unity-mcp/UnityMcpBridge/package.json

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{
"name": "com.coplaydev.unity-mcp",
2025-09-03 06:23:58 +08:00
"version": "3.2.2",
Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225) * refactor: rename namespace from UnityMcpBridge to MCPForUnity across all files See thread in #6, we can't use Unity MCP because it violates their trademark. That name makes us look affiliated. We can use MCP for Unity * Change package display name, menu item and menu titles These are front facing so has to change for Unity asset store review * Misc name changes in logs and comments for better consistency * chore: update editor window title from 'MCP Editor' to 'MCP for Unity' * refactor: update branding from UNITY-MCP to MCP-FOR-UNITY across all log messages and warnings * chore: rename Unity MCP to MCP For Unity across all files and bump version to 2.1.2 * docs: update restore script title to clarify Unity MCP naming * Fix usage instructions * chore: update log messages to use MCP For Unity branding instead of UnityMCP * Add a README inside plugin, required for distributing via the asset store * docs: update Unity port description and fix typo in troubleshooting section * Address Rabbit feedback * Update Editor prefs to use new name Prevents overlap with other Unity MCPs, happy to revert if it's too much * refactor: rename server logger and identifier from unity-mcp-server to mcp-for-unity-server * Standardize casing of renamed project to "MCP for Unity", as it is on the asset store * Remove unused folder * refactor: rename Unity MCP to MCP for Unity across codebase * Update dangling references * docs: update product name from UnityMCP to MCP for Unity in README * Update log and comments for new name
2025-08-21 03:59:49 +08:00
"displayName": "MCP for Unity",
"description": "A bridge that connects an LLM to Unity via the MCP (Model Context Protocol). This allows MCP Clients like Claude Desktop or Cursor to directly control your Unity Editor.\n\nJoin Our Discord: https://discord.gg/y4p8KfzrN4",
"unity": "2021.3",
"documentationUrl": "https://github.com/CoplayDev/unity-mcp",
"licensesUrl": "https://github.com/CoplayDev/unity-mcp/blob/main/LICENSE",
"dependencies": {
"com.unity.nuget.newtonsoft-json": "3.0.2"
},
"keywords": [
"unity",
"ai",
"llm",
"mcp",
"model-context-protocol",
"mcp-server",
"mcp-client"
],
"author": {
"name": "Coplay",
"email": "support@coplay.dev",
"url": "https://coplay.dev"
}
}