obfuz/Editor/ObfuscatorBuilder.cs

168 lines
6.2 KiB
C#

using Obfuz.EncryptionVM;
using Obfuz.ObfusPasses;
using Obfuz.ObfusPasses.CallObfus;
using Obfuz.ObfusPasses.ConstEncrypt;
using Obfuz.ObfusPasses.ExprObfus;
using Obfuz.ObfusPasses.FieldEncrypt;
using Obfuz.ObfusPasses.SymbolObfus;
using Obfuz.Settings;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor;
namespace Obfuz
{
public class ObfuscatorBuilder
{
private string _secret;
private string _secretOutputPath;
private int _randomSeed;
private string _encryptionVmGenerationSecretKey;
private int _encryptionVmOpCodeCount;
private string _encryptionVmCodeFile;
private List<string> _toObfuscatedAssemblyNames = new List<string>();
private List<string> _notObfuscatedAssemblyNamesReferencingObfuscated = new List<string>();
private List<string> _assemblySearchDirs = new List<string>();
private string _obfuscatedAssemblyOutputDir;
private List<IObfuscationPass> _obfuscationPasses = new List<IObfuscationPass>();
public string Secret
{
get => _secret;
set => _secret = value;
}
public string SecretOutputPath
{
get => _secretOutputPath;
set => _secretOutputPath = value;
}
public int RandomSeed
{
get => _randomSeed;
set => _randomSeed = value;
}
public string EncryptionVmGenerationSecretKey
{
get => _encryptionVmGenerationSecretKey;
set => _encryptionVmGenerationSecretKey = value;
}
public int EncryptionVmOpCodeCount
{
get => _encryptionVmOpCodeCount;
set => _encryptionVmOpCodeCount = value;
}
public string EncryptionVmCodeFile
{
get => _encryptionVmCodeFile;
set => _encryptionVmCodeFile = value;
}
public List<string> ToObfuscatedAssemblyNames
{
get => _toObfuscatedAssemblyNames;
set => _toObfuscatedAssemblyNames = value;
}
public List<string> NotObfuscatedAssemblyNamesReferencingObfuscated
{
get => _notObfuscatedAssemblyNamesReferencingObfuscated;
set => _notObfuscatedAssemblyNamesReferencingObfuscated = value;
}
public List<string> AssemblySearchDirs
{
get => _assemblySearchDirs;
set => _assemblySearchDirs = value;
}
public string ObfuscatedAssemblyOutputDir
{
get => _obfuscatedAssemblyOutputDir;
set => _obfuscatedAssemblyOutputDir = value;
}
public List<IObfuscationPass> ObfuscationPasses { get => _obfuscationPasses; set => _obfuscationPasses = value; }
public void InsertTopPriorityAssemblySearchDirs(List<string> assemblySearchDirs)
{
_assemblySearchDirs.InsertRange(0, assemblySearchDirs);
}
public ObfuscatorBuilder AddPass(IObfuscationPass pass)
{
_obfuscationPasses.Add(pass);
return this;
}
public Obfuscator Build()
{
return new Obfuscator(this);
}
public static List<string> BuildUnityAssemblySearchPaths()
{
string applicationContentsPath = EditorApplication.applicationContentsPath;
return new List<string>
{
#if UNITY_2021_1_OR_NEWER
Path.Combine(applicationContentsPath, "UnityReferenceAssemblies/unity-4.8-api/Facades"),
Path.Combine(applicationContentsPath, "UnityReferenceAssemblies/unity-4.8-api"),
#elif UNITY_2020 || UNITY_2019
Path.Combine(applicationContentsPath, "MonoBleedingEdge/lib/mono/4.7.1-api/Facades"),
Path.Combine(applicationContentsPath, "MonoBleedingEdge/lib/mono/4.7.1-api"),
#else
#error "Unsupported Unity version"
#endif
Path.Combine(applicationContentsPath, "Managed/UnityEngine"),
};
}
public static ObfuscatorBuilder FromObfuzSettings(ObfuzSettings settings, BuildTarget target)
{
var builder = new ObfuscatorBuilder
{
_secret = settings.secretSettings.secret,
_secretOutputPath = settings.secretSettings.secretOutputPath,
_randomSeed = settings.secretSettings.randomSeed,
_encryptionVmGenerationSecretKey = settings.encryptionVMSettings.codeGenerationSecret,
_encryptionVmOpCodeCount = settings.encryptionVMSettings.encryptionOpCodeCount,
_encryptionVmCodeFile = settings.encryptionVMSettings.codeOutputPath,
_toObfuscatedAssemblyNames = settings.assemblySettings.toObfuscatedAssemblyNames.ToList(),
_notObfuscatedAssemblyNamesReferencingObfuscated = settings.assemblySettings.notObfuscatedAssemblyNamesReferencingObfuscated.ToList(),
_assemblySearchDirs = BuildUnityAssemblySearchPaths().Concat(settings.assemblySettings.extraAssemblySearchDirs).ToList(),
_obfuscatedAssemblyOutputDir = settings.GetObfuscatedAssemblyOutputDir(target),
};
ObfuscationPassType obfuscationPasses = settings.obfuscationPassSettings.enabledPasses;
if (obfuscationPasses.HasFlag(ObfuscationPassType.ConstEncrypt))
{
builder.AddPass(new ConstEncryptPass(settings.constEncryptSettings));
}
if (obfuscationPasses.HasFlag(ObfuscationPassType.FieldEncrypt))
{
builder.AddPass(new FieldEncryptPass(settings.fieldEncryptSettings));
}
if (obfuscationPasses.HasFlag(ObfuscationPassType.CallObfus))
{
builder.AddPass(new CallObfusPass(settings.callObfusSettings));
}
if (obfuscationPasses.HasFlag(ObfuscationPassType.ExprObfus))
{
builder.AddPass(new ExprObfusPass());
}
if (obfuscationPasses.HasFlag(ObfuscationPassType.SymbolObfus))
{
builder.AddPass(new SymbolObfusPass(settings.symbolObfusSettings));
}
return builder;
}
}
}