_MODRM,
/* 0F29 */ OP_MODRM,
/* 0F2A */ OP_MODRM,
/* 0F2B */ OP_MODRM,
/* 0F2C */ OP_MODRM,
/* 0F2D */ OP_MODRM,
/* 0F2E */ OP_MODRM,
/* 0F2F */ OP_MODRM,
/* 0F30 */ OP_NONE,
/* 0F31 */ OP_NONE,
/* 0F32 */ OP_NONE,
/* 0F33 */ OP_NONE,
/* 0F34 */ OP_NONE,
/* 0F35 */ OP_NONE,
/* 0F36 */ OP_INVALID,
/* 0F37 */ OP_NONE,
/* 0F38 */ OP_MODRM | OP_EXTENDED,
/* 0F39 */ OP_INVALID,
/* 0F3A */ OP_MODRM | OP_EXTENDED | OP_DATA_I8,
/* 0F3B */ OP_INVALID,
/* 0F3C */ OP_INVALID,
/* 0F3D */ OP_INVALID,
/* 0F3E */ OP_INVALID,
/* 0F3F */ OP_INVALID,
/* 0F40 */ OP_MODRM,
/* 0F41 */ OP_MODRM,
/* 0F42 */ OP_MODRM,
/* 0F43 */ OP_MODRM,
/* 0F44 */ OP_MODRM,
/* 0F45 */ OP_MODRM,
/* 0F46 */ OP_MODRM,
/* 0F47 */ OP_MODRM,
/* 0F48 */ OP_MODRM,
/* 0F49 */ OP_MODRM,
/* 0F4A */ OP_MODRM,
/* 0F4B */ OP_MODRM,
/* 0F4C */ OP_MODRM,
/* 0F4D */ OP_MODRM,
/* 0F4E */ OP_MODRM,
/* 0F4F */ OP_MODRM,
/* 0F50 */ OP_MODRM,
/* 0F51 */ OP_MODRM,
/* 0F52 */ OP_MODRM,
/* 0F53 */ OP_MODRM,
/* 0F54 */ OP_MODRM,
/* 0F55 */ OP_MODRM,
/* 0F56 */ OP_MODRM,
/* 0F57 */ OP_MODRM,
/* 0F58 */ OP_MODRM,
/* 0F59 */ OP_MODRM,
/* 0F5A */ OP_MODRM,
/* 0F5B */ OP_MODRM,
/* 0F5C */ OP_MODRM,
/* 0F5D */ OP_MODRM,
/* 0F5E */ OP_MODRM,
/* 0F5F */ OP_MODRM,
/* 0F60 */ OP_MODRM,
/* 0F61 */ OP_MODRM,
/* 0F62 */ OP_MODRM,
/* 0F63 */ OP_MODRM,
/* 0F64 */ OP_MODRM,
/* 0F65 */ OP_MODRM,
/* 0F66 */ OP_MODRM,
/* 0F67 */ OP_MODRM,
/* 0F68 */ OP_MODRM,
/* 0F69 */ OP_MODRM,
/* 0F6A */ OP_MODRM,
/* 0F6B */ OP_MODRM,
/* 0F6C */ OP_MODRM,
/* 0F6D */ OP_MODRM,
/* 0F6E */ OP_MODRM,
/* 0F6F */ OP_MODRM,
/* 0F70 */ OP_MODRM | OP_DATA_I8,
/* 0F71 */ OP_MODRM | OP_DATA_I8,
/* 0F72 */ OP_MODRM | OP_DATA_I8,
/* 0F73 */ OP_MODRM | OP_DATA_I8,
/* 0F74 */ OP_MODRM,
/* 0F75 */ OP_MODRM,
/* 0F76 */ OP_MODRM,
/* 0F77 */ OP_NONE,
/* 0F78 */ OP_MODRM,
/* 0F79 */ OP_MODRM,
/* 0F7A */ OP_INVALID,
/* 0F7B */ OP_INVALID,
/* 0F7C */ OP_MODRM,
/* 0F7D */ OP_MODRM,
/* 0F7E */ OP_MODRM,
/* 0F7F */ OP_MODRM,
/* 0F80 */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F81 */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F82 */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F83 */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F84 */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F85 */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F86 */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F87 */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F88 */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F89 */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F8A */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F8B */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F8C */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F8D */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F8E */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F8F */ OP_RELATIVE | OP_DATA_I16_I32,
/* 0F90 */ OP_MODRM,
/* 0F91 */ OP_MODRM,
/* 0F92 */ OP_MODRM,
/* 0F93 */ OP_MODRM,
/* 0F94 */ OP_MODRM,
/* 0F95 */ OP_MODRM,
/* 0F96 */ OP_MODRM,
/* 0F97 */ OP_MODRM,
/* 0F98 */ OP_MODRM,
/* 0F99 */ OP_MODRM,
/* 0F9A */ OP_MODRM,
/* 0F9B */ OP_MODRM,
/* 0F9C */ OP_MODRM,
/* 0F9D */ OP_MODRM,
/* 0F9E */ OP_MODRM,
/* 0F9F */ OP_MODRM,
/* 0FA0 */ OP_NONE,
/* 0FA1 */ OP_NONE,
/* 0FA2 */ OP_NONE,
/* 0FA3 */ OP_MODRM,
/* 0FA4 */ OP_MODRM | OP_DATA_I8,
/* 0FA5 */ OP_MODRM,
/* 0FA6 */ OP_INVALID,
/* 0FA7 */ OP_INVALID,
/* 0FA8 */ OP_NONE,
/* 0FA9 */ OP_NONE,
/* 0FAA */ OP_NONE,
/* 0FAB */ OP_MODRM,
/* 0FAC */ OP_MODRM | OP_DATA_I8,
/* 0FAD */ OP_MODRM,
/* 0FAE */ OP_MODRM,
/* 0FAF */ OP_MODRM,
/* 0FB0 */ OP_MODRM,
/* 0FB1 */ OP_MODRM,
/* 0FB2 */ OP_MODRM,
/* 0FB3 */ OP_MODRM,
/* 0FB4 */ OP_MODRM,
/* 0FB5 */ OP_MODRM,
/* 0FB6 */ OP_MODRM,
/* 0FB7 */ OP_MODRM,
/* 0FB8 */ OP_MODRM,
/* 0FB9 */ OP_MODRM,
/* 0FBA */ OP_MODRM | OP_DATA_I8,
/* 0FBB */ OP_MODRM,
/* 0FBC */ OP_MODRM,
/* 0FBD */ OP_MODRM,
/* 0FBE */ OP_MODRM,
/* 0FBF */ OP_MODRM,
/* 0FC0 */ OP_MODRM,
/* 0FC1 */ OP_MODRM,
/* 0FC2 */ OP_MODRM | OP_DATA_I8,
/* 0FC3 */ OP_MODRM,
/* 0FC4 */ OP_MODRM | OP_DATA_I8,
/* 0FC5 */ OP_MODRM | OP_DATA_I8,
/* 0FC6 */ OP_MODRM | OP_DATA_I8,
/* 0FC7 */ OP_MODRM,
/* 0FC8 */ OP_NONE,
/* 0FC9 */ OP_NONE,
/* 0FCA */ OP_NONE,
/* 0FCB */ OP_NONE,
/* 0FCC */ OP_NONE,
/* 0FCD */ OP_NONE,
/* 0FCE */ OP_NONE,
/* 0FCF */ OP_NONE,
/* 0FD0 */ OP_MODRM,
/* 0FD1 */ OP_MODRM,
/* 0FD2 */ OP_MODRM,
/* 0FD3 */ OP_MODRM,
/* 0FD4 */ OP_MODRM,
/* 0FD5 */ OP_MODRM,
/* 0FD6 */ OP_MODRM,
/* 0FD7 */ OP_MODRM,
/* 0FD8 */ OP_MODRM,
/* 0FD9 */ OP_MODRM,
/* 0FDA */ OP_MODRM,
/* 0FDB */ OP_MODRM,
/* 0FDC */ OP_MODRM,
/* 0FDD */ OP_MODRM,
/* 0FDE */ OP_MODRM,
/* 0FDF */ OP_MODRM,
/* 0FE0 */ OP_MODRM,
/* 0FE1 */ OP_MODRM,
/* 0FE2 */ OP_MODRM,
/* 0FE3 */ OP_MODRM,
/* 0FE4 */ OP_MODRM,
/* 0FE5 */ OP_MODRM,
/* 0FE6 */ OP_MODRM,
/* 0FE7 */ OP_MODRM,
/* 0FE8 */ OP_MODRM,
/* 0FE9 */ OP_MODRM,
/* 0FEA */ OP_MODRM,
/* 0FEB */ OP_MODRM,
/* 0FEC */ OP_MODRM,
/* 0FED */ OP_MODRM,
/* 0FEE */ OP_MODRM,
/* 0FEF */ OP_MODRM,
/* 0FF0 */ OP_MODRM,
/* 0FF1 */ OP_MODRM,
/* 0FF2 */ OP_MODRM,
/* 0FF3 */ OP_MODRM,
/* 0FF4 */ OP_MODRM,
/* 0FF5 */ OP_MODRM,
/* 0FF6 */ OP_MODRM,
/* 0FF7 */ OP_MODRM,
/* 0FF8 */ OP_MODRM,
/* 0FF9 */ OP_MODRM,
/* 0FFA */ OP_MODRM,
/* 0FFB */ OP_MODRM,
/* 0FFC */ OP_MODRM,
/* 0FFD */ OP_MODRM,
/* 0FFE */ OP_MODRM,
/* 0FFF */ OP_INVALID,
};
static byte cflags(byte op)
{
return flags_table[op];
}
static byte cflags_ex(byte op)
{
return flags_table_ex[op];
}
/// <summary>
/// 计算大于等于 size 字节的最少指令的长度
/// </summary>
/// <param name="code"></param>
/// <returns></returns>
public static uint SizeofMinNumByte(void* code, int size)
{
if (IsARM())
return (uint)((size + 3) / 4) * 4; // 此为 jit 模式下的长度,不再支持 thumb
uint Length;
byte* pOpcode;
uint Result = 0;
ldasm_data data = new ldasm_data();
bool is64 = IntPtr.Size == 8;
do
{
Length = ldasm(code, data, is64);
pOpcode = (byte*)code + data.opcd_offset;
Result += Length;
if (Result >= size)
break;
if ((Length == 1) && (*pOpcode == 0xCC))
break;
code = (void*)((ulong)code + Length);
} while (Length>0);
return Result;
}
static bool? s_isArm;
public static bool IsARM()
{
if(s_isArm.HasValue)
return s_isArm.Value;
var arch = RuntimeInformation.ProcessArchitecture;
s_isArm = arch == Architecture.Arm || arch == Architecture.Arm64;
return s_isArm.Value;
}
public static bool IsArm32()
{
return IsARM() && IntPtr.Size == 4;
}
public static bool IsArm64()
{
return IsARM() && IntPtr.Size == 8;
}
static bool? s_isiOS;
public static bool IsiOS()
{
if(s_isiOS.HasValue)
return s_isiOS.Value;
s_isiOS = UnityEngine.SystemInfo.operatingSystem.ToLower().Contains("ios");
return s_isiOS.Value;
}
static bool? s_isIL2CPP;
public static bool IsIL2CPP()
{
if (s_isIL2CPP.HasValue)
return s_isIL2CPP.Value;
try
{
byte[] ilBody = typeof(LDasm).GetMethod("IsIL2CPP").GetMethodBody().GetILAsByteArray();
if (ilBody == null || ilBody.Length == 0)
s_isIL2CPP = true;
else
s_isIL2CPP = false;
}
catch
{
s_isIL2CPP = true;
}
return s_isIL2CPP.Value;
}
public static bool IsThumb(IntPtr code)
{
return IsArm32() && ((long)code & 0x1) == 0x1;
}
/// <summary>
/// 计算 thumb 指令长度
/// </summary>
/// <param name="code"></param>
/// <param name="size"></param>
/// <returns></returns>
public static uint CalcARMThumbMinLen(void* code, int size)
{
uint len = 0;
ushort* ins = (ushort*)code;
while (true)
{
if (len >= size)
return len;
if (((*ins >> 13) & 3) == 3)
{
ins += 2;
len += 4;
}
else
{
ins++;
len += 2;
}
}
}
static uint ldasm(void* code, ldasm_data ld, bool is64)
{
byte* p = (byte*)code;
byte s, op, f;
byte rexw, pr_66, pr_67;
s = rexw = pr_66 = pr_67 = 0;
/* dummy check */
if ((int)code==0)
return 0;
/* init output data */
//memset(ld, 0, sizeof(ldasm_data));
/* phase 1: parse prefixies */
while ((cflags(*p) & OP_PREFIX)!=0)
{
if (*p == 0x66)
pr_66 = 1;
if (*p == 0x67)
pr_67 = 1;
p++; s++;
ld.flags |= F_PREFIX;
if (s == 15)
{
ld.flags |= F_INVALID;
return s;
}
}
/* parse REX prefix */
if (is64 && *p >> 4 == 4)
{
ld.rex = *p;
rexw = (byte)((ld.rex >> 3) & 1);
ld.flags |= F_REX;
p++; s++;
}
/* can be only one REX prefix */
if (is64 && *p >> 4 == 4)
{
ld.flags |= F_INVALID;
s++;
return s;
}
/* phase 2: parse opcode */
ld.opcd_offset = (byte)(p - (byte*)code);
ld.opcd_size = 1;
op = *p++; s++;
/* is 2 byte opcode? */
if (op == 0x0F)
{
op = *p++; s++;
ld.opcd_size++;
f = cflags_ex(op);
if ((f & OP_INVALID)!=0)
{
ld.flags |= F_INVALID;
return s;
}
/* for SSE instructions */
if ((f & OP_EXTENDED)!=0)
{
op = *p++; s++;
ld.opcd_size++;
}
}
else {
f = cflags(op);
/* pr_66 = pr_67 for opcodes A0-A3 */
if (op >= 0xA0 && op <= 0xA3)
pr_66 = pr_67;
}
/* phase 3: parse ModR/M, SIB and DISP */
if ((f & OP_MODRM)!=0)
{
byte mod = (byte)(*p >> 6);
byte ro = (byte)((*p & 0x38) >> 3);
byte rm = (byte)(*p & 7);
ld.modrm = *p++; s++;
ld.flags |= F_MODRM;
/* in F6,F7 opcodes immediate data present if R/O == 0 */
if (op == 0xF6 && (ro == 0 || ro == 1))
f |= OP_DATA_I8;
if (op == 0xF7 && (ro == 0 || ro == 1))
f |= OP_DATA_I16_I32_I64;
/* is SIB byte exist? */
if (mod != 3 && rm == 4 && !(!is64 && pr_67!=0))
{
ld.sib = *p++; s++;
ld.flags |= F_SIB;
/* if base == 5 and mod == 0 */
if ((ld.sib & 7) == 5 && mod == 0)
{
ld.disp_size = 4;
}
}
switch (mod)
{
case 0:
if (is64)
{
if (rm == 5)
{
ld.disp_size = 4;
if (is64)
ld.flags |= F_RELATIVE;
}
}
else if (pr_67!=0)
{
if (rm == 6)
ld.disp_size = 2;
}
else {
if (rm == 5)
ld.disp_size = 4;
}
break;
case 1:
ld.disp_size = 1;
break;
case 2:
if (is64)
ld.disp_size = 4;
else if (pr_67!=0)
ld.disp_size = 2;
else
ld.disp_size = 4;
break;
}
if (ld.disp_size>0)
{
ld.disp_offset = (byte)(p - (byte*)code);
p += ld.disp_size;
s += ld.disp_size;
ld.flags |= F_DISP;
}
}
/* phase 4: parse immediate data */
if (rexw!=0 && (f & OP_DATA_I16_I32_I64)!=0)
ld.imm_size = 8;
else if ((f & OP_DATA_I16_I32)!=0 || (f & OP_DATA_I16_I32_I64)!=0)
ld.imm_size = (byte)(4 - (pr_66 << 1));
/* if exist, add OP_DATA_I16 and OP_DATA_I8 size */
ld.imm_size += (byte)(f & 3);
if ((ld.imm_size)!=0)
{
s += ld.imm_size;
ld.imm_offset = (byte)(p - (byte*)code);
ld.flags |= F_IMM;
if ((f & OP_RELATIVE)!=0)
ld.flags |= F_RELATIVE;
}
/* instruction is too long */
if (s > 15)
ld.flags |= F_INVALID;
return s;
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3c561c9729c367e4fbef63f4ec56f268
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,381 @@
/*
Desc: Hook Mono UnityEditor.dll
Author: Misaka Mikoto
Github: https://github.com/Misaka-Mikoto-Tech/MonoHook
*/
using DotNetDetour;
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.InteropServices;
using Unity.Collections.LowLevel.Unsafe;
#if UNITY_EDITOR
using UnityEditor;
#endif
using UnityEngine;
using System.Runtime.CompilerServices;
/*
>>>>>>> UnityEditor.LogEntries.Clear (.net 4.x)
0000000000403A00 < | 55 | push rbp |
0000000000403A01 | 48 8B EC | mov rbp,rsp |
0000000000403A04 | 48 81 EC 80 00 00 00 | sub rsp,80 |
0000000000403A0B | 48 89 65 B0 | mov qword ptr ss:[rbp-50],rsp |
0000000000403A0F | 48 89 6D A8 | mov qword ptr ss:[rbp-58],rbp |
0000000000403A13 | 48 89 5D C8 | mov qword ptr ss:[rbp-38],rbx | <<
0000000000403A17 | 48 89 75 D0 | mov qword ptr ss:[rbp-30],rsi |
0000000000403A1B | 48 89 7D D8 | mov qword ptr ss:[rbp-28],rdi |
0000000000403A1F | 4C 89 65 E0 | mov qword ptr ss:[rbp-20],r12 |
0000000000403A23 | 4C 89 6D E8 | mov qword ptr ss:[rbp-18],r13 |
0000000000403A27 | 4C 89 75 F0 | mov qword ptr ss:[rbp-10],r14 |
0000000000403A2B | 4C 89 7D F8 | mov qword ptr ss:[rbp-8],r15 |
0000000000403A2F | 49 BB 00 2D 1E 1A FE 7F 00 00 | mov r11,7FFE1A1E2D00 |
0000000000403A39 | 4C 89 5D B8 | mov qword ptr ss:[rbp-48],r11 |
0000000000403A3D | 49 BB 08 2D 1E 1A FE 7F 00 00 | mov r11,7FFE1A1E2D08 |
>>>>>>> (.net 2.x)
0000000000403E8F | 55 | push rbp |
0000000000403E90 | 48 8B EC | mov rbp,rsp |
0000000000403E93 | 48 83 EC 70 | sub rsp,70 |
0000000000403E97 | 48 89 65 C8 | mov qword ptr ss:[rbp-38],rsp |
0000000000403E9B | 48 89 5D B8 | mov qword ptr ss:[rbp-48],rbx |
0000000000403E9F | 48 89 6D C0 | mov qword ptr ss:[rbp-40],rbp | <<(16)
0000000000403EA3 | 48 89 75 F8 | mov qword ptr ss:[rbp-8],rsi |
0000000000403EA7 | 48 89 7D F0 | mov qword ptr ss:[rbp-10],rdi |
0000000000403EAB | 4C 89 65 D0 | mov qword ptr ss:[rbp-30],r12 |
0000000000403EAF | 4C 89 6D D8 | mov qword ptr ss:[rbp-28],r13 |
0000000000403EB3 | 4C 89 75 E0 | mov qword ptr ss:[rbp-20],r14 |
0000000000403EB7 | 4C 89 7D E8 | mov qword ptr ss:[rbp-18],r15 |
0000000000403EBB | 48 83 EC 20 | sub rsp,20 |
0000000000403EBF | 49 BB 18 3F 15 13 FE 7F 00 00 | mov r11,7FFE13153F18 |
0000000000403EC9 | 41 FF D3 | call r11 |
0000000000403ECC | 48 83 C4 20 | add rsp,20 |
>>>>>>>>> arm64
il2cpp:00000000003DE714 F5 0F 1D F8 STR X21, [SP,#-0x10+var_20]! | << absolute safe
il2cpp:00000000003DE718 F4 4F 01 A9 STP X20, X19, [SP,#0x20+var_10] | << may be safe
il2cpp:00000000003DE71C FD 7B 02 A9 STP X29, X30, [SP,#0x20+var_s0] |
il2cpp:00000000003DE720 FD 83 00 91 ADD X29, SP, #0x20 |
il2cpp:00000000003DE724 B5 30 00 B0 ADRP X21, #_ZZ62GameObject_SetActive_mCF1EEF2A314F3AE | << dangerous: relative instruction, can not be overwritten
il2cpp:00000000003DE728 A2 56 47 F9 LDR method, [X21,#_ZZ62GameObject_SetActive_mCF] ; |
il2cpp:00000000003DE72C F3 03 01 2A MOV W19, W1 |
*/
namespace MonoHook
{
/// <summary>
/// Hook 类,用来 Hook 某个 C# 方法
/// </summary>
public unsafe class MethodHook
{
public string tag;
public bool isHooked { get; private set; }
public bool isPlayModeHook { get; private set; }
public MethodBase targetMethod { get; private set; } // 需要被hook的目标方法
public MethodBase replacementMethod { get; private set; } // 被hook后的替代方法
public MethodBase proxyMethod { get; private set; } // 目标方法的代理方法(可以通过此方法调用被hook后的原方法)
private IntPtr _targetPtr; // 目标方法被 jit 后的地址指针
private IntPtr _replacementPtr;
private IntPtr _proxyPtr;
private CodePatcher _codePatcher;
#if UNITY_EDITOR && !UNITY_2020_3_OR_NEWER
/// <summary>
/// call `MethodInfo.MethodHandle.GetFunctionPointer()`
/// will visit static class `UnityEditor.IMGUI.Controls.TreeViewGUI.Styles` and invoke its static constructor,
/// and init static filed `foldout`, but `GUISKin.current` is null now,
/// so we should wait until `GUISKin.current` has a valid value
/// </summary>
private static FieldInfo s_fi_GUISkin_current;
#endif
static MethodHook()
{
#if UNITY_EDITOR && !UNITY_2020_3_OR_NEWER
s_fi_GUISkin_current = typeof(GUISkin).GetField("current", BindingFlags.Static | BindingFlags.NonPublic);
#endif
}
/// <summary>
/// 创建一个 Hook
/// </summary>
/// <param name="targetMethod">需要替换的目标方法</param>
/// <param name="replacementMethod">准备好的替换方法</param>
/// <param name="proxyMethod">如果还需要调用原始目标方法,可以通过此参数的方法调用,如果不需要可以填 null</param>
public MethodHook(MethodBase targetMethod, MethodBase replacementMethod, MethodBase proxyMethod, string data = "")
{
this.targetMethod = targetMethod;
this.replacementMethod = replacementMethod;
this.proxyMethod = proxyMethod;
this.tag = data;
CheckMethod();
}
public void Install()
{
if (LDasm.IsiOS()) // iOS 不支持修改 code 所在区域 page
return;
if (isHooked)
return;
#if UNITY_EDITOR && !UNITY_2020_3_OR_NEWER
if (s_fi_GUISkin_current.GetValue(null) != null)
DoInstall();
else
EditorApplication.update += OnEditorUpdate;
#else
DoInstall();
#endif
isPlayModeHook = Application.isPlaying;
}
public void Uninstall()
{
if (!isHooked)
return;
_codePatcher.RemovePatch();
isHooked = false;
HookPool.RemoveHooker(targetMethod);
}
#region private
private void DoInstall()
{
if (targetMethod == null || replacementMethod == null)
throw new Exception("none of methods targetMethod or replacementMethod can be null");
HookPool.AddHook(targetMethod, this);
if (_codePatcher == null)
{
if (GetFunctionAddr())
{
#if ENABLE_HOOK_DEBUG
UnityEngine.Debug.Log($"Original [{targetMethod.DeclaringType.Name}.{targetMethod.Name}]: {HookUtils.HexToString(_targetPtr.ToPointer(), 64, -16)}");
UnityEngine.Debug.Log($"Original [{replacementMethod.DeclaringType.Name}.{replacementMethod.Name}]: {HookUtils.HexToString(_replacementPtr.ToPointer(), 64, -16)}");
if(proxyMethod != null)
UnityEngine.Debug.Log($"Original [{proxyMethod.DeclaringType.Name}.{proxyMethod.Name}]: {HookUtils.HexToString(_proxyPtr.ToPointer(), 64, -16)}");
#endif
CreateCodePatcher();
_codePatcher.ApplyPatch();
#if ENABLE_HOOK_DEBUG
UnityEngine.Debug.Log($"New [{targetMethod.DeclaringType.Name}.{targetMethod.Name}]: {HookUtils.HexToString(_targetPtr.ToPointer(), 64, -16)}");
UnityEngine.Debug.Log($"New [{replacementMethod.DeclaringType.Name}.{replacementMethod.Name}]: {HookUtils.HexToString(_replacementPtr.ToPointer(), 64, -16)}");
if(proxyMethod != null)
UnityEngine.Debug.Log($"New [{proxyMethod.DeclaringType.Name}.{proxyMethod.Name}]: {HookUtils.HexToString(_proxyPtr.ToPointer(), 64, -16)}");
#endif
}
}
isHooked = true;
}
private void CheckMethod()
{
if (targetMethod == null || replacementMethod == null)
throw new Exception("MethodHook:targetMethod and replacementMethod and proxyMethod can not be null");
string methodName = $"{targetMethod.DeclaringType.Name}.{targetMethod.Name}";
if (targetMethod.IsAbstract)
throw new Exception($"WRANING: you can not hook abstract method [{methodName}]");
#if UNITY_EDITOR && !UNITY_2020_3_OR_NEWER
int minMethodBodySize = 10;
{
if ((targetMethod.MethodImplementationFlags & MethodImplAttributes.InternalCall) != MethodImplAttributes.InternalCall)
{
int codeSize = targetMethod.GetMethodBody().GetILAsByteArray().Length; // GetMethodBody can not call on il2cpp
if (codeSize < minMethodBodySize)
UnityEngine.Debug.LogWarning($"WRANING: you can not hook method [{methodName}], cause its method body is too short({codeSize}), will random crash on IL2CPP release mode");
}
}
if(proxyMethod != null)
{
methodName = $"{proxyMethod.DeclaringType.Name}.{proxyMethod.Name}";
int codeSize = proxyMethod.GetMethodBody().GetILAsByteArray().Length;
if (codeSize < minMethodBodySize)
UnityEngine.Debug.LogWarning($"WRANING: size of method body[{methodName}] is too short({codeSize}), will random crash on IL2CPP release mode, please fill some dummy code inside");
if ((proxyMethod.MethodImplementationFlags & MethodImplAttributes.NoOptimization) != MethodImplAttributes.NoOptimization)
throw new Exception($"WRANING: method [{methodName}] must has a Attribute `MethodImpl(MethodImplOptions.NoOptimization)` to prevent code call to this optimized by compiler(pass args by shared stack)");
}
#endif
}
private void CreateCodePatcher()
{
long addrOffset = Math.Abs(_targetPtr.ToInt64() - _proxyPtr.ToInt64());
if(_proxyPtr != IntPtr.Zero)
addrOffset = Math.Max(addrOffset, Math.Abs(_targetPtr.ToInt64() - _proxyPtr.ToInt64()));
if (LDasm.IsARM())
{
if (IntPtr.Size == 8)
_codePatcher = new CodePatcher_arm64_near(_targetPtr, _replacementPtr, _proxyPtr);
else if (addrOffset < ((1 << 25) - 1))
_codePatcher = new CodePatcher_arm32_near(_targetPtr, _replacementPtr, _proxyPtr);
else if (addrOffset < ((1 << 27) - 1))
_codePatcher = new CodePatcher_arm32_far(_targetPtr, _replacementPtr, _proxyPtr);
else
throw new Exception("address of target method and replacement method are too far, can not hook");
}
else
{
if (IntPtr.Size == 8)
{
if(addrOffset < 0x7fffffff) // 2G
_codePatcher = new CodePatcher_x64_near(_targetPtr, _replacementPtr, _proxyPtr);
else
_codePatcher = new CodePatcher_x64_far(_targetPtr, _replacementPtr, _proxyPtr);
}
else
_codePatcher = new CodePatcher_x86(_targetPtr, _replacementPtr, _proxyPtr);
}
}
/// <summary>
/// 获取对应函数jit后的native code的地址
/// </summary>
private bool GetFunctionAddr()
{
_targetPtr = GetFunctionAddr(targetMethod);
_replacementPtr = GetFunctionAddr(replacementMethod);
_proxyPtr = GetFunctionAddr(proxyMethod);
if (_targetPtr == IntPtr.Zero || _replacementPtr == IntPtr.Zero)
return false;
if (proxyMethod != null && _proxyPtr == null)
return false;
if(_replacementPtr == _targetPtr)
{
throw new Exception($"the addresses of target method {targetMethod.Name} and replacement method {replacementMethod.Name} can not be same");
}
if (LDasm.IsThumb(_targetPtr) || LDasm.IsThumb(_replacementPtr))
{
throw new Exception("does not support thumb arch");
}
return true;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)] // 好像在 IL2CPP 里无效
private struct __ForCopy
{
public long __dummy;
public MethodBase method;
}
/// <summary>
/// 获取方法指令地址
/// </summary>
/// <param name="method"></param>
/// <returns></returns>
private IntPtr GetFunctionAddr(MethodBase method)
{
if (method == null)
return IntPtr.Zero;
if (!LDasm.IsIL2CPP())
return method.MethodHandle.GetFunctionPointer();
else
{
/*
// System.Reflection.MonoMethod
typedef struct Il2CppReflectionMethod
{
Il2CppObject object;
const MethodInfo *method;
Il2CppString *name;
Il2CppReflectionType *reftype;
} Il2CppReflectionMethod;
typedef Il2CppClass Il2CppVTable;
typedef struct Il2CppObject
{
union
{
Il2CppClass *klass;
Il2CppVTable *vtable;
};
MonitorData *monitor;
} Il2CppObject;
typedef struct MethodInfo
{
Il2CppMethodPointer methodPointer; // this is the pointer to native code of method
InvokerMethod invoker_method;
const char* name;
Il2CppClass *klass;
const Il2CppType *return_type;
const ParameterInfo* parameters;
// ...
}
*/
__ForCopy __forCopy = new __ForCopy() { method = method };
long* ptr = &__forCopy.__dummy;
ptr++; // addr of _forCopy.method
IntPtr methodAddr = IntPtr.Zero;
if (sizeof(IntPtr) == 8)
{
long methodDataAddr = *(long*)ptr;
byte* ptrData = (byte*)methodDataAddr + sizeof(IntPtr) * 2; // offset of Il2CppReflectionMethod::const MethodInfo *method;
long methodPtr = 0;
methodPtr = *(long*)ptrData;
methodAddr = new IntPtr(*(long*)methodPtr); // MethodInfo::Il2CppMethodPointer methodPointer;
}
else
{
int methodDataAddr = *(int*)ptr;
byte* ptrData = (byte*)methodDataAddr + sizeof(IntPtr) * 2; // offset of Il2CppReflectionMethod::const MethodInfo *method;
int methodPtr = 0;
methodPtr = *(int*)ptrData;
methodAddr = new IntPtr(*(int*)methodPtr);
}
return methodAddr;
}
}
#if UNITY_EDITOR && !UNITY_2020_3_OR_NEWER
private void OnEditorUpdate()
{
if (s_fi_GUISkin_current.GetValue(null) != null)
{
try
{
DoInstall();
}
finally
{
EditorApplication.update -= OnEditorUpdate;
}
}
}
#endif
#endregion
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: bd0b8071cf434d6498160259e3829980
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 259c1cb7fe681f74eb435ab8f268890d
guid: 16b9dc031f67b4fe5ad79c230f75768c
folderAsset: yes
DefaultImporter:
externalObjects: {}

