17 lines
577 B
C#
17 lines
577 B
C#
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using UnityMCP.Editor.Models;
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namespace UnityMCP.Editor.Data
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{
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public class DefaultServerConfig : ServerConfig
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{
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public new string unityHost = "localhost";
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public new int unityPort = 6400;
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public new int mcpPort = 6500;
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public new float connectionTimeout = 15.0f;
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public new int bufferSize = 32768;
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public new string logLevel = "INFO";
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public new string logFormat = "%(asctime)s - %(name)s - %(levelname)s - %(message)s";
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public new int maxRetries = 3;
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public new float retryDelay = 1.0f;
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}
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}
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