using UnityEditor; using UnityEngine; public static class MenuProvider { [MenuItem("HybridCLR/Settings", priority = 200)] public static void OpenSettings() => SettingsService.OpenProjectSettings("Project/HybridCLR Settings"); [MenuItem("HybridCLR/Documents/", menuItem = "HybridCLR/Documents/Quick Start")] public static void OpenQuickStart() => Application.OpenURL("https://focus-creative-games.github.io/hybridclr/start_up/"); [MenuItem("HybridCLR/Documents/", menuItem = "HybridCLR/Documents/Benchmark")] public static void OpenBenchmark() => Application.OpenURL("https://focus-creative-games.github.io/hybridclr/benchmark/"); [MenuItem("HybridCLR/Documents/", menuItem = "HybridCLR/Documents/FAQ")] public static void OpenFAQ() => Application.OpenURL("https://focus-creative-games.github.io/hybridclr/faq/"); [MenuItem("HybridCLR/Documents/", menuItem = "HybridCLR/Documents/Common Errors")] public static void OpenCommonErrors() => Application.OpenURL("https://focus-creative-games.github.io/hybridclr/common_errors/"); [MenuItem("HybridCLR/Documents/", menuItem = "HybridCLR/Documents/Bug Report")] public static void OpenBugReport() => Application.OpenURL("https://focus-creative-games.github.io/hybridclr/bug_reporter/"); [MenuItem("HybridCLR/Documents/", menuItem = "HybridCLR/Documents/About HybridCLR")] public static void OpenAbout() => Application.OpenURL("https://focus-creative-games.github.io/hybridclr/about/"); }