View File

@ -0,0 +1,23 @@
//
// Utils.cpp
// MonoHookUtils_OSX
//
// Created by Misaka-Mikoto on 2022/8/31.
//
#include <stdio.h>
#include <stdint.h>
#include <pthread.h>
#include <string.h>
#include <libkern/OSCacheControl.h>
extern "C"{
void* memcpy_jit(void* dst, void* src, int32_t size)
{
pthread_jit_write_protect_np(0);
void* ret = memcpy(dst, src, size);
pthread_jit_write_protect_np(1);
sys_icache_invalidate (dst, size);
return ret;
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: b93c6604eb031674b80de14cd4458dc0
guid: 56b28b5583a184c669dcb968d175544c
PluginImporter:
externalObjects: {}
serializedVersion: 2
@ -42,7 +42,7 @@ PluginImporter:
settings:
CPU: AnyCPU
DefaultValueInitialized: true
OS: AnyOS
OS: OSX
- first:
Standalone: Linux64
second:
@ -54,7 +54,7 @@ PluginImporter:
second:
enabled: 0
settings:
CPU: None
CPU: ARM64
- first:
Standalone: Win
second:
@ -67,12 +67,6 @@ PluginImporter:
enabled: 0
settings:
CPU: None
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
iPhone: iOS
second:

View File

@ -0,0 +1,4 @@
#!/bin/bash
clang -shared -undefined dynamic_lookup -o libMonoHookUtils_OSX.dylib Utils.cpp

View File

@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 94322e93a1f61b340bdc1d5042dab659
TextScriptImporter:
guid: 69eeb734e262a0a4fbe0887249198f73
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7adba4475cf0bdc4fa7995c0d748f480
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,81 @@
fileFormatVersion: 2
guid: e092a73910a69894daea44290d7292f6
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 1
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
: Any
second:
enabled: 0
settings:
Exclude Android: 1
Exclude Editor: 0
Exclude Linux64: 1
Exclude OSXUniversal: 1
Exclude WebGL: 1
Exclude Win: 1
Exclude Win64: 1
Exclude iOS: 1
- first:
Android: Android
second:
enabled: 0
settings:
CPU: ARMv7
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 1
settings:
CPU: ARM64
DefaultValueInitialized: true
OS: OSX
- first:
Standalone: Linux64
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: OSXUniversal
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: Win
second:
enabled: 0
settings:
CPU: x86
- first:
Standalone: Win64
second:
enabled: 0
settings:
CPU: x86_64
- first:
iPhone: iOS
second:
enabled: 0
settings:
AddToEmbeddedBinaries: false
CPU: AnyCPU
CompileFlags:
FrameworkDependencies:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 31f6a810e38e66f4c832b135770a04bb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,81 @@
fileFormatVersion: 2
guid: 4adb23596911347faa69537b900c9f5e
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
: Any
second:
enabled: 0
settings:
Exclude Android: 1
Exclude Editor: 0
Exclude Linux64: 1
Exclude OSXUniversal: 1
Exclude WebGL: 1
Exclude Win: 1
Exclude Win64: 1
Exclude iOS: 1
- first:
Android: Android
second:
enabled: 0
settings:
CPU: ARMv7
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 1
settings:
CPU: x86_64
DefaultValueInitialized: true
OS: OSX
- first:
Standalone: Linux64
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: OSXUniversal
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
Standalone: Win
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: Win64
second:
enabled: 0
settings:
CPU: None
- first:
iPhone: iOS
second:
enabled: 0
settings:
AddToEmbeddedBinaries: false
CPU: AnyCPU
CompileFlags:
FrameworkDependencies:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -14,20 +14,6 @@ namespace HybridCLR.Editor.ABI
public int Index { get; set; }
//public bool IsNative2ManagedByAddress => Type.PorType >= ParamOrReturnType.STRUCT_NOT_PASS_AS_VALUE;
public bool IsPassToManagedByAddress => Type.GetParamSlotNum() > 1;
public bool IsPassToNativeByAddress => Type.PorType == ParamOrReturnType.STRUCTURE_AS_REF_PARAM;
public string Native2ManagedParamValue(PlatformABI canv)
{
return IsPassToManagedByAddress ? $"(uint64_t)&__arg{Index}" : $"*(uint64_t*)&__arg{Index}";
}
public string Managed2NativeParamValue(PlatformABI canv)
{
return IsPassToNativeByAddress ? $"(uint64_t)(localVarBase+argVarIndexs[{Index}])" : $"*({Type.GetTypeName()}*)(localVarBase+argVarIndexs[{Index}])";
}
}
public class ReturnInfo
@ -36,11 +22,6 @@ namespace HybridCLR.Editor.ABI
public bool IsVoid => Type.PorType == ParamOrReturnType.VOID;
public int GetParamSlotNum(PlatformABI canv)
{
return Type.GetParamSlotNum();
}
public override string ToString()
{
return Type.GetTypeName();

