From 10903a2d486cae0d996936c7151c65c3d822ae71 Mon Sep 17 00:00:00 2001 From: David Sarno Date: Fri, 8 Aug 2025 10:35:00 -0700 Subject: [PATCH] fix(setup): reuse stored project port in StartAutoConnect to avoid port changes during client setup --- UnityMcpBridge/Editor/UnityMcpBridge.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/UnityMcpBridge/Editor/UnityMcpBridge.cs b/UnityMcpBridge/Editor/UnityMcpBridge.cs index a01468f..626849b 100644 --- a/UnityMcpBridge/Editor/UnityMcpBridge.cs +++ b/UnityMcpBridge/Editor/UnityMcpBridge.cs @@ -45,8 +45,8 @@ namespace UnityMcpBridge.Editor try { - // Discover new port and save it - currentUnityPort = PortManager.DiscoverNewPort(); + // Reuse stored project port when available to avoid port changes during setup + currentUnityPort = PortManager.GetPortWithFallback(); listener = new TcpListener(IPAddress.Loopback, currentUnityPort); listener.Start();