Commit Graph

2 Commits (1ab0fd4ba4f969b066a9d18f38369797584c70d0)

Author SHA1 Message Date
Shutong Wu f2d56cfb22
Add support for 'standard' shader alias
Fix the no-parameter-material generation issue in URP setting
2026-01-10 23:17:44 -05:00
Shutong Wu eb9327c06a
[FIX] Temp Update on Material Assignment (#420)
* Temp Update on Material Assignment

Previously it was shader assignment by request or iterative order from URP to Unlit, but LLM usually assign Standard in a URP setting.

This small fix introduce the helper to resolve some of the conflicts, while give warnings in the log to show if the user is creating a shader in a non-compatible setting.

* Update RenderPipelineUtility.cs
2025-12-03 00:39:38 -05:00