using System; using System.Reflection; using UnityEditor; using UnityEditor.Presets; using UnityEngine; using UnityEngine.UIElements; namespace HybridCLR.Editor { public class HybridCLRSettingsProvider : SettingsProvider { private static SerializedObject m_SerializedObject; private SerializedProperty m_Enable; private SerializedProperty m_UseGlobalIl2cpp; private SerializedProperty m_CloneFromGitee; private SerializedProperty m_HotUpdateAssemblyDefinitions; private SerializedProperty m_HotUpdateAssemblies; private SerializedProperty m_OutputLinkFile; private SerializedProperty m_OutputAOTGenericReferenceFile; private SerializedProperty m_MaxGenericReferenceIteration; private SerializedProperty m_ReversePInvokeWrapperCount; private SerializedProperty m_MaxMethodBridgeGenericIteration; private GUIStyle buttonStyle; public HybridCLRSettingsProvider() : base("Project/HybridCLR Settings", SettingsScope.Project) { } public override void OnActivate(string searchContext, VisualElement rootElement) { HybridCLRSettings.Instance.Save(); var setting = HybridCLRSettings.Instance; setting.hideFlags &= ~HideFlags.NotEditable; m_SerializedObject = m_SerializedObject ?? new SerializedObject(setting); m_Enable = m_SerializedObject.FindProperty("enable"); m_UseGlobalIl2cpp = m_SerializedObject.FindProperty("useGlobalIl2cpp"); m_CloneFromGitee = m_SerializedObject.FindProperty("cloneFromGitee"); m_HotUpdateAssemblyDefinitions = m_SerializedObject.FindProperty("hotUpdateAssemblyDefinitions"); m_HotUpdateAssemblies = m_SerializedObject.FindProperty("hotUpdateAssemblies"); m_OutputLinkFile = m_SerializedObject.FindProperty("outputLinkFile"); m_OutputAOTGenericReferenceFile = m_SerializedObject.FindProperty("outputAOTGenericReferenceFile"); m_MaxGenericReferenceIteration = m_SerializedObject.FindProperty("maxGenericReferenceIteration"); m_ReversePInvokeWrapperCount = m_SerializedObject.FindProperty("ReversePInvokeWrapperCount"); m_MaxMethodBridgeGenericIteration = m_SerializedObject.FindProperty("maxMethodBridgeGenericIteration"); } public override void OnTitleBarGUI() { base.OnTitleBarGUI(); var rect = GUILayoutUtility.GetLastRect(); buttonStyle = buttonStyle ?? GUI.skin.GetStyle("IconButton"); #region 绘制官方网站跳转按钮 var w = rect.x + rect.width; rect.x = w - 58; rect.y += 6; rect.width = rect.height = 18; var content = EditorGUIUtility.IconContent("_Help"); content.tooltip = "点击访问 HybridCLR 官方文档"; if (GUI.Button(rect, content, buttonStyle)) { Application.OpenURL("https://focus-creative-games.github.io/hybridclr/"); } #endregion #region 绘制 Preset rect.x += 19; content = EditorGUIUtility.IconContent("Preset.Context"); content.tooltip = "点击存储或加载 Preset ."; if (GUI.Button(rect, content, buttonStyle)) { var target = HybridCLRSettings.Instance; var receiver = ScriptableObject.CreateInstance(); receiver.Init(target); PresetSelector.ShowSelector(target, null, true, receiver); } #endregion #region 绘制 Reset rect.x += 19; content = EditorGUIUtility.IconContent("_Popup"); content.tooltip = "Reset"; if (GUI.Button(rect, content, buttonStyle)) { GenericMenu menu = new GenericMenu(); menu.AddItem(new GUIContent("Reset"), false, () => { Undo.RecordObject(HybridCLRSettings.Instance, "Capture Value for Reset"); var dv = ScriptableObject.CreateInstance(); var json = EditorJsonUtility.ToJson(dv); EditorJsonUtility.FromJsonOverwrite(json,HybridCLRSettings.Instance); HybridCLRSettings.Instance.Save(); }); menu.ShowAsContext(); } #endregion } public override void OnGUI(string searchContext) { using (CreateSettingsWindowGUIScope()) { if (m_SerializedObject == null || !m_SerializedObject.targetObject) { m_SerializedObject = null; m_SerializedObject = new SerializedObject(HybridCLRSettings.Instance); } m_SerializedObject.Update(); EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(m_Enable); EditorGUILayout.PropertyField(m_CloneFromGitee); EditorGUILayout.PropertyField(m_UseGlobalIl2cpp); EditorGUILayout.PropertyField(m_HotUpdateAssemblyDefinitions); EditorGUILayout.PropertyField(m_HotUpdateAssemblies); EditorGUILayout.PropertyField(m_OutputLinkFile); EditorGUILayout.PropertyField(m_OutputAOTGenericReferenceFile); EditorGUILayout.PropertyField(m_MaxGenericReferenceIteration); EditorGUILayout.PropertyField(m_ReversePInvokeWrapperCount); EditorGUILayout.PropertyField(m_MaxMethodBridgeGenericIteration); if (EditorGUI.EndChangeCheck()) { m_SerializedObject.ApplyModifiedProperties(); HybridCLRSettings.Instance.Save(); } } } private IDisposable CreateSettingsWindowGUIScope() { var unityEditorAssembly = Assembly.GetAssembly(typeof(EditorWindow)); var type = unityEditorAssembly.GetType("UnityEditor.SettingsWindow+GUIScope"); return Activator.CreateInstance(type) as IDisposable; } public override void OnDeactivate() { base.OnDeactivate(); HybridCLRSettings.Instance.Save(); m_SerializedObject = null; } [SettingsProvider] public static SettingsProvider CreateMyCustomSettingsProvider() { if (HybridCLRSettings.Instance) { var provider = new HybridCLRSettingsProvider { keywords = GetSearchKeywordsFromSerializedObject(m_SerializedObject = m_SerializedObject ?? new SerializedObject(HybridCLRSettings.Instance)) }; return provider; } return null; } } }