Fall back to a random reorder seed when nameRandomSeed is 0

Claude-Session: https://claude.ai/code/session_01BFaTYyEgRiZgEo2a9S1diu
pull/36/head
olivato 2026-09-03 08:17:32 +01:00
parent ee98c899c3
commit c88021dba9
1 changed files with 3 additions and 8 deletions

View File

@ -211,14 +211,9 @@ namespace Obfuz.ObfusPasses.SymbolObfus
{
if (_enableMemberReordering)
{
if (_nameRandomSeed == 0)
{
Debug.LogWarning("[MemberReorder] skipped because nameRandomSeed is 0. The shuffle would be identical in every build, which is worse than not shuffling at all. Set a non-zero SymbolObfuscationSettings.nameRandomSeed to enable it.");
}
else
{
new MemberReorder(_nameRandomSeed, _renamePolicy).Process(_toObfuscatedModules);
}
int reorderSeed = _nameRandomSeed != 0 ? _nameRandomSeed : (Guid.NewGuid().GetHashCode() | 1);
Debug.Log($"[MemberReorder] reordering members with seed {reorderSeed}.");
new MemberReorder(reorderSeed, _renamePolicy).Process(_toObfuscatedModules);
}
_renameRecordMap.Init(_toObfuscatedModules, _nameMaker);
BuildVirtualMethodGroup();