obfuz/Editor/Utils/PlatformUtil.cs

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2025-05-30 13:32:29 +08:00
using UnityEditor;
namespace Obfuz.Utils
{
public static class PlatformUtil
{
public static bool IsMonoBackend()
{
return PlayerSettings.GetScriptingBackend(EditorUserBuildSettings.selectedBuildTargetGroup)
== ScriptingImplementation.Mono2x;
}
}
}