Add Claude Code support with register/unregister toggle
- Added Claude Code as new MCP client type - One-click registration via 'claude mcp add' command - Toggle button to unregister when already configured - Cross-platform support (Windows/macOS/Linux) - Auto-detects configuration in ~/.claude.jsonmain
parent
a3b13195af
commit
cb59b08b51
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@ -63,6 +63,20 @@ namespace UnityMcpBridge.Editor.Data
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mcpType = McpTypes.VSCode,
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mcpType = McpTypes.VSCode,
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configStatus = "Not Configured",
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configStatus = "Not Configured",
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},
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},
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new()
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{
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name = "Claude Code",
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windowsConfigPath = Path.Combine(
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Environment.GetFolderPath(Environment.SpecialFolder.UserProfile),
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".claude.json"
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),
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linuxConfigPath = Path.Combine(
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Environment.GetFolderPath(Environment.SpecialFolder.UserProfile),
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".claude.json"
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),
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mcpType = McpTypes.ClaudeCode,
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configStatus = "Not Configured",
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},
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};
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};
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// Initialize status enums after construction
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// Initialize status enums after construction
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@ -5,6 +5,7 @@ namespace UnityMcpBridge.Editor.Models
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ClaudeDesktop,
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ClaudeDesktop,
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Cursor,
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Cursor,
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VSCode,
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VSCode,
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ClaudeCode,
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}
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}
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}
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}
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@ -39,7 +39,7 @@ namespace UnityMcpBridge.Editor.Windows
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);
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);
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GUI.Label(
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GUI.Label(
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new Rect(titleRect.x + 10, titleRect.y + 6, titleRect.width - 20, titleRect.height),
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new Rect(titleRect.x + 10, titleRect.y + 6, titleRect.width - 20, titleRect.height),
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mcpClient.name + " Manual Configuration",
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(mcpClient?.name ?? "Unknown") + " Manual Configuration",
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EditorStyles.boldLabel
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EditorStyles.boldLabel
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);
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);
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EditorGUILayout.Space(10);
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EditorGUILayout.Space(10);
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@ -70,17 +70,17 @@ namespace UnityMcpBridge.Editor.Windows
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};
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};
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EditorGUILayout.LabelField(
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EditorGUILayout.LabelField(
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"1. Open " + mcpClient.name + " config file by either:",
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"1. Open " + (mcpClient?.name ?? "Unknown") + " config file by either:",
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instructionStyle
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instructionStyle
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);
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);
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if (mcpClient.mcpType == McpTypes.ClaudeDesktop)
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if (mcpClient?.mcpType == McpTypes.ClaudeDesktop)
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{
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{
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EditorGUILayout.LabelField(
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EditorGUILayout.LabelField(
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" a) Going to Settings > Developer > Edit Config",
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" a) Going to Settings > Developer > Edit Config",
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instructionStyle
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instructionStyle
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);
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);
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}
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}
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else if (mcpClient.mcpType == McpTypes.Cursor)
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else if (mcpClient?.mcpType == McpTypes.Cursor)
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{
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{
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EditorGUILayout.LabelField(
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EditorGUILayout.LabelField(
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" a) Going to File > Preferences > Cursor Settings > MCP > Add new global MCP server",
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" a) Going to File > Preferences > Cursor Settings > MCP > Add new global MCP server",
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@ -96,16 +96,23 @@ namespace UnityMcpBridge.Editor.Windows
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// Path section with improved styling
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// Path section with improved styling
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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string displayPath;
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string displayPath;
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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if (mcpClient != null)
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{
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{
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displayPath = mcpClient.windowsConfigPath;
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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}
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{
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else if (
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displayPath = mcpClient.windowsConfigPath;
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RuntimeInformation.IsOSPlatform(OSPlatform.OSX)
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}
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|| RuntimeInformation.IsOSPlatform(OSPlatform.Linux)
