hybridclr_unity/Editor/3rds/UnityFS/SevenZipHelper.cs

50 lines
1.7 KiB
C#

using System;
using System.IO;
using SevenZip.Compression.LZMA;
namespace UnityFS
{
public static class ComparessHelper
{
public static MemoryStream Decompress7Zip(MemoryStream inStream)
{
var decoder = new Decoder();
inStream.Seek(0, SeekOrigin.Begin);
var newOutStream = new MemoryStream();
var properties = new byte[5];
if (inStream.Read(properties, 0, 5) != 5)
throw new Exception("input .lzma is too short");
long outSize = 0;
for (var i = 0; i < 8; i++)
{
var v = inStream.ReadByte();
if (v < 0)
throw new Exception("Can't Read 1");
outSize |= ((long)(byte)v) << (8 * i);
}
decoder.SetDecoderProperties(properties);
var compressedSize = inStream.Length - inStream.Position;
decoder.Code(inStream, newOutStream, compressedSize, outSize, null);
newOutStream.Position = 0;
return newOutStream;
}
public static void Decompress7Zip(Stream compressedStream, Stream decompressedStream, long compressedSize, long decompressedSize)
{
var basePosition = compressedStream.Position;
var decoder = new Decoder();
var properties = new byte[5];
if (compressedStream.Read(properties, 0, 5) != 5)
throw new Exception("input .lzma is too short");
decoder.SetDecoderProperties(properties);
decoder.Code(compressedStream, decompressedStream, compressedSize - 5, decompressedSize, null);
compressedStream.Position = basePosition + compressedSize;
}
}
}