158 lines
3.3 KiB
C#
158 lines
3.3 KiB
C#
using System;
|
|
|
|
namespace SevenZip.Compression.RangeCoder
|
|
{
|
|
struct BitTreeEncoder
|
|
{
|
|
BitEncoder[] Models;
|
|
int NumBitLevels;
|
|
|
|
public BitTreeEncoder(int numBitLevels)
|
|
{
|
|
NumBitLevels = numBitLevels;
|
|
Models = new BitEncoder[1 << numBitLevels];
|
|
}
|
|
|
|
public void Init()
|
|
{
|
|
for (uint i = 1; i < (1 << NumBitLevels); i++)
|
|
Models[i].Init();
|
|
}
|
|
|
|
public void Encode(Encoder rangeEncoder, UInt32 symbol)
|
|
{
|
|
UInt32 m = 1;
|
|
for (int bitIndex = NumBitLevels; bitIndex > 0; )
|
|
{
|
|
bitIndex--;
|
|
UInt32 bit = (symbol >> bitIndex) & 1;
|
|
Models[m].Encode(rangeEncoder, bit);
|
|
m = (m << 1) | bit;
|
|
}
|
|
}
|
|
|
|
public void ReverseEncode(Encoder rangeEncoder, UInt32 symbol)
|
|
{
|
|
UInt32 m = 1;
|
|
for (UInt32 i = 0; i < NumBitLevels; i++)
|
|
{
|
|
UInt32 bit = symbol & 1;
|
|
Models[m].Encode(rangeEncoder, bit);
|
|
m = (m << 1) | bit;
|
|
symbol >>= 1;
|
|
}
|
|
}
|
|
|
|
public UInt32 GetPrice(UInt32 symbol)
|
|
{
|
|
UInt32 price = 0;
|
|
UInt32 m = 1;
|
|
for (int bitIndex = NumBitLevels; bitIndex > 0; )
|
|
{
|
|
bitIndex--;
|
|
UInt32 bit = (symbol >> bitIndex) & 1;
|
|
price += Models[m].GetPrice(bit);
|
|
m = (m << 1) + bit;
|
|
}
|
|
return price;
|
|
}
|
|
|
|
public UInt32 ReverseGetPrice(UInt32 symbol)
|
|
{
|
|
UInt32 price = 0;
|
|
UInt32 m = 1;
|
|
for (int i = NumBitLevels; i > 0; i--)
|
|
{
|
|
UInt32 bit = symbol & 1;
|
|
symbol >>= 1;
|
|
price += Models[m].GetPrice(bit);
|
|
m = (m << 1) | bit;
|
|
}
|
|
return price;
|
|
}
|
|
|
|
public static UInt32 ReverseGetPrice(BitEncoder[] Models, UInt32 startIndex,
|
|
int NumBitLevels, UInt32 symbol)
|
|
{
|
|
UInt32 price = 0;
|
|
UInt32 m = 1;
|
|
for (int i = NumBitLevels; i > 0; i--)
|
|
{
|
|
UInt32 bit = symbol & 1;
|
|
symbol >>= 1;
|
|
price += Models[startIndex + m].GetPrice(bit);
|
|
m = (m << 1) | bit;
|
|
}
|
|
return price;
|
|
}
|
|
|
|
public static void ReverseEncode(BitEncoder[] Models, UInt32 startIndex,
|
|
Encoder rangeEncoder, int NumBitLevels, UInt32 symbol)
|
|
{
|
|
UInt32 m = 1;
|
|
for (int i = 0; i < NumBitLevels; i++)
|
|
{
|
|
UInt32 bit = symbol & 1;
|
|
Models[startIndex + m].Encode(rangeEncoder, bit);
|
|
m = (m << 1) | bit;
|
|
symbol >>= 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
struct BitTreeDecoder
|
|
{
|
|
BitDecoder[] Models;
|
|
int NumBitLevels;
|
|
|
|
public BitTreeDecoder(int numBitLevels)
|
|
{
|
|
NumBitLevels = numBitLevels;
|
|
Models = new BitDecoder[1 << numBitLevels];
|
|
}
|
|
|
|
public void Init()
|
|
{
|
|
for (uint i = 1; i < (1 << NumBitLevels); i++)
|
|
Models[i].Init();
|
|
}
|
|
|
|
public uint Decode(RangeCoder.Decoder rangeDecoder)
|
|
{
|
|
uint m = 1;
|
|
for (int bitIndex = NumBitLevels; bitIndex > 0; bitIndex--)
|
|
m = (m << 1) + Models[m].Decode(rangeDecoder);
|
|
return m - ((uint)1 << NumBitLevels);
|
|
}
|
|
|
|
public uint ReverseDecode(RangeCoder.Decoder rangeDecoder)
|
|
{
|
|
uint m = 1;
|
|
uint symbol = 0;
|
|
for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
|
|
{
|
|
uint bit = Models[m].Decode(rangeDecoder);
|
|
m <<= 1;
|
|
m += bit;
|
|
symbol |= (bit << bitIndex);
|
|
}
|
|
return symbol;
|
|
}
|
|
|
|
public static uint ReverseDecode(BitDecoder[] Models, UInt32 startIndex,
|
|
RangeCoder.Decoder rangeDecoder, int NumBitLevels)
|
|
{
|
|
uint m = 1;
|
|
uint symbol = 0;
|
|
for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
|
|
{
|
|
uint bit = Models[startIndex + m].Decode(rangeDecoder);
|
|
m <<= 1;
|
|
m += bit;
|
|
symbol |= (bit << bitIndex);
|
|
}
|
|
return symbol;
|
|
}
|
|
}
|
|
}
|