linting and removed unused properties

main
Justin Barnett 2025-04-09 09:10:21 -04:00
parent 52c75f9521
commit 4a3f4e7301
1 changed files with 36 additions and 84 deletions

View File

@ -1,13 +1,6 @@
using System; using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq;
using System.Net;
using System.Net.NetworkInformation;
using System.Net.Sockets;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json; using Newtonsoft.Json;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
@ -23,9 +16,6 @@ namespace UnityMcpBridge.Editor.Windows
private Vector2 scrollPosition; private Vector2 scrollPosition;
private string pythonServerInstallationStatus = "Not Installed"; private string pythonServerInstallationStatus = "Not Installed";
private Color pythonServerInstallationStatusColor = Color.red; private Color pythonServerInstallationStatusColor = Color.red;
private string pythonServerConnectionStatus = "Not Connected";
private Color pythonServerConnectionStatusColor = Color.red;
private DateTime lastConnectionCheck;
private const int unityPort = 6400; // Hardcoded Unity port private const int unityPort = 6400; // Hardcoded Unity port
private const int mcpPort = 6500; // Hardcoded MCP port private const int mcpPort = 6500; // Hardcoded MCP port
private readonly McpClients mcpClients = new(); private readonly McpClients mcpClients = new();
@ -39,7 +29,6 @@ namespace UnityMcpBridge.Editor.Windows
private void OnEnable() private void OnEnable()
{ {
UpdatePythonServerInstallationStatus(); UpdatePythonServerInstallationStatus();
UpdatePythonServerConnectionStatus();
isUnityBridgeRunning = UnityMcpBridge.IsRunning; isUnityBridgeRunning = UnityMcpBridge.IsRunning;
foreach (McpClient mcpClient in mcpClients.clients) foreach (McpClient mcpClient in mcpClients.clients)
@ -48,16 +37,6 @@ namespace UnityMcpBridge.Editor.Windows
} }
} }
private void Update()
{
if (lastConnectionCheck.AddSeconds(2) < DateTime.Now)
{
UpdatePythonServerConnectionStatus();
lastConnectionCheck = DateTime.Now;
}
}
private Color GetStatusColor(McpStatus status) private Color GetStatusColor(McpStatus status)
{ {
// Return appropriate color based on the status enum // Return appropriate color based on the status enum
@ -84,13 +63,13 @@ namespace UnityMcpBridge.Editor.Windows
if (ServerInstaller.IsNewerVersion(latestVersion, installedVersion)) if (ServerInstaller.IsNewerVersion(latestVersion, installedVersion))
{ {
pythonServerInstallationStatus = "Up to Date"; pythonServerInstallationStatus = "Newer Version Available";
pythonServerInstallationStatusColor = Color.green; pythonServerInstallationStatusColor = Color.yellow;
} }
else else
{ {
pythonServerInstallationStatus = "Newer Version Available"; pythonServerInstallationStatus = "Up to Date";
pythonServerInstallationStatusColor = Color.yellow; pythonServerInstallationStatusColor = Color.green;
} }
} }
else else
@ -100,41 +79,12 @@ namespace UnityMcpBridge.Editor.Windows
} }
} }
private void UpdatePythonServerConnectionStatus()
{
IPGlobalProperties ipGlobalProperties = IPGlobalProperties.GetIPGlobalProperties();
TcpConnectionInformation[] tcpConnections =
ipGlobalProperties.GetActiveTcpConnections();
IPEndPoint[] tcpListeners = ipGlobalProperties.GetActiveTcpListeners();
// Check if the port is in use by any active listener
bool isListenerActive = tcpListeners.Any(static endpoint => endpoint.Port == mcpPort);
// Optionally, check if the port is in use by any active connection
bool isConnectionActive = tcpConnections.Any(static connection =>
connection.LocalEndPoint.Port == mcpPort
|| connection.RemoteEndPoint.Port == mcpPort
);
// Return true if either a listener or connection is using the port
if (isListenerActive || isConnectionActive)
{
pythonServerConnectionStatus = "Connected";
pythonServerConnectionStatusColor = Color.green;
}
else
{
pythonServerConnectionStatus = "Not Connected";
pythonServerConnectionStatusColor = Color.red;
}
}
private void ConfigurationSection(McpClient mcpClient) private void ConfigurationSection(McpClient mcpClient)
{ {
// Calculate if we should use half-width layout // Calculate if we should use half-width layout
// Minimum width for half-width layout is 400 pixels // Minimum width for half-width layout is 400 pixels
bool useHalfWidth = position.width >= 800; bool useHalfWidth = position.width >= 800;
float sectionWidth = useHalfWidth ? position.width / 2 - 15 : position.width - 20; float sectionWidth = useHalfWidth ? (position.width / 2) - 15 : position.width - 20;
// Begin horizontal layout if using half-width // Begin horizontal layout if using half-width
