DecryptInitializeArray now takes encrypted byte[] + offset instead of RuntimeFieldHandle, copies via Buffer.BlockCopy, and loads payload through RvaDataAllocator. Avoids Unity 6000.5+ IL2CPP C2664 on RuntimeFieldHandle vs Il2CppFieldRvaData. see issue-34 |
||
|---|---|---|
| .. | ||
| ConfigurableEncryptPolicy.cs | ||
| ConfigurableEncryptPolicy.cs.meta | ||
| ConstEncryptPass.cs | ||
| ConstEncryptPass.cs.meta | ||
| DefaultConstEncryptor.cs | ||
| DefaultConstEncryptor.cs.meta | ||
| IConstEncryptor.cs | ||
| IConstEncryptor.cs.meta | ||
| IEncryptPolicy.cs | ||
| IEncryptPolicy.cs.meta | ||