obfuz/Plugins/dnlib/DotNet/AssemblyNameInfo.cs

256 lines
8.2 KiB
C#

// dnlib: See LICENSE.txt for more info
using System;
using System.Reflection;
namespace dnlib.DotNet {
/// <summary>
/// Stores assembly name information
/// </summary>
public sealed class AssemblyNameInfo : IAssembly {
AssemblyHashAlgorithm hashAlgId;
Version version;
AssemblyAttributes flags;
PublicKeyBase publicKeyOrToken;
UTF8String name;
UTF8String culture;
/// <summary>
/// Gets/sets the <see cref="AssemblyHashAlgorithm"/>
/// </summary>
public AssemblyHashAlgorithm HashAlgId {
get => hashAlgId;
set => hashAlgId = value;
}
/// <summary>
/// Gets/sets the <see cref="Version"/> or <c>null</c> if none specified
/// </summary>
public Version Version {
get => version;
set => version = value;
}
/// <summary>
/// Gets/sets the <see cref="AssemblyAttributes"/>
/// </summary>
public AssemblyAttributes Attributes {
get => flags;
set => flags = value;
}
/// <summary>
/// Gets/sets the public key or token
/// </summary>
public PublicKeyBase PublicKeyOrToken {
get => publicKeyOrToken;
set => publicKeyOrToken = value;
}
/// <summary>
/// Gets/sets the name
/// </summary>
public UTF8String Name {
get => name;
set => name = value;
}
/// <summary>
/// Gets/sets the culture or <c>null</c> if none specified
/// </summary>
public UTF8String Culture {
get => culture;
set => culture = value;
}
/// <summary>
/// Gets the full name of the assembly
/// </summary>
public string FullName => FullNameToken;
/// <summary>
/// Gets the full name of the assembly but use a public key token
/// </summary>
public string FullNameToken => FullNameFactory.AssemblyFullName(this, true);
/// <summary>
/// Modify <see cref="Attributes"/> property: <see cref="Attributes"/> =
/// (<see cref="Attributes"/> &amp; <paramref name="andMask"/>) | <paramref name="orMask"/>.
/// </summary>
/// <param name="andMask">Value to <c>AND</c></param>
/// <param name="orMask">Value to OR</param>
void ModifyAttributes(AssemblyAttributes andMask, AssemblyAttributes orMask) => Attributes = (Attributes & andMask) | orMask;
/// <summary>
/// Set or clear flags in <see cref="Attributes"/>
/// </summary>
/// <param name="set"><c>true</c> if flags should be set, <c>false</c> if flags should
/// be cleared</param>
/// <param name="flags">Flags to set or clear</param>
void ModifyAttributes(bool set, AssemblyAttributes flags) {
if (set)
Attributes |= flags;
else
Attributes &= ~flags;
}
/// <summary>
/// Gets/sets the <see cref="AssemblyAttributes.PublicKey"/> bit
/// </summary>
public bool HasPublicKey {
get => (Attributes & AssemblyAttributes.PublicKey) != 0;
set => ModifyAttributes(value, AssemblyAttributes.PublicKey);
}
/// <summary>
/// Gets/sets the processor architecture
/// </summary>
public AssemblyAttributes ProcessorArchitecture {
get => Attributes & AssemblyAttributes.PA_Mask;
set => ModifyAttributes(~AssemblyAttributes.PA_Mask, value & AssemblyAttributes.PA_Mask);
}
/// <summary>
/// Gets/sets the processor architecture
/// </summary>
public AssemblyAttributes ProcessorArchitectureFull {
get => Attributes & AssemblyAttributes.PA_FullMask;
set => ModifyAttributes(~AssemblyAttributes.PA_FullMask, value & AssemblyAttributes.PA_FullMask);
}
/// <summary>
/// <c>true</c> if unspecified processor architecture
/// </summary>
public bool IsProcessorArchitectureNone => (Attributes & AssemblyAttributes.PA_Mask) == AssemblyAttributes.PA_None;
/// <summary>
/// <c>true</c> if neutral (PE32) architecture
/// </summary>
public bool IsProcessorArchitectureMSIL => (Attributes & AssemblyAttributes.PA_Mask) == AssemblyAttributes.PA_MSIL;
/// <summary>
/// <c>true</c> if x86 (PE32) architecture
/// </summary>
public bool IsProcessorArchitectureX86 => (Attributes & AssemblyAttributes.PA_Mask) == AssemblyAttributes.PA_x86;
/// <summary>
/// <c>true</c> if IA-64 (PE32+) architecture
/// </summary>
public bool IsProcessorArchitectureIA64 => (Attributes & AssemblyAttributes.PA_Mask) == AssemblyAttributes.PA_IA64;
