Merge pull request #87 from justinpbarnett/bugfix/python-server-status
Bugfix/python server statusmain
commit
cbe9b3a2f0
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@ -33,15 +33,7 @@ namespace UnityMcpBridge.Editor.Helpers
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}
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else
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{
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string pyprojectPath = Path.Combine(
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saveLocation,
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ServerFolder,
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"src",
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"pyproject.toml"
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);
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string installedVersion = ParseVersionFromPyproject(
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File.ReadAllText(pyprojectPath)
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);
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string installedVersion = GetInstalledVersion();
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string latestVersion = GetLatestVersion();
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if (IsNewerVersion(latestVersion, installedVersion))
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@ -148,10 +140,24 @@ namespace UnityMcpBridge.Editor.Helpers
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RunCommand("git", $"checkout {BranchName}", workingDirectory: location);
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}
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/// <summary>
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/// Fetches the currently installed version from the local pyproject.toml file.
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/// </summary>
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public static string GetInstalledVersion()
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{
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string pyprojectPath = Path.Combine(
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GetSaveLocation(),
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ServerFolder,
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"src",
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"pyproject.toml"
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);
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return ParseVersionFromPyproject(File.ReadAllText(pyprojectPath));
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}
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/// <summary>
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/// Fetches the latest version from the GitHub pyproject.toml file.
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/// </summary>
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private static string GetLatestVersion()
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public static string GetLatestVersion()
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{
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using WebClient webClient = new();
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string pyprojectContent = webClient.DownloadString(PyprojectUrl);
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@ -188,7 +194,7 @@ namespace UnityMcpBridge.Editor.Helpers
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/// <summary>
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/// Compares two version strings to determine if the latest is newer.
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/// </summary>
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private static bool IsNewerVersion(string latest, string installed)
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public static bool IsNewerVersion(string latest, string installed)
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{
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int[] latestParts = latest.Split('.').Select(int.Parse).ToArray();
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int[] installedParts = installed.Split('.').Select(int.Parse).ToArray();
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@ -1,10 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net.Sockets;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using UnityEditor;
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using UnityEngine;
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@ -18,13 +14,11 @@ namespace UnityMcpBridge.Editor.Windows
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{
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private bool isUnityBridgeRunning = false;
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private Vector2 scrollPosition;
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private string claudeConfigStatus = "Not configured";
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private string cursorConfigStatus = "Not configured";
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private string pythonServerStatus = "Not Connected";
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private Color pythonServerStatusColor = Color.red;
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private string pythonServerInstallationStatus = "Not Installed";
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private Color pythonServerInstallationStatusColor = Color.red;
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private const int unityPort = 6400; // Hardcoded Unity port
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private const int mcpPort = 6500; // Hardcoded MCP port
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private McpClients mcpClients = new();
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private readonly McpClients mcpClients = new();
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[MenuItem("Window/Unity MCP")]
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public static void ShowWindow()
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@ -34,7 +28,8 @@ namespace UnityMcpBridge.Editor.Windows
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private void OnEnable()
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{
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// Check initial states
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UpdatePythonServerInstallationStatus();
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isUnityBridgeRunning = UnityMcpBridge.IsRunning;
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foreach (McpClient mcpClient in mcpClients.clients)
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{
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@ -57,12 +52,39 @@ namespace UnityMcpBridge.Editor.Windows
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};
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}
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private void UpdatePythonServerInstallationStatus()
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{
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string serverPath = ServerInstaller.GetServerPath();
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if (File.Exists(Path.Combine(serverPath, "server.py")))
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{
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string installedVersion = ServerInstaller.GetInstalledVersion();
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string latestVersion = ServerInstaller.GetLatestVersion();
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if (ServerInstaller.IsNewerVersion(latestVersion, installedVersion))
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{
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pythonServerInstallationStatus = "Newer Version Available";
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pythonServerInstallationStatusColor = Color.yellow;
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}
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else
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{
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pythonServerInstallationStatus = "Up to Date";
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pythonServerInstallationStatusColor = Color.green;
