99 lines
3.2 KiB
C#
99 lines
3.2 KiB
C#
// Copyright 2025 Code Philosophy
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to deal
|
|
// in the Software without restriction, including without limitation the rights
|
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
// copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in all
|
|
// copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
// SOFTWARE.
|
|
|
|
using System;
|
|
using System.Text;
|
|
using UnityEngine.Assertions;
|
|
|
|
namespace Obfuz
|
|
{
|
|
public static class ConstUtility
|
|
{
|
|
public static int GetInt(byte[] data, int offset)
|
|
{
|
|
return BitConverter.ToInt32(data, offset);
|
|
}
|
|
|
|
public static long GetLong(byte[] data, int offset)
|
|
{
|
|
return BitConverter.ToInt64(data, offset);
|
|
}
|
|
|
|
public static float GetFloat(byte[] data, int offset)
|
|
{
|
|
return BitConverter.ToSingle(data, offset);
|
|
}
|
|
|
|
public static double GetDouble(byte[] data, int offset)
|
|
{
|
|
return BitConverter.ToDouble(data, offset);
|
|
}
|
|
|
|
public static string GetString(byte[] data, int offset, int length)
|
|
{
|
|
return Encoding.UTF8.GetString(data, offset, length);
|
|
}
|
|
|
|
public static byte[] GetBytes(byte[] data, int offset, int length)
|
|
{
|
|
byte[] result = new byte[length];
|
|
Array.Copy(data, offset, result, 0, length);
|
|
return result;
|
|
}
|
|
|
|
public static int[] GetInts(byte[] data, int offset, int byteLength)
|
|
{
|
|
Assert.IsTrue(byteLength % 4 == 0);
|
|
int[] result = new int[byteLength >> 2];
|
|
Buffer.BlockCopy(data, offset, result, 0, byteLength);
|
|
return result;
|
|
}
|
|
|
|
public static void InitializeArray(Array array, byte[] data, int offset, int length)
|
|
{
|
|
Buffer.BlockCopy(data, offset, array, 0, length);
|
|
}
|
|
|
|
public static unsafe int CastFloatAsInt(float value)
|
|
{
|
|
int* intValue = (int*)&value;
|
|
return *intValue;
|
|
}
|
|
|
|
public static unsafe float CastIntAsFloat(int value)
|
|
{
|
|
float* floatValue = (float*)&value;
|
|
return *floatValue;
|
|
}
|
|
|
|
public static unsafe long CastDoubleAsLong(double value)
|
|
{
|
|
long* longValue = (long*)&value;
|
|
return *longValue;
|
|
}
|
|
|
|
public static unsafe double CastLongAsDouble(long value)
|
|
{
|
|
double* doubleValue = (double*)&value;
|
|
return *doubleValue;
|
|
}
|
|
}
|
|
}
|