Merge pull request #663 from CoplayDev/main

chore: sync main (v9.3.0) into beta
main
github-actions[bot] 2026-01-31 02:14:30 +00:00 committed by GitHub
commit 111c9d5595
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4 changed files with 4 additions and 4 deletions

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@ -1,6 +1,6 @@
{
"name": "com.coplaydev.unity-mcp",
"version": "9.2.0",
"version": "9.3.0",
"displayName": "MCP for Unity",
"description": "A bridge that connects AI assistants to Unity via the MCP (Model Context Protocol). Allows AI clients like Claude Code, Cursor, and VSCode to directly control your Unity Editor for enhanced development workflows.\n\nFeatures automated setup wizard, cross-platform support, and seamless integration with popular AI development tools.\n\nJoin Our Discord: https://discord.gg/y4p8KfzrN4",
"unity": "2021.3",

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@ -69,7 +69,7 @@ Use this to run the latest released version from the repository. Change the vers
"command": "uvx",
"args": [
"--from",
"git+https://github.com/CoplayDev/unity-mcp@v9.2.0#subdirectory=Server",
"git+https://github.com/CoplayDev/unity-mcp@v9.3.0#subdirectory=Server",
"mcp-for-unity",
"--transport",
"stdio"

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@ -1,6 +1,6 @@
[project]
name = "mcpforunityserver"
version = "9.2.0"
version = "9.3.0"
description = "MCP for Unity Server: A Unity package for Unity Editor integration via the Model Context Protocol (MCP)."
readme = "README.md"
license = "MIT"

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@ -1,7 +1,7 @@
{
"manifest_version": "0.3",
"name": "Unity MCP",
"version": "9.2.0",
"version": "9.3.0",
"description": "AI-powered Unity Editor automation via MCP - manage GameObjects, scripts, materials, scenes, prefabs, VFX, and run tests",
"author": {
"name": "Coplay",