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else if (
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)
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RuntimeInformation.IsOSPlatform(OSPlatform.OSX)
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{
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|| RuntimeInformation.IsOSPlatform(OSPlatform.Linux)
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displayPath = mcpClient.linuxConfigPath;
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)
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{
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displayPath = mcpClient.linuxConfigPath;
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}
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else
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{
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displayPath = configPath;
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}
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}
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}
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else
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else
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{
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{
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@ -224,7 +231,7 @@ namespace UnityMcpBridge.Editor.Windows
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EditorGUILayout.Space(10);
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EditorGUILayout.Space(10);
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EditorGUILayout.LabelField(
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EditorGUILayout.LabelField(
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"3. Save the file and restart " + mcpClient.name,
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"3. Save the file and restart " + (mcpClient?.name ?? "Unknown"),
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instructionStyle
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instructionStyle
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);
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);
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@ -1,4 +1,5 @@
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using System;
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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@ -54,6 +55,16 @@ namespace UnityMcpBridge.Editor.Windows
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LoadValidationLevelSetting();
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LoadValidationLevelSetting();
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}
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}
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private void OnFocus()
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{
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// Refresh configuration status when window gains focus
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foreach (McpClient mcpClient in mcpClients.clients)
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{
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CheckMcpConfiguration(mcpClient);
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}
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Repaint();
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}
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private Color GetStatusColor(McpStatus status)
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private Color GetStatusColor(McpStatus status)
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{
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{
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// Return appropriate color based on the status enum
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// Return appropriate color based on the status enum
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@ -326,6 +337,23 @@ namespace UnityMcpBridge.Editor.Windows
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ConfigureMcpClient(mcpClient);
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ConfigureMcpClient(mcpClient);
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}
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}
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}
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}
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else if (mcpClient.mcpType == McpTypes.ClaudeCode)
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{
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bool isConfigured = mcpClient.status == McpStatus.Configured;
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string buttonText = isConfigured ? "Unregister UnityMCP with Claude Code" : "Register with Claude Code";
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if (GUILayout.Button(buttonText, GUILayout.Height(32)))
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{
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if (isConfigured)
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{
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UnregisterWithClaudeCode();
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}
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else
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{
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string pythonDir = FindPackagePythonDirectory();
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RegisterWithClaudeCode(pythonDir);
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}
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}
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}
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else
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else
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{
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{
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if (GUILayout.Button($"Auto Configure", GUILayout.Height(32)))
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if (GUILayout.Button($"Auto Configure", GUILayout.Height(32)))
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@ -334,36 +362,39 @@ namespace UnityMcpBridge.Editor.Windows
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}
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}
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}
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}
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if (GUILayout.Button("Manual Setup", GUILayout.Height(32)))
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if (mcpClient.mcpType != McpTypes.ClaudeCode)
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{
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{
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string configPath = RuntimeInformation.IsOSPlatform(OSPlatform.Windows)
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if (GUILayout.Button("Manual Setup", GUILayout.Height(32)))
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? mcpClient.windowsConfigPath
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: mcpClient.linuxConfigPath;
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if (mcpClient.mcpType == McpTypes.VSCode)
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{
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{
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string pythonDir = FindPackagePythonDirectory();
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string configPath = RuntimeInformation.IsOSPlatform(OSPlatform.Windows)
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var vscodeConfig = new
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? mcpClient.windowsConfigPath
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: mcpClient.linuxConfigPath;
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if (mcpClient.mcpType == McpTypes.VSCode)
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{
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{
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mcp = new
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string pythonDir = FindPackagePythonDirectory();
