From 3090a014fbaf4c87f4159a6991c19bfc77a51388 Mon Sep 17 00:00:00 2001 From: Shutong Wu <51266340+Scriptwonder@users.noreply.github.com> Date: Wed, 7 Jan 2026 01:49:38 -0500 Subject: [PATCH] Add manage_vfx operation to README --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 57c1497..8c1442c 100644 --- a/README.md +++ b/README.md @@ -52,6 +52,7 @@ MCP for Unity acts as a bridge, allowing AI assistants (Claude, Cursor, Antigrav * `manage_script`: Legacy script operations (create, read, delete). Prefer `apply_text_edits` or `script_apply_edits`. * `manage_scriptable_object`: Creates and modifies ScriptableObject assets. * `manage_shader`: Shader CRUD operations (create, read, modify, delete). +* `manage_vfx`: VFX effect operations, including line/trail renderer, particle system, and VisualEffectGraph (in development). * `batch_execute`: ⚡ **RECOMMENDED** - Executes multiple commands in one batch for 10-100x better performance. Use this for any repetitive operations. * `find_gameobjects`: Search for GameObjects by name, tag, layer, component, path, or ID (paginated). * `read_console`: Gets messages from or clears the Unity console.