obfuz/Samples/MultiObfuscatedAssemblies/Assets/Bootstrap.cs

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using Obfuz;
using Obfuz.EncryptionVM;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Bootstrap : MonoBehaviour
{
// 初始化EncryptionService后被混淆的代码才能正常运行
// 因此尽可能地早地初始化它。
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)]
private static void SetUpStaticSecretKey()
{
Debug.Log("SetUpStaticSecret begin");
EncryptionService<DefaultStaticEncryptionScope>.Encryptor = new GeneratedEncryptionVirtualMachine(Resources.Load<TextAsset>("Obfuz/defaultStaticSecretKey").bytes);
Debug.Log("SetUpStaticSecret end");
}
int Add(int a, int b)
{
return a + b + 1;
}
// Start is called before the first frame update
void Start()
{
Debug.Log("Hello, Obfuz");
int a = Add(10, 20);
Debug.Log($"a = {a}");
}
}