32 lines
930 B
C#
32 lines
930 B
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace HybridCLR.Editor.Meta
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{
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public class UnityPluginAssemblyResolver : IAssemblyResolver
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{
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public string ResolveAssembly(string assemblyName, bool throwExIfNotFind)
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{
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foreach(var dll in Directory.GetFiles(UnityEngine.Application.dataPath, "*.dll", SearchOption.AllDirectories))
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{
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if (Path.GetFileNameWithoutExtension(dll) == assemblyName && dll.Contains("Plugins"))
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{
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Debug.Log($"plugin:{dll}");
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return dll;
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}
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}
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if (throwExIfNotFind)
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{
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throw new Exception($"resolve assembly:{assemblyName} fail");
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}
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return null;
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}
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}
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}
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