hybridclr_unity/Editor/Commands/Il2CppDefGeneratorCommand.cs

34 lines
1.2 KiB
C#

using HybridCLR.Editor.Link;
using HybridCLR.Editor.Settings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEditor;
using UnityEngine;
namespace HybridCLR.Editor.Commands
{
public static class Il2CppDefGeneratorCommand
{
[MenuItem("HybridCLR/Generate/Il2CppDef", priority = 104)]
public static void GenerateIl2CppDef()
{
var options = new Il2CppDef.Il2CppDefGenerator.Options()
{
UnityVersion = Application.unityVersion,
HotUpdateAssemblies = SettingsUtil.HotUpdateAssemblyNamesIncludePreserved,
OutputFile = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/hybridclr/generated/UnityVersion.h",
OutputFile2 = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/hybridclr/generated/AssemblyManifest.cpp",
EnableProfilerInReleaseBuild = HybridCLRSettings.Instance.enableProfilerInReleaseBuild,
EnableStraceTraceInWebGLReleaseBuild = HybridCLRSettings.Instance.enableStraceTraceInWebGLReleaseBuild,
};
var g = new Il2CppDef.Il2CppDefGenerator(options);
g.Generate();
}
}
}