if (useHalfWidth && mcpClients.clients.IndexOf(mcpClient) % 2 == 0) if (useHalfWidth && mcpClients.clients.IndexOf(mcpClient) % 2 == 0)
@ -178,9 +128,11 @@ namespace UnityMcpBridge.Editor.Windows
EditorGUILayout.Space(8); EditorGUILayout.Space(8);
// Configure button with improved styling // Configure button with improved styling
GUIStyle buttonStyle = new(GUI.skin.button); GUIStyle buttonStyle = new(GUI.skin.button)
buttonStyle.padding = new RectOffset(15, 15, 5, 5); {
buttonStyle.margin = new RectOffset(10, 10, 5, 5); padding = new RectOffset(15, 15, 5, 5),
margin = new RectOffset(10, 10, 5, 5),
};
// Create muted button style for Manual Setup // Create muted button style for Manual Setup
GUIStyle mutedButtonStyle = new(buttonStyle); GUIStyle mutedButtonStyle = new(buttonStyle);
@ -228,7 +180,11 @@ namespace UnityMcpBridge.Editor.Windows
private void DrawStatusDot(Rect statusRect, Color statusColor) private void DrawStatusDot(Rect statusRect, Color statusColor)
{ {
Rect dotRect = new(statusRect.x + 6, statusRect.y + 4, 12, 12); Rect dotRect = new(statusRect.x + 6, statusRect.y + 4, 12, 12);
Vector3 center = new(dotRect.x + dotRect.width / 2, dotRect.y + dotRect.height / 2, 0); Vector3 center = new(
dotRect.x + (dotRect.width / 2),
dotRect.y + (dotRect.height / 2),
0
);
float radius = dotRect.width / 2; float radius = dotRect.width / 2;
// Draw the main dot // Draw the main dot
@ -263,13 +219,13 @@ namespace UnityMcpBridge.Editor.Windows
); );
EditorGUILayout.Space(10); EditorGUILayout.Space(10);
// Python Server Status Section // Python Server Installation Status Section
EditorGUILayout.BeginVertical(EditorStyles.helpBox); EditorGUILayout.BeginVertical(EditorStyles.helpBox);
EditorGUILayout.LabelField("Python Server Status", EditorStyles.boldLabel); EditorGUILayout.LabelField("Python Server Status", EditorStyles.boldLabel);
// Status indicator with colored dot // Status indicator with colored dot
var statusRect = EditorGUILayout.BeginHorizontal(GUILayout.Height(20)); Rect installStatusRect = EditorGUILayout.BeginHorizontal(GUILayout.Height(20));
DrawStatusDot(statusRect, pythonServerInstallationStatusColor); DrawStatusDot(installStatusRect, pythonServerInstallationStatusColor);
EditorGUILayout.LabelField(" " + pythonServerInstallationStatus); EditorGUILayout.LabelField(" " + pythonServerInstallationStatus);
EditorGUILayout.EndHorizontal(); EditorGUILayout.EndHorizontal();
@ -321,13 +277,13 @@ namespace UnityMcpBridge.Editor.Windows
private string WriteToConfig(string pythonDir, string configPath) private string WriteToConfig(string pythonDir, string configPath)
{ {
// Create configuration object for unityMCP // Create configuration object for unityMCP
var unityMCPConfig = new McpConfigServer McpConfigServer unityMCPConfig = new()
{ {
command = "uv", command = "uv",
args = new[] { "--directory", pythonDir, "run", "server.py" }, args = new[] { "--directory", pythonDir, "run", "server.py" },
}; };
var jsonSettings = new JsonSerializerSettings { Formatting = Formatting.Indented }; JsonSerializerSettings jsonSettings = new() { Formatting = Formatting.Indented };
// Read existing config if it exists // Read existing config if it exists
string existingJson = "{}"; string existingJson = "{}";
@ -339,16 +295,13 @@ namespace UnityMcpBridge.Editor.Windows
} }
catch (Exception e) catch (Exception e)
{ {
UnityEngine.Debug.LogWarning($"Error reading existing config: {e.Message}."); Debug.LogWarning($"Error reading existing config: {e.Message}.");
} }
} }
// Parse the existing JSON while preserving all properties // Parse the existing JSON while preserving all properties
dynamic existingConfig = JsonConvert.DeserializeObject(existingJson); dynamic existingConfig = JsonConvert.DeserializeObject(existingJson);
if (existingConfig == null) existingConfig ??= new Newtonsoft.Json.Linq.JObject();
{
existingConfig = new Newtonsoft.Json.Linq.JObject();
}
// Ensure mcpServers object exists // Ensure mcpServers object exists
if (existingConfig.mcpServers == null) if (existingConfig.mcpServers == null)
@ -383,7 +336,7 @@ namespace UnityMcpBridge.Editor.Windows
string pythonDir = FindPackagePythonDirectory(); string pythonDir = FindPackagePythonDirectory();
// Create the manual configuration message // Create the manual configuration message
var jsonConfig = new McpConfig McpConfig jsonConfig = new()
{ {
mcpServers = new McpConfigServers mcpServers = new McpConfigServers
{ {
@ -395,7 +348,7 @@ namespace UnityMcpBridge.Editor.Windows
}, },
}; };
var jsonSettings = new JsonSerializerSettings { Formatting = Formatting.Indented }; JsonSerializerSettings jsonSettings = new() { Formatting = Formatting.Indented };
