Update ManageAsset.cs
Silly mistake I made with a rush to fix the previous bug, will be more cautious and run through the test in the future.main
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@ -893,7 +893,7 @@ namespace UnityMcpBridge.Editor.Tools
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}
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} else if (properties["_Color"] is JArray colorArr) //Current Prevention for systems that use _Color instead of color
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{
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string propName = colorProps["name"]?.ToString() ?? "_Color"; // Default main color
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string propName = "_Color"; // Default main color
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try {
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if (colorArr.Count >= 3)
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{
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