View File

@ -19,21 +19,9 @@ namespace HybridCLR.Editor.ABI
U8,
R4,
R8,
ARM64_HFA_FLOAT_2,
VALUE_TYPE_SIZE_LESS_EQUAL_8,
I16, // 8 < size <= 16
STRUCT_NOT_PASS_AS_VALUE, // struct pass not as value
STRUCTURE_AS_REF_PARAM, // size > 16
ARM64_HFA_FLOAT_3,
ARM64_HFA_FLOAT_4,
ARM64_HFA_DOUBLE_2,
ARM64_HFA_DOUBLE_3,
ARM64_HFA_DOUBLE_4,
ARM64_HVA_8,
ARM64_HVA_16,
STRUCTURE_ALIGN1, // size > 16
STRUCTURE_ALIGN2,
STRUCTURE_ALIGN4,
STRUCTURE_ALIGN8,
I,
U,
TYPEDBYREF,
STRUCT,
}
}

102
Editor/ABI/TypeCreator.cs Normal file
View File

@ -0,0 +1,102 @@
using dnlib.DotNet;
using HybridCLR.Editor.Meta;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace HybridCLR.Editor.ABI
{
public class TypeCreator
{
private readonly Dictionary<TypeSig, TypeInfo> _typeInfoCache = new Dictionary<TypeSig, TypeInfo>(TypeEqualityComparer.Instance);
private int _nextStructId = 0;
public TypeInfo CreateTypeInfo(TypeSig type)
{
type = type.RemovePinnedAndModifiers();
if (!_typeInfoCache.TryGetValue(type, out var typeInfo))
{
typeInfo = CreateTypeInfo0(type);
_typeInfoCache.Add(type, typeInfo);
}
return typeInfo;
}
TypeInfo CreateTypeInfo0(TypeSig type)
{
type = type.RemovePinnedAndModifiers();
if (type.IsByRef)
{
return TypeInfo.s_u;
}
switch (type.ElementType)
{
case ElementType.Void: return TypeInfo.s_void;
case ElementType.Boolean: return TypeInfo.s_u1;
case ElementType.I1: return TypeInfo.s_i1;
case ElementType.U1: return TypeInfo.s_u1;
case ElementType.I2: return TypeInfo.s_i2;
case ElementType.Char:
case ElementType.U2: return TypeInfo.s_u2;
case ElementType.I4: return TypeInfo.s_i4;
case ElementType.U4: return TypeInfo.s_u4;
case ElementType.I8: return TypeInfo.s_i8;
case ElementType.U8: return TypeInfo.s_u8;
case ElementType.R4: return TypeInfo.s_r4;
case ElementType.R8: return TypeInfo.s_r8;
case ElementType.I: return TypeInfo.s_i;
case ElementType.U:
case ElementType.String:
case ElementType.Ptr:
case ElementType.ByRef:
case ElementType.Class:
case ElementType.Array:
case ElementType.SZArray:
case ElementType.FnPtr:
case ElementType.Object:
case ElementType.Module:
case ElementType.Var:
case ElementType.MVar:
return TypeInfo.s_u;
case ElementType.TypedByRef: return TypeInfo.s_typedByRef;
case ElementType.ValueType:
{
TypeDef typeDef = type.ToTypeDefOrRef().ResolveTypeDef();
if (typeDef == null)
{
throw new Exception($"type:{type} definition could not be found. Please try `HybridCLR/Genergate/LinkXml`, then Build once to generate the AOT dll, and then regenerate the bridge function");
}
if (typeDef.IsEnum)
{
return CreateTypeInfo(typeDef.GetEnumUnderlyingType());
}
return CreateValueType(type);
}
case ElementType.GenericInst:
{
GenericInstSig gis = (GenericInstSig)type;
if (!gis.GenericType.IsValueType)
{
return TypeInfo.s_u;
}
TypeDef typeDef = gis.GenericType.ToTypeDefOrRef().ResolveTypeDef();
if (typeDef.IsEnum)
{
return CreateTypeInfo(typeDef.GetEnumUnderlyingType());
}
return CreateValueType(type);
}
default: throw new NotSupportedException($"{type.ElementType}");
}
}
protected TypeInfo CreateValueType(TypeSig type)
{
return new TypeInfo(ParamOrReturnType.STRUCT, type, _nextStructId++);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0b1df5760b488fa43a68843c46fda63a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,46 +0,0 @@
using dnlib.DotNet;
using HybridCLR.Editor.Meta;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HybridCLR.Editor.ABI
{
public class HFATypeInfo
{
public TypeSig Type { get; set; }
public int Count { get; set; }
}
public class TypeCreatorArm64 : TypeCreatorBase
{
public override bool IsArch32 => false;
public override bool IsSupportHFA => true;
protected override TypeInfo OptimizeSigType(TypeInfo type, bool returnType)
{
if (!type.IsGeneralValueType)
{
return type;
}
int typeSize = type.Size;
if (typeSize <= 8)
{
return TypeInfo.s_i8;
}
if (typeSize <= 16)
{
return TypeInfo.s_i16;
}
if (returnType)
{
return type.PorType != ParamOrReturnType.STRUCTURE_ALIGN1 ? new TypeInfo(ParamOrReturnType.STRUCTURE_ALIGN1, typeSize) : type;
}
return TypeInfo.s_ref;
}
}
}

View File

@ -1,298 +0,0 @@
using dnlib.DotNet;
using HybridCLR.Editor.Meta;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace HybridCLR.Editor.ABI
{
public abstract class TypeCreatorBase
{
public abstract bool IsArch32 { get; }
public virtual bool IsSupportHFA => false;
public virtual bool IsSupportSingletonStruct => false;
public TypeInfo GetNativeIntTypeInfo() => IsArch32 ? TypeInfo.s_i4 : TypeInfo.s_i8;
public ValueTypeSizeAligmentCalculator Calculator => IsArch32 ? ValueTypeSizeAligmentCalculator.Caculator32 : ValueTypeSizeAligmentCalculator.Caculator64;
private readonly Dictionary<TypeSig, (int, int)> _typeSizeCache = new Dictionary<TypeSig, (int, int)>(TypeEqualityComparer.Instance);
public (int Size, int Aligment) ComputeSizeAndAligment(TypeSig t)
{
if (_typeSizeCache.TryGetValue(t, out var sizeAndAligment))
{
return sizeAndAligment;
}
sizeAndAligment = Calculator.SizeAndAligmentOf(t);
_typeSizeCache.Add(t, sizeAndAligment);
return sizeAndAligment;
}
public TypeInfo CreateTypeInfo(TypeSig type)
{
type = type.RemovePinnedAndModifiers();
if (type.IsByRef)
{
return GetNativeIntTypeInfo();
}
switch (type.ElementType)
{
case ElementType.Void: return TypeInfo.s_void;
case ElementType.Boolean: return TypeInfo.s_u1;
case ElementType.I1: return TypeInfo.s_i1;
case ElementType.U1: return TypeInfo.s_u1;
case ElementType.I2: return TypeInfo.s_i2;
case ElementType.Char:
case ElementType.U2: return TypeInfo.s_u2;
case ElementType.I4: return TypeInfo.s_i4;
case ElementType.U4: return TypeInfo.s_u4;
case ElementType.I8: return TypeInfo.s_i8;
case ElementType.U8: return TypeInfo.s_u8;
case ElementType.R4: return TypeInfo.s_r4;
case ElementType.R8: return TypeInfo.s_r8;
case ElementType.U: return IsArch32 ? TypeInfo.s_u4 : TypeInfo.s_u8;
case ElementType.I:
case ElementType.String:
case ElementType.Ptr:
case ElementType.ByRef:
case ElementType.Class:
case ElementType.Array:
case ElementType.SZArray:
case ElementType.FnPtr:
case ElementType.Object:
case ElementType.Module:
case ElementType.Var:
case ElementType.MVar:
return GetNativeIntTypeInfo();
case ElementType.TypedByRef: return CreateValueType(type);
case ElementType.ValueType:
{
TypeDef typeDef = type.ToTypeDefOrRef().ResolveTypeDef();
if (typeDef == null)
{
throw new Exception($"type:{type} 未能找到定义。请尝试 `HybridCLR/Genergate/LinkXml`然后Build一次生成AOT dll再重新生成桥接函数");
}
if (typeDef.IsEnum)
{
return CreateTypeInfo(typeDef.GetEnumUnderlyingType());
}
return CreateValueType(type);
}
case ElementType.GenericInst:
{
GenericInstSig gis = (GenericInstSig)type;
if (!gis.GenericType.IsValueType)
{
return GetNativeIntTypeInfo();
}
TypeDef typeDef = gis.GenericType.ToTypeDefOrRef().ResolveTypeDef();
if (typeDef.IsEnum)
{
return CreateTypeInfo(typeDef.GetEnumUnderlyingType());
}
return CreateValueType(type);
}
default: throw new NotSupportedException($"{type.ElementType}");
}
}
private static bool IsNotHFAFastCheck(int typeSize)
{
return typeSize != 8 && typeSize != 12 && typeSize != 16 && typeSize != 24 && typeSize != 32;
}
private static bool ComputHFATypeInfo0(TypeSig type, HFATypeInfo typeInfo)
{
TypeDef typeDef = type.ToTypeDefOrRef().ResolveTypeDefThrow();
List<TypeSig> klassInst = type.ToGenericInstSig()?.GenericArguments?.ToList();
GenericArgumentContext ctx = klassInst != null ? new GenericArgumentContext(klassInst, null) : null;
var fields = typeDef.Fields;// typeDef.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
foreach (FieldDef field in fields)
{
if (field.IsStatic)
{
continue;
}
TypeSig ftype = ctx != null ? MetaUtil.Inflate(field.FieldType, ctx) : field.FieldType;
switch (ftype.ElementType)
{
case ElementType.R4:
case ElementType.R8:
{
if (ftype == typeInfo.Type || typeInfo.Type == null)
{
typeInfo.Type = ftype;
++typeInfo.Count;
}
else
{
return false;
}
break;
}
case ElementType.ValueType:
{
if (!ComputHFATypeInfo0(ftype, typeInfo))
{
return false;
}
break;
}
case ElementType.GenericInst:
{
if (!ftype.IsValueType || !ComputHFATypeInfo0(ftype, typeInfo))
{
return false;
}
break;
}
default: return false;
}
}
return typeInfo.Count <= 4;
}
private static bool ComputHFATypeInfo(TypeSig type, int typeSize, out HFATypeInfo typeInfo)
{
typeInfo = new HFATypeInfo();
if (IsNotHFAFastCheck(typeSize))
{
return false;
}
bool ok = ComputHFATypeInfo0(type, typeInfo);
if (ok && typeInfo.Count >= 2 && typeInfo.Count <= 4)
{
int fieldSize = typeInfo.Type.ElementType == ElementType.R4 ? 4 : 8;
return typeSize == fieldSize * typeInfo.Count;
}
return false;
}
public static bool TryComputSingletonStruct(TypeSig type, out SingletonStruct result)
{
result = new SingletonStruct();
return TryComputSingletonStruct0(type, result) && result.Type != null;
}
public static bool TryComputSingletonStruct0(TypeSig type, SingletonStruct result)
{
TypeDef typeDef = type.ToTypeDefOrRef().ResolveTypeDefThrow();
if (typeDef.IsEnum)
{
if (result.Type == null)
{
result.Type = typeDef.GetEnumUnderlyingType();
return true;
}
else
{
return false;
}
}
List<TypeSig> klassInst = type.ToGenericInstSig()?.GenericArguments?.ToList();
GenericArgumentContext ctx = klassInst != null ? new GenericArgumentContext(klassInst, null) : null;
var fields = typeDef.Fields;// typeDef.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
foreach (FieldDef field in fields)
{
if (field.IsStatic)
{
continue;
}
TypeSig ftype = ctx != null ? MetaUtil.Inflate(field.FieldType, ctx) : field.FieldType;
switch (ftype.ElementType)
{
case ElementType.TypedByRef: return false;
case ElementType.ValueType:
{
if (!TryComputSingletonStruct0(ftype, result))
{
return false;
}
break;
}
case ElementType.GenericInst:
{
if (!ftype.IsValueType)
{
goto default;
}
if (!TryComputSingletonStruct0(ftype, result))
{
return false;
}
break;
}
default:
{
if (result.Type != null)
{
return false;
}
result.Type = ftype;
break;
}
}
}
return true;
}
protected static TypeInfo CreateGeneralValueType(TypeSig type, int size, int aligment)
{
System.Diagnostics.Debug.Assert(size % aligment == 0);
switch (aligment)
{
case 1: return new TypeInfo(ParamOrReturnType.STRUCTURE_ALIGN1, size);
case 2: return new TypeInfo(ParamOrReturnType.STRUCTURE_ALIGN2, size);
case 4: return new TypeInfo(ParamOrReturnType.STRUCTURE_ALIGN4, size);
case 8: return new TypeInfo(ParamOrReturnType.STRUCTURE_ALIGN8, size);
default: throw new NotSupportedException($"type:{type} not support aligment:{aligment}");
}
}
protected TypeInfo CreateValueType(TypeSig type)
{
(int typeSize, int typeAligment) = ComputeSizeAndAligment(type);
if (IsSupportHFA && ComputHFATypeInfo(type, typeSize, out HFATypeInfo hfaTypeInfo))
{
bool isFloat = hfaTypeInfo.Type.ElementType == ElementType.R4;
switch (hfaTypeInfo.Count)
{
case 2: return isFloat ? TypeInfo.s_vf2 : TypeInfo.s_vd2;
case 3: return isFloat ? TypeInfo.s_vf3 : TypeInfo.s_vd3;
case 4: return isFloat ? TypeInfo.s_vf4 : TypeInfo.s_vd4;
default: throw new NotSupportedException();
}
}
//else if(IsSupportSingletonStruct && TryComputSingletonStruct(type, out var ssTypeInfo))
//{
// return CreateTypeInfo(ssTypeInfo.Type);
//}
else
{
// 64位下结构体内存对齐规则是一样的
return CreateGeneralValueType(type, typeSize, typeAligment);
}
}
protected abstract TypeInfo OptimizeSigType(TypeInfo type, bool returnType);
public virtual void OptimizeMethod(MethodDesc method)
{
method.TransfromSigTypes(OptimizeSigType);
}
}
}

View File

@ -1,23 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HybridCLR.Editor.ABI
{
public static class TypeCreatorFactory
{
public static TypeCreatorBase CreateTypeCreator(PlatformABI abi)
{
switch(abi)
{
case PlatformABI.Arm64: return new TypeCreatorArm64();
case PlatformABI.Universal32: return new TypeCreatorUniversal32();
case PlatformABI.Universal64: return new TypeCreatorUniversal64();
case PlatformABI.WebGL32: return new TypeCreatorWebGL32();
default: throw new NotSupportedException(abi.ToString());
}
}
}
}

View File

@ -1,24 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HybridCLR.Editor.ABI
{
public class TypeCreatorUniversal32 : TypeCreatorBase
{
public override bool IsArch32 => true;
public override bool IsSupportHFA => false;
protected override TypeInfo OptimizeSigType(TypeInfo type, bool returnType)
{
if (type.PorType > ParamOrReturnType.STRUCTURE_ALIGN1 && type.PorType <= ParamOrReturnType.STRUCTURE_ALIGN4)
{
return new TypeInfo(ParamOrReturnType.STRUCTURE_ALIGN1, type.Size);
}
return type;
}
}
}