string manualConfigJson = JsonConvert.SerializeObject(jsonConfig, jsonSettings); string manualConfigJson = JsonConvert.SerializeObject(jsonConfig, jsonSettings);
ManualConfigEditorWindow.ShowWindow(configPath, manualConfigJson, mcpClient); ManualConfigEditorWindow.ShowWindow(configPath, manualConfigJson, mcpClient);
@ -403,17 +356,18 @@ namespace UnityMcpBridge.Editor.Windows
private string FindPackagePythonDirectory() private string FindPackagePythonDirectory()
{ {
string pythonDir = "/path/to/your/unity-mcp/Python"; string pythonDir = ServerInstaller.GetServerPath();
try try
{ {
// Try to find the package using Package Manager API // Try to find the package using Package Manager API
var request = UnityEditor.PackageManager.Client.List(); UnityEditor.PackageManager.Requests.ListRequest request =
UnityEditor.PackageManager.Client.List();
while (!request.IsCompleted) { } // Wait for the request to complete while (!request.IsCompleted) { } // Wait for the request to complete
if (request.Status == UnityEditor.PackageManager.StatusCode.Success) if (request.Status == UnityEditor.PackageManager.StatusCode.Success)
{ {
foreach (var package in request.Result) foreach (UnityEditor.PackageManager.PackageInfo package in request.Result)
{ {
if (package.name == "com.justinpbarnett.unity-mcp") if (package.name == "com.justinpbarnett.unity-mcp")
{ {
@ -432,7 +386,7 @@ namespace UnityMcpBridge.Editor.Windows
} }
else if (request.Error != null) else if (request.Error != null)
{ {
UnityEngine.Debug.LogError("Failed to list packages: " + request.Error.message); Debug.LogError("Failed to list packages: " + request.Error.message);
} }
// If not found via Package Manager, try manual approaches // If not found via Package Manager, try manual approaches
@ -442,7 +396,7 @@ namespace UnityMcpBridge.Editor.Windows
Path.GetFullPath(Path.Combine(Application.dataPath, "unity-mcp", "Python")), Path.GetFullPath(Path.Combine(Application.dataPath, "unity-mcp", "Python")),
}; };
foreach (var dir in possibleDirs) foreach (string dir in possibleDirs)
{ {
if (Directory.Exists(dir) && File.Exists(Path.Combine(dir, "server.py"))) if (Directory.Exists(dir) && File.Exists(Path.Combine(dir, "server.py")))
{ {
@ -451,13 +405,11 @@ namespace UnityMcpBridge.Editor.Windows
} }
// If still not found, return the placeholder path // If still not found, return the placeholder path
UnityEngine.Debug.LogWarning( Debug.LogWarning("Could not find Python directory, using placeholder path");
"Could not find Python directory, using placeholder path"
);
} }
catch (Exception e) catch (Exception e)
{ {
UnityEngine.Debug.LogError($"Error finding package path: {e.Message}"); Debug.LogError($"Error finding package path: {e.Message}");
} }
return pythonDir; return pythonDir;
@ -525,7 +477,7 @@ namespace UnityMcpBridge.Editor.Windows
} }
ShowManualInstructionsWindow(configPath, mcpClient); ShowManualInstructionsWindow(configPath, mcpClient);
UnityEngine.Debug.LogError( Debug.LogError(
$"Failed to configure {mcpClient.name}: {e.Message}\n{e.StackTrace}" $"Failed to configure {mcpClient.name}: {e.Message}\n{e.StackTrace}"
); );
return $"Failed to configure {mcpClient.name}"; return $"Failed to configure {mcpClient.name}";
@ -543,7 +495,7 @@ namespace UnityMcpBridge.Editor.Windows
string pythonDir = FindPackagePythonDirectory(); string pythonDir = FindPackagePythonDirectory();
// Create the manual configuration message // Create the manual configuration message
var jsonConfig = new McpConfig McpConfig jsonConfig = new()
{ {
mcpServers = new McpConfigServers mcpServers = new McpConfigServers
{ {
@ -555,7 +507,7 @@ namespace UnityMcpBridge.Editor.Windows
}, },
}; };
var jsonSettings = new JsonSerializerSettings { Formatting = Formatting.Indented }; JsonSerializerSettings jsonSettings = new() { Formatting = Formatting.Indented };
string manualConfigJson = JsonConvert.SerializeObject(jsonConfig, jsonSettings); string manualConfigJson = JsonConvert.SerializeObject(jsonConfig, jsonSettings);
ManualConfigEditorWindow.ShowWindow(configPath, manualConfigJson, mcpClient); ManualConfigEditorWindow.ShowWindow(configPath, manualConfigJson, mcpClient);
@ -590,7 +542,7 @@ namespace UnityMcpBridge.Editor.Windows
} }
string configJson = File.ReadAllText(configPath); string configJson = File.ReadAllText(configPath);
var config = JsonConvert.DeserializeObject<McpConfig>(configJson); McpConfig config = JsonConvert.DeserializeObject<McpConfig>(configJson);
if (config?.mcpServers?.unityMCP != null) if (config?.mcpServers?.unityMCP != null)
{ {