obfuz/Editor/Settings/EvalStackObfuscationSetting...

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2025-10-29 20:40:37 +08:00
// Copyright 2025 Code Philosophy
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
2025-06-21 10:59:39 +08:00
using System;
using System.Collections.Generic;
using UnityEngine;
namespace Obfuz.Settings
{
public class EvalStackObfuscationSettingsFacade
{
public List<string> ruleFiles;
}
[Serializable]
public class EvalStackObfuscationSettings
{
[Tooltip("rule config xml files")]
public string[] ruleFiles;
public EvalStackObfuscationSettingsFacade ToFacade()
{
return new EvalStackObfuscationSettingsFacade
{
ruleFiles = new List<string>(ruleFiles ?? Array.Empty<string>()),
};
}
}
}