49 lines
778 B
C#
49 lines
778 B
C#
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using Obfuz;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace SymbolObfus
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{
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public class Test3
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{
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[ObfuzIgnore]
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public class NestedTypeInTest1
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{
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public int x;
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}
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public class NestedTypeInTest2
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{
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public int x;
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}
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[ObfuzIgnore]
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public int x1;
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public int x2;
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[ObfuzIgnore]
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public int Value1 { get; set; }
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public int Value2 { get; set; }
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[ObfuzIgnore]
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public void Foo()
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{
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}
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public void Bar()
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{
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}
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[ObfuzIgnore]
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public event System.Action<int> OnValueChanged1;
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public event System.Action<int> OnValueChanged2;
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}
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}
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