diff --git a/MCPForUnity/Editor/Config.meta b/MCPForUnity/Editor/Config.meta
deleted file mode 100644
index ae74d0c..0000000
--- a/MCPForUnity/Editor/Config.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 85b87f3586d7f4ab9a4c6299dd6f8e0b
-folderAsset: yes
-DefaultImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/MCPForUnity/Editor/Config/McpDistributionSettings.cs b/MCPForUnity/Editor/Config/McpDistributionSettings.cs
deleted file mode 100644
index 1161696..0000000
--- a/MCPForUnity/Editor/Config/McpDistributionSettings.cs
+++ /dev/null
@@ -1,105 +0,0 @@
-using System;
-using System.Net;
-using System.Net.Sockets;
-using UnityEngine;
-
-namespace MCPForUnity.Editor.Config
-{
- ///
- /// Distribution controls so we can ship different defaults (Asset Store vs. git) without forking code.
- ///
- [CreateAssetMenu(menuName = "MCP/Distribution Settings", fileName = "McpDistributionSettings")]
- public class McpDistributionSettings : ScriptableObject
- {
- [SerializeField] internal string defaultHttpBaseUrl = "http://localhost:8080";
- [SerializeField] internal bool skipSetupWindowWhenRemoteDefault = false;
-
- internal bool IsRemoteDefault =>
- !string.IsNullOrWhiteSpace(defaultHttpBaseUrl)
- && !IsLocalAddress(defaultHttpBaseUrl);
-
- private static bool IsLocalAddress(string url)
- {
- if (string.IsNullOrWhiteSpace(url))
- {
- return true;
- }
-
- if (!Uri.TryCreate(url, UriKind.Absolute, out var uri))
- {
- return false;
- }
-
- string host = uri.Host;
-
- if (string.Equals(host, "localhost", StringComparison.OrdinalIgnoreCase))
- {
- return true;
- }
-
- if (IPAddress.TryParse(host, out var ip))
- {
- if (IPAddress.IsLoopback(ip))
- {
- return true;
- }
-
- if (ip.AddressFamily == AddressFamily.InterNetwork)
- {
- var bytes = ip.GetAddressBytes();
- // 10.0.0.0/8, 172.16.0.0/12, 192.168.0.0/16, 169.254.0.0/16
- if (bytes[0] == 10) return true;
- if (bytes[0] == 172 && bytes[1] >= 16 && bytes[1] <= 31) return true;
- if (bytes[0] == 192 && bytes[1] == 168) return true;
- if (bytes[0] == 169 && bytes[1] == 254) return true;
- }
- else if (ip.AddressFamily == AddressFamily.InterNetworkV6)
- {
- // ::1 loopback or fe80::/10 link-local
- if (ip.IsIPv6LinkLocal || ip.Equals(IPAddress.IPv6Loopback))
- {
- return true;
- }
- }
-
- return false;
- }
-
- // Hostname: treat *.local as local network; otherwise assume remote.
- if (host.EndsWith(".local", StringComparison.OrdinalIgnoreCase))
- {
- return true;
- }
-
- return false;
- }
- }
-
- internal static class McpDistribution
- {
- private const string ResourcePath = "McpDistributionSettings";
- private static McpDistributionSettings _cached;
-
- internal static McpDistributionSettings Settings
- {
- get
- {
- if (_cached != null)
- {
- return _cached;
- }
-
- _cached = UnityEngine.Resources.Load(ResourcePath);
- if (_cached != null)
- {
- return _cached;
- }
-
- // No asset present (git/dev installs) - fall back to baked-in defaults.