/// <summary>
/// <c>true</c> if x64 (PE32+) architecture
/// </summary>
public bool IsProcessorArchitectureX64 => (Attributes & AssemblyAttributes.PA_Mask) == AssemblyAttributes.PA_AMD64;
/// <summary>
/// <c>true</c> if ARM (PE32) architecture
/// </summary>
public bool IsProcessorArchitectureARM => (Attributes & AssemblyAttributes.PA_Mask) == AssemblyAttributes.PA_ARM;
/// <summary>
/// <c>true</c> if eg. reference assembly (not runnable)
/// </summary>
public bool IsProcessorArchitectureNoPlatform => (Attributes & AssemblyAttributes.PA_Mask) == AssemblyAttributes.PA_NoPlatform;
/// <summary>
/// Gets/sets the <see cref="AssemblyAttributes.PA_Specified"/> bit
/// </summary>
public bool IsProcessorArchitectureSpecified {
get => (Attributes & AssemblyAttributes.PA_Specified) != 0;
set => ModifyAttributes(value, AssemblyAttributes.PA_Specified);
}
/// <summary>
/// Gets/sets the <see cref="AssemblyAttributes.EnableJITcompileTracking"/> bit
/// </summary>
public bool EnableJITcompileTracking {
get => (Attributes & AssemblyAttributes.EnableJITcompileTracking) != 0;
set => ModifyAttributes(value, AssemblyAttributes.EnableJITcompileTracking);
}
/// <summary>
/// Gets/sets the <see cref="AssemblyAttributes.DisableJITcompileOptimizer"/> bit
/// </summary>
public bool DisableJITcompileOptimizer {
get => (Attributes & AssemblyAttributes.DisableJITcompileOptimizer) != 0;
set => ModifyAttributes(value, AssemblyAttributes.DisableJITcompileOptimizer);
}
/// <summary>
/// Gets/sets the <see cref="AssemblyAttributes.Retargetable"/> bit
/// </summary>
public bool IsRetargetable {
get => (Attributes & AssemblyAttributes.Retargetable) != 0;
set => ModifyAttributes(value, AssemblyAttributes.Retargetable);
}
/// <summary>
/// Gets/sets the content type
/// </summary>
public AssemblyAttributes ContentType {
get => Attributes & AssemblyAttributes.ContentType_Mask;
set => ModifyAttributes(~AssemblyAttributes.ContentType_Mask, value & AssemblyAttributes.ContentType_Mask);
}
/// <summary>
/// <c>true</c> if content type is <c>Default</c>
/// </summary>
public bool IsContentTypeDefault => (Attributes & AssemblyAttributes.ContentType_Mask) == AssemblyAttributes.ContentType_Default;
/// <summary>
/// <c>true</c> if content type is <c>WindowsRuntime</c>
/// </summary>
public bool IsContentTypeWindowsRuntime => (Attributes & AssemblyAttributes.ContentType_Mask) == AssemblyAttributes.ContentType_WindowsRuntime;
/// <summary>
/// Default constructor
/// </summary>
public AssemblyNameInfo() {
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="asmFullName">An assembly name</param>
public AssemblyNameInfo(string asmFullName)
: this(ReflectionTypeNameParser.ParseAssemblyRef(asmFullName)) {
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="asm">The assembly</param>
public AssemblyNameInfo(IAssembly asm) {
if (asm is null)
return;
var asmDef = asm as AssemblyDef;
hashAlgId = asmDef is null ? 0 : asmDef.HashAlgorithm;
version = asm.Version ?? new Version(0, 0, 0, 0);
flags = asm.Attributes;
publicKeyOrToken = asm.PublicKeyOrToken;
name = UTF8String.IsNullOrEmpty(asm.Name) ? UTF8String.Empty : asm.Name;
culture = UTF8String.IsNullOrEmpty(asm.Culture) ? UTF8String.Empty : asm.Culture;
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="asmName">Assembly name info</param>
public AssemblyNameInfo(AssemblyName asmName) {
if (asmName is null)
return;
hashAlgId = (AssemblyHashAlgorithm)asmName.HashAlgorithm;
version = asmName.Version ?? new Version(0, 0, 0, 0);
flags = (AssemblyAttributes)asmName.Flags;
publicKeyOrToken = (PublicKeyBase)PublicKeyBase.CreatePublicKey(asmName.GetPublicKey()) ??
PublicKeyBase.CreatePublicKeyToken(asmName.GetPublicKeyToken());
name = asmName.Name ?? string.Empty;
culture = asmName.CultureInfo is not null && asmName.CultureInfo.Name is not null ? asmName.CultureInfo.Name : string.Empty;
}
/// <inhertidoc/>
public override string ToString() => FullName;
}
}