diff --git a/UnityMcpBridge/Editor/Helpers/ServerInstaller.cs b/UnityMcpBridge/Editor/Helpers/ServerInstaller.cs
index 030d494..553f0e7 100644
--- a/UnityMcpBridge/Editor/Helpers/ServerInstaller.cs
+++ b/UnityMcpBridge/Editor/Helpers/ServerInstaller.cs
@@ -9,7 +9,7 @@ namespace UnityMcpBridge.Editor.Helpers
{
public static class ServerInstaller
{
- private const string PackageName = "unity-mcp-server";
+ private const string PackageName = "UnityMcpServer";
private const string BranchName = "feature/install-overhaul"; // Adjust branch as needed
private const string GitUrl = "https://github.com/justinpbarnett/unity-mcp.git";
private const string PyprojectUrl =
@@ -124,29 +124,29 @@ namespace UnityMcpBridge.Editor.Helpers
///
private static void InstallServer(string location)
{
- // Create the directory if it doesn't exist
+ // Create the src directory where the server code will reside
string serverDir = Path.Combine(location, "src");
Directory.CreateDirectory(serverDir);
- // Initialize git repo
- RunCommand("git", $"init", workingDirectory: location);
+ // Initialize git repo in the src directory
+ RunCommand("git", $"init", workingDirectory: serverDir);
// Add remote
- RunCommand("git", $"remote add origin {GitUrl}", workingDirectory: location);
+ RunCommand("git", $"remote add origin {GitUrl}", workingDirectory: serverDir);
// Configure sparse checkout
- RunCommand("git", "config core.sparseCheckout true", workingDirectory: location);
+ RunCommand("git", "config core.sparseCheckout true", workingDirectory: serverDir);
// Set sparse checkout path to only include UnityMcpServer folder
- string sparseCheckoutPath = Path.Combine(location, ".git", "info", "sparse-checkout");
+ string sparseCheckoutPath = Path.Combine(serverDir, ".git", "info", "sparse-checkout");
File.WriteAllText(sparseCheckoutPath, "UnityMcpServer/");
// Fetch and checkout the branch
- RunCommand("git", $"fetch --depth=1 origin {BranchName}", workingDirectory: location);
- RunCommand("git", $"checkout {BranchName}", workingDirectory: location);
+ RunCommand("git", $"fetch --depth=1 origin {BranchName}", workingDirectory: serverDir);
+ RunCommand("git", $"checkout {BranchName}", workingDirectory: serverDir);
- // Create version.txt file based on the pyproject.toml
- string pyprojectPath = Path.Combine(location, "UnityMcpServer", "pyproject.toml");
+ // Create version.txt file based on pyproject.toml, stored at the root level
+ string pyprojectPath = Path.Combine(serverDir, "UnityMcpServer", "pyproject.toml");
if (File.Exists(pyprojectPath))
{
string pyprojectContent = File.ReadAllText(pyprojectPath);
@@ -158,7 +158,7 @@ namespace UnityMcpBridge.Editor.Helpers
throw new Exception("Failed to find pyproject.toml after checkout");
}
- // Set up virtual environment
+ // Set up virtual environment at the root level
string venvPath = Path.Combine(location, "venv");
RunCommand("python", $"-m venv \"{venvPath}\"");
@@ -173,12 +173,12 @@ namespace UnityMcpBridge.Editor.Helpers
// Install uv into the virtual environment
RunCommand(pythonPath, "-m pip install uv");
- // Use uv to install dependencies from the UnityMcpServer subdirectory
+ // Use uv to install dependencies from the UnityMcpServer subdirectory in src
string uvPath = Path.Combine(
venvPath,
RuntimeInformation.IsOSPlatform(OSPlatform.Windows) ? "Scripts\\uv.exe" : "bin/uv"
);
- RunCommand(uvPath, "pip install ./UnityMcpServer", workingDirectory: location);
+ RunCommand(uvPath, "pip install ./src/UnityMcpServer", workingDirectory: location);
}
///
@@ -205,11 +205,12 @@ namespace UnityMcpBridge.Editor.Helpers
///
private static void UpdateServer(string location)
{
- // Pull only the sparse checkout paths (UnityMcpServer folder)
- RunCommand("git", "pull origin " + BranchName, workingDirectory: location);
+ // Pull latest changes in the src directory
+ string serverDir = Path.Combine(location, "src");
+ RunCommand("git", $"pull origin {BranchName}", workingDirectory: serverDir);
- // Update version.txt file
- string pyprojectPath = Path.Combine(location, "UnityMcpServer", "pyproject.toml");
+ // Update version.txt file based on pyproject.toml in src
+ string pyprojectPath = Path.Combine(serverDir, "UnityMcpServer", "pyproject.toml");
if (File.Exists(pyprojectPath))
{
string pyprojectContent = File.ReadAllText(pyprojectPath);
@@ -223,7 +224,7 @@ namespace UnityMcpBridge.Editor.Helpers
venvPath,
RuntimeInformation.IsOSPlatform(OSPlatform.Windows) ? "Scripts\\uv.exe" : "bin/uv"
);
- RunCommand(uvPath, "pip install -U ./UnityMcpServer", workingDirectory: location);
+ RunCommand(uvPath, "pip install -U ./src/UnityMcpServer", workingDirectory: location);
}
///
diff --git a/UnityMcpServer/src/pyproject.toml b/UnityMcpServer/src/pyproject.toml
index 40af94c..eebcde1 100644
--- a/UnityMcpServer/src/pyproject.toml
+++ b/UnityMcpServer/src/pyproject.toml
@@ -1,5 +1,5 @@
[project]
-name = "unity-mcp-server"
+name = "UnityMcpServer"
version = "2.0.0"
description = "Unity MCP Server: A Unity package for Unity Editor integration via the Model Context Protocol (MCP)."
readme = "README.md"