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var vscodeConfig = new
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{
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{
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servers = new
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mcp = new
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{
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{
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unityMCP = new
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servers = new
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{
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{
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command = "uv",
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unityMCP = new
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args = new[] { "--directory", pythonDir, "run", "server.py" }
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{
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command = "uv",
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args = new[] { "--directory", pythonDir, "run", "server.py" }
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}
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}
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}
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}
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}
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}
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};
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};
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JsonSerializerSettings jsonSettings = new() { Formatting = Formatting.Indented };
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JsonSerializerSettings jsonSettings = new() { Formatting = Formatting.Indented };
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string manualConfigJson = JsonConvert.SerializeObject(vscodeConfig, jsonSettings);
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string manualConfigJson = JsonConvert.SerializeObject(vscodeConfig, jsonSettings);
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VSCodeManualSetupWindow.ShowWindow(configPath, manualConfigJson);
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VSCodeManualSetupWindow.ShowWindow(configPath, manualConfigJson);
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}
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}
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else
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else
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{
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{
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ShowManualInstructionsWindow(configPath, mcpClient);
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ShowManualInstructionsWindow(configPath, mcpClient);
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}
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}
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}
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}
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}
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@ -413,7 +444,7 @@ namespace UnityMcpBridge.Editor.Windows
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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Debug.LogWarning($"Error reading existing config: {e.Message}.");
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UnityEngine.Debug.LogWarning($"Error reading existing config: {e.Message}.");
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}
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}
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}
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}
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@ -546,12 +577,17 @@ namespace UnityMcpBridge.Editor.Windows
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if (package.name == "com.justinpbarnett.unity-mcp")
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if (package.name == "com.justinpbarnett.unity-mcp")
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{
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{
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string packagePath = package.resolvedPath;
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string packagePath = package.resolvedPath;
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string potentialPythonDir = Path.Combine(packagePath, "Python");
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if (
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// Check for local package structure (UnityMcpServer/src)
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Directory.Exists(potentialPythonDir)
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string localPythonDir = Path.Combine(Path.GetDirectoryName(packagePath), "UnityMcpServer", "src");
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&& File.Exists(Path.Combine(potentialPythonDir, "server.py"))
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if (Directory.Exists(localPythonDir) && File.Exists(Path.Combine(localPythonDir, "server.py")))
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)
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{
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return localPythonDir;
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}
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// Check for old structure (Python subdirectory)
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string potentialPythonDir = Path.Combine(packagePath, "Python");
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if (Directory.Exists(potentialPythonDir) && File.Exists(Path.Combine(potentialPythonDir, "server.py")))
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{
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{
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return potentialPythonDir;
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return potentialPythonDir;
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}
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}
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@ -560,13 +596,22 @@ namespace UnityMcpBridge.Editor.Windows
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}
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}
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else if (request.Error != null)
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else if (request.Error != null)
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{
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{
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Debug.LogError("Failed to list packages: " + request.Error.message);
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UnityEngine.Debug.LogError("Failed to list packages: " + request.Error.message);
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}
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}
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// If not found via Package Manager, try manual approaches
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// If not found via Package Manager, try manual approaches
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// First check for local installation
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// Check for local development structure
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string[] possibleDirs =
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string[] possibleDirs =
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{
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{
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// Check in the Unity project's Packages folder (for local package development)
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Path.GetFullPath(Path.Combine(Application.dataPath, "..", "Packages", "unity-mcp", "UnityMcpServer", "src")),
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// Check relative to the Unity project (for development)
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Path.GetFullPath(Path.Combine(Application.dataPath, "..", "unity-mcp", "UnityMcpServer", "src")),
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// Check in user's home directory (common installation location)
