using System; using UnityEngine; namespace Obfuz.Settings { [Serializable] public class AssemblySettings { [Tooltip("name of assemblies to obfuscated")] public string[] toObfuscatedAssemblyNames; [Tooltip("name of assemblies not obfuscated but reference assemblies to obfuscated ")] public string[] notObfuscatedAssemblyNamesReferencingObfuscated; [Tooltip("extra assembly search dirs")] public string[] extraAssemblySearchDirs; } }