15 lines
658 B
C#
15 lines
658 B
C#
namespace UnityEngine.Assertions {
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public static class Assert {
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public static void IsTrue(bool c) { if(!c) throw new System.Exception("assert"); }
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public static void IsTrue(bool c, string m) { if(!c) throw new System.Exception(m); }
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public static void IsNotNull(object o) { if(o==null) throw new System.Exception("null"); }
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}
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}
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namespace UnityEngine {
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public static class Debug {
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public static void Log(object o) { System.Console.WriteLine(o); }
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public static void LogWarning(object o) { System.Console.WriteLine(o); }
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public static void LogError(object o) { System.Console.WriteLine(o); }
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}
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}
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