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Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "unity-mcp", "UnityMcpServer", "src"),
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// Check in Applications folder (macOS/Linux common location)
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Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Applications", "UnityMCP", "UnityMcpServer", "src"),
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// Legacy Python folder structure
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Path.GetFullPath(Path.Combine(Application.dataPath, "unity-mcp", "Python")),
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Path.GetFullPath(Path.Combine(Application.dataPath, "unity-mcp", "Python")),
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};
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};
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@ -579,11 +624,11 @@ namespace UnityMcpBridge.Editor.Windows
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}
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}
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// If still not found, return the placeholder path
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// If still not found, return the placeholder path
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Debug.LogWarning("Could not find Python directory, using placeholder path");
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UnityEngine.Debug.LogWarning("Could not find Python directory, using placeholder path");
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}
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}
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catch (Exception e)
|
catch (Exception e)
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{
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{
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Debug.LogError($"Error finding package path: {e.Message}");
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UnityEngine.Debug.LogError($"Error finding package path: {e.Message}");
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}
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}
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return pythonDir;
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return pythonDir;
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@ -651,7 +696,7 @@ namespace UnityMcpBridge.Editor.Windows
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}
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}
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ShowManualInstructionsWindow(configPath, mcpClient);
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ShowManualInstructionsWindow(configPath, mcpClient);
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Debug.LogError(
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UnityEngine.Debug.LogError(
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$"Failed to configure {mcpClient.name}: {e.Message}\n{e.StackTrace}"
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$"Failed to configure {mcpClient.name}: {e.Message}\n{e.StackTrace}"
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);
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);
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return $"Failed to configure {mcpClient.name}";
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return $"Failed to configure {mcpClient.name}";
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@ -735,6 +780,13 @@ namespace UnityMcpBridge.Editor.Windows
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{
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{
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try
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try
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{
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{
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// Special handling for Claude Code
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if (mcpClient.mcpType == McpTypes.ClaudeCode)
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{
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CheckClaudeCodeConfiguration(mcpClient);
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return;
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}
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string configPath;
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string configPath;
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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{
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@ -814,5 +866,255 @@ namespace UnityMcpBridge.Editor.Windows
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mcpClient.SetStatus(McpStatus.Error, e.Message);
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mcpClient.SetStatus(McpStatus.Error, e.Message);
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}
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}
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}
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}
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private void RegisterWithClaudeCode(string pythonDir)
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{
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string command;
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string args;
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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command = "claude";
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|
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// Try to find uv.exe in common locations
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string uvPath = FindWindowsUvPath();
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|
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if (string.IsNullOrEmpty(uvPath))
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{
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// Fallback to expecting uv in PATH
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args = $"mcp add UnityMCP -- uv --directory \"{pythonDir}\" run server.py";
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}
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else
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{
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args = $"mcp add UnityMCP -- \"{uvPath}\" --directory \"{pythonDir}\" run server.py";
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}
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}
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else
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{
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// Use full path to claude command
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command = "/usr/local/bin/claude";
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args = $"mcp add UnityMCP -- uv --directory \"{pythonDir}\" run server.py";
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}
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try
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{
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// Get the Unity project directory (where the Assets folder is)
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string unityProjectDir = Application.dataPath;
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string projectDir = Path.GetDirectoryName(unityProjectDir);
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|
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var psi = new ProcessStartInfo
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{
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FileName = command,
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Arguments = args,
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UseShellExecute = false,
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RedirectStandardOutput = true,
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RedirectStandardError = true,
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CreateNoWindow = true,