View File

@ -1,24 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HybridCLR.Editor.ABI
{
public class TypeCreatorUniversal64 : TypeCreatorBase
{
public override bool IsArch32 => false;
public override bool IsSupportHFA => true;
protected override TypeInfo OptimizeSigType(TypeInfo type, bool returnType)
{
if (type.PorType > ParamOrReturnType.STRUCTURE_ALIGN1 && type.PorType <= ParamOrReturnType.STRUCTURE_ALIGN8)
{
return new TypeInfo(ParamOrReturnType.STRUCTURE_ALIGN1, type.Size);
}
return type;
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 7867dfe20d27e324e90bc13b9d4f05bb
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,34 +0,0 @@
using dnlib.DotNet;
using HybridCLR.Editor.Meta;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HybridCLR.Editor.ABI
{
public class SingletonStruct
{
public TypeSig Type { get; set; }
}
public class TypeCreatorWebGL32 : TypeCreatorBase
{
public override bool IsArch32 => true;
public override bool IsSupportHFA => false;
public override bool IsSupportSingletonStruct => true;
protected override TypeInfo OptimizeSigType(TypeInfo type, bool returnType)
{
//if (type.PorType > ParamOrReturnType.STRUCTURE_ALIGN1 && type.PorType <= ParamOrReturnType.STRUCTURE_ALIGN4)
//{
// return new TypeInfo(ParamOrReturnType.STRUCTURE_ALIGN1, type.Size);
//}
return type;
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 4790a87aacda1a14d813570e9e0f35ca
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,4 +1,5 @@
using dnlib.DotNet;
using HybridCLR.Editor.Meta;
using System;
using System.Collections.Generic;
using System.Reflection;
@ -20,37 +21,34 @@ namespace HybridCLR.Editor.ABI
public static readonly TypeInfo s_u8 = new TypeInfo(ParamOrReturnType.U8);
public static readonly TypeInfo s_r4 = new TypeInfo(ParamOrReturnType.R4);
public static readonly TypeInfo s_r8 = new TypeInfo(ParamOrReturnType.R8);
public static readonly TypeInfo s_i16 = new TypeInfo(ParamOrReturnType.I16);
public static readonly TypeInfo s_ref = new TypeInfo(ParamOrReturnType.STRUCTURE_AS_REF_PARAM);
public static readonly TypeInfo s_i = new TypeInfo(ParamOrReturnType.I);
public static readonly TypeInfo s_u = new TypeInfo(ParamOrReturnType.U);
public static readonly TypeInfo s_typedByRef = new TypeInfo(ParamOrReturnType.TYPEDBYREF);
public static readonly TypeInfo s_vf2 = new TypeInfo(ParamOrReturnType.ARM64_HFA_FLOAT_2);
public static readonly TypeInfo s_vf3 = new TypeInfo(ParamOrReturnType.ARM64_HFA_FLOAT_3);
public static readonly TypeInfo s_vf4 = new TypeInfo(ParamOrReturnType.ARM64_HFA_FLOAT_4);
public static readonly TypeInfo s_vd2 = new TypeInfo(ParamOrReturnType.ARM64_HFA_DOUBLE_2);
public static readonly TypeInfo s_vd3 = new TypeInfo(ParamOrReturnType.ARM64_HFA_DOUBLE_3);
public static readonly TypeInfo s_vd4 = new TypeInfo(ParamOrReturnType.ARM64_HFA_DOUBLE_4);
public const string strTypedByRef = "typedbyref";
public TypeInfo(ParamOrReturnType portype)
public TypeInfo(ParamOrReturnType portype, TypeSig klass = null, int typeId = 0)
{
PorType = portype;
Size = 0;
}
public TypeInfo(ParamOrReturnType portype, int size)
{
PorType = portype;
Size = size;
Klass = klass;
_typeId = typeId;
}
public ParamOrReturnType PorType { get; }
public bool IsGeneralValueType => PorType >= ParamOrReturnType.STRUCTURE_ALIGN1 && PorType <= ParamOrReturnType.STRUCTURE_ALIGN8;
public TypeSig Klass { get; }
public int Size { get; }
public bool IsStruct => PorType == ParamOrReturnType.STRUCT;
public bool IsPrimitiveType => PorType <= ParamOrReturnType.U;
private readonly int _typeId;
public int TypeId => _typeId;
public bool Equals(TypeInfo other)
{
return PorType == other.PorType && Size == other.Size;
return PorType == other.PorType && TypeEqualityComparer.Instance.Equals(Klass, other.Klass);
}
public override bool Equals(object obj)
@ -60,7 +58,12 @@ namespace HybridCLR.Editor.ABI
public override int GetHashCode()
{
return (int)PorType * 23 + Size;
return (int)PorType * 23 + (Klass != null ? TypeEqualityComparer.Instance.GetHashCode(Klass) : 0);
}
public bool NeedExpandValue()
{
return PorType >= ParamOrReturnType.I1 && PorType <= ParamOrReturnType.U2;
}
public string CreateSigName()
@ -78,18 +81,10 @@ namespace HybridCLR.Editor.ABI
case ParamOrReturnType.U8: return "u8";
case ParamOrReturnType.R4: return "r4";
case ParamOrReturnType.R8: return "r8";
case ParamOrReturnType.I16: return "i16";
case ParamOrReturnType.STRUCTURE_AS_REF_PARAM: return "sr";
case ParamOrReturnType.ARM64_HFA_FLOAT_2: return "vf2";
case ParamOrReturnType.ARM64_HFA_FLOAT_3: return "vf3";
case ParamOrReturnType.ARM64_HFA_FLOAT_4: return "vf4";
case ParamOrReturnType.ARM64_HFA_DOUBLE_2: return "vd2";
case ParamOrReturnType.ARM64_HFA_DOUBLE_3: return "vd3";
case ParamOrReturnType.ARM64_HFA_DOUBLE_4: return "vd4";
case ParamOrReturnType.STRUCTURE_ALIGN1: return "S" + Size;
case ParamOrReturnType.STRUCTURE_ALIGN2: return "A" + Size;
case ParamOrReturnType.STRUCTURE_ALIGN4: return "B" + Size;
case ParamOrReturnType.STRUCTURE_ALIGN8: return "C" + Size;
case ParamOrReturnType.I: return "i";
case ParamOrReturnType.U: return "u";
case ParamOrReturnType.TYPEDBYREF: return strTypedByRef;
case ParamOrReturnType.STRUCT: return $"s{_typeId}";
default: throw new NotSupportedException(PorType.ToString());
};
}
@ -109,46 +104,13 @@ namespace HybridCLR.Editor.ABI
case ParamOrReturnType.U8: return "uint64_t";
case ParamOrReturnType.R4: return "float";
case ParamOrReturnType.R8: return "double";
case ParamOrReturnType.I16: return "ValueTypeSize16";
case ParamOrReturnType.STRUCTURE_AS_REF_PARAM: return "uint64_t";
case ParamOrReturnType.ARM64_HFA_FLOAT_2: return "HtVector2f";
case ParamOrReturnType.ARM64_HFA_FLOAT_3: return "HtVector3f";
case ParamOrReturnType.ARM64_HFA_FLOAT_4: return "HtVector4f";
case ParamOrReturnType.ARM64_HFA_DOUBLE_2: return "HtVector2d";
case ParamOrReturnType.ARM64_HFA_DOUBLE_3: return "HtVector3d";
case ParamOrReturnType.ARM64_HFA_DOUBLE_4: return "HtVector4d";
case ParamOrReturnType.STRUCTURE_ALIGN1: return $"ValueTypeSize<{Size}>";
case ParamOrReturnType.STRUCTURE_ALIGN2: return $"ValueTypeSizeAlign2<{Size}>";
case ParamOrReturnType.STRUCTURE_ALIGN4: return $"ValueTypeSizeAlign4<{Size}>";
case ParamOrReturnType.STRUCTURE_ALIGN8: return $"ValueTypeSizeAlign8<{Size}>";
case ParamOrReturnType.I: return "intptr_t";
case ParamOrReturnType.U: return "uintptr_t";
case ParamOrReturnType.TYPEDBYREF: return "Il2CppTypedRef";
case ParamOrReturnType.STRUCT: return $"__struct_{_typeId}__";
default: throw new NotImplementedException(PorType.ToString());
};
}
public int GetParamSlotNum()
{
switch (PorType)
{
case ParamOrReturnType.VOID: return 0;
case ParamOrReturnType.I16: return 2;
case ParamOrReturnType.STRUCTURE_AS_REF_PARAM: return 1;
case ParamOrReturnType.ARM64_HFA_FLOAT_3: return 2;
case ParamOrReturnType.ARM64_HFA_FLOAT_4: return 2;
case ParamOrReturnType.ARM64_HFA_DOUBLE_2: return 2;
case ParamOrReturnType.ARM64_HFA_DOUBLE_3: return 3;
case ParamOrReturnType.ARM64_HFA_DOUBLE_4: return 4;
case ParamOrReturnType.ARM64_HVA_8:
case ParamOrReturnType.ARM64_HVA_16: throw new NotSupportedException();
case ParamOrReturnType.STRUCTURE_ALIGN1:
case ParamOrReturnType.STRUCTURE_ALIGN2:
case ParamOrReturnType.STRUCTURE_ALIGN4:
case ParamOrReturnType.STRUCTURE_ALIGN8: return (Size + 7) / 8;
default:
{
Debug.Assert(PorType < ParamOrReturnType.STRUCT_NOT_PASS_AS_VALUE);
Debug.Assert(Size <= 8);
return 1;
}
}
}
}
}

View File

@ -0,0 +1,56 @@
using dnlib.DotNet;
using dnlib.DotNet.Writer;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HybridCLR.Editor.AOT
{
public class AOTAssemblyMetadataStripper
{
public static byte[] Strip(byte[] assemblyBytes)
{
var context = ModuleDef.CreateModuleContext();
var readerOption = new ModuleCreationOptions(context)
{
Runtime = CLRRuntimeReaderKind.Mono
};
var mod = ModuleDefMD.Load(assemblyBytes, readerOption);
// remove all resources
mod.Resources.Clear();
foreach (var type in mod.GetTypes())
{
if (type.HasGenericParameters)
{
continue;
}
foreach (var method in type.Methods)
{
if (!method.HasBody || method.HasGenericParameters)
{
continue;
}
method.Body = null;
}
}
var writer = new System.IO.MemoryStream();
var options = new ModuleWriterOptions(mod);
options.MetadataOptions.Flags |= MetadataFlags.PreserveRids;
mod.Write(writer, options);
writer.Flush();
return writer.ToArray();
}
public static void Strip(string originalAssemblyPath, string strippedAssemblyPath)
{
byte[] originDllBytes = System.IO.File.ReadAllBytes(originalAssemblyPath);
byte[] strippedDllBytes = Strip(originDllBytes);
UnityEngine.Debug.Log($"aot dll:{originalAssemblyPath}, length: {originDllBytes.Length} -> {strippedDllBytes.Length}, stripping rate:{(originDllBytes.Length - strippedDllBytes.Length)/(double)originDllBytes.Length} ");
Directory.CreateDirectory(System.IO.Path.GetDirectoryName(strippedAssemblyPath));
System.IO.File.WriteAllBytes(strippedAssemblyPath, strippedDllBytes);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 7e9e6a048682dcb4fab806251411f29f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -17,12 +17,16 @@ namespace HybridCLR.Editor.AOT
public AssemblyReferenceDeepCollector Collector { get; set; }
public int MaxIterationCount { get; set; }
public bool ComputeAotAssembly { get; set; }
}
private readonly int _maxInterationCount;
private readonly AssemblyReferenceDeepCollector _assemblyCollector;
private readonly bool _computeAotAssembly;
private readonly HashSet<GenericClass> _genericTypes = new HashSet<GenericClass>();
private readonly HashSet<GenericMethod> _genericMethods = new HashSet<GenericMethod>();
@ -47,6 +51,7 @@ namespace HybridCLR.Editor.AOT
{
_assemblyCollector = options.Collector;
_maxInterationCount = options.MaxIterationCount;
_computeAotAssembly = options.ComputeAotAssembly;
_methodReferenceAnalyzer = new MethodReferenceAnalyzer(this.OnNewMethod);
_hotUpdateAssemblyFiles = new HashSet<string>(options.Collector.GetRootAssemblyNames().Select(assName => assName + ".dll"));
}
@ -58,20 +63,20 @@ namespace HybridCLR.Editor.AOT
return;
}
gc = gc.ToGenericShare();
if (_genericTypes.Add(gc) && NeedWalk(gc.Type))
if (_genericTypes.Add(gc) && NeedWalk(null, gc.Type))
{
WalkType(gc);
}
}
private bool NeedWalk(TypeDef type)
private bool NeedWalk(MethodDef callFrom, TypeDef type)
{
return _hotUpdateAssemblyFiles.Contains(type.Module.Name);
return _hotUpdateAssemblyFiles.Contains(type.Module.Name) || callFrom == null || callFrom.HasGenericParameters;
}
private bool IsAotType(TypeDef type)
{
return !_hotUpdateAssemblyFiles.Contains(type.Module.Name);
return _computeAotAssembly || !_hotUpdateAssemblyFiles.Contains(type.Module.Name);
}
private bool IsAotGenericMethod(MethodDef method)
@ -79,13 +84,13 @@ namespace HybridCLR.Editor.AOT
return IsAotType(method.DeclaringType) && method.HasGenericParameters;
}
private void OnNewMethod(GenericMethod method)
private void OnNewMethod(MethodDef methodDef, List<TypeSig> klassGenericInst, List<TypeSig> methodGenericInst, GenericMethod method)
{
if(method == null)
{
return;
}
if (_genericMethods.Add(method) && NeedWalk(method.Method.DeclaringType))
if (NeedWalk(methodDef, method.Method.DeclaringType) && _genericMethods.Add(method))
{
_newMethods.Add(method);
}
@ -101,7 +106,7 @@ namespace HybridCLR.Editor.AOT
{
return;
}
if (_genericMethods.Add(method) && NeedWalk(method.Method.DeclaringType))
if (NeedWalk(null, method.Method.DeclaringType) && _genericMethods.Add(method))
{
_newMethods.Add(method);
}
@ -157,9 +162,9 @@ namespace HybridCLR.Editor.AOT
for (uint rid = 1, n = ass.Metadata.TablesStream.TypeSpecTable.Rows; rid <= n; rid++)
{
var ts = ass.ResolveTypeSpec(rid);
if (!ts.ContainsGenericParameter)
var cs = GenericClass.ResolveClass(ts, null)?.ToGenericShare();
if (cs != null)
{
var cs = GenericClass.ResolveClass(ts, null)?.ToGenericShare();
TryAddAndWalkGenericType(cs);
}
}
@ -167,10 +172,6 @@ namespace HybridCLR.Editor.AOT
for (uint rid = 1, n = ass.Metadata.TablesStream.MethodSpecTable.Rows; rid <= n; rid++)
{
var ms = ass.ResolveMethodSpec(rid);
if (ms.DeclaringType.ContainsGenericParameter || ms.GenericInstMethodSig.ContainsGenericParameter)
{
continue;
}
var gm = GenericMethod.ResolveMethod(ms, null)?.ToGenericShare();
TryAddMethodNotWalkType(gm);
}
@ -195,11 +196,29 @@ namespace HybridCLR.Editor.AOT
}
}
private bool IsNotShareableAOTGenericType(TypeDef typeDef)
{
if (!IsAotType(typeDef))
{
return false;
}
return typeDef.GenericParameters.Any(c => !c.HasReferenceTypeConstraint);
}
private bool IsNotShareableAOTGenericMethod(MethodDef method)
{
if (!IsAotGenericMethod(method))
{
return false;
}
return method.GenericParameters.Concat(method.DeclaringType.GenericParameters).Any(c => !c.HasReferenceTypeConstraint);
}
private void FilterAOTGenericTypeAndMethods()
{
ConstraintContext cc = this.ConstraintContext;
AotGenericTypes.AddRange(_genericTypes.Where(type => IsAotType(type.Type)).Select(gc => cc.ApplyConstraints(gc)));
AotGenericMethods.AddRange(_genericMethods.Where(method => IsAotGenericMethod(method.Method)).Select(gm => cc.ApplyConstraints(gm)));
AotGenericTypes.AddRange(_genericTypes.Where(type => IsNotShareableAOTGenericType(type.Type)).Select(gc => cc.ApplyConstraints(gc)));
AotGenericMethods.AddRange(_genericMethods.Where(method => IsNotShareableAOTGenericMethod(method.Method)).Select(gm => cc.ApplyConstraints(gm)));
}
public void Run()

View File

@ -4,6 +4,7 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using UnityEngine;
@ -11,27 +12,90 @@ namespace HybridCLR.Editor.AOT
{
public class GenericReferenceWriter
{
private static readonly Dictionary<Type, string> _typeNameMapping = new Dictionary<Type, string>
{
{typeof(bool), "bool" },
{typeof(byte), "byte" },
{typeof(sbyte), "sbyte" },
{typeof(short), "short" },
{typeof(ushort), "ushort" },
{typeof(int), "int" },
{typeof(uint), "uint" },
{typeof(long), "long" },
{typeof(ulong), "ulong" },
{typeof(float), "float" },
{typeof(double), "double" },
{typeof(object), "object" },
{typeof(string), "string" },
};
private readonly Dictionary<string, string> _typeSimpleNameMapping = new Dictionary<string, string>();
private readonly Regex _systemTypePattern;
private readonly Regex _genericPattern = new Regex(@"`\d+");
public GenericReferenceWriter()
{
foreach (var e in _typeNameMapping)
{
_typeSimpleNameMapping.Add(e.Key.FullName, e.Value);
}
_systemTypePattern = new Regex(string.Join("|", _typeSimpleNameMapping.Keys.Select (k => $@"\b{Regex.Escape(k)}\b")));
}
public string PrettifyTypeSig(string typeSig)
{
string s = _genericPattern.Replace(typeSig, "").Replace('/', '.');
return _systemTypePattern.Replace(s, m => _typeSimpleNameMapping[m.Groups[0].Value]);
}
public string PrettifyMethodSig(string methodSig)
{
string s = PrettifyTypeSig(methodSig).Replace("::", ".");
if (s.Contains(".ctor("))
{
s = "new " + s.Replace(".ctor(", "(");
}
return s;
}
public void Write(List<GenericClass> types, List<GenericMethod> methods, string outputFile)
{
string parentDir = Directory.GetParent(outputFile).FullName;
Directory.CreateDirectory(parentDir);
List<string> codes = new List<string>();
codes.Add("using System.Collections.Generic;");
codes.Add("public class AOTGenericReferences : UnityEngine.MonoBehaviour");
codes.Add("{");
codes.Add("");
codes.Add("\t// {{ AOT assemblies");
codes.Add("\tpublic static readonly IReadOnlyList<string> PatchedAOTAssemblyList = new List<string>");
codes.Add("\t{");
List<dnlib.DotNet.ModuleDef> modules = new HashSet<dnlib.DotNet.ModuleDef>(
types.Select(t => t.Type.Module).Concat(methods.Select(m => m.Method.Module))).ToList();
modules.Sort((a, b) => a.Name.CompareTo(b.Name));
foreach (dnlib.DotNet.ModuleDef module in modules)
{
codes.Add($"\t\t\"{module.Name}\",");
}
codes.Add("\t};");
codes.Add("\t// }}");
codes.Add("");
codes.Add("\t// {{ constraint implement type");
codes.Add("\t// }} ");
codes.Add("");
codes.Add("\t// {{ AOT generic type");
codes.Add("\t// {{ AOT generic types");
types.Sort((a, b) => a.Type.FullName.CompareTo(b.Type.FullName));
foreach(var type in types)
List<string> typeNames = types.Select(t => PrettifyTypeSig(t.ToTypeSig().ToString())).ToList();
typeNames.Sort(string.CompareOrdinal);
foreach(var typeName in typeNames)
{
codes.Add($"\t//{type.ToTypeSig()}");
codes.Add($"\t// {typeName}");
}
codes.Add("\t// }}");
@ -39,27 +103,36 @@ namespace HybridCLR.Editor.AOT
codes.Add("");
codes.Add("\tpublic void RefMethods()");
codes.Add("\t{");
methods.Sort((a, b) =>
List<(string, string, string)> methodTypeAndNames = methods.Select(m =>
(PrettifyTypeSig(m.Method.DeclaringType.ToString()), PrettifyMethodSig(m.Method.Name), PrettifyMethodSig(m.ToMethodSpec().ToString())))
.ToList();
methodTypeAndNames.Sort((a, b) =>
{
int c = a.Method.DeclaringType.FullName.CompareTo(b.Method.DeclaringType.FullName);
int c = String.Compare(a.Item1, b.Item1, StringComparison.Ordinal);
if (c != 0)
{
return c;
}
c = a.Method.Name.CompareTo(b.Method.Name);
return c;
c = String.Compare(a.Item2, b.Item2, StringComparison.Ordinal);
if (c != 0)
{
return c;
}
return String.Compare(a.Item3, b.Item3, StringComparison.Ordinal);
});
foreach(var method in methods)
foreach(var method in methodTypeAndNames)
{
codes.Add($"\t\t// {method.ToMethodSpec()}");
codes.Add($"\t\t// {PrettifyMethodSig(method.Item3)}");
}
codes.Add("\t}");
codes.Add("}");
var utf8WithoutBOM = new System.Text.UTF8Encoding(false);
File.WriteAllText(outputFile, string.Join("\n", codes), utf8WithoutBOM);
var utf8WithoutBom = new System.Text.UTF8Encoding(false);
File.WriteAllText(outputFile, string.Join("\n", codes), utf8WithoutBom);
Debug.Log($"[GenericReferenceWriter] write {outputFile}");
}
}

