hybridclr_unity/Editor/Settings/HybridCLRSettings.cs

61 lines
2.5 KiB
C#

using UnityEditorInternal;
using UnityEngine;
namespace HybridCLR.Editor.Settings
{
[FilePath("ProjectSettings/HybridCLRSettings.asset")]
public class HybridCLRSettings : ScriptableSingleton<HybridCLRSettings>
{
[Tooltip("enable HybridCLR")]
public bool enable = true;
[Tooltip("use il2cpp in unity editor installation location")]
public bool useGlobalIl2cpp;
[Tooltip("hybridclr repo URL")]
public string hybridclrRepoURL = "https://gitee.com/focus-creative-games/hybridclr";
[Tooltip("il2cpp_plus repo URL")]
public string il2cppPlusRepoURL = "https://gitee.com/focus-creative-games/il2cpp_plus";
[Tooltip("hot update assembly definitions(asd)")]
public AssemblyDefinitionAsset[] hotUpdateAssemblyDefinitions;
[Tooltip("hot update assembly names(without .dll suffix)")]
public string[] hotUpdateAssemblies;
[Tooltip("preserved hot update assembly names(without .dll suffix)")]
public string[] preserveHotUpdateAssemblies;
[Tooltip("output directory of compiling hot update assemblies")]
public string hotUpdateDllCompileOutputRootDir = "HybridCLRData/HotUpdateDlls";
[Tooltip("searching paths of external hot update assemblies")]
public string[] externalHotUpdateAssembliyDirs;
[Tooltip("output directory of stripped AOT assemblies")]
public string strippedAOTDllOutputRootDir = "HybridCLRData/AssembliesPostIl2CppStrip";
[Tooltip("supplementary metadata assembly names(without .dll suffix)")]
public string[] patchAOTAssemblies;
[Tooltip("output file of automatic generated link.xml by scanning hot update assemblies")]
public string outputLinkFile = "HybridCLRGenerate/link.xml";
[Tooltip("output file of automatic generated AOTGenericReferences.cs")]
public string outputAOTGenericReferenceFile = "HybridCLRGenerate/AOTGenericReferences.cs";
[Tooltip("max iteration count of searching generic methods in hot update assemblies")]
public int maxGenericReferenceIteration = 10;
[Tooltip("max iteration count of searching method bridge generic methods in AOT assemblies")]
public int maxMethodBridgeGenericIteration = 10;
[Tooltip("enable profiler support when publishing in release mode")]
public bool enableProfilerInReleaseBuild = false;
[Tooltip("enable StraceTrace support when publishing to the WebGL platform in release mode")]
public bool enableStraceTraceInWebGLReleaseBuild = false;
}
}