修复2021上GetScriptAssembliesPath返回错误路径的Bug
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@ -36,10 +36,7 @@ namespace Obfuz
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private static string GetScriptAssembliesPath()
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private static string GetScriptAssembliesPath()
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{
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{
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#if UNITY_2021_1_OR_NEWER
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#if UNITY_2022_1_OR_NEWER
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//object settings = obj.GetType().GetProperty("settings").GetValue(obj);
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//string path = (string)settings.GetType().GetProperty("OutputDirectory").GetValue(settings);
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//return path;
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return "Library/Bee/PlayerScriptAssemblies";
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return "Library/Bee/PlayerScriptAssemblies";
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#else
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#else
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return "Library/PlayerScriptAssemblies";
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return "Library/PlayerScriptAssemblies";
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