using System; using System.Collections.Generic; using UnityEngine; namespace Obfuz.Settings { public class EvalStackObfuscationSettingsFacade { public List ruleFiles; } [Serializable] public class EvalStackObfuscationSettings { [Tooltip("rule config xml files")] public string[] ruleFiles; public EvalStackObfuscationSettingsFacade ToFacade() { return new EvalStackObfuscationSettingsFacade { ruleFiles = new List(ruleFiles ?? Array.Empty()), }; } } }