- _cached = ScriptableObject.CreateInstance();
- _cached.name = "McpDistributionSettings (Runtime Defaults)";
- return _cached;
- }
- }
- }
-}
diff --git a/MCPForUnity/Editor/Config/McpDistributionSettings.cs.meta b/MCPForUnity/Editor/Config/McpDistributionSettings.cs.meta
deleted file mode 100644
index afde627..0000000
--- a/MCPForUnity/Editor/Config/McpDistributionSettings.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 076640e601dc44b7ea64105223d6f0d3
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/MCPForUnity/Editor/Helpers/HttpEndpointUtility.cs b/MCPForUnity/Editor/Helpers/HttpEndpointUtility.cs
index 95991f5..2fa881b 100644
--- a/MCPForUnity/Editor/Helpers/HttpEndpointUtility.cs
+++ b/MCPForUnity/Editor/Helpers/HttpEndpointUtility.cs
@@ -1,5 +1,4 @@
using System;
-using MCPForUnity.Editor.Config;
using MCPForUnity.Editor.Constants;
using UnityEditor;
@@ -13,7 +12,7 @@ namespace MCPForUnity.Editor.Helpers
public static class HttpEndpointUtility
{
private const string PrefKey = EditorPrefKeys.HttpBaseUrl;
- private static string DefaultBaseUrl => McpDistribution.Settings.defaultHttpBaseUrl;
+ private const string DefaultBaseUrl = "http://localhost:8080";
///
/// Returns the normalized base URL currently stored in EditorPrefs.
diff --git a/MCPForUnity/Editor/Services/Transport/Transports/WebSocketTransportClient.cs b/MCPForUnity/Editor/Services/Transport/Transports/WebSocketTransportClient.cs
index f2beb1f..51cd17d 100644
--- a/MCPForUnity/Editor/Services/Transport/Transports/WebSocketTransportClient.cs
+++ b/MCPForUnity/Editor/Services/Transport/Transports/WebSocketTransportClient.cs
@@ -6,7 +6,6 @@ using System.Net.WebSockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
-using MCPForUnity.Editor.Config;
using MCPForUnity.Editor.Helpers;
using MCPForUnity.Editor.Services;
using MCPForUnity.Editor.Services.Transport;
@@ -706,7 +705,7 @@ namespace MCPForUnity.Editor.Services.Transport.Transports
{
if (string.IsNullOrWhiteSpace(baseUrl))
{
- baseUrl = McpDistribution.Settings.defaultHttpBaseUrl;
+ baseUrl = "http://localhost:8080";
}
if (!Uri.TryCreate(baseUrl, UriKind.Absolute, out var httpUri))
diff --git a/MCPForUnity/Editor/Setup/SetupWindowService.cs b/MCPForUnity/Editor/Setup/SetupWindowService.cs
index 99a037a..cdc766c 100644
--- a/MCPForUnity/Editor/Setup/SetupWindowService.cs
+++ b/MCPForUnity/Editor/Setup/SetupWindowService.cs
@@ -1,5 +1,4 @@
using System;
-using MCPForUnity.Editor.Config;
using MCPForUnity.Editor.Constants;
using MCPForUnity.Editor.Dependencies;
using MCPForUnity.Editor.Dependencies.Models;
@@ -51,21 +50,6 @@ namespace MCPForUnity.Editor.Setup
// Check if setup was already completed or dismissed in previous sessions
bool setupCompleted = EditorPrefs.GetBool(SETUP_COMPLETED_KEY, false);
bool setupDismissed = EditorPrefs.GetBool(SETUP_DISMISSED_KEY, false);
- bool userOverrodeHttpUrl = EditorPrefs.HasKey(EditorPrefKeys.HttpBaseUrl);
-
- // In Asset Store builds with a remote default URL (and no user override), skip the local setup wizard.
- if (
- !userOverrodeHttpUrl
- && McpDistribution.Settings.skipSetupWindowWhenRemoteDefault
- && McpDistribution.Settings.IsRemoteDefault
- )
- {
- McpLog.Info(
- "Skipping Setup Window because this distribution ships with a hosted MCP URL. Open Window/MCP For Unity/Setup Window if you want to configure a local runtime.",
- always: false
- );
- return;
- }
// Only show Setup Window if it hasn't been completed or dismissed before
if (!(setupCompleted || setupDismissed))