115 lines
5.0 KiB
C#
115 lines
5.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEditor ;
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using UnityEngine;
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namespace HybridCLR.Editor.Installer
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{
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public class InstallerWindow : EditorWindow
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{
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private InstallerController m_Controller;
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private void OnEnable()
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{
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m_Controller = new InstallerController();
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}
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private void OnGUI()
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{
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string minCompatibleVersion = m_Controller.GetMinCompatibleVersion(m_Controller.Il2CppBranch);
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GUI.enabled = true;
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GUILayout.Space(10f);
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EditorGUILayout.LabelField("=======================说明====================");
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EditorGUILayout.LabelField(
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$"你所在项目的Unity版本可以与il2cpp_plus版本:{m_Controller.Il2CppBranch} 不一样。\n"
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+ $"如果你的Unity的版本号 >= {minCompatibleVersion}, 可以直接安装。\n"
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+ $"如果你的Unity的版本号 < {minCompatibleVersion}, \n"
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+ $"由于安装HybridCLR时需要从il2cpp_plus对应版本{m_Controller.Il2CppBranch}(而不是你项目版本)拷贝il2cpp目录,\n"
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+ $"你必须同时安装相应版本 {m_Controller.Il2CppBranch} 才能完成安装", EditorStyles.wordWrappedLabel);
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EditorGUILayout.LabelField("==============================================");
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GUILayout.Space(10f);
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EditorGUILayout.BeginVertical("box");
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EditorGUILayout.LabelField($"安装状态:{(m_Controller.HasInstalledHybridCLR() ? "已安装" : "未安装")}", EditorStyles.boldLabel);
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GUILayout.Space(5f);
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EditorGUILayout.LabelField($"当前Unity版本: {Application.unityVersion},匹配的il2cpp_plus分支: {m_Controller.Il2CppBranch}");
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GUISelectUnityDirectory($"il2cpp_plus分支对应Unity版本的il2cpp路径", "Select");
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GUILayout.Space(10f);
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GUIInstallButton("安装最新HybridCLR插件代码到本项目", "安装", InitHybridCLR);
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EditorGUILayout.EndVertical();
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}
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private void GUIInstallButton(string content, string button, Action onClick)
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{
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EditorGUILayout.BeginHorizontal();
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EditorGUILayout.LabelField(content);
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GUI.enabled = m_Controller.CheckValidIl2CppInstallDirectory(m_Controller.Il2CppBranch, m_Controller.Il2CppInstallDirectory) == InstallErrorCode.Ok;
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if (GUILayout.Button(button, GUILayout.Width(100)))
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{
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onClick?.Invoke();
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GUIUtility.ExitGUI();
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}
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GUI.enabled = true;
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EditorGUILayout.EndHorizontal();
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}
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private void GUISelectUnityDirectory(string content, string selectButton)
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{
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EditorGUILayout.BeginHorizontal();
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EditorGUILayout.LabelField(content, GUILayout.MaxWidth(300));
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string il2cppInstallDirectory = m_Controller.Il2CppInstallDirectory = EditorGUILayout.TextField(m_Controller.Il2CppInstallDirectory);
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if (GUILayout.Button(selectButton, GUILayout.Width(100)))
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{
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string temp = EditorUtility.OpenFolderPanel(content, m_Controller.Il2CppInstallDirectory, string.Empty);
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if (!string.IsNullOrEmpty(temp))
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{
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il2cppInstallDirectory = m_Controller.Il2CppInstallDirectory = temp;
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}
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}
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EditorGUILayout.EndHorizontal();
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InstallErrorCode err = m_Controller.CheckValidIl2CppInstallDirectory(m_Controller.Il2CppBranch, il2cppInstallDirectory);
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switch (err)
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{
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case InstallErrorCode.Ok:
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{
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break;
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}
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case InstallErrorCode.Il2CppInstallPathNotExists:
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{
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EditorGUILayout.HelpBox("li2cpp 路径不存在", MessageType.Error);
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break;
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}
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case InstallErrorCode.InvalidUnityInstallPath:
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{
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EditorGUILayout.HelpBox($"Unity安装目录必须包含版本号,否则无法识别版本", MessageType.Error);
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break;
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}
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case InstallErrorCode.Il2CppInstallPathNotMatchIl2CppBranch:
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{
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EditorGUILayout.HelpBox($"il2cpp 版本不兼容,最小版本为 {m_Controller.GetMinCompatibleVersion(m_Controller.Il2CppBranch)}", MessageType.Error);
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break;
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}
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case InstallErrorCode.NotIl2CppPath:
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{
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EditorGUILayout.HelpBox($"当前选择的路径不是il2cpp目录(必须类似 xxx/il2cpp)", MessageType.Error);
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break;
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}
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default: throw new Exception($"not support {err}");
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}
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}
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private void InitHybridCLR()
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{
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m_Controller.InitHybridCLR(m_Controller.Il2CppBranch, m_Controller.Il2CppInstallDirectory);
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}
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}
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}
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