ObfuscatorBuilder::FromObfuzSettings新增searchPathIncludeUnityEditorDll参数,允许将UnityEditor相关dll也加入到搜索路径

main
walon 2025-06-28 20:51:54 +08:00
parent 655c2fe07f
commit bf3f6e4534
1 changed files with 10 additions and 4 deletions

View File

@ -63,7 +63,7 @@ namespace Obfuz
return new Obfuscator(this);
}
public static List<string> BuildUnityAssemblySearchPaths()
public static List<string> BuildUnityAssemblySearchPaths(bool searchPathIncludeUnityEditorDll = false)
{
string applicationContentsPath = EditorApplication.applicationContentsPath;
var searchPaths = new List<string>
@ -114,6 +114,12 @@ namespace Obfuz
#error "Unsupported platform, please report to us"
#endif
};
if (searchPathIncludeUnityEditorDll)
{
searchPaths.Add("Managed/UnityEngine");
}
var resultPaths = new List<string>();
foreach (var path in searchPaths)
{
@ -134,10 +140,10 @@ namespace Obfuz
return resultPaths;
}
public static ObfuscatorBuilder FromObfuzSettings(ObfuzSettings settings, BuildTarget target, bool searchPathIncludeUnityEditorInstallLocation)
public static ObfuscatorBuilder FromObfuzSettings(ObfuzSettings settings, BuildTarget target, bool searchPathIncludeUnityEditorInstallLocation, bool searchPathIncludeUnityEditorDll = false)
{
List<string> searchPaths = searchPathIncludeUnityEditorInstallLocation ?
BuildUnityAssemblySearchPaths().Concat(settings.assemblySettings.additionalAssemblySearchPaths).ToList()
BuildUnityAssemblySearchPaths(searchPathIncludeUnityEditorDll).Concat(settings.assemblySettings.additionalAssemblySearchPaths).ToList()
: settings.assemblySettings.additionalAssemblySearchPaths.ToList();
foreach (var path in searchPaths)
{