using UnityEditor; using UnityEngine.UIElements; namespace Obfuz.Settings { public class ObfuzSettingsProvider : SettingsProvider { private static ObfuzSettingsProvider s_provider; [SettingsProvider] public static SettingsProvider CreateMyCustomSettingsProvider() { if (s_provider == null) { s_provider = new ObfuzSettingsProvider(); using (var so = new SerializedObject(ObfuzSettings.Instance)) { s_provider.keywords = GetSearchKeywordsFromSerializedObject(so); } } return s_provider; } private SerializedObject _serializedObject; private SerializedProperty _buildPipelineSettings; private SerializedProperty _assemblySettings; private SerializedProperty _obfuscationPassSettings; private SerializedProperty _secretSettings; private SerializedProperty _encryptionVMSettings; private SerializedProperty _symbolObfusSettings; private SerializedProperty _constEncryptSettings; private SerializedProperty _removeConstFieldSettings; private SerializedProperty _evalStackObfusSettings; private SerializedProperty _fieldEncryptSettings; private SerializedProperty _callObfusSettings; private SerializedProperty _exprObfusSettings; private SerializedProperty _controlFlowObfusSettings; private SerializedProperty _garbageCodeGenerationSettings; private SerializedProperty _polymorphicDllSettings; public ObfuzSettingsProvider() : base("Project/Obfuz", SettingsScope.Project) { } public override void OnActivate(string searchContext, VisualElement rootElement) { InitGUI(); } public override void OnDeactivate() { base.OnDeactivate(); ObfuzSettings.Save(); } private void InitGUI() { var setting = ObfuzSettings.Instance; _serializedObject?.Dispose(); _serializedObject = new SerializedObject(setting); _buildPipelineSettings = _serializedObject.FindProperty("buildPipelineSettings"); _assemblySettings = _serializedObject.FindProperty("assemblySettings"); _obfuscationPassSettings = _serializedObject.FindProperty("obfuscationPassSettings"); _secretSettings = _serializedObject.FindProperty("secretSettings"); _encryptionVMSettings = _serializedObject.FindProperty("encryptionVMSettings"); _symbolObfusSettings = _serializedObject.FindProperty("symbolObfusSettings"); _constEncryptSettings = _serializedObject.FindProperty("constEncryptSettings"); _removeConstFieldSettings = _serializedObject.FindProperty("removeConstFieldSettings"); _evalStackObfusSettings = _serializedObject.FindProperty("evalStackObfusSettings"); _exprObfusSettings = _serializedObject.FindProperty("exprObfusSettings"); _fieldEncryptSettings = _serializedObject.FindProperty("fieldEncryptSettings"); _callObfusSettings = _serializedObject.FindProperty("callObfusSettings"); _controlFlowObfusSettings = _serializedObject.FindProperty("controlFlowObfusSettings"); _garbageCodeGenerationSettings = _serializedObject.FindProperty("garbageCodeGenerationSettings"); _polymorphicDllSettings = _serializedObject.FindProperty("polymorphicDllSettings"); } public override void OnGUI(string searchContext) { if (_serializedObject == null || !_serializedObject.targetObject) { InitGUI(); } _serializedObject.Update(); EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(_buildPipelineSettings); EditorGUILayout.PropertyField(_assemblySettings); EditorGUILayout.PropertyField(_obfuscationPassSettings); EditorGUILayout.PropertyField(_secretSettings); EditorGUILayout.PropertyField(_encryptionVMSettings); EditorGUILayout.PropertyField(_symbolObfusSettings); EditorGUILayout.PropertyField(_constEncryptSettings); EditorGUILayout.PropertyField(_removeConstFieldSettings); EditorGUILayout.PropertyField(_evalStackObfusSettings); EditorGUILayout.PropertyField(_exprObfusSettings); EditorGUILayout.PropertyField(_fieldEncryptSettings); EditorGUILayout.PropertyField(_callObfusSettings); EditorGUILayout.PropertyField(_controlFlowObfusSettings); EditorGUILayout.PropertyField(_garbageCodeGenerationSettings); EditorGUILayout.PropertyField(_polymorphicDllSettings); if (EditorGUI.EndChangeCheck()) { _serializedObject.ApplyModifiedProperties(); ObfuzSettings.Save(); } } } }