View File

@ -0,0 +1,258 @@
using System;
using HybridCLR.Editor.Installer;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using UnityEditor;
using System.Reflection;
using HybridCLR.Editor.Settings;
#if UNITY_2019 && (UNITY_IOS || UNITY_TVOS)
using UnityEditor.Build;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;
using UnityEngine;
namespace HybridCLR.Editor.BuildProcessors
{
public static class AddLil2cppSourceCodeToXcodeproj2019
{
[PostProcessBuild]
public static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject)
{
if (!HybridCLRSettings.Instance.enable)
return;
/*
* 1. lump
3. libil2cpp Library/. . search paths libil2cpp/includelibil2cpp
3. Libraries/bdwgc/include -> Libraries/external/bdwgc/include
4. external Library/external
5. Library/external/baselib/Platforms/OSX IOS
6. external/zlibc
7. libil2cpp.a
8. Include path add libil2cpp/os/ClassLibraryPAL/brotli/include
9. add external/xxHash
10. add "#include <stdio.h>" to Classes/Prefix.pch
*/
string pbxprojFile = BuildProcessorUtil.GetXcodeProjectFile(pathToBuiltProject);
string srcLibil2cppDir = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp";
string dstLibil2cppDir = $"{pathToBuiltProject}/Libraries/libil2cpp";
string lumpDir = $"{pathToBuiltProject}/Libraries/lumps";
string srcExternalDir = $"{SettingsUtil.LocalIl2CppDir}/external";
string dstExternalDir = $"{pathToBuiltProject}/Libraries/external";
//RemoveExternalLibil2cppOption(srcExternalDir, dstExternalDir);
CopyLibil2cppToXcodeProj(srcLibil2cppDir, dstLibil2cppDir);
CopyExternalToXcodeProj(srcExternalDir, dstExternalDir);
var lumpFiles = CreateLumps(dstLibil2cppDir, lumpDir);
var extraSources = GetExtraSourceFiles(dstExternalDir, dstLibil2cppDir);
var cflags = new List<string>()
{
"-DIL2CPP_MONO_DEBUGGER_DISABLED",
};
ModifyPBXProject(pathToBuiltProject, pbxprojFile, lumpFiles, extraSources, cflags);
AddSystemHeaderToPrefixPch(pathToBuiltProject);
}
private static void AddSystemHeaderToPrefixPch(string pathToBuiltProject)
{
// 如果不将 stdio.h 添加到 Prefix.pch, zutil.c会有编译错误
string prefixPchFile = $"{pathToBuiltProject}/Classes/Prefix.pch";
string fileContent = File.ReadAllText(prefixPchFile, Encoding.UTF8);
if (!fileContent.Contains("stdio.h"))
{
string newFileContent = fileContent + "\n#include <stdio.h>\n";
File.WriteAllText(prefixPchFile, newFileContent, Encoding.UTF8);
UnityEngine.Debug.Log($"append header to {prefixPchFile}");
}
}
private static string GetRelativePathFromProj(string path)
{
return path.Substring(path.IndexOf("Libraries", StringComparison.Ordinal)).Replace('\\', '/');
}
private static void ModifyPBXProject(string pathToBuiltProject, string pbxprojFile, List<LumpFile> lumpFiles, List<string> extraFiles, List<string> cflags)
{
var proj = new PBXProject();
proj.ReadFromFile(pbxprojFile);
string targetGUID = proj.GetUnityFrameworkTargetGuid();
// 移除旧的libil2cpp.a
var libil2cppGUID = proj.FindFileGuidByProjectPath("Libraries/libil2cpp.a");
if (!string.IsNullOrEmpty(libil2cppGUID))
{
proj.RemoveFileFromBuild(targetGUID, libil2cppGUID);
proj.RemoveFile(libil2cppGUID);
File.Delete(Path.Combine(pathToBuiltProject, "Libraries", "libil2cpp.a"));
}
//var lumpGroupGuid = proj.AddFile("Lumps", $"Classes/Lumps", PBXSourceTree.Group);
foreach (var lumpFile in lumpFiles)
{
string lumpFileName = Path.GetFileName(lumpFile.lumpFile);
string projPathOfFile = $"Classes/Lumps/{lumpFileName}";
string relativePathOfFile = GetRelativePathFromProj(lumpFile.lumpFile);
string lumpGuid = proj.FindFileGuidByProjectPath(projPathOfFile);
if (!string.IsNullOrEmpty(lumpGuid))
{
proj.RemoveFileFromBuild(targetGUID, lumpGuid);
proj.RemoveFile(lumpGuid);
}
lumpGuid = proj.AddFile(relativePathOfFile, projPathOfFile, PBXSourceTree.Source);
proj.AddFileToBuild(targetGUID, lumpGuid);
}
foreach (var extraFile in extraFiles)
{
string projPathOfFile = $"Classes/Extrals/{Path.GetFileName(extraFile)}";
string extraFileGuid = proj.FindFileGuidByProjectPath(projPathOfFile);
if (!string.IsNullOrEmpty(extraFileGuid))
{
proj.RemoveFileFromBuild(targetGUID, extraFileGuid);
proj.RemoveFile(extraFileGuid);
//Debug.LogWarning($"remove exist extra file:{projPathOfFile} guid:{extraFileGuid}");
}
var lumpGuid = proj.AddFile(GetRelativePathFromProj(extraFile), projPathOfFile, PBXSourceTree.Source);
proj.AddFileToBuild(targetGUID, lumpGuid);
}
foreach(var configName in proj.BuildConfigNames())
{
//Debug.Log($"build config:{bcn}");
string configGuid = proj.BuildConfigByName(targetGUID, configName);
string headerSearchPaths = "HEADER_SEARCH_PATHS";
string hspProp = proj.GetBuildPropertyForConfig(configGuid, headerSearchPaths);
//Debug.Log($"config guid:{configGuid} prop:{hspProp}");
string newPro = hspProp.Replace("libil2cpp/include", "libil2cpp")
.Replace("Libraries/bdwgc", "Libraries/external/bdwgc");
//if (!newPro.Contains("Libraries/libil2cpp/os/ClassLibraryPAL/brotli/include"))
//{
// newPro += " $(SRCROOT)/Libraries/libil2cpp/os/ClassLibraryPAL/brotli/include";
//}
if (!newPro.Contains("Libraries/external/xxHash"))
{
newPro += " $(SRCROOT)/Libraries/external/xxHash";
}
newPro += " $(SRCR00T)/Libraries/external/mono";
//Debug.Log($"config:{bcn} new prop:{newPro}");
proj.SetBuildPropertyForConfig(configGuid, headerSearchPaths, newPro);
string cflagKey = "OTHER_CFLAGS";
string cfProp = proj.GetBuildPropertyForConfig(configGuid, cflagKey);
foreach (var flag in cflags)
{
if (!cfProp.Contains(flag))
{
cfProp += " " + flag;
}
}
if (configName.Contains("Debug") && !cfProp.Contains("-DIL2CPP_DEBUG="))
{
cfProp += " -DIL2CPP_DEBUG=1 -DDEBUG=1";
}
proj.SetBuildPropertyForConfig(configGuid, cflagKey, cfProp);
}
proj.WriteToFile(pbxprojFile);
}
private static void CopyLibil2cppToXcodeProj(string srcLibil2cppDir, string dstLibil2cppDir)
{
BashUtil.RemoveDir(dstLibil2cppDir);
BashUtil.CopyDir(srcLibil2cppDir, dstLibil2cppDir, true);
}
private static void CopyExternalToXcodeProj(string srcExternalDir, string dstExternalDir)
{
BashUtil.RemoveDir(dstExternalDir);
BashUtil.CopyDir(srcExternalDir, dstExternalDir, true);
//string baselibPlatfromsDir = $"{dstExternalDir}/baselib/Platforms";
//BashUtil.RemoveDir($"{baselibPlatfromsDir}/IOS");
//BashUtil.CopyDir($"{baselibPlatfromsDir}/OSX", $"{baselibPlatfromsDir}/IOS", true);
}
class LumpFile
{
public List<string> cppFiles = new List<string>();
public readonly string lumpFile;
public readonly string il2cppConfigFile;
public LumpFile(string lumpFile, string il2cppConfigFile)
{
this.lumpFile = lumpFile;
this.il2cppConfigFile = il2cppConfigFile;
this.cppFiles.Add(il2cppConfigFile);
}
public void SaveFile()
{
var lumpFileContent = new List<string>();
foreach (var file in cppFiles)
{
lumpFileContent.Add($"#include \"{GetRelativePathFromProj(file)}\"");
}
File.WriteAllLines(lumpFile, lumpFileContent, Encoding.UTF8);
Debug.Log($"create lump file:{lumpFile}");
}
}
private static List<LumpFile> CreateLumps(string libil2cppDir, string outputDir)
{
BashUtil.RecreateDir(outputDir);
string il2cppConfigFile = $"{libil2cppDir}/il2cpp-config.h";
var lumpFiles = new List<LumpFile>();
int lumpFileIndex = 0;
foreach (var cppDir in Directory.GetDirectories(libil2cppDir, "*", SearchOption.AllDirectories).Concat(new string[] {libil2cppDir}))
{
var lumpFile = new LumpFile($"{outputDir}/lump_{Path.GetFileName(cppDir)}_{lumpFileIndex}.cpp", il2cppConfigFile);
foreach (var file in Directory.GetFiles(cppDir, "*.cpp", SearchOption.TopDirectoryOnly))
{
lumpFile.cppFiles.Add(file);
}
lumpFile.SaveFile();
lumpFiles.Add(lumpFile);
++lumpFileIndex;
}
var mmFiles = Directory.GetFiles(libil2cppDir, "*.mm", SearchOption.AllDirectories);
if (mmFiles.Length > 0)
{
var lumpFile = new LumpFile($"{outputDir}/lump_mm.mm", il2cppConfigFile);
foreach (var file in mmFiles)
{
lumpFile.cppFiles.Add(file);
}
lumpFile.SaveFile();
lumpFiles.Add(lumpFile);
}
return lumpFiles;
}
private static List<string> GetExtraSourceFiles(string externalDir, string libil2cppDir)
{
var files = new List<string>();
foreach (string extraDir in new string[]
{
$"{externalDir}/zlib",
$"{externalDir}/xxHash",
$"{libil2cppDir}/os/ClassLibraryPAL/brotli",
})
{
if (!Directory.Exists(extraDir))
{
continue;
}
files.AddRange(Directory.GetFiles(extraDir, "*.c", SearchOption.AllDirectories));
}
return files;
}
}
}
#endif

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d2f62ca12f2eb4f2fba8e9cb51279421
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,244 @@
using System;
using HybridCLR.Editor.Installer;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using UnityEditor;
using System.Reflection;
using HybridCLR.Editor.Settings;
#if (UNITY_2020 || UNITY_2021) && (UNITY_IOS || UNITY_TVOS)
using UnityEditor.Build;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;
using UnityEngine;
namespace HybridCLR.Editor.BuildProcessors
{
public static class AddLil2cppSourceCodeToXcodeproj2020Or2021
{
[PostProcessBuild]
public static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject)
{
if (!HybridCLRSettings.Instance.enable)
return;
/*
* 1. lump
3. libil2cpp Library/. . search paths libil2cpp/includelibil2cpp
3. Libraries/bdwgc/include -> Libraries/external/bdwgc/include
4. external Library/external
5. Library/external/baselib/Platforms/OSX IOS
6. external/zlibc
7. libil2cpp.a
8. Include path add libil2cpp/os/ClassLibraryPAL/brotli/include
9. add external/xxHash
*/
string pbxprojFile = BuildProcessorUtil.GetXcodeProjectFile(pathToBuiltProject);
string srcLibil2cppDir = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp";
string dstLibil2cppDir = $"{pathToBuiltProject}/Libraries/libil2cpp";
string lumpDir = $"{pathToBuiltProject}/Libraries/lumps";
string srcExternalDir = $"{SettingsUtil.LocalIl2CppDir}/external";
string dstExternalDir = $"{pathToBuiltProject}/Libraries/external";
//RemoveExternalLibil2cppOption(srcExternalDir, dstExternalDir);
CopyLibil2cppToXcodeProj(srcLibil2cppDir, dstLibil2cppDir);
CopyExternalToXcodeProj(srcExternalDir, dstExternalDir);
var lumpFiles = CreateLumps(dstLibil2cppDir, lumpDir);
var extraSources = GetExtraSourceFiles(dstExternalDir, dstLibil2cppDir);
var cflags = new List<string>()
{
"-DIL2CPP_MONO_DEBUGGER_DISABLED",
};
ModifyPBXProject(pathToBuiltProject, pbxprojFile, lumpFiles, extraSources, cflags);
}
private static string GetRelativePathFromProj(string path)
{
return path.Substring(path.IndexOf("Libraries", StringComparison.Ordinal)).Replace('\\', '/');
}
private static void ModifyPBXProject(string pathToBuiltProject, string pbxprojFile, List<LumpFile> lumpFiles, List<string> extraFiles, List<string> cflags)
{
var proj = new PBXProject();
proj.ReadFromFile(pbxprojFile);
string targetGUID = proj.GetUnityFrameworkTargetGuid();
// 移除旧的libil2cpp.a
var libil2cppGUID = proj.FindFileGuidByProjectPath("Libraries/libil2cpp.a");
if (!string.IsNullOrEmpty(libil2cppGUID))
{
proj.RemoveFileFromBuild(targetGUID, libil2cppGUID);
proj.RemoveFile(libil2cppGUID);
File.Delete(Path.Combine(pathToBuiltProject, "Libraries", "libil2cpp.a"));
}
//var lumpGroupGuid = proj.AddFile("Lumps", $"Classes/Lumps", PBXSourceTree.Group);
foreach (var lumpFile in lumpFiles)
{
string lumpFileName = Path.GetFileName(lumpFile.lumpFile);
string projPathOfFile = $"Classes/Lumps/{lumpFileName}";
string relativePathOfFile = GetRelativePathFromProj(lumpFile.lumpFile);
string lumpGuid = proj.FindFileGuidByProjectPath(projPathOfFile);
if (!string.IsNullOrEmpty(lumpGuid))
{
proj.RemoveFileFromBuild(targetGUID, lumpGuid);
proj.RemoveFile(lumpGuid);
}
lumpGuid = proj.AddFile(relativePathOfFile, projPathOfFile, PBXSourceTree.Source);
proj.AddFileToBuild(targetGUID, lumpGuid);
}
foreach (var extraFile in extraFiles)
{
string projPathOfFile = $"Classes/Extrals/{Path.GetFileName(extraFile)}";
string extraFileGuid = proj.FindFileGuidByProjectPath(projPathOfFile);
if (!string.IsNullOrEmpty(extraFileGuid))
{
proj.RemoveFileFromBuild(targetGUID, extraFileGuid);
proj.RemoveFile(extraFileGuid);
//Debug.LogWarning($"remove exist extra file:{projPathOfFile} guid:{extraFileGuid}");
}
var lumpGuid = proj.AddFile(GetRelativePathFromProj(extraFile), projPathOfFile, PBXSourceTree.Source);
proj.AddFileToBuild(targetGUID, lumpGuid);
}
foreach(var configName in proj.BuildConfigNames())
{
//Debug.Log($"build config:{bcn}");
string configGuid = proj.BuildConfigByName(targetGUID, configName);
string headerSearchPaths = "HEADER_SEARCH_PATHS";
string hspProp = proj.GetBuildPropertyForConfig(configGuid, headerSearchPaths);
//Debug.Log($"config guid:{configGuid} prop:{hspProp}");
string newPro = hspProp.Replace("libil2cpp/include", "libil2cpp")
.Replace("Libraries/bdwgc", "Libraries/external/bdwgc");
if (!newPro.Contains("Libraries/libil2cpp/os/ClassLibraryPAL/brotli/include"))
{
newPro += " $(SRCROOT)/Libraries/libil2cpp/os/ClassLibraryPAL/brotli/include";
}
if (!newPro.Contains("Libraries/external/xxHash"))
{
newPro += " $(SRCROOT)/Libraries/external/xxHash";
}
newPro += " $(SRCR00T)/Libraries/external/mono";
//Debug.Log($"config:{bcn} new prop:{newPro}");
proj.SetBuildPropertyForConfig(configGuid, headerSearchPaths, newPro);
string cflagKey = "OTHER_CFLAGS";
string cfProp = proj.GetBuildPropertyForConfig(configGuid, cflagKey);
foreach (var flag in cflags)
{
if (!cfProp.Contains(flag))
{
cfProp += " " + flag;
}
}
if (configName.Contains("Debug") && !cfProp.Contains("-DIL2CPP_DEBUG="))
{
cfProp += " -DIL2CPP_DEBUG=1 -DDEBUG=1";
}
proj.SetBuildPropertyForConfig(configGuid, cflagKey, cfProp);
}
proj.WriteToFile(pbxprojFile);
}
private static void CopyLibil2cppToXcodeProj(string srcLibil2cppDir, string dstLibil2cppDir)
{
BashUtil.RemoveDir(dstLibil2cppDir);
BashUtil.CopyDir(srcLibil2cppDir, dstLibil2cppDir, true);
}
private static void CopyExternalToXcodeProj(string srcExternalDir, string dstExternalDir)
{
BashUtil.RemoveDir(dstExternalDir);
BashUtil.CopyDir(srcExternalDir, dstExternalDir, true);
string baselibPlatfromsDir = $"{dstExternalDir}/baselib/Platforms";
BashUtil.RemoveDir($"{baselibPlatfromsDir}/IOS");
BashUtil.CopyDir($"{baselibPlatfromsDir}/OSX", $"{baselibPlatfromsDir}/IOS", true);
}
class LumpFile
{
public List<string> cppFiles = new List<string>();
public readonly string lumpFile;
public readonly string il2cppConfigFile;
public LumpFile(string lumpFile, string il2cppConfigFile)
{
this.lumpFile = lumpFile;
this.il2cppConfigFile = il2cppConfigFile;
this.cppFiles.Add(il2cppConfigFile);
}
public void SaveFile()
{
var lumpFileContent = new List<string>();
foreach (var file in cppFiles)
{
lumpFileContent.Add($"#include \"{GetRelativePathFromProj(file)}\"");
}
File.WriteAllLines(lumpFile, lumpFileContent, Encoding.UTF8);
Debug.Log($"create lump file:{lumpFile}");
}
}
private static List<LumpFile> CreateLumps(string libil2cppDir, string outputDir)
{
BashUtil.RecreateDir(outputDir);
string il2cppConfigFile = $"{libil2cppDir}/il2cpp-config.h";
var lumpFiles = new List<LumpFile>();
int lumpFileIndex = 0;
foreach (var cppDir in Directory.GetDirectories(libil2cppDir, "*", SearchOption.AllDirectories).Concat(new string[] {libil2cppDir}))
{
var lumpFile = new LumpFile($"{outputDir}/lump_{Path.GetFileName(cppDir)}_{lumpFileIndex}.cpp", il2cppConfigFile);
foreach (var file in Directory.GetFiles(cppDir, "*.cpp", SearchOption.TopDirectoryOnly))
{
lumpFile.cppFiles.Add(file);
}
lumpFile.SaveFile();
lumpFiles.Add(lumpFile);
++lumpFileIndex;
}
var mmFiles = Directory.GetFiles(libil2cppDir, "*.mm", SearchOption.AllDirectories);
if (mmFiles.Length > 0)
{
var lumpFile = new LumpFile($"{outputDir}/lump_mm.mm", il2cppConfigFile);
foreach (var file in mmFiles)
{
lumpFile.cppFiles.Add(file);
}
lumpFile.SaveFile();
lumpFiles.Add(lumpFile);
}
return lumpFiles;
}
private static List<string> GetExtraSourceFiles(string externalDir, string libil2cppDir)
{
var files = new List<string>();
foreach (string extraDir in new string[]
{
$"{externalDir}/zlib",
$"{externalDir}/xxHash",
$"{libil2cppDir}/os/ClassLibraryPAL/brotli",
})
{
if (!Directory.Exists(extraDir))
{
continue;
}
files.AddRange(Directory.GetFiles(extraDir, "*.c", SearchOption.AllDirectories));
}
return files;
}
}
}
#endif

