Clarify installation instructions and update version
Updated README for client config instructions and stable version.main
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README.md
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README.md
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@ -149,9 +149,9 @@ MCP for Unity connects your tools using two components:
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```
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5. Click `Add`.
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**Need a fixed version?** Use a tagged URL instead (updates require uninstalling and re-installing):
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**Need a stable/fixed version?** Use a tagged URL instead (updates require uninstalling and re-installing):
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```
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https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#v8.0.0
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https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#v8.2.1
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```
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#### To install via OpenUPM
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@ -188,11 +188,12 @@ Connect your MCP Client (Claude, Cursor, etc.) to the HTTP server from Step 2 (a
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For **Claude Desktop** Users, try using our manually scrapped Unity_Skills by downloading and uploading the claude_skill_unity.zip following this [link](https://www.claude.com/blog/skills).
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**Option A: Auto-Setup (Recommended for Claude/Cursor/VSC Copilot)**
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**Option A: Configure Buttons (Recommended for Claude/Cursor/VSC Copilot)**
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1. In Unity, go to `Window > MCP for Unity`.
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2. Click `Auto-Setup`.
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3. Look for a green status indicator 🟢 and "Connected ✓". *(This writes the HTTP `url` pointing at the server you launched in Step 2.)*
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2. Select your Client/IDE from the dropdown.
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3. Click the `Configure` Button. (Or the `Configure All Detected Clients` button will try to configure every client it finds, but takes longer.)
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4. Look for a green status indicator 🟢 and "Connected ✓". *(This writes the HTTP `url` pointing at the server you launched in Step 2.)*
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<details><summary><strong>Client-specific troubleshooting</strong></summary>
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