34 lines
941 B
C#
34 lines
941 B
C#
using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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namespace HybridCLR.Runtime
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{
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public class DifferentialHybridAssemblyOptions
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{
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public const uint Signature = 0xABCDABCD;
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public List<uint> notChangeMethodTokens;
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public byte[] Marshal()
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{
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var stream = new MemoryStream();
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var writer = new BinaryWriter(stream);
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writer.Write(Signature);
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writer.Write((uint)notChangeMethodTokens.Count);
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foreach (uint token in notChangeMethodTokens)
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{
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writer.Write(token);
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}
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writer.Flush();
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stream.Flush();
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byte[] result = new byte[stream.Length];
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stream.Position = 0;
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stream.Read(result, 0, result.Length);
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Debug.Log($"HotPatchAssemblyConfig. options bytes:{result.Length}");
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return result;
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}
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}
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}
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