hybridclr_unity/Editor/Commands/ReversePInvokeWrapperGenera...

46 lines
1.7 KiB
C#

using HybridCLR.Editor.ABI;
using HybridCLR.Editor.Link;
using HybridCLR.Editor.Meta;
using HybridCLR.Editor.ReversePInvokeWrap;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEditor;
using UnityEngine;
namespace HybridCLR.Editor.Commands
{
public static class ReversePInvokeWrapperGeneratorCommand
{
[MenuItem("HybridCLR/Generate/ReversePInvokeWrapper", priority = 103)]
public static void GenerateReversePInvokeWrapper()
{
CompileDllCommand.CompileDllActiveBuildTarget();
using (var cache = new AssemblyCache(MetaUtil.CreateBuildTargetAssemblyResolver(EditorUserBuildSettings.activeBuildTarget)))
{
var analyzer = new ReversePInvokeWrap.Analyzer(cache, SettingsUtil.HotUpdateAssemblyNames);
analyzer.Run();
string templateCode = File.ReadAllText($"{SettingsUtil.TemplatePathInPackage}/ReversePInvokeMethodStub.cpp");
foreach (PlatformABI abi in Enum.GetValues(typeof(PlatformABI)))
{
string outputFile = $"{SettingsUtil.GeneratedCppDir}/ReversePInvokeMethodStub_{abi}.cpp";
List<ABIReversePInvokeMethodInfo> methods = analyzer.BuildABIMethods(abi);
Debug.Log($"GenerateReversePInvokeWrapper. abi:{abi} wraperCount:{methods.Sum(m => m.Count)} output:{outputFile}");
var generator = new Generator();
generator.Generate(templateCode, abi, methods, outputFile);
}
}
MethodBridgeGeneratorCommand.CleanIl2CppBuildCache();
}
}
}