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}
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}
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else
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{
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pythonServerInstallationStatus = "Not Installed";
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pythonServerInstallationStatusColor = Color.red;
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}
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}
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private void ConfigurationSection(McpClient mcpClient)
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{
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// Calculate if we should use half-width layout
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// Minimum width for half-width layout is 400 pixels
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bool useHalfWidth = position.width >= 800;
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float sectionWidth = useHalfWidth ? position.width / 2 - 15 : position.width - 20;
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float sectionWidth = useHalfWidth ? (position.width / 2) - 15 : position.width - 20;
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// Begin horizontal layout if using half-width
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if (useHalfWidth && mcpClients.clients.IndexOf(mcpClient) % 2 == 0)
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@ -106,9 +128,11 @@ namespace UnityMcpBridge.Editor.Windows
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EditorGUILayout.Space(8);
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// Configure button with improved styling
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GUIStyle buttonStyle = new(GUI.skin.button);
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buttonStyle.padding = new RectOffset(15, 15, 5, 5);
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buttonStyle.margin = new RectOffset(10, 10, 5, 5);
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GUIStyle buttonStyle = new(GUI.skin.button)
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{
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padding = new RectOffset(15, 15, 5, 5),
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margin = new RectOffset(10, 10, 5, 5),
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};
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// Create muted button style for Manual Setup
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GUIStyle mutedButtonStyle = new(buttonStyle);
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@ -156,7 +180,11 @@ namespace UnityMcpBridge.Editor.Windows
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private void DrawStatusDot(Rect statusRect, Color statusColor)
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{
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Rect dotRect = new(statusRect.x + 6, statusRect.y + 4, 12, 12);
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Vector3 center = new(dotRect.x + dotRect.width / 2, dotRect.y + dotRect.height / 2, 0);
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Vector3 center = new(
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dotRect.x + (dotRect.width / 2),
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dotRect.y + (dotRect.height / 2),
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0
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);
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float radius = dotRect.width / 2;
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// Draw the main dot
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@ -191,14 +219,14 @@ namespace UnityMcpBridge.Editor.Windows
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);
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EditorGUILayout.Space(10);
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// Python Server Status Section
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// Python Server Installation Status Section
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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EditorGUILayout.LabelField("Python Server Status", EditorStyles.boldLabel);
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// Status indicator with colored dot
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var statusRect = EditorGUILayout.BeginHorizontal(GUILayout.Height(20));
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DrawStatusDot(statusRect, pythonServerStatusColor);
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EditorGUILayout.LabelField(" " + pythonServerStatus);
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Rect installStatusRect = EditorGUILayout.BeginHorizontal(GUILayout.Height(20));
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DrawStatusDot(installStatusRect, pythonServerInstallationStatusColor);
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EditorGUILayout.LabelField(" " + pythonServerInstallationStatus);
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EditorGUILayout.EndHorizontal();
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EditorGUILayout.LabelField($"Unity Port: {unityPort}");
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@ -249,13 +277,13 @@ namespace UnityMcpBridge.Editor.Windows
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private string WriteToConfig(string pythonDir, string configPath)
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{
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// Create configuration object for unityMCP
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var unityMCPConfig = new McpConfigServer
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McpConfigServer unityMCPConfig = new()
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{
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command = "uv",
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args = new[] { "--directory", pythonDir, "run", "server.py" },
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};
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var jsonSettings = new JsonSerializerSettings { Formatting = Formatting.Indented };
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JsonSerializerSettings jsonSettings = new() { Formatting = Formatting.Indented };
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// Read existing config if it exists
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string existingJson = "{}";
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@ -267,16 +295,13 @@ namespace UnityMcpBridge.Editor.Windows
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}
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catch (Exception e)
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{
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UnityEngine.Debug.LogWarning($"Error reading existing config: {e.Message}.");
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Debug.LogWarning($"Error reading existing config: {e.Message}.");
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}
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}
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// Parse the existing JSON while preserving all properties
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dynamic existingConfig = JsonConvert.DeserializeObject(existingJson);
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if (existingConfig == null)
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{
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existingConfig = new Newtonsoft.Json.Linq.JObject();
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}
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existingConfig ??= new Newtonsoft.Json.Linq.JObject();
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// Ensure mcpServers object exists
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if (existingConfig.mcpServers == null)
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@ -311,7 +336,7 @@ namespace UnityMcpBridge.Editor.Windows
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string pythonDir = FindPackagePythonDirectory();
