Scriptwonder
32e4b2642f
Unity-MCP AutoConnect
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Autoconnect feature to prevent the port being taken by other applications.
2025-07-29 00:17:36 -04:00
Shutong Wu
757edbc5a4
Merge pull request #93 from dsarno/feature/generalize-getcomponentdata
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Feature: 🔍 Enhanced Component Data Reading via Serialization
2025-07-25 14:38:30 +08:00
Shutong Wu
6906c24290
Merge pull request #108 from michaelnugent/container
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Add Dockerfile
2025-07-14 02:10:40 -04:00
Shutong Wu
6a47945479
Merge pull request #106 from Tanichael/feature/manage-shader
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Feat: Add CRUD operations for Shader files via MCP
Example Prompt: "generate a cool shader and apply it on a new cube"
2025-07-14 01:45:29 -04:00
Scriptwonder
21fbac60c2
Update for PhysicsMaterial
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1. Fixing to ensure both version of PhysicMaterial works, editing PhysicsMaterial properties to camelCase
2. Add example output on server
2025-07-13 14:33:06 -04:00
Michael Nugent
738c3a2a90
dockerfile
2025-04-18 20:47:17 -04:00
toma.tanigawa
649599fcfe
Add: Shader management tool
2025-04-18 20:23:56 +09:00
David Sarno
47bb2c6363
docs: Add documentation for get_components action in manage_gameobject
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- Add get_components to the list of available actions in the docstring
- Document required and optional parameters for get_components action
- Clarify the return value structure for get_components
- Improve overall documentation clarity for component data retrieval
2025-04-13 10:38:53 -07:00
David Sarno
15ba68f473
feat: Improve GameObject serialization and add includeNonPublicSerialized flag
2025-04-10 08:12:20 -07:00
Justin Barnett
99f38e21bd
PR prep
2025-04-08 20:55:22 -04:00
Justin Barnett
9032c5809d
update server test
2025-04-08 15:25:55 -04:00
Justin Barnett
0aa191c7e3
update pyproject name and save location again
2025-04-08 11:10:01 -04:00
Justin Barnett
cb603b7b1a
restructured project
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- moved Unity package and Python application into separate folders to be
downloaded separately using clone .git/UnityMcpBridge
2025-04-08 06:14:13 -04:00