docs: fix Windows uv path to use WinGet shim, keep macOS AppSupport symlink path
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README.md
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README.md
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@ -96,7 +96,7 @@ MCP for Unity connects your tools using two components:
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**Note:** Without Roslyn, script validation falls back to basic structural checks. Roslyn enables full C# compiler diagnostics with precise error reporting.</details>
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---
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### 🌟Install the Unity Package🌟
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### Step 1: 🌟Install the Unity Package🌟
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#### To install via Git URL
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@ -118,8 +118,8 @@ MCP for Unity connects your tools using two components:
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**Note:** If you installed the MCP Server before Coplay's maintenance, you will need to uninstall the old package before re-installing the new one.
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### Step 2: Configure Your MCP Client
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### 🛠️ Step 2: Configure Your MCP Client 🛠️
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e w
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Connect your MCP Client (Claude, Cursor, etc.) to the Python server set up in Step 1 (auto) or via Manual Configuration (below).
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<img width="648" height="599" alt="MCPForUnity-Readme-Image" src="https://github.com/user-attachments/assets/b4a725da-5c43-4bd6-80d6-ee2e3cca9596" />
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@ -241,7 +241,7 @@ claude mcp add UnityMCP -- uv --directory /Users/USERNAME/Library/AppSupport/Uni
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**Windows:**
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```bash
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claude mcp add UnityMCP -- "C:/Users/USERNAME/AppData/Roaming/Python/Python313/Scripts/uv.exe" --directory "C:/Users/USERNAME/AppData/Local/UnityMCP/UnityMcpServer/src" run server.py
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claude mcp add UnityMCP -- "C:/Users/USERNAME/AppData/Local/Microsoft/WinGet/Links/uv.exe" --directory "C:/Users/USERNAME/AppData/Local/UnityMCP/UnityMcpServer/src" run server.py
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```
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</details>
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@ -329,4 +329,4 @@ MIT License. See [LICENSE](LICENSE) file.
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<a href="https://www.coplay.dev/?ref=unity-mcp" target="_blank" rel="noopener noreferrer">
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<img src="logo.png" alt="Coplay Logo" width="100%">
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</a>
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</p>
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</p>
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