* Remove stray .meta file
* Add a new project that will do asset uploads
* Add asset store uploader
* refactor: Replace Debug.Log calls with McpLog helper across codebase
Standardize logging by replacing direct Debug.Log/LogWarning/LogError calls
with McpLog.Info/Warn/Error throughout helper classes and client registry.
Affected files:
- McpClientRegistry.cs
- GameObjectLookup.cs
- GameObjectSerializer.cs
- MaterialOps.cs
- McpConfigurationHelper.cs
- ObjectResolver.cs
- PropertyConversion.cs
- UnityJsonSerializer.cs
- UnityTypeResolver.cs
* feat: Add Asset Store release preparation script
Add prepare_unity_asset_store_release.py tool to automate Asset Store packaging:
- Stages temporary copy of MCPForUnity with Asset Store-specific edits
- Removes auto-popup setup window ([InitializeOnLoad] attribute)
- Renames menu entry to "Local Setup Window" for clarity
- Sets default HTTP base URL to hosted endpoint
- Defaults transport to HTTPRemote instead of HTTPLocal
- Supports dry-run mode and optional backup of existing Assets/MCPForUnity
* Show gif of MCP for Unity in Action
* Add shield with asset store link
* Update README to have asset store page unders installation section