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 61948fcb1bc40ba47b8c10b0ae801ebb
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,82 @@
using HybridCLR.Editor.Installer;
using HybridCLR.Editor.Settings;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Callbacks;
using UnityEngine;
#if UNITY_2022 && (UNITY_IOS || UNITY_TVOS || UNITY_VISIONOS)
namespace HybridCLR.Editor.BuildProcessors
{
public static class AddLil2cppSourceCodeToXcodeproj2022OrNewer
{
[PostProcessBuild]
public static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject)
{
if (!HybridCLRSettings.Instance.enable)
return;
string pbxprojFile = BuildProcessorUtil.GetXcodeProjectFile(pathToBuiltProject);
RemoveExternalLibil2cppOption(pbxprojFile);
CopyLibil2cppToXcodeProj(pathToBuiltProject);
}
private static string TryRemoveDunplicateShellScriptSegment(string pbxprojFile, string pbxprojContent)
{
// will appear duplicated Shell Script segment when append to existed xcode project.
// This is unity bug.
// we remove duplicated Shell Script to avoid build error.
string copyFileComment = @"/\* CopyFiles \*/,\s+([A-Z0-9]{24}) /\* ShellScript \*/,\s+([A-Z0-9]{24}) /\* ShellScript \*/,";
var m = Regex.Match(pbxprojContent, copyFileComment, RegexOptions.Multiline);
if (!m.Success)
{
return pbxprojContent;
}
if (m.Groups[1].Value != m.Groups[2].Value)
{
throw new BuildFailedException($"find invalid /* ShellScript */ segment");
}
int startIndexOfDupShellScript = m.Groups[2].Index;
int endIndexOfDupShellScript = pbxprojContent.IndexOf(",", startIndexOfDupShellScript);
pbxprojContent = pbxprojContent.Remove(startIndexOfDupShellScript, endIndexOfDupShellScript + 1 - startIndexOfDupShellScript);
Debug.LogWarning($"[AddLil2cppSourceCodeToXcodeproj] remove duplicated '/* ShellScript */' from file '{pbxprojFile}'");
return pbxprojContent;
}
private static void RemoveExternalLibil2cppOption(string pbxprojFile)
{
string pbxprojContent = File.ReadAllText(pbxprojFile, Encoding.UTF8);
string removeBuildOption = @"--external-lib-il2-cpp=\""$PROJECT_DIR/Libraries/libil2cpp.a\""";
if (pbxprojContent.Contains(removeBuildOption))
{
pbxprojContent = pbxprojContent.Replace(removeBuildOption, "");
Debug.Log($"[AddLil2cppSourceCodeToXcodeproj] remove il2cpp build option '{removeBuildOption}' from file '{pbxprojFile}'");
}
else
{
Debug.LogWarning($"[AddLil2cppSourceCodeToXcodeproj] project.pbxproj remove building option:'{removeBuildOption}' fail. This may occur when 'Append' to existing xcode project in building");
}
pbxprojContent = TryRemoveDunplicateShellScriptSegment(pbxprojFile, pbxprojContent);
File.WriteAllText(pbxprojFile, pbxprojContent, Encoding.UTF8);
}
private static void CopyLibil2cppToXcodeProj(string pathToBuiltProject)
{
string srcLibil2cppDir = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp";
string destLibil2cppDir = $"{pathToBuiltProject}/Il2CppOutputProject/IL2CPP/libil2cpp";
BashUtil.RemoveDir(destLibil2cppDir);
BashUtil.CopyDir(srcLibil2cppDir, destLibil2cppDir, true);
}
}
}
#endif

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a4ce072f7e4a17248a3d9ebfd011356b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,34 @@
using HybridCLR.Editor.Installer;
using HybridCLR.Editor.Settings;
using System.IO;
using System.Text;
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Callbacks;
using UnityEngine;
#if UNITY_2023_1_OR_NEWER && (UNITY_IOS || UNITY_TVOS || UNITY_VISIONOS)
namespace HybridCLR.Editor.BuildProcessors
{
public static class AddLil2cppSourceCodeToXcodeproj2022OrNewer
{
[PostProcessBuild]
public static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject)
{
if (!HybridCLRSettings.Instance.enable)
return;
CopyLibil2cppToXcodeProj(pathToBuiltProject);
}
private static void CopyLibil2cppToXcodeProj(string pathToBuiltProject)
{
string srcLibil2cppDir = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp";
string destLibil2cppDir = $"{pathToBuiltProject}/Il2CppOutputProject/IL2CPP/libil2cpp";
BashUtil.RemoveDir(destLibil2cppDir);
BashUtil.CopyDir(srcLibil2cppDir, destLibil2cppDir, true);
}
}
}
#endif

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 2fa46135129b046a28014d58fdfd18ca

View File

@ -0,0 +1,25 @@
using System;
using System.IO;
using UnityEditor.Build;
namespace HybridCLR.Editor.BuildProcessors
{
public static class BuildProcessorUtil
{
public static string GetXcodeProjectFile(string pathToBuiltProject)
{
foreach (string dir in Directory.GetDirectories(pathToBuiltProject, "*.xcodeproj", SearchOption.TopDirectoryOnly))
{
string pbxprojFile = $"{dir}/project.pbxproj";
if (File.Exists(pbxprojFile))
{
return pbxprojFile;
}
}
throw new BuildFailedException($"can't find xxxx.xcodeproj/project.pbxproj in {pathToBuiltProject}");
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c680e56f90f2745298a90803c04f6efc
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,11 +1,16 @@
using System;
using HybridCLR.Editor.Settings;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEngine;
using static UnityEngine.GraphicsBuffer;
namespace HybridCLR.Editor.BuildProcessors
{
@ -13,17 +18,18 @@ namespace HybridCLR.Editor.BuildProcessors
{
public int callbackOrder => 0;
public static bool DisableMethodBridgeDevelopmentFlagChecking { get; set; }
public void OnPreprocessBuild(BuildReport report)
{
HybridCLRSettings globalSettings = SettingsUtil.HybridCLRSettings;
#if !UNITY_2020_1_OR_NEWER || !UNITY_IOS
if (!globalSettings.enable || globalSettings.useGlobalIl2cpp)
{
string oldIl2cppPath = Environment.GetEnvironmentVariable("UNITY_IL2CPP_PATH");
if (!string.IsNullOrEmpty(oldIl2cppPath))
{
Environment.SetEnvironmentVariable("UNITY_IL2CPP_PATH", "");
Debug.Log($"[CheckSettings] 清除 UNITY_IL2CPP_PATH, 旧值为:'{oldIl2cppPath}'");
Debug.Log($"[CheckSettings] clean process environment variable: UNITY_IL2CPP_PATH, old vlaue:'{oldIl2cppPath}'");
}
}
else
@ -32,32 +38,57 @@ namespace HybridCLR.Editor.BuildProcessors
if (curIl2cppPath != SettingsUtil.LocalIl2CppDir)
{
Environment.SetEnvironmentVariable("UNITY_IL2CPP_PATH", SettingsUtil.LocalIl2CppDir);
Debug.Log($"[CheckSettings] UNITY_IL2CPP_PATH 当前值为:'{curIl2cppPath}',更新为:'{SettingsUtil.LocalIl2CppDir}'");
Debug.Log($"[CheckSettings] UNITY_IL2CPP_PATH old value:'{curIl2cppPath}' new value:'{SettingsUtil.LocalIl2CppDir}'");
}
}
#endif
if (!globalSettings.enable)
{
return;
}
if (UnityEditor.PlayerSettings.gcIncremental)
BuildTargetGroup buildTargetGroup = BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget);
ScriptingImplementation curScriptingImplementation = PlayerSettings.GetScriptingBackend(buildTargetGroup);
ScriptingImplementation targetScriptingImplementation = ScriptingImplementation.IL2CPP;
if (curScriptingImplementation != targetScriptingImplementation)
{
Debug.LogError($"[CheckSettings] HybridCLR不支持增量式GC已经自动将该选项关闭");
UnityEditor.PlayerSettings.gcIncremental = false;
Debug.LogError($"[CheckSettings] current ScriptingBackend:{curScriptingImplementation}have been switched to:{targetScriptingImplementation} automatically");
PlayerSettings.SetScriptingBackend(buildTargetGroup, targetScriptingImplementation);
}
var installer = new Installer.InstallerController();
if (!installer.HasInstalledHybridCLR())
{
throw new Exception($"你没有初始化HybridCLR请通过菜单'HybridCLR/Installer'安装");
throw new BuildFailedException($"You have not initialized HybridCLR, please install it via menu 'HybridCLR/Installer'");
}
if (installer.PackageVersion != installer.InstalledLibil2cppVersion)
{
throw new BuildFailedException($"You must run `HybridCLR/Installer` after upgrading package");
}
HybridCLRSettings gs = SettingsUtil.HybridCLRSettings;
if (((gs.hotUpdateAssemblies?.Length + gs.hotUpdateAssemblyDefinitions?.Length) ?? 0) == 0)
{
Debug.LogWarning("[CheckSettings] HybridCLRSettings中未配置任何热更新模块");
Debug.LogWarning("[CheckSettings] No hot update modules configured in HybridCLRSettings");
}
if (!DisableMethodBridgeDevelopmentFlagChecking)
{
string methodBridgeFile = $"{SettingsUtil.GeneratedCppDir}/MethodBridge.cpp";
var match = Regex.Match(File.ReadAllText(methodBridgeFile), @"// DEVELOPMENT=(\d)");
if (match.Success)
{
int developmentFlagInMethodBridge = int.Parse(match.Groups[1].Value);
int developmentFlagInEditorSettings = EditorUserBuildSettings.development ? 1 : 0;
if (developmentFlagInMethodBridge != developmentFlagInEditorSettings)
{
Debug.LogError($"[CheckSettings] MethodBridge.cpp DEVELOPMENT flag:{developmentFlagInMethodBridge} is inconsistent with EditorUserBuildSettings.development:{developmentFlagInEditorSettings}. Please run 'HybridCLR/Generate/All' before building.");
}
}
else
{
Debug.LogError("[CheckSettings] MethodBridge.cpp DEVELOPMENT flag not found. Please run 'HybridCLR/Generate/All' before building.");
}
}
}
}
}

View File

@ -1,4 +1,5 @@
using System;
using HybridCLR.Editor.Installer;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
@ -7,13 +8,15 @@ using System.Threading.Tasks;
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEditor.Il2Cpp;
using UnityEditor.UnityLinker;
using UnityEngine;
#if !UNITY_2021_1_OR_NEWER
using UnityEditor.Il2Cpp;
#endif
namespace HybridCLR.Editor.BuildProcessors
{
internal class CopyStrippedAOTAssemblies : IPostprocessBuildWithReport
internal class CopyStrippedAOTAssemblies : IPostprocessBuildWithReport, IPreprocessBuildWithReport
#if !UNITY_2021_1_OR_NEWER
, IIl2CppProcessor
#endif
@ -25,19 +28,52 @@ namespace HybridCLR.Editor.BuildProcessors
public static string GetStripAssembliesDir2021(BuildTarget target)
{
string projectDir = SettingsUtil.ProjectDir;
#if UNITY_STANDALONE_WIN
return $"{projectDir}/Library/Bee/artifacts/WinPlayerBuildProgram/ManagedStripped";
#elif UNITY_ANDROID
return $"{projectDir}/Library/Bee/artifacts/Android/ManagedStripped";
#elif UNITY_IOS
return $"{projectDir}/Temp/StagingArea/Data/Managed/tempStrip";
#elif UNITY_WEBGL
return $"{projectDir}/Library/Bee/artifacts/WebGL/ManagedStripped";
#elif UNITY_EDITOR_OSX
return $"{projectDir}/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/ManagedStripped";
#else
throw new NotSupportedException("GetOriginBuildStripAssembliesDir");
switch (target)
{
case BuildTarget.StandaloneWindows:
case BuildTarget.StandaloneWindows64:
return $"{projectDir}/Library/Bee/artifacts/WinPlayerBuildProgram/ManagedStripped";
case BuildTarget.StandaloneLinux64:
return $"{projectDir}/Library/Bee/artifacts/LinuxPlayerBuildProgram/ManagedStripped";
case BuildTarget.WSAPlayer:
return $"{projectDir}/Library/Bee/artifacts/UWPPlayerBuildProgram/ManagedStripped";
case BuildTarget.Android:
return $"{projectDir}/Library/Bee/artifacts/Android/ManagedStripped";
#if TUANJIE_2022_3_OR_NEWER
case BuildTarget.HMIAndroid:
return $"{projectDir}/Library/Bee/artifacts/HMIAndroid/ManagedStripped";
#endif
case BuildTarget.iOS:
#if UNITY_TVOS
case BuildTarget.tvOS:
#endif
return $"{projectDir}/Library/Bee/artifacts/iOS/ManagedStripped";
#if UNITY_VISIONOS
case BuildTarget.VisionOS:
#if UNITY_6000_0_OR_NEWER
return $"{projectDir}/Library/Bee/artifacts/VisionOS/ManagedStripped";
#else
return $"{projectDir}/Library/Bee/artifacts/iOS/ManagedStripped";
#endif
#endif
case BuildTarget.WebGL:
return $"{projectDir}/Library/Bee/artifacts/WebGL/ManagedStripped";
case BuildTarget.StandaloneOSX:
return $"{projectDir}/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/ManagedStripped";
case BuildTarget.PS4:
return $"{projectDir}/Library/Bee/artifacts/PS4PlayerBuildProgram/ManagedStripped";
case BuildTarget.PS5:
return $"{projectDir}/Library/Bee/artifacts/PS5PlayerBuildProgram/ManagedStripped";
#if UNITY_WEIXINMINIGAME
case BuildTarget.WeixinMiniGame:
return $"{projectDir}/Library/Bee/artifacts/WeixinMiniGame/ManagedStripped";
#endif
#if UNITY_OPENHARMONY
case BuildTarget.OpenHarmony:
return $"{projectDir}/Library/Bee/artifacts/OpenHarmonyPlayerBuildProgram/ManagedStripped";
#endif
default: return "";
}
}
#else
private string GetStripAssembliesDir2020(BuildTarget target)
@ -50,8 +86,8 @@ namespace HybridCLR.Editor.BuildProcessors
public void OnBeforeConvertRun(BuildReport report, Il2CppBuildPipelineData data)
{
// 此回调只在 2020中调用
CopyStripDlls(GetStripAssembliesDir2020(data.target), data.target);
BuildTarget target = report.summary.platform;
CopyStripDlls(GetStripAssembliesDir2020(target), target);
}
#endif
@ -78,10 +114,21 @@ namespace HybridCLR.Editor.BuildProcessors
public void OnPostprocessBuild(BuildReport report)
{
#if UNITY_2021_1_OR_NEWER && !UNITY_IOS
BuildTarget target = EditorUserBuildSettings.activeBuildTarget;
CopyStripDlls(GetStripAssembliesDir2021(target), target);
#if UNITY_2021_1_OR_NEWER
BuildTarget target = report.summary.platform;
string srcStripDllPath = GetStripAssembliesDir2021(target);
if (!string.IsNullOrEmpty(srcStripDllPath) && Directory.Exists(srcStripDllPath))
{
CopyStripDlls(srcStripDllPath, target);
}
#endif
}
public void OnPreprocessBuild(BuildReport report)
{
BuildTarget target = report.summary.platform;
var dstPath = SettingsUtil.GetAssembliesPostIl2CppStripDir(target);
BashUtil.RecreateDir(dstPath);
}
}
}

View File

@ -1,6 +1,7 @@
using HybridCLR.Editor.Meta;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
@ -25,15 +26,18 @@ namespace HybridCLR.Editor.BuildProcessors
return assemblies;
}
List<string> allHotUpdateDllNames = SettingsUtil.HotUpdateAssemblyNamesExcludePreserved;
List<string> allHotupdateDllFiles = SettingsUtil.HotUpdateAssemblyFilesExcludePreserved;
// 检查是否重复填写
var hotUpdateDllSet = new HashSet<string>();
foreach(var hotUpdateDll in allHotUpdateDllNames)
{
if (string.IsNullOrWhiteSpace(hotUpdateDll))
{
throw new BuildFailedException($"hot update assembly name cann't be empty");
}
if (!hotUpdateDllSet.Add(hotUpdateDll))
{
throw new Exception($"热更新 assembly:{hotUpdateDll} 在列表中重复,请除去重复条目");
throw new BuildFailedException($"hot update assembly:{hotUpdateDll} is duplicated");
}
}
@ -41,16 +45,24 @@ namespace HybridCLR.Editor.BuildProcessors
// 检查是否填写了正确的dll名称
foreach (var hotUpdateDllName in allHotUpdateDllNames)
{
string hotUpdateDllFile = hotUpdateDllName + ".dll";
if (assemblies.All(ass => !ass.EndsWith(hotUpdateDllFile)) && string.IsNullOrEmpty(assResolver.ResolveAssembly(hotUpdateDllName, false)))
if (assemblies.Select(Path.GetFileNameWithoutExtension).All(ass => ass != hotUpdateDllName)
&& string.IsNullOrEmpty(assResolver.ResolveAssembly(hotUpdateDllName, false)))
{
throw new Exception($"热更新 assembly:{hotUpdateDllFile} 不存在,请检查拼写错误");
throw new BuildFailedException($"hot update assembly:{hotUpdateDllName} doesn't exist");
}
Debug.Log($"[FilterHotFixAssemblies] 过滤热更新assembly:{hotUpdateDllFile}");
}
// 将热更dll从打包列表中移除
return assemblies.Where(ass => allHotupdateDllFiles.All(dll => !ass.EndsWith(dll, StringComparison.OrdinalIgnoreCase))).ToArray();
return assemblies.Where(ass =>
{
string assName = Path.GetFileNameWithoutExtension(ass);
bool reserved = allHotUpdateDllNames.All(dll => !assName.Equals(dll, StringComparison.Ordinal));
if (!reserved)
{
Debug.Log($"[FilterHotFixAssemblies] filter assembly:{assName}");
}
return reserved;
}).ToArray();
}
}
}

