obfuz/Editor/ObfusPasses/ExprObfus/Obfuscators/AdvancedObfuscator.cs

131 lines
7.1 KiB
C#
Raw Blame History

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

// Copyright 2025 Code Philosophy
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
using dnlib.DotNet.Emit;
using Obfuz.Data;
using Obfuz.Emit;
using Obfuz.Utils;
using System.Collections.Generic;
namespace Obfuz.ObfusPasses.ExprObfus.Obfuscators
{
class AdvancedObfuscator : BasicObfuscator
{
protected bool GenerateIdentityTransformForArgument(Instruction inst, EvalDataType op, List<Instruction> outputInsts, ObfusMethodContext ctx)
{
IRandom random = ctx.localRandom;
ConstFieldAllocator constFieldAllocator = ctx.constFieldAllocator;
switch (op)
{
case EvalDataType.Int32:
{
// = x + y = x + (y * a + b) * ra + (-b * ra)
int a = random.NextInt() | 0x1;
int ra = MathUtil.ModInverse32(a);
int b = random.NextInt();
int b_ra = -b * ra;
float constProbability = 0.5f;
ConstObfusUtil.LoadConstInt(a, random, constProbability, constFieldAllocator, outputInsts);
outputInsts.Add(Instruction.Create(OpCodes.Mul));
ConstObfusUtil.LoadConstInt(b, random, constProbability, constFieldAllocator, outputInsts);
outputInsts.Add(Instruction.Create(OpCodes.Add));
ConstObfusUtil.LoadConstInt(ra, random, constProbability, constFieldAllocator, outputInsts);
outputInsts.Add(Instruction.Create(OpCodes.Mul));
ConstObfusUtil.LoadConstInt(b_ra, random, constProbability, constFieldAllocator, outputInsts);
outputInsts.Add(Instruction.Create(OpCodes.Add));
outputInsts.Add(inst.Clone());
return true;
}
case EvalDataType.Int64:
{
// = x + y = x + (y * a + b) * ra + (-b * ra)
long a = random.NextLong() | 0x1L;
long ra = MathUtil.ModInverse64(a);
long b = random.NextLong();
long b_ra = -b * ra;
float constProbability = 0.5f;
ConstObfusUtil.LoadConstLong(a, random, constProbability, constFieldAllocator, outputInsts);
outputInsts.Add(Instruction.Create(OpCodes.Mul));
ConstObfusUtil.LoadConstLong(b, random, constProbability, constFieldAllocator, outputInsts);
outputInsts.Add(Instruction.Create(OpCodes.Add));
ConstObfusUtil.LoadConstLong(ra, random, constProbability, constFieldAllocator, outputInsts);
outputInsts.Add(Instruction.Create(OpCodes.Mul));
ConstObfusUtil.LoadConstLong(b_ra, random, constProbability, constFieldAllocator, outputInsts);
outputInsts.Add(Instruction.Create(OpCodes.Add));
outputInsts.Add(inst.Clone());
return true;
}
case EvalDataType.Float:
{
// = x + y = x + (y + a) * b; a = 0.0f, b = 1.0f
float a = 0.0f;
float b = 1.0f;
float constProbability = 0f;
ConstObfusUtil.LoadConstFloat(a, random, constProbability, constFieldAllocator, outputInsts);
outputInsts.Add(Instruction.Create(OpCodes.Add));
ConstObfusUtil.LoadConstFloat(b, random, constProbability, constFieldAllocator, outputInsts);
outputInsts.Add(Instruction.Create(OpCodes.Mul));
outputInsts.Add(inst.Clone());
return true;
}
case EvalDataType.Double:
{
// = x + y = x + (y + a) * b; a = 0.0, b = 1.0
double a = 0.0;
double b = 1.0;
float constProbability = 0f;
ConstObfusUtil.LoadConstDouble(a, random, constProbability, constFieldAllocator, outputInsts);
outputInsts.Add(Instruction.Create(OpCodes.Add));
ConstObfusUtil.LoadConstDouble(b, random, constProbability, constFieldAllocator, outputInsts);
outputInsts.Add(Instruction.Create(OpCodes.Mul));
outputInsts.Add(inst.Clone());
return true;
}
default: return false;
}
}
public override bool ObfuscateBasicUnaryOp(Instruction inst, EvalDataType op, EvalDataType ret, List<Instruction> outputInsts, ObfusMethodContext ctx)
{
return GenerateIdentityTransformForArgument(inst, op, outputInsts, ctx) || base.ObfuscateBasicUnaryOp(inst, op, ret, outputInsts, ctx);
}
public override bool ObfuscateBasicBinOp(Instruction inst, EvalDataType op1, EvalDataType op2, EvalDataType ret, List<Instruction> outputInsts, ObfusMethodContext ctx)
{
return GenerateIdentityTransformForArgument(inst, op2, outputInsts, ctx) || base.ObfuscateBasicBinOp(inst, op1, op2, ret, outputInsts, ctx);
}
public override bool ObfuscateUnaryBitwiseOp(Instruction inst, EvalDataType op, EvalDataType ret, List<Instruction> outputInsts, ObfusMethodContext ctx)
{
return GenerateIdentityTransformForArgument(inst, op, outputInsts, ctx) || base.ObfuscateUnaryBitwiseOp(inst, op, ret, outputInsts, ctx);
}
public override bool ObfuscateBinBitwiseOp(Instruction inst, EvalDataType op1, EvalDataType op2, EvalDataType ret, List<Instruction> outputInsts, ObfusMethodContext ctx)
{
return GenerateIdentityTransformForArgument(inst, op2, outputInsts, ctx) || base.ObfuscateBinBitwiseOp(inst, op1, op2, ret, outputInsts, ctx);
}
public override bool ObfuscateBitShiftOp(Instruction inst, EvalDataType op1, EvalDataType op2, EvalDataType ret, List<Instruction> outputInsts, ObfusMethodContext ctx)
{
return GenerateIdentityTransformForArgument(inst, op2, outputInsts, ctx) || base.ObfuscateBitShiftOp(inst, op1, op2, ret, outputInsts, ctx);
}
}
}