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// Create the manual configuration message
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var jsonConfig = new McpConfig
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McpConfig jsonConfig = new()
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{
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mcpServers = new McpConfigServers
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{
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@ -323,7 +348,7 @@ namespace UnityMcpBridge.Editor.Windows
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},
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};
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var jsonSettings = new JsonSerializerSettings { Formatting = Formatting.Indented };
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JsonSerializerSettings jsonSettings = new() { Formatting = Formatting.Indented };
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string manualConfigJson = JsonConvert.SerializeObject(jsonConfig, jsonSettings);
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ManualConfigEditorWindow.ShowWindow(configPath, manualConfigJson, mcpClient);
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@ -331,17 +356,18 @@ namespace UnityMcpBridge.Editor.Windows
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private string FindPackagePythonDirectory()
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{
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string pythonDir = "/path/to/your/unity-mcp/Python";
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string pythonDir = ServerInstaller.GetServerPath();
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try
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{
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// Try to find the package using Package Manager API
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var request = UnityEditor.PackageManager.Client.List();
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UnityEditor.PackageManager.Requests.ListRequest request =
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UnityEditor.PackageManager.Client.List();
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while (!request.IsCompleted) { } // Wait for the request to complete
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if (request.Status == UnityEditor.PackageManager.StatusCode.Success)
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{
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foreach (var package in request.Result)
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foreach (UnityEditor.PackageManager.PackageInfo package in request.Result)
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{
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if (package.name == "com.justinpbarnett.unity-mcp")
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{
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@ -360,7 +386,7 @@ namespace UnityMcpBridge.Editor.Windows
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}
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else if (request.Error != null)
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{
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UnityEngine.Debug.LogError("Failed to list packages: " + request.Error.message);
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Debug.LogError("Failed to list packages: " + request.Error.message);
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}
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// If not found via Package Manager, try manual approaches
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@ -370,7 +396,7 @@ namespace UnityMcpBridge.Editor.Windows
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Path.GetFullPath(Path.Combine(Application.dataPath, "unity-mcp", "Python")),
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};
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foreach (var dir in possibleDirs)
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foreach (string dir in possibleDirs)
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{
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if (Directory.Exists(dir) && File.Exists(Path.Combine(dir, "server.py")))
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{
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@ -379,13 +405,11 @@ namespace UnityMcpBridge.Editor.Windows
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}
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// If still not found, return the placeholder path
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UnityEngine.Debug.LogWarning(
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"Could not find Python directory, using placeholder path"
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);
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Debug.LogWarning("Could not find Python directory, using placeholder path");
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}
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catch (Exception e)
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{
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UnityEngine.Debug.LogError($"Error finding package path: {e.Message}");
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Debug.LogError($"Error finding package path: {e.Message}");
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}
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return pythonDir;
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@ -453,7 +477,7 @@ namespace UnityMcpBridge.Editor.Windows
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}
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ShowManualInstructionsWindow(configPath, mcpClient);
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UnityEngine.Debug.LogError(
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Debug.LogError(
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$"Failed to configure {mcpClient.name}: {e.Message}\n{e.StackTrace}"
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);
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return $"Failed to configure {mcpClient.name}";
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@ -471,7 +495,7 @@ namespace UnityMcpBridge.Editor.Windows
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string pythonDir = FindPackagePythonDirectory();
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// Create the manual configuration message
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var jsonConfig = new McpConfig
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McpConfig jsonConfig = new()
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{
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mcpServers = new McpConfigServers
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{
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@ -483,7 +507,7 @@ namespace UnityMcpBridge.Editor.Windows
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},
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};
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var jsonSettings = new JsonSerializerSettings { Formatting = Formatting.Indented };
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JsonSerializerSettings jsonSettings = new() { Formatting = Formatting.Indented };
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string manualConfigJson = JsonConvert.SerializeObject(jsonConfig, jsonSettings);
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ManualConfigEditorWindow.ShowWindow(configPath, manualConfigJson, mcpClient);
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@ -518,7 +542,7 @@ namespace UnityMcpBridge.Editor.Windows
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}
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string configJson = File.ReadAllText(configPath);
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var config = JsonConvert.DeserializeObject<McpConfig>(configJson);
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McpConfig config = JsonConvert.DeserializeObject<McpConfig>(configJson);
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if (config?.mcpServers?.unityMCP != null)
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{
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