15 lines
377 B
C#
15 lines
377 B
C#
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using UnityEngine;
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namespace MCPForUnityTests.Editor.Tools.Fixtures
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{
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// NOTE: File name matches class name so Unity can resolve a MonoScript asset for this ScriptableObject type.
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public class ManageScriptableObjectTestDefinitionBase : ScriptableObject
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{
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[SerializeField] private int baseNumber = 1;
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public int BaseNumber => baseNumber;
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}
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}
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