Fall back to a random reorder seed when nameRandomSeed is 0
Claude-Session: https://claude.ai/code/session_01BFaTYyEgRiZgEo2a9S1diupull/36/head
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ee98c899c3
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c88021dba9
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@ -211,14 +211,9 @@ namespace Obfuz.ObfusPasses.SymbolObfus
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{
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{
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if (_enableMemberReordering)
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if (_enableMemberReordering)
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{
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{
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if (_nameRandomSeed == 0)
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int reorderSeed = _nameRandomSeed != 0 ? _nameRandomSeed : (Guid.NewGuid().GetHashCode() | 1);
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{
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Debug.Log($"[MemberReorder] reordering members with seed {reorderSeed}.");
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Debug.LogWarning("[MemberReorder] skipped because nameRandomSeed is 0. The shuffle would be identical in every build, which is worse than not shuffling at all. Set a non-zero SymbolObfuscationSettings.nameRandomSeed to enable it.");
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new MemberReorder(reorderSeed, _renamePolicy).Process(_toObfuscatedModules);
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}
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else
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{
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new MemberReorder(_nameRandomSeed, _renamePolicy).Process(_toObfuscatedModules);
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}
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}
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}
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_renameRecordMap.Init(_toObfuscatedModules, _nameMaker);
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_renameRecordMap.Init(_toObfuscatedModules, _nameMaker);
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BuildVirtualMethodGroup();
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BuildVirtualMethodGroup();
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