View File

@ -0,0 +1,32 @@
#if UNITY_EDITOR
using System;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
namespace HybridCLR.Editor.BuildProcessors
{
public class MsvcStdextWorkaround : IPreprocessBuildWithReport
{
const string kWorkaroundFlag = "/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS";
public int callbackOrder => 0;
public void OnPreprocessBuild(BuildReport report)
{
var clEnv = Environment.GetEnvironmentVariable("_CL_");
if (string.IsNullOrEmpty(clEnv))
{
Environment.SetEnvironmentVariable("_CL_", kWorkaroundFlag);
}
else if (!clEnv.Contains(kWorkaroundFlag))
{
clEnv += " " + kWorkaroundFlag;
Environment.SetEnvironmentVariable("_CL_", clEnv);
}
}
}
}
#endif // UNITY_EDITOR

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8bff6cadf0b8db54b87ba51b24d080f6
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -9,21 +9,30 @@ using UnityEditor;
using UnityEditor.Android;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEditor.Il2Cpp;
using UnityEditor.UnityLinker;
using UnityEngine;
using UnityFS;
#if !UNITY_2023_1_OR_NEWER
using UnityEditor.Il2Cpp;
#endif
namespace HybridCLR.Editor.BuildProcessors
{
public class PatchScriptingAssemblyList :
#if UNITY_ANDROID
IPostGenerateGradleAndroidProject,
#elif UNITY_OPENHARMONY
UnityEditor.OpenHarmony.IPostGenerateOpenHarmonyProject,
#endif
IPostprocessBuildWithReport
#if !UNITY_2021_1_OR_NEWER && UNITY_WEBGL
, IIl2CppProcessor
, IIl2CppProcessor
#endif
#if UNITY_PS5
, IUnityLinkerProcessor
#endif
{
public int callbackOrder => 0;
@ -42,17 +51,37 @@ namespace HybridCLR.Editor.BuildProcessors
}
}
#if UNITY_OPENHARMONY
public void OnPostGenerateOpenHarmonyProject(string path)
{
OnPostGenerateGradleAndroidProject(path);
}
#endif
public void OnPostprocessBuild(BuildReport report)
{
// 如果target为Android,由于已经在OnPostGenerateGradelAndroidProject中处理过
// 这里不再重复处理
#if !UNITY_ANDROID && !UNITY_WEBGL
#if !UNITY_ANDROID && !UNITY_WEBGL && !UNITY_OPENHARMONY
PathScriptingAssembilesFile(report.summary.outputPath);
#endif
}
private void PathScriptingAssembilesFile(string path)
#if UNITY_PS5
/// <summary>
/// 打包模式如果是 Package 需要在这个阶段提前处理 .json , PC Hosted 和 GP5 模式不受影响
/// </summary>
public string GenerateAdditionalLinkXmlFile(UnityEditor.Build.Reporting.BuildReport report, UnityEditor.UnityLinker.UnityLinkerBuildPipelineData data)
{
string path = $"{SettingsUtil.ProjectDir}/Library/PlayerDataCache/PS5/Data";
PathScriptingAssembilesFile(path);
return null;
}
#endif
public void PathScriptingAssembilesFile(string path)
{
if (!SettingsUtil.Enable)
{
@ -84,7 +113,7 @@ namespace HybridCLR.Editor.BuildProcessors
if (jsonFiles.Length == 0)
{
//Debug.LogError($"can not find file {SettingsUtil.ScriptingAssembliesJsonFile}");
Debug.LogWarning($"can not find file {SettingsUtil.ScriptingAssembliesJsonFile}");
return;
}
@ -96,9 +125,11 @@ namespace HybridCLR.Editor.BuildProcessors
patcher.Save(file);
}
}
private void AddHotFixAssembliesToBinFile(string path)
{
#if UNITY_STANDALONE_OSX
path = Path.GetDirectoryName(path);
#endif
if (AddHotFixAssembliesToGlobalgamemanagers(path))
{
return;
@ -148,7 +179,7 @@ namespace HybridCLR.Editor.BuildProcessors
return true;
}
#if UNITY_WEBGL
#if UNITY_WEBGL && !UNITY_2022_3_OR_NEWER
public void OnBeforeConvertRun(BuildReport report, Il2CppBuildPipelineData data)
{
PathScriptingAssembilesFile($"{SettingsUtil.ProjectDir}/Temp/StagingArea/Data");

View File

@ -0,0 +1,50 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace HybridCLR.Editor.BuildProcessors
{
public class ScriptingAssembliesJsonPatcher
{
[Serializable]
private class ScriptingAssemblies
{
public List<string> names;
public List<int> types;
}
private string _file;
ScriptingAssemblies _scriptingAssemblies;
public void Load(string file)
{
_file = file;
string content = File.ReadAllText(file);
_scriptingAssemblies = JsonUtility.FromJson<ScriptingAssemblies>(content);
}
public void AddScriptingAssemblies(List<string> assemblies)
{
foreach (string name in assemblies)
{
if (!_scriptingAssemblies.names.Contains(name))
{
_scriptingAssemblies.names.Add(name);
_scriptingAssemblies.types.Add(16); // user dll type
Debug.Log($"[PatchScriptAssembliesJson] add hotfix assembly:{name} to {_file}");
}
}
}
public void Save(string jsonFile)
{
string content = JsonUtility.ToJson(_scriptingAssemblies);
File.WriteAllText(jsonFile, content);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4455f7304f8678f408dd6cf21734f55e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -2,6 +2,7 @@
using HybridCLR.Editor.Meta;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
@ -10,6 +11,7 @@ using UnityEngine;
namespace HybridCLR.Editor.Commands
{
using Analyzer = HybridCLR.Editor.AOT.Analyzer;
public static class AOTReferenceGeneratorCommand
{
@ -21,25 +23,110 @@ namespace HybridCLR.Editor.Commands
GenerateAOTGenericReference(target);
}
/// <summary>
/// 计算热更代码中的泛型引用
/// </summary>
/// <param name="target"></param>
public static void GenerateAOTGenericReference(BuildTarget target)
{
var gs = SettingsUtil.HybridCLRSettings;
List<string> hotUpdateDllNames = SettingsUtil.HotUpdateAssemblyNamesExcludePreserved;
using (AssemblyReferenceDeepCollector collector = new AssemblyReferenceDeepCollector(MetaUtil.CreateHotUpdateAndAOTAssemblyResolver(target, hotUpdateDllNames), hotUpdateDllNames))
AssemblyReferenceDeepCollector collector = new AssemblyReferenceDeepCollector(MetaUtil.CreateHotUpdateAndAOTAssemblyResolver(target, hotUpdateDllNames), hotUpdateDllNames);
var analyzer = new Analyzer(new Analyzer.Options
{
var analyzer = new Analyzer(new Analyzer.Options
{
MaxIterationCount = Math.Min(20, gs.maxGenericReferenceIteration),
Collector = collector,
});
MaxIterationCount = Math.Min(20, gs.maxGenericReferenceIteration),
Collector = collector,
});
analyzer.Run();
analyzer.Run();
var writer = new GenericReferenceWriter();
writer.Write(analyzer.AotGenericTypes.ToList(), analyzer.AotGenericMethods.ToList(), $"{Application.dataPath}/{gs.outputAOTGenericReferenceFile}");
AssetDatabase.Refresh();
var writer = new GenericReferenceWriter();
writer.Write(analyzer.AotGenericTypes.ToList(), analyzer.AotGenericMethods.ToList(), $"{Application.dataPath}/{gs.outputAOTGenericReferenceFile}");
AssetDatabase.Refresh();
}
//[MenuItem("HybridCLR/Generate/AOTGenericReference2", priority = 103)]
//public static void GeneratedAOTGenericReferenceExcludeExists()
//{
// GeneratedAOTGenericReferenceExcludeExists(EditorUserBuildSettings.activeBuildTarget);
//}
/// <summary>
/// 计算热更新代码中的泛型引用但排除AOT已经存在的泛型引用
/// </summary>
/// <param name="target"></param>
///
public static void GeneratedAOTGenericReferenceExcludeExistsAOTClassAndMethods(BuildTarget target)
{
var gs = SettingsUtil.HybridCLRSettings;
List<string> hotUpdateDllNames = SettingsUtil.HotUpdateAssemblyNamesExcludePreserved;
AssemblyReferenceDeepCollector hotUpdateCollector = new AssemblyReferenceDeepCollector(MetaUtil.CreateHotUpdateAndAOTAssemblyResolver(target, hotUpdateDllNames), hotUpdateDllNames);
var hotUpdateAnalyzer = new Analyzer(new Analyzer.Options
{
MaxIterationCount = Math.Min(10, gs.maxGenericReferenceIteration),
Collector = hotUpdateCollector,
});
hotUpdateAnalyzer.Run();
string aotDllDir = SettingsUtil.GetAssembliesPostIl2CppStripDir(target);
List<string> aotAssemblyNames = Directory.Exists(aotDllDir) ?
Directory.GetFiles(aotDllDir, "*.dll", SearchOption.TopDirectoryOnly).Select(Path.GetFileNameWithoutExtension).ToList()
: new List<string>();
if (aotAssemblyNames.Count == 0)
{
throw new Exception($"no aot assembly found. please run `HybridCLR/Generate/All` or `HybridCLR/Generate/AotDlls` to generate aot dlls before runing `HybridCLR/Generate/AOTGenericReference`");
}
AssemblyReferenceDeepCollector aotCollector = new AssemblyReferenceDeepCollector(MetaUtil.CreateAOTAssemblyResolver(target), aotAssemblyNames);
var aotAnalyzer = new Analyzer(new Analyzer.Options
{
MaxIterationCount = Math.Min(10, gs.maxGenericReferenceIteration),
Collector = aotCollector,
ComputeAotAssembly = true,
});
aotAnalyzer.Run();
var (resultTypes, resultMethods) = ExcludeExistAOTGenericTypeAndMethodss(hotUpdateAnalyzer.AotGenericTypes.ToList(), hotUpdateAnalyzer.AotGenericMethods.ToList(), aotAnalyzer.AotGenericTypes.ToList(), aotAnalyzer.AotGenericMethods.ToList());
var writer = new GenericReferenceWriter();
writer.Write(resultTypes, resultMethods, $"{Application.dataPath}/{gs.outputAOTGenericReferenceFile}");
AssetDatabase.Refresh();
}
private static (List<GenericClass>, List<GenericMethod>) ExcludeExistAOTGenericTypeAndMethodss(List<GenericClass> hotUpdateTypes, List<GenericMethod> hotUpdateMethods, List<GenericClass> aotTypes, List<GenericMethod> aotMethods)
{
var types = new List<GenericClass>();
var typeSig2Type = hotUpdateTypes.ToDictionary(t => t.Type.DefinitionAssembly.Name + ":" + t.ToTypeSig(), t => t);
foreach (var t in aotTypes)
{
string key = t.Type.DefinitionAssembly.Name + ":" + t.ToTypeSig();
if (typeSig2Type.TryGetValue(key, out var removedType))
{
typeSig2Type.Remove(key);
Debug.Log($"remove AOT type:{removedType.ToTypeSig()} ");
}
}
var methodSig2Method = hotUpdateMethods.ToDictionary(m => m.Method.DeclaringType.DefinitionAssembly.Name + ":" + m.ToMethodSpec().ToString(), m => m);
foreach (var m in aotMethods)
{
string key = m.Method.DeclaringType.DefinitionAssembly.Name + ":" + m.ToMethodSpec().ToString();
if (methodSig2Method.TryGetValue(key, out var removedMethod))
{
methodSig2Method.Remove(key);
Debug.Log($"remove AOT method:{removedMethod.ToMethodSpec()} ");
}
}
return (typeSig2Type.Values.ToList(), methodSig2Method.Values.ToList());
}
}
}

View File

@ -12,31 +12,48 @@ namespace HybridCLR.Editor.Commands
{
public class CompileDllCommand
{
public static void CompileDll(string buildDir, BuildTarget target)
public static void CompileDll(string buildDir, BuildTarget target, bool developmentBuild)
{
var group = BuildPipeline.GetBuildTargetGroup(target);
ScriptCompilationSettings scriptCompilationSettings = new ScriptCompilationSettings();
scriptCompilationSettings.group = group;
scriptCompilationSettings.target = target;
scriptCompilationSettings.options = developmentBuild ? ScriptCompilationOptions.DevelopmentBuild : ScriptCompilationOptions.None;
Directory.CreateDirectory(buildDir);
ScriptCompilationResult scriptCompilationResult = PlayerBuildInterface.CompilePlayerScripts(scriptCompilationSettings, buildDir);
foreach (var ass in scriptCompilationResult.assemblies)
{
//Debug.LogFormat("compile assemblies:{1}/{0}", ass, buildDir);
}
Debug.Log("compile finish!!!");
#if UNITY_2022
UnityEditor.EditorUtility.ClearProgressBar();
#endif
Debug.Log($"compile finish!!! buildDir:{buildDir} target:{target} development:{developmentBuild}");
}
public static void CompileDll(BuildTarget target)
{
CompileDll(SettingsUtil.GetHotUpdateDllsOutputDirByTarget(target), target);
CompileDll(target, EditorUserBuildSettings.development);
}
public static void CompileDll(BuildTarget target, bool developmentBuild)
{
CompileDll(SettingsUtil.GetHotUpdateDllsOutputDirByTarget(target), target, developmentBuild);
}
[MenuItem("HybridCLR/CompileDll/ActiveBuildTarget", priority = 100)]
public static void CompileDllActiveBuildTarget()
{
CompileDll(EditorUserBuildSettings.activeBuildTarget);
CompileDll(EditorUserBuildSettings.activeBuildTarget, EditorUserBuildSettings.development);
}
[MenuItem("HybridCLR/CompileDll/ActiveBuildTarget_Release", priority = 102)]
public static void CompileDllActiveBuildTargetRelease()
{
CompileDll(EditorUserBuildSettings.activeBuildTarget, false);
}
[MenuItem("HybridCLR/CompileDll/ActiveBuildTarget_Development", priority = 104)]
public static void CompileDllActiveBuildTargetDevelopment()
{
CompileDll(EditorUserBuildSettings.activeBuildTarget, true);
}
[MenuItem("HybridCLR/CompileDll/Win32", priority = 200)]
@ -51,16 +68,34 @@ namespace HybridCLR.Editor.Commands
CompileDll(BuildTarget.StandaloneWindows64);
}
[MenuItem("HybridCLR/CompileDll/Android", priority = 202)]
[MenuItem("HybridCLR/CompileDll/MacOS", priority = 202)]
public static void CompileDllMacOS()
{
CompileDll(BuildTarget.StandaloneOSX);
}
[MenuItem("HybridCLR/CompileDll/Linux", priority = 203)]
public static void CompileDllLinux()
{
CompileDll(BuildTarget.StandaloneLinux64);
}
[MenuItem("HybridCLR/CompileDll/Android", priority = 210)]
public static void CompileDllAndroid()
{
CompileDll(BuildTarget.Android);
}
[MenuItem("HybridCLR/CompileDll/IOS", priority = 203)]
[MenuItem("HybridCLR/CompileDll/IOS", priority = 220)]
public static void CompileDllIOS()
{
CompileDll(BuildTarget.iOS);
}
[MenuItem("HybridCLR/CompileDll/WebGL", priority = 230)]
public static void CompileDllWebGL()
{
CompileDll(BuildTarget.WebGL);
}
}
}

View File

@ -1,4 +1,5 @@
using HybridCLR.Editor.Link;
using HybridCLR.Editor.Settings;
using System;
using System.Collections.Generic;
using System.Linq;
@ -19,8 +20,10 @@ namespace HybridCLR.Editor.Commands
{
UnityVersion = Application.unityVersion,
HotUpdateAssemblies = SettingsUtil.HotUpdateAssemblyNamesIncludePreserved,
OutputFile = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/il2cpp-config.h",
OutputFile2 = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/hybridclr/Il2CppCompatibleDef.cpp",
UnityVersionTemplateFile = $"{SettingsUtil.TemplatePathInPackage}/UnityVersion.h.tpl",
UnityVersionOutputFile = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/hybridclr/generated/UnityVersion.h",
AssemblyManifestTemplateFile = $"{SettingsUtil.TemplatePathInPackage}/AssemblyManifest.cpp.tpl",
AssemblyManifestOutputFile = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/hybridclr/generated/AssemblyManifest.cpp",
};
var g = new Il2CppDef.Il2CppDefGenerator(options);

View File

@ -1,22 +0,0 @@
using HybridCLR.Editor.Installer;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEditor;
using UnityEngine;
namespace HybridCLR.Editor.Commands
{
public static class InstallerCommand
{
[MenuItem("HybridCLR/Installer...", false, 0)]
private static void Open()
{
InstallerWindow window = EditorWindow.GetWindow<InstallerWindow>("HybridCLR Installer", true);
window.minSize = new Vector2(800f, 500f);
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: b91d62dfcf14d1241b7654d79d5b98a0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -8,6 +8,7 @@ using UnityEngine;
namespace HybridCLR.Editor.Commands
{
using Analyzer = HybridCLR.Editor.Link.Analyzer;
public static class LinkGeneratorCommand
{
@ -26,7 +27,7 @@ namespace HybridCLR.Editor.Commands
List<string> hotfixAssemblies = SettingsUtil.HotUpdateAssemblyNamesExcludePreserved;
var analyzer = new Analyzer(MetaUtil.CreateHotUpdateAndAOTAssemblyResolver(target, hotfixAssemblies), HybridCLRSettings.Instance.collectAssetReferenceTypes);
var analyzer = new Analyzer(MetaUtil.CreateHotUpdateAndAOTAssemblyResolver(target, hotfixAssemblies));
var refTypes = analyzer.CollectRefs(hotfixAssemblies);
Debug.Log($"[LinkGeneratorCommand] hotfix assembly count:{hotfixAssemblies.Count}, ref type count:{refTypes.Count} output:{Application.dataPath}/{ls.outputLinkFile}");

