hybridclr_unity/Editor/Installer/InstallerWindow.cs

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEditor ;
using UnityEngine;
namespace HybridCLR.Editor.Installer
{
public class InstallerWindow : EditorWindow
{
private InstallerController m_Controller;
private void OnEnable()
{
m_Controller = new InstallerController();
}
private void OnGUI()
{
string minCompatibleVersion = m_Controller.GetMinCompatibleVersion(m_Controller.Il2CppBranch);
GUI.enabled = true;
GUILayout.Space(10f);
EditorGUILayout.LabelField("=======================说明====================");
EditorGUILayout.LabelField(
$"你所在项目的Unity版本可以与il2cpp_plus版本:{m_Controller.Il2CppBranch} 不一样。\n"
+ $"如果你的Unity的版本号 >= {minCompatibleVersion}, 可以直接安装。\n"
+ $"如果你的Unity的版本号 < {minCompatibleVersion}, \n"
+ $"由于安装HybridCLR时需要从il2cpp_plus对应版本{m_Controller.Il2CppBranch}而不是你项目版本拷贝il2cpp目录\n"
+ $"你必须同时安装相应版本 {m_Controller.Il2CppBranch} 才能完成安装", EditorStyles.wordWrappedLabel);
EditorGUILayout.LabelField("==============================================");
GUILayout.Space(10f);
EditorGUILayout.BeginVertical("box");
EditorGUILayout.LabelField($"安装状态:{(m_Controller.HasInstalledHybridCLR() ? "" : "")}", EditorStyles.boldLabel);
GUILayout.Space(5f);
EditorGUILayout.LabelField($"当前Unity版本: {Application.unityVersion}匹配的il2cpp_plus分支: {m_Controller.Il2CppBranch}");
GUISelectUnityDirectory($"il2cpp_plus分支对应Unity版本的il2cpp路径", "Select");
GUILayout.Space(10f);
GUIInstallButton("安装最新HybridCLR插件代码到本项目", "安装", InitHybridCLR);
EditorGUILayout.EndVertical();
}
private void GUIInstallButton(string content, string button, Action onClick)
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField(content);
GUI.enabled = m_Controller.CheckValidIl2CppInstallDirectory(m_Controller.Il2CppBranch, m_Controller.Il2CppInstallDirectory) == InstallErrorCode.Ok;
if (GUILayout.Button(button, GUILayout.Width(100)))
{
onClick?.Invoke();
GUIUtility.ExitGUI();
}
GUI.enabled = true;
EditorGUILayout.EndHorizontal();
}
private void GUISelectUnityDirectory(string content, string selectButton)
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField(content, GUILayout.MaxWidth(300));
string il2cppInstallDirectory = m_Controller.Il2CppInstallDirectory = EditorGUILayout.TextField(m_Controller.Il2CppInstallDirectory);
if (GUILayout.Button(selectButton, GUILayout.Width(100)))
{
string temp = EditorUtility.OpenFolderPanel(content, m_Controller.Il2CppInstallDirectory, string.Empty);
if (!string.IsNullOrEmpty(temp))
{
il2cppInstallDirectory = m_Controller.Il2CppInstallDirectory = temp;
}
}
EditorGUILayout.EndHorizontal();
InstallErrorCode err = m_Controller.CheckValidIl2CppInstallDirectory(m_Controller.Il2CppBranch, il2cppInstallDirectory);
switch (err)
{
case InstallErrorCode.Ok:
{
break;
}
case InstallErrorCode.Il2CppInstallPathNotExists:
{
EditorGUILayout.HelpBox("li2cpp 路径不存在", MessageType.Error);
break;
}
case InstallErrorCode.InvalidUnityInstallPath:
{
EditorGUILayout.HelpBox($"Unity安装目录必须包含版本号否则无法识别版本", MessageType.Error);
break;
}
case InstallErrorCode.Il2CppInstallPathNotMatchIl2CppBranch:
{
EditorGUILayout.HelpBox($"il2cpp 版本不兼容,最小版本为 {m_Controller.GetMinCompatibleVersion(m_Controller.Il2CppBranch)}", MessageType.Error);
break;
}
case InstallErrorCode.NotIl2CppPath:
{
EditorGUILayout.HelpBox($"当前选择的路径不是il2cpp目录必须类似 xxx/il2cpp", MessageType.Error);
break;
}
default: throw new Exception($"not support {err}");
}
}
private void InitHybridCLR()
{
m_Controller.InitHybridCLR(m_Controller.Il2CppBranch, m_Controller.Il2CppInstallDirectory);
}
}
}