33 lines
911 B
C#
33 lines
911 B
C#
using System.IO;
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namespace UnityFS
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{
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public static class StreamExtensions
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{
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private const int BufferSize = 81920;
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public static void CopyTo(this Stream source, Stream destination, long size)
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{
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var buffer = new byte[BufferSize];
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for (var left = size; left > 0; left -= BufferSize)
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{
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int toRead = BufferSize < left ? BufferSize : (int)left;
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int read = source.Read(buffer, 0, toRead);
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destination.Write(buffer, 0, read);
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if (read != toRead)
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{
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return;
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}
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}
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}
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public static byte[] ReadAllBytes(this Stream source)
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{
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source.Position = 0;
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var bytes = new byte[source.Length];
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source.Read(bytes, 0, bytes.Length);
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return bytes;
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}
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}
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}
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