View File

@ -10,10 +10,12 @@ using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEditor;
using UnityEditor.Build;
using UnityEngine;
namespace HybridCLR.Editor.Commands
{
using Analyzer = HybridCLR.Editor.MethodBridge.Analyzer;
public class MethodBridgeGeneratorCommand
{
@ -28,55 +30,67 @@ namespace HybridCLR.Editor.Commands
Directory.Delete(il2cppBuildCachePath, true);
}
private static void GenerateMethodBridgeCppFile(Analyzer analyzer, PlatformABI platform, string templateCode, string outputFile)
private static void GenerateMethodBridgeCppFile(IReadOnlyCollection<GenericMethod> genericMethods, List<RawMonoPInvokeCallbackMethodInfo> reversePInvokeMethods, IReadOnlyCollection<CallNativeMethodSignatureInfo> calliMethodSignatures, string tempFile, string outputFile)
{
string templateCode = File.ReadAllText(tempFile, Encoding.UTF8);
var g = new Generator(new Generator.Options()
{
PlatformABI = platform,
TemplateCode = templateCode,
OutputFile = outputFile,
GenericMethods = analyzer.GenericMethods,
NotGenericMethods = analyzer.NotGenericMethods,
GenericMethods = genericMethods,
ReversePInvokeMethods = reversePInvokeMethods,
CalliMethodSignatures = calliMethodSignatures,
Development = EditorUserBuildSettings.development,
});
g.PrepareMethods();
g.Generate();
Debug.LogFormat("== output:{0} ==", outputFile);
Debug.LogFormat("[MethodBridgeGeneratorCommand] output:{0}", outputFile);
}
[MenuItem("HybridCLR/Generate/MethodBridge", priority = 101)]
public static void CompileAndGenerateMethodBridge()
[MenuItem("HybridCLR/Generate/MethodBridgeAndReversePInvokeWrapper", priority = 101)]
public static void GenerateMethodBridgeAndReversePInvokeWrapper()
{
BuildTarget target = EditorUserBuildSettings.activeBuildTarget;
CompileDllCommand.CompileDll(target);
GenerateMethodBridge(target);
GenerateMethodBridgeAndReversePInvokeWrapper(target);
}
public static void GenerateMethodBridge(BuildTarget target)
public static void GenerateMethodBridgeAndReversePInvokeWrapper(BuildTarget target)
{
List<string> hotUpdateDllNames = SettingsUtil.HotUpdateAssemblyNamesExcludePreserved;
using (AssemblyReferenceDeepCollector collector = new AssemblyReferenceDeepCollector(MetaUtil.CreateHotUpdateAndAOTAssemblyResolver(target, hotUpdateDllNames), hotUpdateDllNames))
string aotDllDir = SettingsUtil.GetAssembliesPostIl2CppStripDir(target);
List<string> aotAssemblyNames = Directory.Exists(aotDllDir) ?
Directory.GetFiles(aotDllDir, "*.dll", SearchOption.TopDirectoryOnly).Select(Path.GetFileNameWithoutExtension).ToList()
: new List<string>();
if (aotAssemblyNames.Count == 0)
{
var analyzer = new Analyzer(new Analyzer.Options
{
MaxIterationCount = Math.Min(20, SettingsUtil.HybridCLRSettings.maxMethodBridgeGenericIteration),
Collector = collector,
});
analyzer.Run();
var tasks = new List<Task>();
string templateCode = File.ReadAllText($"{SettingsUtil.TemplatePathInPackage}/MethodBridgeStub.cpp");
foreach (PlatformABI platform in Enum.GetValues(typeof(PlatformABI)))
{
string outputFile = $"{SettingsUtil.GeneratedCppDir}/MethodBridge_{platform}.cpp";
tasks.Add(Task.Run(() =>
{
GenerateMethodBridgeCppFile(analyzer, platform, templateCode, outputFile);
}));
}
Task.WaitAll(tasks.ToArray());
throw new Exception($"no aot assembly found. please run `HybridCLR/Generate/All` or `HybridCLR/Generate/AotDlls` to generate aot dlls before runing `HybridCLR/Generate/MethodBridge`");
}
AssemblyReferenceDeepCollector collector = new AssemblyReferenceDeepCollector(MetaUtil.CreateAOTAssemblyResolver(target), aotAssemblyNames);
var methodBridgeAnalyzer = new Analyzer(new Analyzer.Options
{
MaxIterationCount = Math.Min(20, SettingsUtil.HybridCLRSettings.maxMethodBridgeGenericIteration),
Collector = collector,
});
methodBridgeAnalyzer.Run();
List<string> hotUpdateDlls = SettingsUtil.HotUpdateAssemblyNamesExcludePreserved;
var cache = new AssemblyCache(MetaUtil.CreateHotUpdateAndAOTAssemblyResolver(target, hotUpdateDlls));
var reversePInvokeAnalyzer = new MonoPInvokeCallbackAnalyzer(cache, hotUpdateDlls);
reversePInvokeAnalyzer.Run();
var calliAnalyzer = new CalliAnalyzer(cache, hotUpdateDlls);
calliAnalyzer.Run();
var pinvokeAnalyzer = new PInvokeAnalyzer(cache, hotUpdateDlls);
pinvokeAnalyzer.Run();
var callPInvokeMethodSignatures = pinvokeAnalyzer.PInvokeMethodSignatures;
string templateFile = $"{SettingsUtil.TemplatePathInPackage}/MethodBridge.cpp.tpl";
string outputFile = $"{SettingsUtil.GeneratedCppDir}/MethodBridge.cpp";
var callNativeMethodSignatures = calliAnalyzer.CalliMethodSignatures.Concat(pinvokeAnalyzer.PInvokeMethodSignatures).ToList();
GenerateMethodBridgeCppFile(methodBridgeAnalyzer.GenericMethods, reversePInvokeAnalyzer.ReversePInvokeMethods, callNativeMethodSignatures, templateFile, outputFile);
CleanIl2CppBuildCache();
}

View File

@ -4,6 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEditor;
using UnityEditor.Build;
namespace HybridCLR.Editor.Commands
{
@ -15,19 +16,23 @@ namespace HybridCLR.Editor.Commands
[MenuItem("HybridCLR/Generate/All", priority = 200)]
public static void GenerateAll()
{
var installer = new Installer.InstallerController();
if (!installer.HasInstalledHybridCLR())
{
throw new BuildFailedException($"You have not initialized HybridCLR, please install it via menu 'HybridCLR/Installer'");
}
BuildTarget target = EditorUserBuildSettings.activeBuildTarget;
CompileDllCommand.CompileDll(target);
CompileDllCommand.CompileDll(target, EditorUserBuildSettings.development);
Il2CppDefGeneratorCommand.GenerateIl2CppDef();
// 这几个生成依赖HotUpdateDlls
LinkGeneratorCommand.GenerateLinkXml(target);
// 生成裁剪后的aot dll
StripAOTDllCommand.GenerateStripedAOTDlls(target, EditorUserBuildSettings.selectedBuildTargetGroup);
StripAOTDllCommand.GenerateStripedAOTDlls(target);
// 桥接函数生成依赖于AOT dll必须保证已经build过生成AOT dll
MethodBridgeGeneratorCommand.GenerateMethodBridge(target);
ReversePInvokeWrapperGeneratorCommand.GenerateReversePInvokeWrapper(target);
MethodBridgeGeneratorCommand.GenerateMethodBridgeAndReversePInvokeWrapper(target);
AOTReferenceGeneratorCommand.GenerateAOTGenericReference(target);
}
}

View File

@ -1,53 +0,0 @@
using HybridCLR.Editor.ABI;
using HybridCLR.Editor.Link;
using HybridCLR.Editor.Meta;
using HybridCLR.Editor.ReversePInvokeWrap;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEditor;
using UnityEngine;
namespace HybridCLR.Editor.Commands
{
public static class ReversePInvokeWrapperGeneratorCommand
{
[MenuItem("HybridCLR/Generate/ReversePInvokeWrapper", priority = 103)]
public static void CompileAndGenerateReversePInvokeWrapper()
{
BuildTarget target = EditorUserBuildSettings.activeBuildTarget;
CompileDllCommand.CompileDll(target);
GenerateReversePInvokeWrapper(target);
}
public static void GenerateReversePInvokeWrapper(BuildTarget target)
{
List<string> hotUpdateDlls = SettingsUtil.HotUpdateAssemblyNamesExcludePreserved;
using (var cache = new AssemblyCache(MetaUtil.CreateHotUpdateAndAOTAssemblyResolver(target, hotUpdateDlls)))
{
var analyzer = new ReversePInvokeWrap.Analyzer(cache, hotUpdateDlls);
analyzer.Run();
string templateCode = File.ReadAllText($"{SettingsUtil.TemplatePathInPackage}/ReversePInvokeMethodStub.cpp");
foreach (PlatformABI abi in Enum.GetValues(typeof(PlatformABI)))
{
string outputFile = $"{SettingsUtil.GeneratedCppDir}/ReversePInvokeMethodStub_{abi}.cpp";
List<ABIReversePInvokeMethodInfo> methods = analyzer.BuildABIMethods(abi);
Debug.Log($"GenerateReversePInvokeWrapper. abi:{abi} wraperCount:{methods.Sum(m => m.Count)} output:{outputFile}");
var generator = new Generator();
generator.Generate(templateCode, abi, methods, outputFile);
}
}
MethodBridgeGeneratorCommand.CleanIl2CppBuildCache();
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 7db18e1736f593c4089c85d764cf8620
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,12 +1,15 @@
using HybridCLR.Editor.Installer;
using HybridCLR.Editor.BuildProcessors;
using HybridCLR.Editor.Installer;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEditor;
using UnityEngine;
using static UnityEngine.Networking.UnityWebRequest;
namespace HybridCLR.Editor.Commands
{
@ -15,7 +18,38 @@ namespace HybridCLR.Editor.Commands
[MenuItem("HybridCLR/Generate/AOTDlls", priority = 105)]
public static void GenerateStripedAOTDlls()
{
GenerateStripedAOTDlls(EditorUserBuildSettings.activeBuildTarget, EditorUserBuildSettings.selectedBuildTargetGroup);
GenerateStripedAOTDlls(EditorUserBuildSettings.activeBuildTarget);
}
static BuildOptions GetBuildPlayerOptions(BuildTarget buildTarget)
{
BuildOptions options = BuildOptions.None;
bool development = EditorUserBuildSettings.development;
if (development)
{
options |= BuildOptions.Development;
}
if (EditorUserBuildSettings.allowDebugging && development)
{
options |= BuildOptions.AllowDebugging;
}
if (EditorUserBuildSettings.connectProfiler && (development || buildTarget == BuildTarget.WSAPlayer))
{
options |= BuildOptions.ConnectWithProfiler;
}
if (EditorUserBuildSettings.buildWithDeepProfilingSupport && development)
{
options |= BuildOptions.EnableDeepProfilingSupport;
}
#if UNITY_2021_2_OR_NEWER
options |= BuildOptions.CleanBuildCache;
#endif
return options;
}
private static string GetLocationPathName(string buildDir, BuildTarget target)
@ -23,97 +57,140 @@ namespace HybridCLR.Editor.Commands
switch(target)
{
case BuildTarget.StandaloneWindows:
case BuildTarget.StandaloneWindows64: return $"{buildDir}/{target}";
case BuildTarget.StandaloneWindows64: return $"{buildDir}/{PlayerSettings.productName}.exe";
case BuildTarget.StandaloneOSX: return buildDir;
case BuildTarget.iOS: return buildDir;
case BuildTarget.Android: return buildDir;
case BuildTarget.StandaloneLinux64: return buildDir;
case BuildTarget.StandaloneLinux64: return $"{buildDir}/{PlayerSettings.productName}";
default: return buildDir;
}
}
public static void GenerateStripedAOTDlls(BuildTarget target, BuildTargetGroup group)
public static void GenerateStripedAOTDlls(BuildTarget target)
{
string outputPath = $"{SettingsUtil.HybridCLRDataDir}/StrippedAOTDllsTempProj/{target}";
BashUtil.RemoveDir(outputPath);
var buildOptions = BuildOptions.BuildScriptsOnly;
var buildOptions = GetBuildPlayerOptions(target);
bool oldExportAndroidProj = EditorUserBuildSettings.exportAsGoogleAndroidProject;
#if UNITY_EDITOR_OSX
bool oldCreateSolution = UnityEditor.OSXStandalone.UserBuildSettings.createXcodeProject;
#elif UNITY_EDITOR_WIN
bool oldCreateSolution = UnityEditor.WindowsStandalone.UserBuildSettings.createSolution;
#endif
#if TUANJIE_2022_3_OR_NEWER
bool oldOpenHarmonyProj = EditorUserBuildSettings.exportAsOpenHarmonyProject;
#endif
bool oldBuildScriptsOnly = EditorUserBuildSettings.buildScriptsOnly;
EditorUserBuildSettings.buildScriptsOnly = true;
switch (target)
string oldBuildLocation = EditorUserBuildSettings.GetBuildLocation(target);
try
{
case BuildTarget.StandaloneWindows:
case BuildTarget.StandaloneWindows64:
CheckSettings.DisableMethodBridgeDevelopmentFlagChecking = true;
EditorUserBuildSettings.buildScriptsOnly = true;
string location = GetLocationPathName(outputPath, target);
EditorUserBuildSettings.SetBuildLocation(target, location);
switch (target)
{
#if UNITY_EDITOR_WIN
UnityEditor.WindowsStandalone.UserBuildSettings.createSolution = true;
#endif
case BuildTarget.StandaloneWindows:
case BuildTarget.StandaloneWindows64:
{
#if UNITY_EDITOR_WIN
UnityEditor.WindowsStandalone.UserBuildSettings.createSolution = true;
#endif
break;
}
case BuildTarget.StandaloneOSX:
{
#if UNITY_EDITOR_OSX
UnityEditor.OSXStandalone.UserBuildSettings.createXcodeProject = true;
#endif
break;
}
#if TUANJIE_2022_3_OR_NEWER
case BuildTarget.HMIAndroid:
#endif
case BuildTarget.Android:
{
EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
break;
}
#if TUANJIE_2022_3_OR_NEWER
case BuildTarget.OpenHarmony:
{
EditorUserBuildSettings.exportAsOpenHarmonyProject = true;
break;
}
#endif
}
case BuildTarget.StandaloneOSX:
Debug.Log($"GenerateStripedAOTDlls build option:{buildOptions}");
BuildPlayerOptions buildPlayerOptions = new BuildPlayerOptions()
{
#if UNITY_EDITOR_OSX
UnityEditor.OSXStandalone.UserBuildSettings.createXcodeProject = true;
scenes = EditorBuildSettings.scenes.Where(s => s.enabled).Select(s => s.path).ToArray(),
locationPathName = location,
options = buildOptions,
target = target,
targetGroup = BuildPipeline.GetBuildTargetGroup(target),
#if UNITY_SERVER
subtarget = (int)StandaloneBuildSubtarget.Server,
#endif
break;
}
case BuildTarget.Android:
};
var report = BuildPipeline.BuildPlayer(buildPlayerOptions);
if (report.summary.result != UnityEditor.Build.Reporting.BuildResult.Succeeded)
{
EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
break;
throw new Exception("GenerateStripedAOTDlls failed");
}
}
BuildPlayerOptions buildPlayerOptions = new BuildPlayerOptions()
finally
{
scenes = EditorBuildSettings.scenes.Where(s => s.enabled).Select(s => s.path).ToArray(),
locationPathName = GetLocationPathName(outputPath, target),
options = buildOptions,
target = target,
targetGroup = group,
};
CheckSettings.DisableMethodBridgeDevelopmentFlagChecking = false;
EditorUserBuildSettings.buildScriptsOnly = oldBuildScriptsOnly;
EditorUserBuildSettings.SetBuildLocation(target, oldBuildLocation);
var report = BuildPipeline.BuildPlayer(buildPlayerOptions);
EditorUserBuildSettings.buildScriptsOnly = oldBuildScriptsOnly;
switch (target)
{
case BuildTarget.StandaloneWindows:
case BuildTarget.StandaloneWindows64:
switch (target)
{
case BuildTarget.StandaloneWindows:
case BuildTarget.StandaloneWindows64:
{
#if UNITY_EDITOR_WIN
UnityEditor.WindowsStandalone.UserBuildSettings.createSolution = oldCreateSolution;
UnityEditor.WindowsStandalone.UserBuildSettings.createSolution = oldCreateSolution;
#endif
break;
}
case BuildTarget.StandaloneOSX:
case BuildTarget.StandaloneOSX:
{
#if UNITY_EDITOR_OSX
UnityEditor.OSXStandalone.UserBuildSettings.createXcodeProject = oldCreateSolution;
UnityEditor.OSXStandalone.UserBuildSettings.createXcodeProject = oldCreateSolution;
#endif
break;
}
case BuildTarget.Android:
{
EditorUserBuildSettings.exportAsGoogleAndroidProject = oldExportAndroidProj;
break;
#if TUANJIE_2022_3_OR_NEWER
case BuildTarget.HMIAndroid:
#endif
case BuildTarget.Android:
{
EditorUserBuildSettings.exportAsGoogleAndroidProject = oldExportAndroidProj;
break;
}
#if TUANJIE_2022_3_OR_NEWER
case BuildTarget.OpenHarmony:
{
EditorUserBuildSettings.exportAsOpenHarmonyProject = oldOpenHarmonyProj;
break;
}
#endif
}
}
if (report.summary.result != UnityEditor.Build.Reporting.BuildResult.Succeeded)
{
Debug.LogError("GenerateStripedAOTDlls 失败");
return;
}
Debug.Log($"GenerateStripedAOTDlls target:{target} group:{group} path:{outputPath}");
Debug.Log($"GenerateStripedAOTDlls target:{target} path:{outputPath}");
}
}
}

8
Editor/HotUpdate.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e60a8b17b0e23a94a8ae875716208030
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Some files were not shown because too many files have changed in this diff Show More