支持Unity 2019
parent
b9351e5066
commit
26d46be47b
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@ -15,7 +15,7 @@ using System.Reflection;
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namespace Obfuz
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{
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#if UNITY_2021 || UNITY_2020_1_OR_NEWER
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#if UNITY_2019 || UNITY_2020 || UNITY_2021
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internal class ObfuzProcess2021 : IPreprocessBuildWithReport, IPostprocessBuildWithReport
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{
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private static bool s_obfuscated = false;
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@ -38,10 +38,8 @@ namespace Obfuz
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#if UNITY_2021
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object settings = obj.GetType().GetProperty("settings").GetValue(obj);
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string path = (string)settings.GetType().GetProperty("OutputDirectory").GetValue(settings);
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#elif UNITY_2020
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return "Library/PlayerScriptAssemblies";
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#else
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throw new Exception();
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return "Library/PlayerScriptAssemblies";
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#endif
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}
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@ -88,7 +86,7 @@ namespace Obfuz
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#if UNITY_2021_1_OR_NEWER
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Path.Combine(applicationContentsPath, "UnityReferenceAssemblies/unity-4.8-api/Facades"),
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Path.Combine(applicationContentsPath, "UnityReferenceAssemblies/unity-4.8-api"),
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#elif UNITY_2020
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#elif UNITY_2020 || UNITY_2019
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Path.Combine(applicationContentsPath, "MonoBleedingEdge/lib/mono/4.7.1-api/Facades"),
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Path.Combine(applicationContentsPath, "MonoBleedingEdge/lib/mono/4.7.1-api"),
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#else
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