hybridclr_unity/Editor/BuildProcessors/AddLil2cppSourceCodeToXcode...

61 lines
2.6 KiB
C#

using HybridCLR.Editor.Installer;
using HybridCLR.Editor.Settings;
using System.IO;
using System.Text;
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Callbacks;
using UnityEngine;
#if UNITY_2022 && (UNITY_IOS || UNITY_TVOS || UNITY_VISIONOS)
namespace HybridCLR.Editor.BuildProcessors
{
public static class AddLil2cppSourceCodeToXcodeproj2022OrNewer
{
[PostProcessBuild]
public static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject)
{
if (!HybridCLRSettings.Instance.enable)
return;
string pbxprojFile = BuildProcessorUtil.GetXcodeProjectFile(pathToBuiltProject);
RemoveExternalLibil2cppOption(pbxprojFile);
CopyLibil2cppToXcodeProj(pathToBuiltProject);
}
private static void RemoveExternalLibil2cppOption(string pbxprojFile)
{
string pbxprojContent = File.ReadAllText(pbxprojFile, Encoding.UTF8);
string removeBuildOption = @"--external-lib-il2-cpp=\""$PROJECT_DIR/Libraries/libil2cpp.a\""";
if (pbxprojContent.Contains(removeBuildOption))
{
pbxprojContent = pbxprojContent.Replace(removeBuildOption, "");
Debug.Log($"[AddLil2cppSourceCodeToXcodeproj] remove il2cpp build option '{removeBuildOption}' from file '{pbxprojFile}'");
}
else
{
Debug.LogWarning($"[AddLil2cppSourceCodeToXcodeproj] project.pbxproj remove building option:'{removeBuildOption}' fail. This may occur when 'Append' to existing xcode project in building");
}
int strShellScriptIndex1 = pbxprojContent.IndexOf("/* ShellScript */,");
int strShellScriptIndex2 = pbxprojContent.IndexOf("/* ShellScript */,", strShellScriptIndex1 + 10);
if (strShellScriptIndex2 >= 0)
{
pbxprojContent = pbxprojContent.Remove(strShellScriptIndex1, strShellScriptIndex2 - strShellScriptIndex1);
Debug.LogWarning($"[AddLil2cppSourceCodeToXcodeproj] remove duplicated '/* ShellScript */' from file '{pbxprojFile}'");
}
File.WriteAllText(pbxprojFile, pbxprojContent, Encoding.UTF8);
}
private static void CopyLibil2cppToXcodeProj(string pathToBuiltProject)
{
string srcLibil2cppDir = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp";
string destLibil2cppDir = $"{pathToBuiltProject}/Il2CppOutputProject/IL2CPP/libil2cpp";
BashUtil.RemoveDir(destLibil2cppDir);
BashUtil.CopyDir(srcLibil2cppDir, destLibil2cppDir, true);
}
}
}
#endif