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WorkingDirectory = projectDir // Set working directory to Unity project directory
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};
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// Set PATH to include common binary locations
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string currentPath = Environment.GetEnvironmentVariable("PATH") ?? "";
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string additionalPaths = "/usr/local/bin:/opt/homebrew/bin:/usr/bin:/bin";
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psi.EnvironmentVariables["PATH"] = $"{additionalPaths}:{currentPath}";
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|
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using var process = Process.Start(psi);
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string output = process.StandardOutput.ReadToEnd();
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string errors = process.StandardError.ReadToEnd();
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process.WaitForExit();
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|
|
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|
|
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|
|
||||||
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// Check for success or already exists
|
||||||
|
if (output.Contains("Added stdio MCP server") || errors.Contains("already exists"))
|
||||||
|
{
|
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|
// Force refresh the configuration status
|
||||||
|
var claudeClient = mcpClients.clients.FirstOrDefault(c => c.mcpType == McpTypes.ClaudeCode);
|
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|
if (claudeClient != null)
|
||||||
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{
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||||||
|
CheckMcpConfiguration(claudeClient);
|
||||||
|
}
|
||||||
|
Repaint();
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
else if (!string.IsNullOrEmpty(errors))
|
||||||
|
{
|
||||||
|
UnityEngine.Debug.LogWarning($"Claude MCP errors: {errors}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
UnityEngine.Debug.LogError($"Claude CLI registration failed: {e.Message}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UnregisterWithClaudeCode()
|
||||||
|
{
|
||||||
|
string command;
|
||||||
|
|
||||||
|
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
||||||
|
{
|
||||||
|
command = "claude";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Use full path to claude command
|
||||||
|
command = "/usr/local/bin/claude";
|
||||||
|
}
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// Get the Unity project directory (where the Assets folder is)
|
||||||
|
string unityProjectDir = Application.dataPath;
|
||||||
|
string projectDir = Path.GetDirectoryName(unityProjectDir);
|
||||||
|
|
||||||
|
var psi = new ProcessStartInfo
|
||||||
|
{
|
||||||
|
FileName = command,
|
||||||
|
Arguments = "mcp remove UnityMCP",
|
||||||
|
UseShellExecute = false,
|
||||||
|
RedirectStandardOutput = true,
|
||||||
|
RedirectStandardError = true,
|
||||||
|
CreateNoWindow = true,
|
||||||
|
WorkingDirectory = projectDir // Set working directory to Unity project directory
|
||||||
|
};
|
||||||
|
|
||||||
|
// Set PATH to include common binary locations
|
||||||
|
string currentPath = Environment.GetEnvironmentVariable("PATH") ?? "";
|
||||||
|
string additionalPaths = "/usr/local/bin:/opt/homebrew/bin:/usr/bin:/bin";
|
||||||
|
psi.EnvironmentVariables["PATH"] = $"{additionalPaths}:{currentPath}";
|
||||||
|
|
||||||
|
using var process = Process.Start(psi);
|
||||||
|
string output = process.StandardOutput.ReadToEnd();
|
||||||
|
string errors = process.StandardError.ReadToEnd();
|
||||||
|
process.WaitForExit();
|
||||||
|
|
||||||
|
// Check for success
|
||||||
|
if (output.Contains("Removed MCP server") || process.ExitCode == 0)
|
||||||
|
{
|
||||||
|
// Force refresh the configuration status
|
||||||
|
var claudeClient = mcpClients.clients.FirstOrDefault(c => c.mcpType == McpTypes.ClaudeCode);
|
||||||
|
if (claudeClient != null)
|
||||||
|
{
|
||||||
|
CheckMcpConfiguration(claudeClient);
|
||||||
|
}
|
||||||
|
Repaint();
|
||||||
|
|
||||||
|
UnityEngine.Debug.Log("UnityMCP server successfully unregistered from Claude Code.");
|
||||||
|
}
|
||||||
|
else if (!string.IsNullOrEmpty(errors))
|
||||||
|
{
|
||||||
|
UnityEngine.Debug.LogWarning($"Claude MCP removal errors: {errors}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
UnityEngine.Debug.LogError($"Claude CLI unregistration failed: {e.Message}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private string FindWindowsUvPath()
|
||||||
|
{
|
||||||
|
string appData = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
|
||||||
|
|
||||||
|
// Check for different Python versions
|
||||||
|
string[] pythonVersions = { "Python313", "Python312", "Python311", "Python310", "Python39", "Python38" };
|
||||||
|
|
||||||
|
foreach (string version in pythonVersions)
|
||||||
|
{
|
||||||
|
string uvPath = Path.Combine(appData, version, "Scripts", "uv.exe");
|
||||||
|
if (File.Exists(uvPath))
|
||||||
|
{
|
||||||
|
return uvPath;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check Program Files locations
|
||||||
|
string[] programFilesPaths = {
|
||||||
|
Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ProgramFiles), "Python"),
|
||||||
|
Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ProgramFilesX86), "Python"),
|
||||||
|
Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "Programs", "Python")
|
||||||
|
};
|
||||||
|
|
||||||
|
foreach (string basePath in programFilesPaths)
|
||||||
|
{
|
||||||
|
if (Directory.Exists(basePath))
|
||||||
|
{
|
||||||
|
foreach (string dir in Directory.GetDirectories(basePath, "Python*"))
|
||||||
|
{
|
||||||
|
string uvPath = Path.Combine(dir, "Scripts", "uv.exe");
|
||||||
|
if (File.Exists(uvPath))
|
||||||
|
{
|
||||||
|
return uvPath;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null; // Will fallback to using 'uv' from PATH
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CheckClaudeCodeConfiguration(McpClient mcpClient)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// Get the Unity project directory to check project-specific config
|
||||||
|
string unityProjectDir = Application.dataPath;
|
||||||
|
string projectDir = Path.GetDirectoryName(unityProjectDir);
|
||||||
|
|
||||||
|
// Read the global Claude config file
|
||||||
|
string configPath = mcpClient.linuxConfigPath; // ~/.claude.json
|
||||||
|
if (!File.Exists(configPath))
|
||||||
|
{
|
||||||
|
mcpClient.SetStatus(McpStatus.NotConfigured);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
string configJson = File.ReadAllText(configPath);
|
||||||
|
dynamic claudeConfig = JsonConvert.DeserializeObject(configJson);
|
||||||
|
|
||||||
|
// Check for UnityMCP server in the mcpServers section (current format)
|
||||||
|
if (claudeConfig?.mcpServers != null)
|
||||||
|
{
|
||||||
|
var servers = claudeConfig.mcpServers;
|
||||||
|
if (servers.UnityMCP != null || servers.unityMCP != null)
|
||||||
|
{
|
||||||
|
// Found UnityMCP configured
|
||||||
|
mcpClient.SetStatus(McpStatus.Configured);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Also check if there's a project-specific configuration for this Unity project (legacy format)
|
||||||
|
if (claudeConfig?.projects != null)
|
||||||
|
{
|
||||||
|
// Look for the project path in the config
|
||||||
|
foreach (var project in claudeConfig.projects)
|
||||||
|
{
|
||||||
|
string projectPath = project.Name;
|
||||||
|
if (projectPath == projectDir && project.Value?.mcpServers != null)
|
||||||
|
{
|
||||||
|
// Check for UnityMCP (case variations)
|
||||||
|
var servers = project.Value.mcpServers;
|
||||||
|
if (servers.UnityMCP != null || servers.unityMCP != null)
|
||||||
|
{
|
||||||
|
// Found UnityMCP configured for this project
|
||||||
|
mcpClient.SetStatus(McpStatus.Configured);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// No configuration found for this project
|
||||||
|
mcpClient.SetStatus(McpStatus.NotConfigured);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
UnityEngine.Debug.LogWarning($"Error checking Claude Code config: {e.Message}");
|
||||||
|
mcpClient.SetStatus(McpStatus.Error, e.Message);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue