unity-mcp/MCPForUnity/Editor/Tools/Vfx/ManageVFX.cs.meta

14 lines
245 B
Plaintext
Raw Permalink Normal View History

[FEATURE]: Manage VFX function (#520) Feature: Add ManageVFX Add ManageVFX to the current function, support: 1. Modify LineRender, TrailRender properties 2. Modify particle system (legacy) properties 3. Modify VisualEffectGraph and use templates (does not support edit graph yet) * Update Server/src/services/tools/utils.py Co-authored-by: sourcery-ai[bot] <58596630+sourcery-ai[bot]@users.noreply.github.com> * Update Server/src/services/tools/manage_vfx.py Co-authored-by: sourcery-ai[bot] <58596630+sourcery-ai[bot]@users.noreply.github.com> * Update ManageVFX.cs Added 6 helper methods : ApplyCommonRendererProperties - Handles shadows, lighting, probes, sorting, rendering layer (used by ParticleSetRenderer, LineSetProperties, TrailSetProperties) GetCommonRendererInfo - Returns common renderer info for GetInfo methods ApplyWidthProperties - Generic width handling (used by LineSetWidth, TrailSetWidth) ApplyColorProperties - Generic color handling with fadeEndAlpha option (used by LineSetColor, TrailSetColor) SetRendererMaterial - Generic material assignment (used by LineSetMaterial, TrailSetMaterial) ApplyLineTrailProperties - Shared Line/Trail properties like alignment, textureMode, numCornerVertices (used by LineSetProperties, TrailSetProperties) * Optimize the code structure Declutter the redundant files by adding RendererHelpers and VectorParsing.cs * Minor Fixes Minor Fixes based on AI-feedback * Fixes --------- Co-authored-by: sourcery-ai[bot] <58596630+sourcery-ai[bot]@users.noreply.github.com>
2026-01-07 14:47:32 +08:00
fileFormatVersion: 2
guid: a8f3d2c1e9b74f6a8c5d0e2f1a3b4c5d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: